AllenaNightWood wrote: »zero point in nerfing it until the other classes get buffed
AllenaNightWood wrote: »zero point in nerfing it until the other classes get buffed
HunterDawn wrote: »ESO Dev Team: Feedback received. DK will receive buffs in Update 52.
Urzigurumash wrote: »"mad at what kills them"
Like has been said a million times. Trials Bosses don't have forum accounts.
Why are you in our discussions with anything other than "use Battlespirit" or "seperate PvE and PvP" which absolutely none of us would oppose.
MeridiaFavorsMe wrote: »Urzigurumash wrote: »"mad at what kills them"
Like has been said a million times. Trials Bosses don't have forum accounts.
Why are you in our discussions with anything other than "use Battlespirit" or "seperate PvE and PvP" which absolutely none of us would oppose.
Who are you replying to? A battlespirit specific nerf has been suggested like 100 times in this thread.
Four_Fingers wrote: »"DK are gods", what hyperbole.
It is like a feeding frenzy when forum pvpers attack a class.
Yes, they are strong, but they are not unkillable.
Four_Fingers wrote: »"DK are gods", what hyperbole.
It is like a feeding frenzy when forum pvpers attack a class.
Yes, they are strong, but they are not unkillable.
VenomSheru wrote: »At this point in debate in this topic one thing is clear… they don’t nerf DK and a whole lot of people stop playing, they nerf it and a whole lot of people stop playing ..
ESO has been gradually losing players… this just accelerates the decline
All this power creep means nothing to average player who struggles both in PvE and PvP
NovelliESO wrote: »Four_Fingers wrote: »"DK are gods", what hyperbole.
It is like a feeding frenzy when forum pvpers attack a class.
Yes, they are strong, but they are not unkillable.
Everything is killable, what a moot point. Balance shouldn't be designed only around when things are unkillable.
DarwinStormChaser wrote: »NovelliESO wrote: »Four_Fingers wrote: »"DK are gods", what hyperbole.
It is like a feeding frenzy when forum pvpers attack a class.
Yes, they are strong, but they are not unkillable.
Everything is killable, what a moot point. Balance shouldn't be designed only around when things are unkillable.
Did you get around to replicating the 41k hit yesterday like I am sure you said you would do yesterday? I am very curious if you did it.
DarwinStormChaser wrote: »NovelliESO wrote: »Four_Fingers wrote: »"DK are gods", what hyperbole.
It is like a feeding frenzy when forum pvpers attack a class.
Yes, they are strong, but they are not unkillable.
Everything is killable, what a moot point. Balance shouldn't be designed only around when things are unkillable.
Did you get around to replicating the 41k hit yesterday like I am sure you said you would do yesterday? I am very curious if you did it.
NovelliESO wrote: »DarwinStormChaser wrote: »NovelliESO wrote: »Four_Fingers wrote: »"DK are gods", what hyperbole.
It is like a feeding frenzy when forum pvpers attack a class.
Yes, they are strong, but they are not unkillable.
Everything is killable, what a moot point. Balance shouldn't be designed only around when things are unkillable.
Did you get around to replicating the 41k hit yesterday like I am sure you said you would do yesterday? I am very curious if you did it.
Yes, but the person who originally wanted it found out afterwards the original clip was done with corrosive and then acted as if that was an issue.
CannedChicken wrote: »Four_Fingers wrote: »"DK are gods", what hyperbole.
It is like a feeding frenzy when forum pvpers attack a class.
Yes, they are strong, but they are not unkillable.
Does that mean if I can make an unkillable templar tank pure class then that class should be nerfed? What a dumb argument.
Four_Fingers wrote: »CannedChicken wrote: »Four_Fingers wrote: »"DK are gods", what hyperbole.
It is like a feeding frenzy when forum pvpers attack a class.
Yes, they are strong, but they are not unkillable.
Does that mean if I can make an unkillable templar tank pure class then that class should be nerfed? What a dumb argument.
Do a search on nerfing templars, they were nerfed to death because of it.
These posts are why this game will never be stable.
Nobody in 2026 is calling for templar nerfs.
In 2024 you got the occasional scrub who cried about Radiant Oppression. Devs nerfed it to be roll dodgeable and because of subclassing and PvE minmaxers on PTS, and to try and make the class more bland so arcanist beam casuals subclassed with templar don't have to change their rotation. Was the final nail in the coffin IMO, they removed the damage and catch tools that made templars semi-relevant. People can roll dodge Templar javelin CC so at least beam let them catch opponents, and then that was removed.