https://www.youtube.com/watch?v=QBiqJ9jgEEs 
Vonnegut2506 wrote: »Probably because there haven't been enough threads on the forum about it yet.
NovelliESO wrote: »Vonnegut2506 wrote: »Probably because there haven't been enough threads on the forum about it yet.
It hasn't been addressed yet so there should be more.
NovelliESO wrote: »Vonnegut2506 wrote: »Probably because there haven't been enough threads on the forum about it yet.
It hasn't been addressed yet so there should be more.
Vonnegut2506 wrote: »NovelliESO wrote: »Vonnegut2506 wrote: »Probably because there haven't been enough threads on the forum about it yet.
It hasn't been addressed yet so there should be more.
Or maybe the fact they haven't done anything about it is the answer whether people like it or not.
Wow, I have been hit by 22k whips and found that already crazy but this clip is something else, so uh...let´s nerf already borderline useless stealth and NB?CannedChicken wrote: »
I'm not saying DK needs to be gutted or that whip should suddenly become useless. Just tone down the ridiculous burst. A 41k crit from a spammable should probably be a pretty good indication that something needs to be adjusted.
If this is the vision ZOS has for the reworks and for DK, then I guess that’s fine. I’ll just move on and play other games. I’ve played this game for a long time, but I’m not going to keep putting time into PvP if this is the direction things are going.https://www.youtube.com/watch?v=QBiqJ9jgEEs
Well, how many damn threads does it take before anything happens? Nah, let´s nerf NB instead cause WW detection doesn´t ruin NB playstyle enough already. PvP is gonna bleed after the event ends and who knows when those people will come back. As things stand I´m gonna take a good break as well until DK and WW get adjusted.Vonnegut2506 wrote: »Probably because there haven't been enough threads on the forum about it yet.
Vonnegut2506 wrote: »NovelliESO wrote: »Vonnegut2506 wrote: »Probably because there haven't been enough threads on the forum about it yet.
It hasn't been addressed yet so there should be more.
Or maybe the fact they haven't done anything about it is the answer whether people like it or not.
Vonnegut2506 wrote: »NovelliESO wrote: »Vonnegut2506 wrote: »Probably because there haven't been enough threads on the forum about it yet.
It hasn't been addressed yet so there should be more.
Or maybe the fact they haven't done anything about it is the answer whether people like it or not.


Yeah % values are busted. Crystal frags used to be 33% when it proc’d.
NovelliESO wrote: »
CannedChicken wrote: »I’m just gonna say it because the DK situation has gotten pretty ridiculous at this point. Molten whip needs to be looked at.
You can see in the video below that I get hit by a DK whip for 41k. What really stands out to me is that I had maybe half a second or less between the DK chains even appearing on my screen and being dead instantly. There was basically no meaningful time to react.
And this isn’t even taking into account all of the other delayed burst damage DK can stack on top of it. You can already have a bunch of pressure building up from their kit, and then whip comes in and hits like a truck. The amount of burst DK can put out right now is just ridiculous and whip is the biggest problem.
The 33% bonus damage per stack on molten whip is just way too much. When you’re already getting this kind of damage out of the skill, that extra scaling is a big part of why the burst feels so ridiculous. It should be brought down to 10% bonus damage per stack under Battle Spirit. That would still let whip hit hard and reward DKs for building their stacks, but it wouldn't make the final hit so absurd.
DK has been in a really strong spot for a while now, and at this point the situation feels like it has gotten out of control. Meanwhile, ZOS doesn't seem to be taking any meaningful steps to address it.
I'm not saying DK needs to be gutted or that whip should suddenly become useless. Just tone down the ridiculous burst. A 41k crit from a spammable should probably be a pretty good indication that something needs to be adjusted.
If this is the vision ZOS has for the reworks and for DK, then I guess that’s fine. I’ll just move on and play other games. I’ve played this game for a long time, but I’m not going to keep putting time into PvP if this is the direction things are going.https://www.youtube.com/watch?v=QBiqJ9jgEEs

Four_Fingers wrote: »Were you wearing armor? /joke
HunterDawn wrote: »Has the design team blocked all posts related to DK weakening? @ZOS_Kevin @ZOS_JessicaFolsom
Four_Fingers wrote: »Were you wearing armor? /joke

AvalonRanger wrote: »Somebody say "Please buff DK ! ", Other dude say "Please nerf DK !"
Sigh....dev still keep doing those nonsense PVP game design?
Just stop damage only PVP game...Dev had better play "BattleField" for education.
No thanks ESO PVP, seriously. I'm really happy that I can get "trade bar" from non
PVP season event currently.
CannedChicken wrote: »Four_Fingers wrote: »Were you wearing armor? /joke
I had 43k spell resist and major protection from monomyth. It didn't even help.
CannedChicken wrote: »Four_Fingers wrote: »Were you wearing armor? /joke
I had 43k spell resist and major protection from monomyth. It didn't even help.
Resists don't matter this patch , esp. when fighting DK. You need to be actively defending or you'll simply lose.
CannedChicken wrote: »Four_Fingers wrote: »Were you wearing armor? /joke
I had 43k spell resist and major protection from monomyth. It didn't even help.
Resists don't matter this patch , esp. when fighting DK. You need to be actively defending or you'll simply lose. It's part of why DK isn't balanced. If everyone had access to that kind of power, then it wouldn't be an issue but that isn't the case. Glass builds used to be soft. Then they super buffed, I mean reworked DK.
If you cannot heal yourself instantly, hold block when appropriate, or move away, it doesn't matter how much you stack in defense you're done once the whips over 20K start.
BardokRedSnow wrote: »CannedChicken wrote: »Four_Fingers wrote: »Were you wearing armor? /joke
I had 43k spell resist and major protection from monomyth. It didn't even help.
Resists don't matter this patch , esp. when fighting DK. You need to be actively defending or you'll simply lose.
Imagine having to actually use core combat skills
People might take these threads more seriously if you recreated the actual hit, its far from normal. People acting like 41k whips are common is why it falls on deaf ears.
BardokRedSnow wrote: »NovelliESO wrote: »Notice how what I posted doesn't get responded to after I dismantled how much stronger pure DK was. Interesting isn't it?
You win.