FYI - There is no such thing as 'night capping' in a world wide MMO.
FYI - There was no paid Beta. When they launched the game the Beta was over, even if you don't think it was.
FYI - It's B2P not F2P. There is a difference.
FYI - It doesn't take any player skill to mash keys or buttons in this game. The ones that stay alive longer have the better internet connection and speed.
FYI - The game is not broken, it still works. It just has 'bugs' that need to be fixed.
Balance is a "Bad" thing.
Example: There were hundreds of Jedi and only two Sith in Star Wars. The Jedi wanted, "Balance in the Force" and they got it. Now there are only two Jedi and two Sith.
Balance is a "Bad" thing.
Is the glass half full or half empty?
I say, "Get a smaller glass."
Haven't seen floating armor that bad since playing Phantasy Star Online 2... o_O
While all armor in online games like these are intended to be that way to negate the amount of clipping that occurs (that, or they stick to your character), it shouldn't ever be THAT noticeable, for sure. Arms Cops, Pauldrons, Sashes, Belts, and Girdles have really terrible floating issues when you mix-and-match them with different kinds of armor.
For instance, a Light Armor Sash over Medium Armor Jack usually has a lot of floating room, whereas a Medium Armor Belt wouldn't.
I'd suggest they start looking into more types of armor combinations and how they correlate with each other based on the player character's skeleton that way they appear in the correct spots and negate the amount of noticeable floating that occurs.