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ESO crashed so hard, it took Steam down with it (and other issues)

kittrellbj_ESO
I usually launch ESO through Steam so I can communicate with friends who message me while I'm in ESO. Well, everything turned pink (missing texture), and ESO crashed and took Steam with it, and it hardlocked my computer for a good 60 seconds before finally releasing.

I think I will close down ESO for the night, check to see if anything has been fixed in the morning, and if not, I'll examine my subscription vs. fixes before it's time to be rebilled. And I'm one of those people who figured I'd be in this game for a very long time.

I would resub when the issues are fixed, of course, but with veteran mobs being nearly doubled in strength along with the crashes, the achievement problem (and the resultant "we dunno, a few weeks" statement for a patch for that problem alone), maybe I should take a few weeks away while they iron out these things.

I really want to believe in you guys, and I want the vision of ESO to be realized in a positive manner. But you just can't push untested stuff out the door, and you can't ignore PTS reports on major issues. If you are going to ignore PTS players, just close it down and save the money (and save effort on the part of those testers). If you continue down this road, you're going to lose a lot of people, some of whom may never return.

I guess we'll see what happens tomorrow.
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
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    Well written post. And I agree. I've been ranting because I'm so pissed about their ineptitude to fix a game that I wanted to be great. Glad you could say what I was too mad to iterate.
  • Thorntongue
    Thorntongue
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    I had the pink texture shite. It happened twice then the game crashed both times. I didn't bother to give this clown created game a third chance to screw up. I'll wait for the patches to fix this patch.
    Edited by Thorntongue on May 23, 2014 2:50AM
  • Dominoid
    Dominoid
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    Change your video mode in settings back to windowed fullscreen. It defaults to the new "true" fullscreen after the patch which may be the source of these issues.
  • CrimsonThomas
    CrimsonThomas
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    A great post. It's appalling to see how Zenimax just doesn't care. I mean wow, do they know how talk out of both sides of their mouths.

    I think everyone should measure their subscription vs. fixes implemented come re-billing. For me, that means they have until July. If I unsubscribe, that means I likely won't be coming back, ever.
    Edited by CrimsonThomas on May 23, 2014 3:38AM
  • Jim_McMasterub17_ESO
    Whats up?

    You don't want to spend the next six months paying to iron out the glitches so they can go live on console & not be crucified by the 'major" console magazines?

    How can ya look at yerself in the mirror & call yourself Dragonborn?
  • kittrellbj_ESO
    When they go to console--if our experience is any indication--the console players will have plenty to deal with. We aren't saving anyone any trouble, just as the PTS players aren't saving anyone any trouble, just as many of us as beta testers weren't saving anyone any trouble.

    It's truly sad. But I hope that it gets worked out. I really, genuinely hope for that; however, who knows if it will?

    Edit to add: I didn't go straight to bed. Instead, I hopped over into Craglorn to try it out, and I can say that it is obvious how much time and effort went into making the content cool for the first major update. It is still buggy (crashed four times tonight before calling it quits), but in Craglorn, I looked around, played, and said, "Man, this is cool. The rest of the game needs cool group content like this."

    Make stuff like this for the 1-50 zones, and you'll solve a major problem that those zones have: lack of grouping.

    Why not just make a "normal" (non-vet) version of Craglorn for the sub-vets to adventure in?
    Edited by kittrellbj_ESO on May 23, 2014 9:29AM
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