Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Re-enable Full API as it was Pre-Launch

bluntobjnub18_ESO
I would propose that Zeni re-enable the original API pre-launch that enabled everyone to see magicka, stamina, and buffs of your opponent.

Those individuals who are using Cheat Engine or similar programs to have unlimited Stamina, Magicka, and ultimate to maintain constant Unstoppable, Absorb Spell, or other immunity or reflective spells up will be easy to detect, screenshot, fraps, and REPORT.

If all the cards are on the table face up it's hard to hack and get away with it.
  • Daethz
    Daethz
    ✭✭✭
    Agreed. I dident realize it was Un-Enabled.
    Waiting, and watching, for the return of Melee Weapons.
    -Subsidiary of The Fighters Guild
  • Niliu
    Niliu
    ✭✭✭
    Yea no. The API is part of the problem with bots. You revert it back to how it was, all the progress on fixing bots goes away. Have fun with that.
    Gimme back my sweetroll or so help me
  • bluntobjnub18_ESO
    Niliu wrote: »
    Yea no. The API is part of the problem with bots. You revert it back to how it was, all the progress on fixing bots goes away. Have fun with that.

    Oh, sorry. I did not realize that there is progress on the bot issue? It seems as if bots are working just fine without the full API...
  • ChairGraveyard
    ChairGraveyard
    ✭✭✭✭
    Niliu wrote: »
    Yea no. The API is part of the problem with bots. You revert it back to how it was, all the progress on fixing bots goes away. Have fun with that.

    Oh, sorry. I did not realize that there is progress on the bot issue? It seems as if bots are working just fine without the full API...

    Bots are still a problem, therefore we should make it 10000x easier for people to bot.

    Brilliant logic.
  • Daethz
    Daethz
    ✭✭✭
    Did you know the leading cause of bots, is humans? We should wipe out humanity so there are no more bots.
    Same logic people.
    Or maybe because there's a bot ZOS should scrap the whole game?

    You cant defeat bots. I Guarantee you whatever they do there will still be bots.
    Blizzard has WARDEN and they still have tons of bots.
    Waiting, and watching, for the return of Melee Weapons.
    -Subsidiary of The Fighters Guild
  • bluntobjnub18_ESO

    Bots are still a problem, therefore we should make it 10000x easier for people to bot.

    Brilliant logic.

    I still have not seen where there is a case for the full API being more useful for hacking. As it is, the client is completely hackable, and has been hacked. It's now at the point where it is being used in human to human interactions. Since one human cannot see what the other human is doing, it's worse than botting.

    The foundation of combat is that you can see all the tells your opponent is doing so that you can react/counter. When that does not occur, due to cheats/hacks, it's game breaking in a way that botting can never be.

    Which, by your argument, is brilliant logic.



  • Arwyn
    Arwyn
    ✭✭✭
    Hell yes, current "see it" system just doesnt work, theres too many things to have to look at, when raiding comes the min/maxers will really want this especially with best times on the cards.
  • Arwyn
    Arwyn
    ✭✭✭
    Niliu wrote: »
    Yea no. The API is part of the problem with bots. You revert it back to how it was, all the progress on fixing bots goes away. Have fun with that.

    Oh, sorry. I did not realize that there is progress on the bot issue? It seems as if bots are working just fine without the full API...

    Bots are still a problem, therefore we should make it 10000x easier for people to bot.

    Brilliant logic.

    Sorry but it strikes me its easy enough for them without it.
  • bluntobjnub18_ESO
    The current "see it" system does not really work due to the speed of current interactions. Either slow the speed of interactions or have other ways of representing the effects, hence api
  • Niliu
    Niliu
    ✭✭✭
    Arwyn wrote: »
    Niliu wrote: »
    Yea no. The API is part of the problem with bots. You revert it back to how it was, all the progress on fixing bots goes away. Have fun with that.

    Oh, sorry. I did not realize that there is progress on the bot issue? It seems as if bots are working just fine without the full API...

    Bots are still a problem, therefore we should make it 10000x easier for people to bot.

    Brilliant logic.

    Sorry but it strikes me its easy enough for them without it.

    You're the kind of person I hate at my job. When I get a message saying someone got a spam email, and they *** about it to no end, I have to politely tell them that what they see is .01% of the amount of spam that gets sent to them. Our spam filters block the rest of it. We often joke that if we turned it off for 5 minutes it would break the Help Desk.

