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NB receives Heavy NERFS in U51 while DK remains basically untouched

XVestigeXx
XVestigeXx
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The changes to invis and stealth and the list of abilities that pull you out of stealth now along with the change to expert hunter nerf NB even more.

1. "Expert Hunter: This skill and its morphs now increase the caster's Stealth Detection Radius (how far they can see Stealthed/Invisible Targets) equal to that of a detect potion. They no longer function as area of effect reveals that actively check if there are Stealthed or Invisible targets nearby and make them unable to benefit from concealment for a duration after, if they were revealed. "

This is ridiculous and overpowered nerf to NB. This is like having an ability that prevents sorcs from streaking in a 43.5m radius all for just clicking an ability! Or turning off their dmg shields or turning off DK's block passives that allow them to perma block. Where's my ability to revert WW in a 43.5m radius? or my ability to prevent cleanses in a 43.5m radius? You changed expert hunter into an ability that can be spammed way more than a stealth detect potion to turn off one of NB's most iconic and important abilities. Why did NB deserve this? You already made cloak/invis hard to sustain now by turning of mag recov while moving and there are already 18 different easy to use systemic counters to it on top of stealth detect potions and now we are just making an ability that turns it off at 43.5M??????? Just get rid of the ability at this point, better yet just make it so it removes all my hp too, spawns 12 NPC DKs to bag me, empties my gold out to the nearest DK and deletes my account while you're at it. I don't even want to play NB because its the only class that gets these endless, systemic counters to invalidate our class defining ability!! Why don't you nerf sorc and get rid of the unblockable part of streak too that way the precious DK class can be even more uncounterable?

2. "The following skills now break Stealth and Invisibility to ensure they are consistent with other skill type activations and align with their visuals for a more believable/grounded experience.:
Bone Shield and morphs when cast
Blood Mist when damaging enemies. Fixed an issue where damage was treated as direct damage in some cases.
Rally’s heal
Annulment and morphs when cast
Unstoppable and morphs when cast
Shield Wall and morphs when cast
Defensive Posture and morphs when cast
Bone Armor and morphs when cast
Venom Skull when cast (the other versions already behaved as expected)
Feral Guardian and morphs when casting
Flacon’s Swiftness and morphs when cast
Cutting Dive when cast (the other versions already behaved as expected)
Blazing Shield
Relentless Focus when cast (the other versions already behaved as expected)
Earthspike and Earthshield Mantle"

I don't care about all these abilities except for Rally which makes 0 sense to be on this list. So, it doesn't break stealth to cast rally initially, but if the heal goes off it pulls me from stealth?!?!?! WHY? this isn't consistent by your own logic and RP reasons, and this is another nerf to NB that makes it clunkier because now Ill be in stealth and if my rally timer runs out, I will get pulled from stealth by MY OWN MAJOR BRUTALITY ABILITY ! My own buff ability is a debuff ability now that puts a timer on when I can go invis and not! Is this really what was needed? Were there just masses of Nbs healing with rally in cloak that just made them unkillable? Why is NB receiving these twiggy, terrible little toxic DM changes that make the class more unfun to play? Rally has been able to be cast for 12 years in stealth, why change it now? Why are you looking for ways to nerf NB in pvp more when its hardly played anymore in pvp because of how bad it is?! I have played off meta 2h/bow NB for years and this is such a huge pain point being added to the game for no reason.

3. Why were these changes made instead of targeting NB pain points such as the class masteries or passives? Like Dark vigor and magicka flood not being active on either bar when related abilities are slotted? Nb is the only class I know of to get Heavy handed Battle spirit nerfs to their class masteries and are considered to be one of the worst set of class masteries out of all the classes. On top of this, Dark vigor causes me to lose 4k hp when I switch from my BB to my FB just because I like having shade and shadowy disguise on my BB. Same with Magicka flood. Both of these passives feel terrible! Make them active while one of their related abilities are slotted on either bar! And remove the battle spirit nerfs from the masteries and make cutthroats focus have 0.5 sec dodge window instead of 0.3! whats the worst that could happen? NB being able to be as good as sorc? would that be so bad to have another viable class??

