*More smooth and responsive, or actually work? Because *more smooth isn't very reassuring considering the weapon swap thing is a complete fail 99% of the time.ZOS_TristanK wrote: »Thanks for reporting the issue, @CapuchinSeven. As we stated in our most recent Known Issues thread, our Dev team is looking into a fix that will make weapon-swapping more smooth and responsive. Check out the thread for a list of a few of the other items we're working on!
You did bother to read the link provided didn't you? The answer is there;*More smooth and responsive, or actually work? Because *more smooth isn't very reassuring considering the weapon swap thing is a complete fail 99% of the time.ZOS_TristanK wrote: »Thanks for reporting the issue, @CapuchinSeven. As we stated in our most recent Known Issues thread, our Dev team is looking into a fix that will make weapon-swapping more smooth and responsive. Check out the thread for a list of a few of the other items we're working on!
Weapon Swapping – We’ve seen your feedback that weapon swapping lags during combat, and we are currently testing a fix that significantly improves the responsiveness. As this is caused by a number of different factors, we want to be confident in the change before pushing it live.
I agree. It's one of the reasons I canceled my subscription and only log in to feed my horse on days that I care enough to do so. It constantly feels like I am fighting against the game and all it's issues rather than my enemies.
Yes, but I want to hear they fixed it 100% so weapons actually swap when we say so.You did bother to read the link provided didn't you? The answer is there;*More smooth and responsive, or actually work? Because *more smooth isn't very reassuring considering the weapon swap thing is a complete fail 99% of the time.ZOS_TristanK wrote: »Thanks for reporting the issue, @CapuchinSeven. As we stated in our most recent Known Issues thread, our Dev team is looking into a fix that will make weapon-swapping more smooth and responsive. Check out the thread for a list of a few of the other items we're working on!Weapon Swapping – We’ve seen your feedback that weapon swapping lags during combat, and we are currently testing a fix that significantly improves the responsiveness. As this is caused by a number of different factors, we want to be confident in the change before pushing it live.
ZOS_TristanK wrote: »Thanks for reporting the issue, @CapuchinSeven. As we stated in our most recent Known Issues thread, our Dev team is looking into a fix that will make weapon-swapping more smooth and responsive. Check out the thread for a list of a few of the other items we're working on!
ZOS_TristanK wrote: »Thanks for reporting the issue, @CapuchinSeven. As we stated in our most recent Known Issues thread, our Dev team is looking into a fix that will make weapon-swapping more smooth and responsive. Check out the thread for a list of a few of the other items we're working on!
*More smooth and responsive, or actually work? Because *more smooth isn't very reassuring considering the weapon swap thing is a complete fail 99% of the time.ZOS_TristanK wrote: »Thanks for reporting the issue, @CapuchinSeven. As we stated in our most recent Known Issues thread, our Dev team is looking into a fix that will make weapon-swapping more smooth and responsive. Check out the thread for a list of a few of the other items we're working on!
DrywFiltiarn wrote: »Overall the delays in casting and attacks becoming visible is very annoying. Although at is point I find it hard to tell if it's a bug issue with the game itself or that it is something caused by the EU servers still being in the US, which means it's just network lag.
In any case it's frustrating and will get you killed from time to time. Luckily for me it's not a continuous issue, but something that will happen occasionally.
Reignskream wrote: »They're working on it, and no video game has the magic button for an instant fix. Would you rather them not work on it at all, and not even acknowledge it?
Reignskream wrote: »ZOS_TristanK wrote: »Thanks for reporting the issue, @CapuchinSeven. As we stated in our most recent Known Issues thread, our Dev team is looking into a fix that will make weapon-swapping more smooth and responsive. Check out the thread for a list of a few of the other items we're working on!
So as the OP states, ZOS is just so unresponsive, right? Even though i read this clearly on the 14th or 15th.
"Weapon Swapping – We’ve seen your feedback that weapon swapping lags during combat, and we are currently testing a fix that significantly improves the responsiveness. As this is caused by a number of different factors, we want to be confident in the change before pushing it live."
Yeah, that's being so unresponsive.*More smooth and responsive, or actually work? Because *more smooth isn't very reassuring considering the weapon swap thing is a complete fail 99% of the time.ZOS_TristanK wrote: »Thanks for reporting the issue, @CapuchinSeven. As we stated in our most recent Known Issues thread, our Dev team is looking into a fix that will make weapon-swapping more smooth and responsive. Check out the thread for a list of a few of the other items we're working on!
They're working on it, and no video game has the magic button for an instant fix. Would you rather them not work on it at all, and not even acknowledge it?
ZOS_TristanK wrote: »Thanks for reporting the issue, @CapuchinSeven. As we stated in our most recent Known Issues thread, our Dev team is looking into a fix that will make weapon-swapping more smooth and responsive. Check out the thread for a list of a few of the other items we're working on!
ZOS_TristanK wrote: »Thanks for reporting the issue, @CapuchinSeven. As we stated in our most recent Known Issues thread, our Dev team is looking into a fix that will make weapon-swapping more smooth and responsive. Check out the thread for a list of a few of the other items we're working on!
Looking into, is code for....ignoring the bug.
DrywFiltiarn wrote: »Overall the delays in casting and attacks becoming visible is very annoying. Although at is point I find it hard to tell if it's a bug issue with the game itself or that it is something caused by the EU servers still being in the US, which means it's just network lag.