Maintenance for the week of June 8:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – June 8, 1:00AM EDT (5:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
Official Response Requested - VR Mob Difficulty Increased more than the XP
There are multiple threads already and no response from anyone in charge. Would someone in an official capacity let us know if the difficulty increase in VR level mobs is:
1) as intended and here to stay
2) not as intended and going to be fixed soon
Yes, XPs have been increased, but you can see from all the threads that the difficulty has been increased DRAMATICALLY and this is from "trash mobs".
VR11 mobs in Craiglorn are easier than VR7 mobs, by a lot.
Example: I am a light armor wearing Templar in Level VR 7 purple armor with health buffs and I got 1-shotted by a trash mob. Mobs have twice the health and do twice the damage, way beyond the scale of what they were.
This is NOT a b*tch or whine thread. As you can see above my query is only whether this is intended or going to be fixed. No demands, no threat of cancelling my account, an answer would just be nice.
Thank you and have a great weekend!