ketsparrowhawk wrote: »I'm not arguing about whether or not CW/CF are as good as other spammables.. only that they are spammables. It would be better to request adjustments to Sorc's existing spammables (ex: make frags always instant cast but only deal bonus damage when you get the special proc.. make CW a normal instant cast instead of empowering LA's, etc), rather than insisting that they have none. In the eyes of zos sorc has two class spammables to choose from.
Of course there is no rule requiring you to LA weave.. but it is a de-facto core mechanic of the game and there are many skills and armor sets that are designed around it. There are other spammable options for ppl who don't want to be so reliant on LA weaving. Frags would actually be a great option in that case since the extra damage (due to the cast time) kinda makes up for the damage loss of not LA weaving. Plus you save barspace because your spammable and special burst attack are the same skill (I've done this exact setup before and it's really not bad).
Some spammables have cast times and they deal extra damage to compensate for that. Frags, Dark Flare, Dizzy, Rapid Strikes, Jabs are absolutely spammable skills, i.e. they are intended to be cast back-to-back in succession (aka "spammed"). If you don't agree then I doubt we will find common ground here.
Well think about that for a moment ... how can something be in a particular category if the key reason why it under-performs is part of what defines that category?
If something doesn't perform similarly (as a spammable) as all the rest of the other skills in that group; is it really accurate to call it a spammable "just because"? Shouldn't everything in a particular category have some sort of unifying baseline criteria? I mean, that's how categories generally work.
In no manner of statistics has it ever been correct to take outliers and wrap them in with a category. In this case, Crystal Weapon / Frags would be the outliers.
It looks like we agree that neither Crystal Weapon nor Frags are competitive or "as good" as any other class spammable so why would we include them in that category?
Radiant Oppression can be cast in back-to-back succession but nobody would ever consider that skill spammable.
And that's not just my opinion that those two skills aren't as good or competitive; the ESO logs support that as well.
ketsparrowhawk wrote: »We put them in that category because that is what they are. You use them by casting them repeatedly back to back aka spamming. Doesn't matter if it's underperforming/overperforming or w/e. Dark Flare kinda sucks but that doesn't mean it isn't a spammable skill.
If we can't agree that dizzying swing is a spammable skill then doubtful we'll be able to reach an agreement on this topic
ketsparrowhawk wrote: »You're "able" to recast anything but that is different from the intended use.
ketsparrowhawk wrote: »Notice something missing here? There's no basic spammable ability within the class kit. No "surprise attack", "rune-blades" or "jabs" that would typically be used to maintain consistent pressure.
It's why Sorcerers ALL depend entirely on weapon/non-class abilities to fill this missing key aspect of a class kit, which leads into the next pain point.
Crystal Weapon is a spammable. You can light-attack weave with it like any other spammable. When you LA-weave into Crystal Weapon, CW will apply to that **preceeding** light attack while it is mid-travel. Same way imbue weapon works. Been using CW as my main spammable on sorc for ages. Works great.
Turtle_Bot wrote: »- Crystal weapon does nothing on cast, but adds a burst of damage to a light attack to be timed with another ability later on (the foundation of how the "pulse gank build" works when used in tandem with Arcanist Treatise skill that does the same thing but with class abilities instead of light attacks). Technically can be a pressure skill, but still delayed by 0.5 to 1 second (if light attack weaving) and is entirely dependent on the light attack landing on its target, hence why it often feels like a delayed or timed burst rather than a pressure/spammable ability because it's most reliable use is part of a gank build the target doesn't see coming.
Turtle_Bot wrote: »ketsparrowhawk wrote: »Notice something missing here? There's no basic spammable ability within the class kit. No "surprise attack", "rune-blades" or "jabs" that would typically be used to maintain consistent pressure.
It's why Sorcerers ALL depend entirely on weapon/non-class abilities to fill this missing key aspect of a class kit, which leads into the next pain point.
Crystal Weapon is a spammable. You can light-attack weave with it like any other spammable. When you LA-weave into Crystal Weapon, CW will apply to that **preceeding** light attack while it is mid-travel. Same way imbue weapon works. Been using CW as my main spammable on sorc for ages. Works great.
@ketsparrowhawk I can't be bothered to read the back and forth, but going back to this original point, I did point out in that same spoiler that CW can be used as a spammable, just that it feels very awkward to use:Turtle_Bot wrote: »- Crystal weapon does nothing on cast, but adds a burst of damage to a light attack to be timed with another ability later on (the foundation of how the "pulse gank build" works when used in tandem with Arcanist Treatise skill that does the same thing but with class abilities instead of light attacks). Technically can be a pressure skill, but still delayed by 0.5 to 1 second (if light attack weaving) and is entirely dependent on the light attack landing on its target, hence why it often feels like a delayed or timed burst rather than a pressure/spammable ability because it's most reliable use is part of a gank build the target doesn't see coming.
The awkwardness with CW is probably also more pronounced with high ping (which directly impacts fluid light attack weaving) and/or if the player is more used to a traditional spammable, so it can be a spammable, but being different to every other spammable in the game (except crushing weapon) makes it something that not everyone will get used to.
Something that should be noted however, is that CW is a stamsorc spammable, magsorc still does not have an instant cast spammable ability in the class kit because the mag morph is frags with it's cast time, hence why magsorc has always ran Force Shock (and more recently Wield Soul) as it's spammable and that is where my comment was originally coming from.
And to clarify, it definitely is the cast time on frags that really destroys it's viability as a "spammable" and I mentioned as much in the "cast times" section.
ketsparrowhawk wrote: »Turtle_Bot wrote: »ketsparrowhawk wrote: »Notice something missing here? There's no basic spammable ability within the class kit. No "surprise attack", "rune-blades" or "jabs" that would typically be used to maintain consistent pressure.