All this to say, I feel like NB has a very strong prejudice against it, and is receiving terrible, unwarranted, unfair changes that make the game worse and make me not want to play while DK is far more of a problem and not being addressed or given this level of scrutiny. I feel like I have been robbed of my 1 pet sheep that I love like a daughter so that the guy with 50k sheep can feed his guest with it and not have to take from his own

This feels terrible Zos
  • XVestigeXx
    XVestigeXx
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    [quote="Just get rid of the ability at this point, better yet just make it so it removes all my hp too, spawns 12 NPC DKs to bag me, empties my gold out to the nearest DK and deletes my account while you're at it. [/quote]

    what I meant was just get rid of shadowy disguise at this point. Invis is not even worth running anymore
  • Sluggy
    Sluggy
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    Yeah that stuff sounds absolutely wild.

    I'd have settled for something like a 16 meter range on Expert Hunter. On live, I usually cast it on cooldown for my glassy templar just to stave off gank attempts from people that see my max hp and it works pretty good as it is.

    As for Rally - yeah man, I just don't get it. There is no one in the world that is just fuming at the fact that NBs are sitting in stealth, passively healing while already at full health just because they want to refresh their attack. It's already a huge opportunity cost to run 2H and this skill so let them have the brutality while invisible. THAT is called balance.
  • ShutUpitsRed
    ShutUpitsRed
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    >Falcon's Swiftness

    there goes my mobility -_-
  • Udrath
    Udrath
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    They could a least buff dark cloak to 8 or 12 seconds. What’s up with the 3 seconds lol
  • AdonisJorge
    AdonisJorge
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    No worries, the game is balanced, we just need to play DK and everything is fine, The Elder DKs Online is the new age of MMO
  • Luneca
    Luneca
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    Keep saying it, but NB should lose the dependency on stealth and cloak. It's bad for NBs. Bad for the game, tbh. But they aren't going to rework the class any time soon, even thought it needed a rework for years esp. regarding PvE.

    Instead they slap buffs on it, then after a while nerf it, and it's in a worse position over time. Sounds familiar? Right, just like necro and templar.

    I am not sure what the play is, but taking me out of stealth for using those skills won't change a thing. I'll just use the roll and block buttons more.

    I can understand why they've made the changes though, but the problem is that there isn't any compensation for it. Some of that list does seem like bug fixes.

    The class masteries on the class are awful and provide 0 real value in PvP. Seriously , take them off and see how much of a difference it makes in reality. For me, it made less impact than slotting CP, where that wasn't the case on 4 other classes.

    Cloak is such a powerful tool that it was inevetable that it would get targeted one way or another. It's the ultimate defense and offense tool in the game other than corrosive, and corrosive is an ult.

    Speaking about ults, does this mean that I'll be properly kicked out of cloak on siege and when I do leap on my subclassed DK built for 35K leap?

    No. Unacceptable. I need to be able to RP in PvP. I even call it "Shadow Leaping".
  • XVestigeXx
    XVestigeXx
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    Sluggy wrote: »
    Yeah that stuff sounds absolutely wild.

    I'd have settled for something like a 16 meter range on Expert Hunter. On live, I usually cast it on cooldown for my glassy templar just to stave off gank attempts from people that see my max hp and it works pretty good as it is.

    As for Rally - yeah man, I just don't get it. There is no one in the world that is just fuming at the fact that NBs are sitting in stealth, passively healing while already at full health just because they want to refresh their attack. It's already a huge opportunity cost to run 2H and this skill so let them have the brutality while invisible. THAT is called balance.

    THIS. Its such a toxic change that isn't consistent and is just so arbitrary and unfair. Makes me so mad these are the changes we get instead of just QoL. Heck, no changes would have been better
  • XVestigeXx
    XVestigeXx
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    Luneca wrote: »
    Keep saying it, but NB should lose the dependency on stealth and cloak. It's bad for NBs. Bad for the game, tbh. But they aren't going to rework the class any time soon, even thought it needed a rework for years esp. regarding PvE.

    Instead they slap buffs on it, then after a while nerf it, and it's in a worse position over time. Sounds familiar? Right, just like necro and templar.

    I am not sure what the play is, but taking me out of stealth for using those skills won't change a thing. I'll just use the roll and block buttons more.

    I can understand why they've made the changes though, but the problem is that there isn't any compensation for it. Some of that list does seem like bug fixes.

    The class masteries on the class are awful and provide 0 real value in PvP. Seriously , take them off and see how much of a difference it makes in reality. For me, it made less impact than slotting CP, where that wasn't the case on 4 other classes.

