Maintenance for the week of September 29:
• PC/Mac: NA and EU megaservers for patch maintenance – September 29, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – October 1, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
• PlayStation®: NA and EU megaservers for patch maintenance – October 1, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)

Collection of the current 1.1.2 conerns (updated 24. of May 11:00 BST)

  • Dubah
    Dubah
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    So I know i reported this in PTS, but for some reason the game is freezing every 3 steps then unfreezing again... i know there was a fix for this which i applied, but now with craglorn out it's happening again, also after playing for about 30 minutes, people and landscapes turn purple as well as any AE's placed on the ground are showing up like a big red square with an x in the middle of it and then crashes shortly afterwards, and my computer does not like this game crash, it pretty much takes it over, i can't tab out and i can't even open my task manager using alt+ctrl+delete... Kinda sucks cause either i have to shut my machine down manually which is harmful or just wait the 10-20 minutes for the game to finally crash. I would've hoped you guys had fixed this before launching craglorn but i guess that's acceptable to ZOS. You guys really need to get some priorities straight before launching stuff this is the reason why so many MMO's went F2P shortly after their launch...
  • Morimizo
    Morimizo
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    I have experienced many of these same issues as others since Patch 1.1.2:

    1) Stuck in bank door in Vulkhel (sp?) Guard;
    2) Mem leak causing crashes;
    3) Textures popping up slowly, particularly on NPC and player armor;
    4) Handmade Guardian quest in Greenshade is still broken (guardian dies in one hit, fails quest);
    5) Upon logging in (or changing zones), people (NPCs and players) take 5 seconds or more to appear, at least double that of normal;
    6) The density of mobs seems increased, as well as the enemies' aforementioned increase in overall difficulty. By the way, this is NOT a 'slight' increase as mentioned by ZOS, unless by slight, they mean huge;
    7) The interactable objects like barrels and desks and such have definitely been adjusted for closer proximity, and I regularly found my character needing to practically stand on top of some of them before the "e" icon appeared;
    8. Finished a quest (Greenshade again, clearing out the wood orcs in order to meet Wilderking; sorry can't remember exact name), and received no experience, and only retained the exp from some of the enemy kills;
    9) Why, for the love of Mara, is Provisioning drops in VR areas still leveled to the corresponding 1-50 zones? Jute can be successfully changed to Kresh, but Guar Eggs not to Mudcrab meat (or whatever it's supposed to be at VR);
    10) No skill points reallocated for Impulse, 50% on Annulment, etc.

    Just to mostly reaffirm, but some not often mentioned.
  • TenAngryPistols
    Searing Strike and its morphs have lost their animations. Not sure if it's affecting everyone but I've confirmed it's not just me.
  • Etaniel
    Etaniel
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    Escape button, any interaction within npc merchant dialogue, skill points don't work. Using a /reloadui fixes it and then the next time you do one of these actions, the bug comes back. REALLY a pain in the ass to have to /reloadui between every point you place in your skill when you are respeccing for example
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Tendeep
    Tendeep
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    The Nightblade ability Shadow Cloak is now broken:

    When you use this skill, the NPC's still track your character as if you never went hidden.

    Stealth ability for all classes:

    Detection has been changed, I now get seen by everything a lot easier after the patch - I do not recall seeing anything about this as intentional
  • GossiTheDog
    GossiTheDog
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    New bug: when you rebuild a wall in PVP, any players stood on the debris get stuck inside the rebuilt wall. I managed to brick up my guild in Cyrodiil earlier.
  • PolskiBunny_ESO
    PolskiBunny_ESO
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    New bug: when you rebuild a wall in PVP, any players stood on the debris get stuck inside the rebuilt wall. I managed to brick up my guild in Cyrodiil earlier.

    That sounds interesting and funny!
  • GossiTheDog
    GossiTheDog
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    Yes! It's pretty funny. When you rebuild an inner keep wall it triggers a loading screen (as the wall model changes) and then locks the players in. Including enemies. They can't /stuck out either as stuck is disabled in PVP.
  • Iorail
    Iorail
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    Tendeep wrote: »
    The Nightblade ability Shadow Cloak is now broken:

    When you use this skill, the NPC's still track your character as if you never went hidden.

    Stealth ability for all classes:

    Detection has been changed, I now get seen by everything a lot easier after the patch - I do not recall seeing anything about this as intentional

    I can confirm this one, also the passive for increase stealth is broken and it's not granting the increase radius.
  • babylon
    babylon
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    Not sure if this is just me, but upon trying to enter the bank in vulkhal guard i get stuck in the door and can't move for about 1-2 minutes =/ very annoying

    That happened to me on one of my alts, it was at this point I just gave up trying to get the alts' horses fed and whatnot and exited the game till this is all fixed.
  • Gilandred
    Gilandred
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    Two animation issues to add to your list:

    1. Facial expression after you are finished crafting stays the same as while crafting (ie. look of concentration); have to relog to get face back to normal;

    2. Searing strike "fiery claws" animation is now missing.
    Edited by Gilandred on May 23, 2014 11:35PM
  • bluntobjnub18_ESO
    I can confirm the issues with healing, in PVP. Healing awarded no AP. AP and VP were awarded on kills. Cannot confirm that no VP was earned for healing. 1 or 2 VP was sporadically earned, but since no AP was earned I cannot say if it was related to healing, as had been previously true.
  • Onin
    Onin
    After selecting 100% quality for an improvement when crafting, it some times resets back to lowest value
  • Lunerdog
    Lunerdog
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    Ok, I give up, have stopped playing till they patch the patch and then probably patch that patch as well.