It's why Sorcerers ALL depend entirely on weapon/non-class abilities to fill this missing key aspect of a class kit, which leads into the next pain point.
Crystal Weapon is a spammable. You can light-attack weave with it like any other spammable. When you LA-weave into Crystal Weapon, CW will apply to that **preceeding** light attack while it is mid-travel. Same way imbue weapon works. Been using CW as my main spammable on sorc for ages. Works great.
@ketsparrowhawk I can't be bothered to read the back and forth, but going back to this original point, I did point out in that same spoiler that CW can be used as a spammable, just that it feels very awkward to use:Turtle_Bot wrote: »- Crystal weapon does nothing on cast, but adds a burst of damage to a light attack to be timed with another ability later on (the foundation of how the "pulse gank build" works when used in tandem with Arcanist Treatise skill that does the same thing but with class abilities instead of light attacks). Technically can be a pressure skill, but still delayed by 0.5 to 1 second (if light attack weaving) and is entirely dependent on the light attack landing on its target, hence why it often feels like a delayed or timed burst rather than a pressure/spammable ability because it's most reliable use is part of a gank build the target doesn't see coming.
The awkwardness with CW is probably also more pronounced with high ping (which directly impacts fluid light attack weaving) and/or if the player is more used to a traditional spammable, so it can be a spammable, but being different to every other spammable in the game (except crushing weapon) makes it something that not everyone will get used to.
Something that should be noted however, is that CW is a stamsorc spammable, magsorc still does not have an instant cast spammable ability in the class kit because the mag morph is frags with it's cast time, hence why magsorc has always ran Force Shock (and more recently Wield Soul) as it's spammable and that is where my comment was originally coming from.
And to clarify, it definitely is the cast time on frags that really destroys it's viability as a "spammable" and I mentioned as much in the "cast times" section.
I was mostly responding to the "delayed by 0.5 to 1 second" because that isn't really the case in practice. In fact it lands 0.5 seconds SOONER than normal spammables because it's the *preceeding* LA weave that delivers the damage, not the following LA.
I understand that the class spammable options may not be ideal. My only point is that sorc does have class spammables. The cast time on frags is a turnoff but its still a more viable spammable than Dizzying Swing. If we want to discuss how to improve the existing class spammables that makes great sense. Claiming that they have none is just incorrect.
Turtle_Bot wrote: »ketsparrowhawk wrote: »Notice something missing here? There's no basic spammable ability within the class kit. No "surprise attack", "rune-blades" or "jabs" that would typically be used to maintain consistent pressure.
It's why Sorcerers ALL depend entirely on weapon/non-class abilities to fill this missing key aspect of a class kit, which leads into the next pain point.
Crystal Weapon is a spammable. You can light-attack weave with it like any other spammable. When you LA-weave into Crystal Weapon, CW will apply to that **preceeding** light attack while it is mid-travel. Same way imbue weapon works. Been using CW as my main spammable on sorc for ages. Works great.
@ketsparrowhawk I can't be bothered to read the back and forth, but going back to this original point, I did point out in that same spoiler that CW can be used as a spammable, just that it feels very awkward to use:Turtle_Bot wrote: »- Crystal weapon does nothing on cast, but adds a burst of damage to a light attack to be timed with another ability later on (the foundation of how the "pulse gank build" works when used in tandem with Arcanist Treatise skill that does the same thing but with class abilities instead of light attacks). Technically can be a pressure skill, but still delayed by 0.5 to 1 second (if light attack weaving) and is entirely dependent on the light attack landing on its target, hence why it often feels like a delayed or timed burst rather than a pressure/spammable ability because it's most reliable use is part of a gank build the target doesn't see coming.
The awkwardness with CW is probably also more pronounced with high ping (which directly impacts fluid light attack weaving) and/or if the player is more used to a traditional spammable, so it can be a spammable, but being different to every other spammable in the game (except crushing weapon) makes it something that not everyone will get used to.
Something that should be noted however, is that CW is a stamsorc spammable, magsorc still does not have an instant cast spammable ability in the class kit because the mag morph is frags with it's cast time, hence why magsorc has always ran Force Shock (and more recently Wield Soul) as it's spammable and that is where my comment was originally coming from.
And to clarify, it definitely is the cast time on frags that really destroys it's viability as a "spammable" and I mentioned as much in the "cast times" section.
Turtle_Bot wrote: »ketsparrowhawk wrote: »Notice something missing here? There's no basic spammable ability within the class kit. No "surprise attack", "rune-blades" or "jabs" that would typically be used to maintain consistent pressure.
It's why Sorcerers ALL depend entirely on weapon/non-class abilities to fill this missing key aspect of a class kit, which leads into the next pain point.
Crystal Weapon is a spammable. You can light-attack weave with it like any other spammable. When you LA-weave into Crystal Weapon, CW will apply to that **preceeding** light attack while it is mid-travel. Same way imbue weapon works. Been using CW as my main spammable on sorc for ages. Works great.
@ketsparrowhawk I can't be bothered to read the back and forth, but going back to this original point, I did point out in that same spoiler that CW can be used as a spammable, just that it feels very awkward to use:Turtle_Bot wrote: »- Crystal weapon does nothing on cast, but adds a burst of damage to a light attack to be timed with another ability later on (the foundation of how the "pulse gank build" works when used in tandem with Arcanist Treatise skill that does the same thing but with class abilities instead of light attacks). Technically can be a pressure skill, but still delayed by 0.5 to 1 second (if light attack weaving) and is entirely dependent on the light attack landing on its target, hence why it often feels like a delayed or timed burst rather than a pressure/spammable ability because it's most reliable use is part of a gank build the target doesn't see coming.
