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Should health based heals & shields exist in game?

RedMamba
RedMamba
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Should health based heals & shields exist in game? 44 votes

Yes
52%
tohopka_esoKilthor69ganzaesoFischblutMilitan1404StackonClownAlienatedGoatNord_RaserispartaxoxoIshtarknowsFour_FingersdcmgtiPeacefulAnarchyLucifer_SamSoaroraFelisCatusjoerginoLunaFlorafrogthroatLPapirius 23 votes
No
47%
rlindsey912nub18_ESOSheridanAvalonRangerKartalinFaltasëceruuleanFirstmepStamickaplaysforfunTrinotopsGreek_HellspawnalbertberkuMelivarSerafinaWaterstarTheAwesomeChimpanzeeBioBitter100konrad.reibingerhoangdzRedMambaLuneca 21 votes
  • Luneca
    Luneca
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    No
    No.
  • spartaxoxo
    spartaxoxo
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    Yes
    Yes. They are good for solo PvE and tanking.
  • Radiate77
    Radiate77
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    Yes
    Yeah; but they shouldn’t scale as strong.
    Founder of New Age Crusade, the #1 Battlegrounds guild on Xbox NA
  • BioBitter100
    BioBitter100
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    No
    No for PvP, yes for PvE.
    You could argue that proper balance would make them less annoying to deal with but at this point I just wish they were gone from PvP. Every group from 3 men smallscale to 24 mega zerg just stacking shields infinitely while the person providing them has 40k+ hp, heck even seeing people now running around with 60k hp while using guard on someone and spamming shields.
    Edited by BioBitter100 on August 23, 2026 8:18PM
    PvP only player, mainly PC Eu
  • playsforfun
    playsforfun
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    No
    Another PvP nerf thread...

    Will there be anything left with the amount of nerfs you all ask for? Do you want everyone using the same build? it sounds like it with all these constant nerf threads, people are getting sick of it & no I don't use this build at all but every time I check forums it's nerf this for PvP, nerf that for PvP, enough already.

    Should be a yes vote, misclicked haha
    Edited by playsforfun on August 24, 2026 11:48AM
  • frogthroat
    frogthroat
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    Yes
    I think this thread should be "choose 'Yes' if you're a PVE player and 'No' if you're a PVP player".
  • Above300pinginKorea
    Above300pinginKorea
    Soul Shriven
    Yes
    There should be MaxHP builds in PvP as well.
    I don’t think it’s a good idea to eliminate build diversity and insist on using only builds based on W/S damage output.

    If that were to happen, ganking and burst damage builds would become invincible.
  • konrad.reibinger
    konrad.reibinger
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    No
    In PVE - yes, in PVP - absolutely no.
  • tomofhyrule
    tomofhyrule
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    If only there were a mechanic where certain things that are needed in PvE could be balanced separately from things that make PvP toxic.

    You know, maybe like “oh, while in Cyrodiil, you are possessed by the… idk, ‘ghost of fighting’ or something? I’m sure they can workshop that idea, right?
  • RedMamba
    RedMamba
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    No
    They should address is it via battle spirit then. Shields can't be higher than health or something simple
  • frogthroat
    frogthroat
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    Yes
    When have they ever balanced anything via the Battle Spirit? It's always changing the whole thing and either it becomes usable in PVE and absolutely broken in PVP, or it becomes useless in PVE and balanced in PVP.

    The only "balancing" they do when it's one or the other is when they disable it completely in either PVE or PVP.

    Rarely, extremely rarely there are sets that have "this value is halved in PVP".
  • Ishtarknows
    Ishtarknows
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    Yes
    Yes for PvE tanking.

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