    On the EU megapants server, slow downs, freezes, missing achievements, running quests gone from my journal, exited a dungeon and spawned at a wayshrine on the other side of the map ???

    And then, the persistant black screen of death memory leak every twenty to thirty minutes.


    Outstanding patch work Zen.
  • BergisMacBride
    BergisMacBride
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    Please add to fullscreen UI problems: Mouse cursor disappears from screen (but apparently is still active) - switching to Windowed(fullscreen) mode makes the cursor reappear.
  • tengri
    tengri
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    ability delay, especially for melee characters
    This. So much this. Horrible!
  • Kheoss
    Kheoss
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    Dunno if it's just the horrible server lag since the patch came out.... I'll see enemies run off/killed me from the upgraded vr mobs, before I keel over dead. At like 20% health this is happening so I usually think I can quick heal but nope.
  • Reiynn
    Reiynn
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    Not sure if intended, but they certainly weren't in the patch notes.
    3 piece set bonuses for kagrenac's, shalidor's curse and Dreugh King Slayer sets have gone missing. Only the 5 piece bonus remains.

    Other set may also be bugged, these are just the ones that I have seen.
  • Darkstorn42
    Darkstorn42
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    When completing a quest the audio is now the same as opening a chest.
  • Arato
    Arato
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    Hey OP, can we get something thrown in there about intermittant freezes with CPU usage going to 100%? It's an old bug that has returned with this patch.
  • Darkstorn42
    Darkstorn42
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    Arato wrote: »
    Hey OP, can we get something thrown in there about intermittant freezes with CPU usage going to 100%? It's an old bug that has returned with this patch.

    Its an old bug that got worse with this patch (I have never stopped getting this, just got worse now)
  • Lauranae
    Lauranae
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    The running quests prior to patch have been removed from my quest log. No way to know which it was for each character, as well as having lost my achievements. Guilds and Story quests are still there though.

    One quest was completed as i was login onto a character, but the achievement corresponding was not given (concerning the Lost city).

    Banished Cells : i could not go back to check all the lore i missed during the instance, a sort of timer started (not visual but with some sound) and i was ejected from the instance without having my lore.
    Edited by Lauranae on May 24, 2014 2:19AM
    My most recent characters
    AD - Chjara NB
    -
  • Shanna
    Shanna
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    I've noticed the one about having to get very close to an object to loot it. Annoying to have to readjust my targeting after a month of getting used to it being another way.
    This is all part of the game.
  • Jade_Knightblazerb14_ESO
    Nightblade Shadow Ability: Summon Shade (and Morphs) no longer has threat towards hostile mobs.
  • ThePonzzz
    ThePonzzz
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    Not sure if mentioned, but looting barrels and crates puts you in third person for a brief moment. This happened prior to the patch for harvesting nodes. Now it has expanded to other containers. Just not all containers.
    Edited by ThePonzzz on May 24, 2014 3:01AM
  • brandon
    brandon
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    Lauranae wrote: »
    The running quests prior to patch have been removed from my quest log. No way to know which it was for each character, as well as having lost my achievements. Guilds and Story quests are still there though.

    One quest was completed as i was login onto a character, but the achievement corresponding was not given (concerning the Lost city).

    Banished Cells : i could not go back to check all the lore i missed during the instance, a sort of timer started (not visual but with some sound) and i was ejected from the instance without having my lore.

    I think they intended for that to happen it sucks but not much you can do.
  • Eris
    Eris
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    I lost most of the Hollow City on my main. I tried talking to the Groundskeeper again but it didn't help. I had already completed all the western half of the missions which had unlocked it before the update.

    I went and did a mission on the eastern side and after completing one mission it re-opened everything that I had unlocked before.
    Side effects of reading messages on forums can cause nausea, head aches, spontaneous fits of rage, urination due to intense laughter, and sometimes the death of your monitor or other object in throwing range. If you find that you are reading forums more than 24 hours a day, please consult your nearest temporal physicist.
  • Cheesetooth
    Cheesetooth
    Soul Shriven
    For Mac client, at least, when exiting a window (skills, group, contacts, journal, inventory..) the depth of field goes 'out of focus' for a moment. This seems like a lag in some intended UI fade effect or something. It was not like that before the latest patch.
  • Sakiri
    Sakiri
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    babylon wrote: »
    Full screen mode on dual monitor issue - second monitor turns black when ESO is opened up in fullscreen mode.

    Really annoying dual screen bug
    DDemon wrote: »
    When running elder scrolls now, my second screen turns black.

    I can now no longer see teamspeak or any website I have up on my second screen.

    Is there any way around this?

    This one is really annoying for me. Not only does the second monitor go black I can no longer alt tab out of game and back into it. I work as an on call IT consultant and about 1/3 of my game time is playing ESO with my email and IM open on a second monitor. Sometimes I get a call or email and have to log and sometimes its a quick tab out to answer an email. That is now completely shot.

    This is the first of many mmo and single player games I have had this issue with and it worked just fine in ESO through beta and up to the latest patch.

    Settings related maybe?

    I did not notice this, and I was running on fullscreen last night to see if it would impact or improve my performance with my resource monitor and stuff in the other monitor. Worked fine.
  • Sakiri
    Sakiri
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    Tolio wrote: »
    Coldharbour Quest: Army of Meridia was reset for a lot of people, resulting in nonpopulated hollow city. Can be fixed by taking the quest again, still an annoying bug :)

    ALL active quests were reset for everyone everywhere. That quest is just the most noticeable because progress has a cosmetic impact on the zone.

    No as none of my characters lost quests.
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