The awkwardness with CW is probably also more pronounced with high ping (which directly impacts fluid light attack weaving) and/or if the player is more used to a traditional spammable, so it can be a spammable, but being different to every other spammable in the game (except crushing weapon) makes it something that not everyone will get used to.
Something that should be noted however, is that CW is a stamsorc spammable, magsorc still does not have an instant cast spammable ability in the class kit because the mag morph is frags with it's cast time, hence why magsorc has always ran Force Shock (and more recently Wield Soul) as it's spammable and that is where my comment was originally coming from.
And to clarify, it definitely is the cast time on frags that really destroys it's viability as a "spammable" and I mentioned as much in the "cast times" section.
CW has awkwardness with server side latency which makes the consistency when used with LA weaving clunky.
I tested the skill last night versus every other “spammable” and found instances where the game registered the LA hit on the target before the recognition of the trigger of CW, which threw off the weave.
I think it’s crazy to try and justify that a skill is genuinely spammable when that functionality is dependent upon the fractional second recognition of a game engine that’s had known & reported stability issues.
The mechanics of CW impact its pacing in inconsistent ways. That means it’s not a reliable source of on demand damage.
ketsparrowhawk wrote: »@NxJoeyD You do not speak for everyone. And yes weapon skills are indeed balanced to the same standard as class skills.
ketsparrowhawk wrote: »Turtle_Bot wrote: »ketsparrowhawk wrote: »Notice something missing here? There's no basic spammable ability within the class kit. No "surprise attack", "rune-blades" or "jabs" that would typically be used to maintain consistent pressure.
It's why Sorcerers ALL depend entirely on weapon/non-class abilities to fill this missing key aspect of a class kit, which leads into the next pain point.
Crystal Weapon is a spammable. You can light-attack weave with it like any other spammable. When you LA-weave into Crystal Weapon, CW will apply to that **preceeding** light attack while it is mid-travel. Same way imbue weapon works. Been using CW as my main spammable on sorc for ages. Works great.
@ketsparrowhawk I can't be bothered to read the back and forth, but going back to this original point, I did point out in that same spoiler that CW can be used as a spammable, just that it feels very awkward to use:Turtle_Bot wrote: »- Crystal weapon does nothing on cast, but adds a burst of damage to a light attack to be timed with another ability later on (the foundation of how the "pulse gank build" works when used in tandem with Arcanist Treatise skill that does the same thing but with class abilities instead of light attacks). Technically can be a pressure skill, but still delayed by 0.5 to 1 second (if light attack weaving) and is entirely dependent on the light attack landing on its target, hence why it often feels like a delayed or timed burst rather than a pressure/spammable ability because it's most reliable use is part of a gank build the target doesn't see coming.
The awkwardness with CW is probably also more pronounced with high ping (which directly impacts fluid light attack weaving) and/or if the player is more used to a traditional spammable, so it can be a spammable, but being different to every other spammable in the game (except crushing weapon) makes it something that not everyone will get used to.
Something that should be noted however, is that CW is a stamsorc spammable, magsorc still does not have an instant cast spammable ability in the class kit because the mag morph is frags with it's cast time, hence why magsorc has always ran Force Shock (and more recently Wield Soul) as it's spammable and that is where my comment was originally coming from.
And to clarify, it definitely is the cast time on frags that really destroys it's viability as a "spammable" and I mentioned as much in the "cast times" section.
CW has awkwardness with server side latency which makes the consistency when used with LA weaving clunky.
I tested the skill last night versus every other “spammable” and found instances where the game registered the LA hit on the target before the recognition of the trigger of CW, which threw off the weave.
I think it’s crazy to try and justify that a skill is genuinely spammable when that functionality is dependent upon the fractional second recognition of a game engine that’s had known & reported stability issues.
The mechanics of CW impact its pacing in inconsistent ways. That means it’s not a reliable source of on demand damage.
Great then lets discuss the fact that it isn't reliable. That has nothing to do with whether or not it "is a spammable", which it most definitely is.
ketsparrowhawk wrote: »@NxJoeyD You do not speak for everyone. And yes weapon skills are indeed balanced to the same standard as class skills.
I seemingly speak for more than one person; and there’s threads that reinforce that.
No, weapon skills aren’t not. Weapon skills are more blank sheet as they’re able to be used by all classes whereas class skills have an in-class scope. Class skills have to deliver in ways that world and weapon skills don’t.
ketsparrowhawk wrote: »Turtle_Bot wrote: »ketsparrowhawk wrote: »Notice something missing here? There's no basic spammable ability within the class kit. No "surprise attack", "rune-blades" or "jabs" that would typically be used to maintain consistent pressure.
It's why Sorcerers ALL depend entirely on weapon/non-class abilities to fill this missing key aspect of a class kit, which leads into the next pain point.
Crystal Weapon is a spammable. You can light-attack weave with it like any other spammable. When you LA-weave into Crystal Weapon, CW will apply to that **preceeding** light attack while it is mid-travel. Same way imbue weapon works. Been using CW as my main spammable on sorc for ages. Works great.
@ketsparrowhawk I can't be bothered to read the back and forth, but going back to this original point, I did point out in that same spoiler that CW can be used as a spammable, just that it feels very awkward to use:Turtle_Bot wrote: »- Crystal weapon does nothing on cast, but adds a burst of damage to a light attack to be timed with another ability later on (the foundation of how the "pulse gank build" works when used in tandem with Arcanist Treatise skill that does the same thing but with class abilities instead of light attacks). Technically can be a pressure skill, but still delayed by 0.5 to 1 second (if light attack weaving) and is entirely dependent on the light attack landing on its target, hence why it often feels like a delayed or timed burst rather than a pressure/spammable ability because it's most reliable use is part of a gank build the target doesn't see coming.
