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What sort of religious reason doesn't let you remove battle spirit debuffs for class mastery?

  • gammelscroll
    gammelscroll
    ✭✭✭
    Wuuffyy wrote: »
    The amount of hate Sorcs get is insane.... the class can be good for literally one thing and the entire community turns on them until they are nerfed to oblivion and then ESO kills their game because all the sorcs (most populated) are gone.


    Yay for the same cycle over and over!!

    Sorry your sorc can’t have ‘infinite sustain’ as they nerf both werewolf’s sustain and DK’s sustain (if this was the true goal then CoF needs to be affected further) to nothing-significant over a non-reworked class.

    Nevermind that NB (which has always been sorc’s ’counterpart’) just received pages of nerfs from stealth changes and another indirect nerf via Camo Hunter change.

    Sorcs have had it good this patch, but if we’re bringing down DK and werewolf sustain in any real manner, Sorc’s unique mastery sustain has to come down too (or we have to give a similar mastery to all non-reworked classes).

    You really think that changing COF from 15 to 12% will have any effect lol. They will still be the best class , with best sustain , best healing and best dmg. Good DKs will still be unkillable and ppl on this forum will still have it nerfed.
    So yea , why should t other classes have "infinite" sustain when DKs still have it
    Edited by gammelscroll on August 20, 2026 2:54PM
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    ✭✭
    Wuuffyy wrote: »
    The amount of hate Sorcs get is insane.... the class can be good for literally one thing and the entire community turns on them until they are nerfed to oblivion and then ESO kills their game because all the sorcs (most populated) are gone.


    Yay for the same cycle over and over!!

    Sorry your sorc can’t have ‘infinite sustain’ as they nerf both werewolf’s sustain and DK’s sustain (if this was the true goal then CoF needs to be affected further) to nothing-significant over a non-reworked class.

    Nevermind that NB (which has always been sorc’s ’counterpart’) just received pages of nerfs from stealth changes and another indirect nerf via Camo Hunter change.

    Sorcs have had it good this patch, but if we’re bringing down DK and werewolf sustain in any real manner, Sorc’s unique mastery sustain has to come down too (or we have to give a similar mastery to all non-reworked classes).

    You really think that changing COF from 15 to 12% will have any effect lol. They will still be the best class , with best sustain , best healing and best dmg. Good DKs will still be unkillable and ppl on this forum will still have it nerfed.
    So yea , why should t other classes have "infinite" sustain when DKs still have it

    @gammelscroll

    “DK’s sustain (if this was the true goal then CoF needs to be affected further)”

    As always, I kindly ask no one to engage with my posts if you have no intention to read them. We can’t have a debate if you are unwilling to understand the argument I am attempting to make.

    I never once disagreed with your above statement.

    With that being said, werewolf never had infinite sustain (sorc was hard-carrying sustain), especially mag. Now it has even less sustain yet still has a remaining incentive to stack health for decent healing, at a worse rate than ever before- this which causes issues far greater than average person when you need to ‘build sustain’ (your resource bar will be tiny enough that even 2k regen per second can’t save it or your healing will be abysmal and you ‘can finally sustain’… pick your poison).

    All I have to say is that they either need to bring CoF and CoE down or bring everyone else up with CoE-level sustain through masteries. I’ve stated this before but you can’t have it from some and not have it for others. We don’t want it as a ‘collective’? Fine. No one gets it (including DK and Sorc).
    Edited by Wuuffyy on August 20, 2026 3:16PM
    Wuuffyy,
    'end-game' PvE and PvP player
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • gammelscroll
    gammelscroll
    ✭✭✭
    Wuuffyy wrote: »
    Wuuffyy wrote: »
    The amount of hate Sorcs get is insane.... the class can be good for literally one thing and the entire community turns on them until they are nerfed to oblivion and then ESO kills their game because all the sorcs (most populated) are gone.


    Yay for the same cycle over and over!!

    Sorry your sorc can’t have ‘infinite sustain’ as they nerf both werewolf’s sustain and DK’s sustain (if this was the true goal then CoF needs to be affected further) to nothing-significant over a non-reworked class.

    Nevermind that NB (which has always been sorc’s ’counterpart’) just received pages of nerfs from stealth changes and another indirect nerf via Camo Hunter change.

    Sorcs have had it good this patch, but if we’re bringing down DK and werewolf sustain in any real manner, Sorc’s unique mastery sustain has to come down too (or we have to give a similar mastery to all non-reworked classes).

    You really think that changing COF from 15 to 12% will have any effect lol. They will still be the best class , with best sustain , best healing and best dmg. Good DKs will still be unkillable and ppl on this forum will still have it nerfed.
    So yea , why should t other classes have "infinite" sustain when DKs still have it

    @gammelscroll

    “DK’s sustain (if this was the true goal then CoF needs to be affected further)”

    As always, I kindly ask no one to engage with my posts if you have no intention to read them. We can’t have a debate if you are unwilling to understand the argument I am attempting to make.

    I never once disagreed with your above statement.

    With that being said, werewolf never had infinite sustain (sorc was hard-carrying sustain), especially mag. Now it has even less sustain yet still has a remaining incentive to stack health for decent healing, at a worse rate than ever before- this which causes issues far greater than average person when you need to ‘build sustain’ (your resource bar will be tiny enough that even 2k regen per second can’t save it or your healing will be abysmal and you ‘can sustain… take a pick).

    All I have to say is that they either need to bring CoF and CoE down or bring everyone else up with CoE-level sustain through masteries. I’ve stated this before but you can’t have it from some and not have it for others. We don’t want it as a ‘collective’? Fine. No one gets it (including DK and Sorc).

    You forget that werewolf had no sustain problems on live without CoE. Hiricine fortitude recover 12% stam back and it scales of HP also didnt it? Even when i played Templar werewolf, I didnt have problemd with sustain with those low stamina costs and with survival instinct CP. Thats my experience.
    But yeah,.the magicka sustain is another problem. I wish they nerfed ww on the right terms. So good players can still play ww and bad players cant.
    As for now really bad players are in "god mode" cause of how easy ww is.

    However i dont think that COF on DK from 15 to 12% will have any impact on sustain. And yet again DKs will be the best class.

    And i agree with you. All classes should Invest in at least 1 sustain set. So cyrodil PvP can actually kill someone.

    But i think CoE is over hyped. If you get pressured by good players (i play sorc) i run out of stamina. COE alone is not what I would call infinite sustain mastery. When i meet good players i have to chug tri stat pots.
    Of someone can infinite sustain a really good dk or ww on a sorc let me see a video of that pls. And without pots that someone mentioned
    (Sorry my bad English)
    Edited by gammelscroll on August 20, 2026 3:29PM
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