    Same principle. What you see is annoying, yes, but how much isn't getting through. How many botters have been blocked out?
    Gimme back my sweetroll or so help me
  • bluntobjnub18_ESO
    Niliu wrote: »

    Same principle. What you see is annoying, yes, but how much isn't getting through. How many botters have been blocked out?

    Well, gee, we don't know, because we don't have access to enough information to make such a determination.

    Like the API and hacking...

  • ChairGraveyard
    ChairGraveyard
    ✭✭✭✭

    Bots are still a problem, therefore we should make it 10000x easier for people to bot.

    Brilliant logic.

    I still have not seen where there is a case for the full API being more useful for hacking. As it is, the client is completely hackable, and has been hacked. It's now at the point where it is being used in human to human interactions. Since one human cannot see what the other human is doing, it's worse than botting.

    The foundation of combat is that you can see all the tells your opponent is doing so that you can react/counter. When that does not occur, due to cheats/hacks, it's game breaking in a way that botting can never be.

    Which, by your argument, is brilliant logic.



    So you can't use the game's current tells to play, and need to be babysat and have the game show you everything in giant neon flashing numbers because you can't compete without crutches.

    And that's somehow a great reason to make it super trivial for botters and cheaters. Riiight.

    Nope, next!
    Edited by ChairGraveyard on May 20, 2014 7:34PM
  • snowmanflvb14_ESO
    snowmanflvb14_ESO
    ✭✭✭✭
    The game is fun to play without it. If people really need the crutch of all that information then they really are not playing the game are they. Most , not all, of the people want the API back so they can in effect turn themselves into bots. There was a reason that addons such as HealBot was called Healbot. Almost all of the good Addons that came about prior to the restrictions were able to be adapted to run after the API restriction. Part of being able to see and comprehend what is going on in the large scale actions is what makes this game fun. Do we really want or need an addon that would tell someone who is a group of 30 people in front of them is the one who is targeting and casting on them and not someone else. let alone the beneficial effect this would have on the botters/hackers.
    Edited by snowmanflvb14_ESO on May 20, 2014 7:42PM
    Magic is impressive but now Minsc leads SWORDS FOR EVERYONE!!
  • maczcoobb16_ESO
    well it would certainly help to see everything that is happening to yourself. i don't know why i cannot see any short buffs/debuffs that are on me or what i get damaged from. i'm totally fine with not seeing anything on my target though, no need to see the targets stamina/magicka but i really want to see what is happening to my character.
    there are "visual cues" that are supposed to help but you can barely see them in pvp atm. sometimes i cannot do anything in pvp and i don't know why because i don't see the effect that hinders me.
  • bluntobjnub18_ESO
    Le sigh.

    So many just read the title and miss the post.

    So, ya'll are aware that due to the trusted client there are uses for tools like Cheat Engine to allow for unlimited stamina, unlimited magicka, unlimited ultimate?

    Which means unlimited use of things like Unstoppable, Absorb Spell, bone shield, and other anti-cc and spell reflector spells?

    Which can all be bound on one macro key for instant cast?

    Which means they are up all the time, with no loss in resource pools?

    And you have no idea?

    Unless you had full API. Then it would easily be detectable.

    For those saying L2P, or babysat, or crutch, perhaps you should go out into Cyrodil and enjoy being farmed at a tower, or bridge, or other point being camped by players using these tools.

    Then you might see that at the current speed of AvA they don't really matter except to see, with your own eyes, that hacking is occurring.

    What would a full API have mattered while the vampire bugs were in effect? Nothing except a graphic demonstration of how broken the abilities were.

    What would a full API have mattered before the AOE nerf? Nothing except to prove the OPness of dragon standard and that there were AOE limits.

    What would a full API have mattered in fast zerg v zerg warfare, or keep seiges?
    Nothing because it is too fast.

    What would a full API have mattered before the caltrops bug was widely known?
    Nothing except to identify that it prevented oil and other seige damage from applying.

    For all those whining about advantage given to others through the API, may I point out that the tools exist for people to secure far more advantage, undetectable gamebreaking advantage, right now. Without the API, you, or anyone in the community, have NO idea if that advantage is being used against them. Good job.
Sign In or Register to comment.