The awkwardness with CW is probably also more pronounced with high ping (which directly impacts fluid light attack weaving) and/or if the player is more used to a traditional spammable, so it can be a spammable, but being different to every other spammable in the game (except crushing weapon) makes it something that not everyone will get used to.
Something that should be noted however, is that CW is a stamsorc spammable, magsorc still does not have an instant cast spammable ability in the class kit because the mag morph is frags with it's cast time, hence why magsorc has always ran Force Shock (and more recently Wield Soul) as it's spammable and that is where my comment was originally coming from.
And to clarify, it definitely is the cast time on frags that really destroys it's viability as a "spammable" and I mentioned as much in the "cast times" section.
CW has awkwardness with server side latency which makes the consistency when used with LA weaving clunky.
I tested the skill last night versus every other “spammable” and found instances where the game registered the LA hit on the target before the recognition of the trigger of CW, which threw off the weave.
I think it’s crazy to try and justify that a skill is genuinely spammable when that functionality is dependent upon the fractional second recognition of a game engine that’s had known & reported stability issues.
The mechanics of CW impact its pacing in inconsistent ways. That means it’s not a reliable source of on demand damage.
Great then lets discuss the fact that it isn't reliable. That has nothing to do with whether or not it "is a spammable", which it most definitely is.
Who told you that? A spammable skill most absolutely has to be reliable!
ketsparrowhawk wrote: »ketsparrowhawk wrote: »Turtle_Bot wrote: »ketsparrowhawk wrote: »Notice something missing here? There's no basic spammable ability within the class kit. No "surprise attack", "rune-blades" or "jabs" that would typically be used to maintain consistent pressure.
It's why Sorcerers ALL depend entirely on weapon/non-class abilities to fill this missing key aspect of a class kit, which leads into the next pain point.
Crystal Weapon is a spammable. You can light-attack weave with it like any other spammable. When you LA-weave into Crystal Weapon, CW will apply to that **preceeding** light attack while it is mid-travel. Same way imbue weapon works. Been using CW as my main spammable on sorc for ages. Works great.
@ketsparrowhawk I can't be bothered to read the back and forth, but going back to this original point, I did point out in that same spoiler that CW can be used as a spammable, just that it feels very awkward to use:Turtle_Bot wrote: »- Crystal weapon does nothing on cast, but adds a burst of damage to a light attack to be timed with another ability later on (the foundation of how the "pulse gank build" works when used in tandem with Arcanist Treatise skill that does the same thing but with class abilities instead of light attacks). Technically can be a pressure skill, but still delayed by 0.5 to 1 second (if light attack weaving) and is entirely dependent on the light attack landing on its target, hence why it often feels like a delayed or timed burst rather than a pressure/spammable ability because it's most reliable use is part of a gank build the target doesn't see coming.
The awkwardness with CW is probably also more pronounced with high ping (which directly impacts fluid light attack weaving) and/or if the player is more used to a traditional spammable, so it can be a spammable, but being different to every other spammable in the game (except crushing weapon) makes it something that not everyone will get used to.
Something that should be noted however, is that CW is a stamsorc spammable, magsorc still does not have an instant cast spammable ability in the class kit because the mag morph is frags with it's cast time, hence why magsorc has always ran Force Shock (and more recently Wield Soul) as it's spammable and that is where my comment was originally coming from.
And to clarify, it definitely is the cast time on frags that really destroys it's viability as a "spammable" and I mentioned as much in the "cast times" section.
CW has awkwardness with server side latency which makes the consistency when used with LA weaving clunky.
I tested the skill last night versus every other “spammable” and found instances where the game registered the LA hit on the target before the recognition of the trigger of CW, which threw off the weave.
I think it’s crazy to try and justify that a skill is genuinely spammable when that functionality is dependent upon the fractional second recognition of a game engine that’s had known & reported stability issues.
The mechanics of CW impact its pacing in inconsistent ways. That means it’s not a reliable source of on demand damage.
Great then lets discuss the fact that it isn't reliable. That has nothing to do with whether or not it "is a spammable", which it most definitely is.
Who told you that? A spammable skill most absolutely has to be reliable!
In my experience it is quite reliable. But if it wasn't, I would be complaining that it's an unreliable spammable. Not that it isn't a spammable at all.
ketsparrowhawk wrote: »ketsparrowhawk wrote: »Turtle_Bot wrote: »ketsparrowhawk wrote: »Notice something missing here? There's no basic spammable ability within the class kit. No "surprise attack", "rune-blades" or "jabs" that would typically be used to maintain consistent pressure.
It's why Sorcerers ALL depend entirely on weapon/non-class abilities to fill this missing key aspect of a class kit, which leads into the next pain point.
Crystal Weapon is a spammable. You can light-attack weave with it like any other spammable. When you LA-weave into Crystal Weapon, CW will apply to that **preceeding** light attack while it is mid-travel. Same way imbue weapon works. Been using CW as my main spammable on sorc for ages. Works great.
@ketsparrowhawk I can't be bothered to read the back and forth, but going back to this original point, I did point out in that same spoiler that CW can be used as a spammable, just that it feels very awkward to use:Turtle_Bot wrote: »- Crystal weapon does nothing on cast, but adds a burst of damage to a light attack to be timed with another ability later on (the foundation of how the "pulse gank build" works when used in tandem with Arcanist Treatise skill that does the same thing but with class abilities instead of light attacks). Technically can be a pressure skill, but still delayed by 0.5 to 1 second (if light attack weaving) and is entirely dependent on the light attack landing on its target, hence why it often feels like a delayed or timed burst rather than a pressure/spammable ability because it's most reliable use is part of a gank build the target doesn't see coming.
The awkwardness with CW is probably also more pronounced with high ping (which directly impacts fluid light attack weaving) and/or if the player is more used to a traditional spammable, so it can be a spammable, but being different to every other spammable in the game (except crushing weapon) makes it something that not everyone will get used to.
Something that should be noted however, is that CW is a stamsorc spammable, magsorc still does not have an instant cast spammable ability in the class kit because the mag morph is frags with it's cast time, hence why magsorc has always ran Force Shock (and more recently Wield Soul) as it's spammable and that is where my comment was originally coming from.
And to clarify, it definitely is the cast time on frags that really destroys it's viability as a "spammable" and I mentioned as much in the "cast times" section.
CW has awkwardness with server side latency which makes the consistency when used with LA weaving clunky.
I tested the skill last night versus every other “spammable” and found instances where the game registered the LA hit on the target before the recognition of the trigger of CW, which threw off the weave.
I think it’s crazy to try and justify that a skill is genuinely spammable when that functionality is dependent upon the fractional second recognition of a game engine that’s had known & reported stability issues.
The mechanics of CW impact its pacing in inconsistent ways. That means it’s not a reliable source of on demand damage.
Great then lets discuss the fact that it isn't reliable. That has nothing to do with whether or not it "is a spammable", which it most definitely is.
Who told you that? A spammable skill most absolutely has to be reliable!
In my experience it is quite reliable. But if it wasn't, I would be complaining that it's an unreliable spammable. Not that it isn't a spammable at all.
Frags is RNG and Weapon relies on weaving and there’s no player on these forums who’s going to agree with you if you try and claim that the state of the servers are perfectly fine and execute skills & inputs reliably & consistently .. they don’t.
The skills are spammable to you, which is fine, you can have your opinion but facts are facts; and factually both Frags & Weapon are mechanically different than their peer skills. Those differences are what make them non-spammables and seemingly more people agree with that, again:
https://forums.elderscrollsonline.com/en/discussion/510393/sorcerer-class-spammable/p1
So please stop making overreach claims that something qualifies as a spammable skill when we all know it doesn’t behave like one and there’s long standing establishments that they aren’t. It’s your opinion, which is fine, but it’s nothing more than that.
ketsparrowhawk wrote: »Turtle_Bot wrote: »ketsparrowhawk wrote: »Notice something missing here? There's no basic spammable ability within the class kit. No "surprise attack", "rune-blades" or "jabs" that would typically be used to maintain consistent pressure.
It's why Sorcerers ALL depend entirely on weapon/non-class abilities to fill this missing key aspect of a class kit, which leads into the next pain point.
Crystal Weapon is a spammable. You can light-attack weave with it like any other spammable. When you LA-weave into Crystal Weapon, CW will apply to that **preceeding** light attack while it is mid-travel. Same way imbue weapon works. Been using CW as my main spammable on sorc for ages. Works great.
@ketsparrowhawk I can't be bothered to read the back and forth, but going back to this original point, I did point out in that same spoiler that CW can be used as a spammable, just that it feels very awkward to use:Turtle_Bot wrote: »- Crystal weapon does nothing on cast, but adds a burst of damage to a light attack to be timed with another ability later on (the foundation of how the "pulse gank build" works when used in tandem with Arcanist Treatise skill that does the same thing but with class abilities instead of light attacks). Technically can be a pressure skill, but still delayed by 0.5 to 1 second (if light attack weaving) and is entirely dependent on the light attack landing on its target, hence why it often feels like a delayed or timed burst rather than a pressure/spammable ability because it's most reliable use is part of a gank build the target doesn't see coming.
The awkwardness with CW is probably also more pronounced with high ping (which directly impacts fluid light attack weaving) and/or if the player is more used to a traditional spammable, so it can be a spammable, but being different to every other spammable in the game (except crushing weapon) makes it something that not everyone will get used to.
Something that should be noted however, is that CW is a stamsorc spammable, magsorc still does not have an instant cast spammable ability in the class kit because the mag morph is frags with it's cast time, hence why magsorc has always ran Force Shock (and more recently Wield Soul) as it's spammable and that is where my comment was originally coming from.
And to clarify, it definitely is the cast time on frags that really destroys it's viability as a "spammable" and I mentioned as much in the "cast times" section.
I was mostly responding to the "delayed by 0.5 to 1 second" because that isn't really the case in practice. In fact it lands 0.5 seconds SOONER than normal spammables because it's the *preceeding* LA weave that delivers the damage, not the following LA.
I understand that the class spammable options may not be ideal. My only point is that sorc does have class spammables. The cast time on frags is a turnoff but its still a more viable spammable than Dizzying Swing. If we want to discuss how to improve the existing class spammables that makes great sense (ex: remove the cast time from frags). Claiming that they have none is just incorrect.
Turtle_Bot wrote: »ketsparrowhawk wrote: »Turtle_Bot wrote: »ketsparrowhawk wrote: »Notice something missing here? There's no basic spammable ability within the class kit. No "surprise attack", "rune-blades" or "jabs" that would typically be used to maintain consistent pressure.
It's why Sorcerers ALL depend entirely on weapon/non-class abilities to fill this missing key aspect of a class kit, which leads into the next pain point.
Crystal Weapon is a spammable. You can light-attack weave with it like any other spammable. When you LA-weave into Crystal Weapon, CW will apply to that **preceeding** light attack while it is mid-travel. Same way imbue weapon works. Been using CW as my main spammable on sorc for ages. Works great.
@ketsparrowhawk I can't be bothered to read the back and forth, but going back to this original point, I did point out in that same spoiler that CW can be used as a spammable, just that it feels very awkward to use:Turtle_Bot wrote: »- Crystal weapon does nothing on cast, but adds a burst of damage to a light attack to be timed with another ability later on (the foundation of how the "pulse gank build" works when used in tandem with Arcanist Treatise skill that does the same thing but with class abilities instead of light attacks). Technically can be a pressure skill, but still delayed by 0.5 to 1 second (if light attack weaving) and is entirely dependent on the light attack landing on its target, hence why it often feels like a delayed or timed burst rather than a pressure/spammable ability because it's most reliable use is part of a gank build the target doesn't see coming.
The awkwardness with CW is probably also more pronounced with high ping (which directly impacts fluid light attack weaving) and/or if the player is more used to a traditional spammable, so it can be a spammable, but being different to every other spammable in the game (except crushing weapon) makes it something that not everyone will get used to.
Something that should be noted however, is that CW is a stamsorc spammable, magsorc still does not have an instant cast spammable ability in the class kit because the mag morph is frags with it's cast time, hence why magsorc has always ran Force Shock (and more recently Wield Soul) as it's spammable and that is where my comment was originally coming from.
And to clarify, it definitely is the cast time on frags that really destroys it's viability as a "spammable" and I mentioned as much in the "cast times" section.
I was mostly responding to the "delayed by 0.5 to 1 second" because that isn't really the case in practice. In fact it lands 0.5 seconds SOONER than normal spammables because it's the *preceeding* LA weave that delivers the damage, not the following LA.
I understand that the class spammable options may not be ideal. My only point is that sorc does have class spammables. The cast time on frags is a turnoff but its still a more viable spammable than Dizzying Swing. If we want to discuss how to improve the existing class spammables that makes great sense (ex: remove the cast time from frags). Claiming that they have none is just incorrect.
Understandable, probably doesn't work the way you describe it for me due to my ping, since that window to cast it while the projectile is still travelling only really happens for me when the target is at the absolute max range (where it encounters positional desync issues of target out of range because the target moved away from me, or the target moves closer to me causing the LA to land before the server receives the input for the CW cast from my client), but point noted about a spammable technically existing.
The main point I was trying to raise by mentioning it though still stands: The "in-class option" is too clunky to fulfil the intended role and that clunkiness pushes CW/CF to being more frequently used for other aspects of a build (delayed/timed burst) that the class has far too much of already in it's kit and for builds to look outside of the class kit for better and more reliable options to fill that spot, which ties back in with the whole over-redundancy within the class kit issue.
Turtle_Bot wrote: »ketsparrowhawk wrote: »Turtle_Bot wrote: »ketsparrowhawk wrote: »Notice something missing here? There's no basic spammable ability within the class kit. No "surprise attack", "rune-blades" or "jabs" that would typically be used to maintain consistent pressure.
It's why Sorcerers ALL depend entirely on weapon/non-class abilities to fill this missing key aspect of a class kit, which leads into the next pain point.
Crystal Weapon is a spammable. You can light-attack weave with it like any other spammable. When you LA-weave into Crystal Weapon, CW will apply to that **preceeding** light attack while it is mid-travel. Same way imbue weapon works. Been using CW as my main spammable on sorc for ages. Works great.
@ketsparrowhawk I can't be bothered to read the back and forth, but going back to this original point, I did point out in that same spoiler that CW can be used as a spammable, just that it feels very awkward to use:Turtle_Bot wrote: »- Crystal weapon does nothing on cast, but adds a burst of damage to a light attack to be timed with another ability later on (the foundation of how the "pulse gank build" works when used in tandem with Arcanist Treatise skill that does the same thing but with class abilities instead of light attacks). Technically can be a pressure skill, but still delayed by 0.5 to 1 second (if light attack weaving) and is entirely dependent on the light attack landing on its target, hence why it often feels like a delayed or timed burst rather than a pressure/spammable ability because it's most reliable use is part of a gank build the target doesn't see coming.
The awkwardness with CW is probably also more pronounced with high ping (which directly impacts fluid light attack weaving) and/or if the player is more used to a traditional spammable, so it can be a spammable, but being different to every other spammable in the game (except crushing weapon) makes it something that not everyone will get used to.
Something that should be noted however, is that CW is a stamsorc spammable, magsorc still does not have an instant cast spammable ability in the class kit because the mag morph is frags with it's cast time, hence why magsorc has always ran Force Shock (and more recently Wield Soul) as it's spammable and that is where my comment was originally coming from.
And to clarify, it definitely is the cast time on frags that really destroys it's viability as a "spammable" and I mentioned as much in the "cast times" section.
I was mostly responding to the "delayed by 0.5 to 1 second" because that isn't really the case in practice. In fact it lands 0.5 seconds SOONER than normal spammables because it's the *preceeding* LA weave that delivers the damage, not the following LA.
I understand that the class spammable options may not be ideal. My only point is that sorc does have class spammables. The cast time on frags is a turnoff but its still a more viable spammable than Dizzying Swing. If we want to discuss how to improve the existing class spammables that makes great sense (ex: remove the cast time from frags). Claiming that they have none is just incorrect.
Understandable, probably doesn't work the way you describe it for me due to my ping, since that window to cast it while the projectile is still travelling only really happens for me when the target is at the absolute max range (where it encounters positional desync issues of target out of range because the target moved away from me, or the target moves closer to me causing the LA to land before the server receives the input for the CW cast from my client), but point noted about a spammable technically existing.
The main point I was trying to raise by mentioning it though still stands: The "in-class option" is too clunky to fulfil the intended role and that clunkiness pushes CW/CF to being more frequently used for other aspects of a build (delayed/timed burst) that the class has far too much of already in it's kit and for builds to look outside of the class kit for better and more reliable options to fill that spot, which ties back in with the whole over-redundancy within the class kit issue.
I can't speak for everyone but I can say, myself, as a Sorc; I find Sorc class skills some of the easiest to mitigate. Frags, Curse, Armaments, they're incredibly easy to block, cleanse, or heal through.
ketsparrowhawk wrote: »
Sorcs have an extremely effective offensive toolkit which is evident by the fact that they are so very successful in PvP in general. Everything in the game can be mitigated (blocked/cleaned/dodged/healed through) somehow.
ketsparrowhawk wrote: »
Sorcs have an extremely effective offensive toolkit which is evident by the fact that they are so very successful in PvP in general. Everything in the game can be mitigated (blocked/cleaned/dodged/healed through) somehow.
Sorcs, as a rule, are not very successful in PvP. Stam Sorcs have broad success in PvP but even those, when we look at the skills they're using to carry most of the work it's not Class skills it's world & weapon skills ... Whirling Blades, Onslaught, Vampire skills, Scribes, Executioner, Thrive, Carve, Sus, RaT .. these are the skills Stam Sorcs are using to be successful in PvP, and they're not Sorc skills.
The majority of Sorcs that are successful in PvP in the current state are WW builds. Mag Sorcs are toward the bottom and Stam Sorcs rely on out-of-class skills more than most. That doesn't speak to Sorc success it speaks to world & weapon success.
Top tier players in PvP aren't dying to Curse, Frags, or Armaments; inexperienced players, sure; but not what we'd consider high MMR.
And it's not that there are skills that cannot be mitigated, it's that Sorc skills, due to their mechanics, are EASIER to mitigate that most others. The only thing Sorcs have right now is super strong sustain, hence the elevation in Stam Sorcs, but again, they're not out here casting Curse.
ketsparrowhawk wrote: »ketsparrowhawk wrote: »
Sorcs have an extremely effective offensive toolkit which is evident by the fact that they are so very successful in PvP in general. Everything in the game can be mitigated (blocked/cleaned/dodged/healed through) somehow.
Sorcs, as a rule, are not very successful in PvP. Stam Sorcs have broad success in PvP but even those, when we look at the skills they're using to carry most of the work it's not Class skills it's world & weapon skills ... Whirling Blades, Onslaught, Vampire skills, Scribes, Executioner, Thrive, Carve, Sus, RaT .. these are the skills Stam Sorcs are using to be successful in PvP, and they're not Sorc skills.
The majority of Sorcs that are successful in PvP in the current state are WW builds. Mag Sorcs are toward the bottom and Stam Sorcs rely on out-of-class skills more than most. That doesn't speak to Sorc success it speaks to world & weapon success.
Top tier players in PvP aren't dying to Curse, Frags, or Armaments; inexperienced players, sure; but not what we'd consider high MMR.
And it's not that there are skills that cannot be mitigated, it's that Sorc skills, due to their mechanics, are EASIER to mitigate that most others. The only thing Sorcs have right now is super strong sustain, hence the elevation in Stam Sorcs, but again, they're not out here casting Curse.
Completely false. Sorcs are among the very best in PvP. Outperformed only by DK and WW (until the sustain nerfs go through).
ketsparrowhawk wrote: »ketsparrowhawk wrote: »
Sorcs have an extremely effective offensive toolkit which is evident by the fact that they are so very successful in PvP in general. Everything in the game can be mitigated (blocked/cleaned/dodged/healed through) somehow.
Sorcs, as a rule, are not very successful in PvP. Stam Sorcs have broad success in PvP but even those, when we look at the skills they're using to carry most of the work it's not Class skills it's world & weapon skills ... Whirling Blades, Onslaught, Vampire skills, Scribes, Executioner, Thrive, Carve, Sus, RaT .. these are the skills Stam Sorcs are using to be successful in PvP, and they're not Sorc skills.
The majority of Sorcs that are successful in PvP in the current state are WW builds. Mag Sorcs are toward the bottom and Stam Sorcs rely on out-of-class skills more than most. That doesn't speak to Sorc success it speaks to world & weapon success.
Top tier players in PvP aren't dying to Curse, Frags, or Armaments; inexperienced players, sure; but not what we'd consider high MMR.
And it's not that there are skills that cannot be mitigated, it's that Sorc skills, due to their mechanics, are EASIER to mitigate that most others. The only thing Sorcs have right now is super strong sustain, hence the elevation in Stam Sorcs, but again, they're not out here casting Curse.
Completely false. Sorcs are among the very best in PvP. Outperformed only by DK and WW (until the sustain nerfs go through).
Where are you getting this made up information? Stam Sorcs ONLY fare well in PvP, and again, not due to class skills.
Even strong Stam Sorcs can be easily bested by DK, WW, AND subclassed builds.
Look for yourself, pretty much ALL of the Stam Sorc builds look like this ... Where's Crystal Weapon? Where's Curse? Where's Bound Armaments?
It's pretty clear that you don't main Sorc, or if you do, you need some experience with the class and in PvP because none of what your saying holds up to facts, it's all opinions based on I don't know what.
Builds like this don't reflect well on the Sorc class, in fact, the opposite. These are Sorc in name only.
https://alcasthq.com/eso-stamina-sorcerer-build-pvp1/
ketsparrowhawk wrote: »ketsparrowhawk wrote: »ketsparrowhawk wrote: »
Sorcs have an extremely effective offensive toolkit which is evident by the fact that they are so very successful in PvP in general. Everything in the game can be mitigated (blocked/cleaned/dodged/healed through) somehow.
Sorcs, as a rule, are not very successful in PvP. Stam Sorcs have broad success in PvP but even those, when we look at the skills they're using to carry most of the work it's not Class skills it's world & weapon skills ... Whirling Blades, Onslaught, Vampire skills, Scribes, Executioner, Thrive, Carve, Sus, RaT .. these are the skills Stam Sorcs are using to be successful in PvP, and they're not Sorc skills.
The majority of Sorcs that are successful in PvP in the current state are WW builds. Mag Sorcs are toward the bottom and Stam Sorcs rely on out-of-class skills more than most. That doesn't speak to Sorc success it speaks to world & weapon success.
Top tier players in PvP aren't dying to Curse, Frags, or Armaments; inexperienced players, sure; but not what we'd consider high MMR.
And it's not that there are skills that cannot be mitigated, it's that Sorc skills, due to their mechanics, are EASIER to mitigate that most others. The only thing Sorcs have right now is super strong sustain, hence the elevation in Stam Sorcs, but again, they're not out here casting Curse.
Completely false. Sorcs are among the very best in PvP. Outperformed only by DK and WW (until the sustain nerfs go through).
Where are you getting this made up information? Stam Sorcs ONLY fare well in PvP, and again, not due to class skills.
Even strong Stam Sorcs can be easily bested by DK, WW, AND subclassed builds.
Look for yourself, pretty much ALL of the Stam Sorc builds look like this ... Where's Crystal Weapon? Where's Curse? Where's Bound Armaments?
It's pretty clear that you don't main Sorc, or if you do, you need some experience with the class and in PvP because none of what your saying holds up to facts, it's all opinions based on I don't know what.
Builds like this don't reflect well on the Sorc class, in fact, the opposite. These are Sorc in name only.
https://alcasthq.com/eso-stamina-sorcerer-build-pvp1/
It's not made up. It comes from over a decade of playing ESO on a daily basis and running an active PvP guild for the majority of that time. Claiming that sorcs are bottom tier honestly kind of disqualifies you from this conversation imo. It's just outrageously wrong.
Here are a few current PvP class tier lists. I couldn't find one with Sorc below A tier (Not that I need a tier list video to tell me what my own first-hand experience tells me every day: Sorcs are doing great in PvP):
Sekaar (S-tier): AnimeBoopz (stam=S, mag=A): Shook (A-tier, or S-tier in the hands of a good player):
I play all classes equally. Sorc is what I log in with when I want to play on ez mode.
You can do a quick YouTube search for "ESO U50 Sorcerer PvP build" and see that most of them are using the very skills you said they're not using. It's not me making stuff up.
Eman from a month ago (Curse + Bound Armaments both slotted): Anime Boopz just yesterday (Curse + Bound Armaments + Frags all slotted): Decimus one month ago (Curse + Bound Armaments + Frags all slotted):
Honestly I could post endless links but the point is made I think.
https://www.youtube.com/watch?v=vOj09fAQu6g


I linked tier list videos in response to you accusing me of making stuff up. So I'm not sure what you're trying to prove here. The examples you chose are quite telling..I can do the same:
This is a PVE build. We're talking about PVP.Here's another build omitting key skills and leaning heavily outside of the class
ybvzk5q40swu.jpg
This is a PVE tier list.Further, here's another tier list from a source that's soely dedicated to ESO, Sorcs rank in at B tier, which I would agree with if built with class skills. The only way to elevate Sorc performance is to slot more outside of the class.
m4l0u6qln3mv.jpg
You'll notice at the top it says "Update 49". His current U50 sorc build is linked in my previous comment (Spoiler: Curse + Bound Armaments + Frags are all slotted).None of those key skills are used:
https://decimusgaming.com/stamsorc/
Show me one example of Xynode playing PvP and I'll take this seriously.None of those key skills are used:
https://xynodegaming.com/eso-builds/sorcerer/tormentor/
Great example! Crystal Weapon and Bound Armaments are both slotted. In his rundown of the build it is Crystal Weapon but then for the demonstration portion he re-morphed it to Frags. Both great options.None of those key skills are used: (which is funny because the creators video thumbnail shows skills like Crystal weapon which isn't even part of the build)https://www.youtube.com/watch?v=vOj09fAQu6g
The point of me posting links to current build videos from reputable PVP content creators was to answer this question ^. As you can see, these abilities do get slotted quite often.Where's Crystal Weapon? Where's Curse? Where's Bound Armaments?
ESO_Nightingale wrote: »Heres hoping they listen. I'd love to see pure shock damage sorcerer feel like a proper playstyle. Id play the hell out of that!
Crystal Shard becomes "Void Fracture" (getting us away from the crystals)
Base skill:
Void Fracture: Conjure void energy from the realm of Oblivion to blast your enemy with for (0.10350 MaxStat + 1.0868) Magic Damage. Every 5th cast of this skill will apply Minor Brittle to the target for 3 seconds.
Cast: Instant
Range: 28m
Cost: 2700 Magicka
*Recommended that the current "bonus proc" of Frags instant animation & style be used as the baseline for this skill and the Magicka morph of this skill.
Morph 1:
Void Shatter: Conjure void energy from the realm of Oblivion to blast your enemy with for (0.10350 MaxStat + 1.0868) Magic Damage. Every 5th cast of this skill will apply Minor Brittle to the target for 3 seconds.
This skill gains an additional 10% chance to apply the Overcharged status effect and increases the damage from the Overcharged status effect by 10% (calculated off base status scale. So if an overcharge proc would normally scale to 1,300 based on stats then the bonus from this skill would add 130 points).
Cast: Instant
Range: 28m
Cost: 2700 Magicka
*This skill would use the same instant cast animation as the base skill.
Morph 2:
Void Blades: Conjure Daedric blades from the realm of Oblivion to slash your target for (0.102997 MaxStat + 1.07601) Physical damage and applying the Sundered status effect. Casting again on the same target increases the range of this skill to 9m for 10 seconds.
When you deal damage with this ability you heal for (0.15000 Health (Resource)) and an additional (0.050000 Health (Resource)) per second for 5 seconds.
Cast: Instant
Range: 7m
Cost: 2,400 Stamina
*Recommended this skill use a modified version of the Twin Slashes animation but enable the conjured daggers to include a purple aura glowing around them.