    Cloak is such a powerful tool that it was inevetable that it would get targeted one way or another. It's the ultimate defense and offense tool in the game other than corrosive, and corrosive is an ult.

    Speaking about ults, does this mean that I'll be properly kicked out of cloak on siege and when I do leap on my subclassed DK built for 35K leap?

    No. Unacceptable. I need to be able to RP in PvP. I even call it "Shadow Leaping".

    its not the ultimate defense and offense tool. Streak is way better at that. If there was no way to pull NB out of cloak then yeah, going to another dimension essentially would be OP but there are so many ways to pull a nb out of cloak and so many abilities that pull you out that you wouldn't think would besides expert hunter or mage light on top of stealth detect pots. Every NB fight I have had in 3 years was way easier and decisive then any other class I fight. 99% of NBs crumble when you use a stealth detect - which I think is good if they're trying to use it as a crutch, I mean I use Stealth detect pots and I think its in a good spot. I'm a good NB and don't need cloak to survive. But its really disingenuous to say that its "such a powerful tool that it was inevitable to be targeted" when it has already been targeted many. many times before and its already the easiest thing/system to counter in the entire game. we didn't need another form of stealth detect, that already existed, It worked and was fine, what we needed was buffs and QoL on the other abilities and passives to make NB more viable.

    Its just everyone is prejudiced against cloak because its a noobstomp ability that annoys the ignorant masses who then complain. But its not that great in intermediate and expert level play. Streak is way better of an offense and defense ability. cloak vs a dk or ww is not gonna do anything for you. Streak will. Its just people are more annoyed and can't be bothered with engaging with the counters to NB so Zos is just building it into everyones kit like first with WW and now Expert hunter which is a fantastic bar buffer.

    These changes are like putting 50% flame dmg resistance on all armor buffs and Heals which would just hurt DK. Thats how it plays
  • XVestigeXx
    XVestigeXx
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    Luneca wrote: »
    Keep saying it, but NB should lose the dependency on stealth and cloak. It's bad for NBs. Bad for the game, tbh. But they aren't going to rework the class any time soon, even thought it needed a rework for years esp. regarding PvE.

    Instead they slap buffs on it, then after a while nerf it, and it's in a worse position over time. Sounds familiar? Right, just like necro and templar.

    I am not sure what the play is, but taking me out of stealth for using those skills won't change a thing. I'll just use the roll and block buttons more.

    I can understand why they've made the changes though, but the problem is that there isn't any compensation for it. Some of that list does seem like bug fixes.

    The class masteries on the class are awful and provide 0 real value in PvP. Seriously , take them off and see how much of a difference it makes in reality. For me, it made less impact than slotting CP, where that wasn't the case on 4 other classes.

    Cloak is such a powerful tool that it was inevetable that it would get targeted one way or another. It's the ultimate defense and offense tool in the game other than corrosive, and corrosive is an ult.

    Speaking about ults, does this mean that I'll be properly kicked out of cloak on siege and when I do leap on my subclassed DK built for 35K leap?

    No. Unacceptable. I need to be able to RP in PvP. I even call it "Shadow Leaping".

    Also perma blocking with DK passives/ class masteries that allow infinite sustain through block is a better defensive tool until you're ready to hit everyone with 3 AOE delayed burst abilities and an aoe ult that you block cast because you can sustain through block is a much better, much more powerful defensive and offensive tool than cloak
  • Genfe
    Genfe
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    Luneca wrote: »
    Keep saying it, but NB should lose the dependency on stealth and cloak. It's bad for NBs. Bad for the game, tbh. But they aren't going to rework the class any time soon, even thought it needed a rework for years esp. regarding PvE.

    Instead they slap buffs on it, then after a while nerf it, and it's in a worse position over time. Sounds familiar? Right, just like necro and templar.

    I am not sure what the play is, but taking me out of stealth for using those skills won't change a thing. I'll just use the roll and block buttons more.

    I can understand why they've made the changes though, but the problem is that there isn't any compensation for it. Some of that list does seem like bug fixes.

    The class masteries on the class are awful and provide 0 real value in PvP. Seriously , take them off and see how much of a difference it makes in reality. For me, it made less impact than slotting CP, where that wasn't the case on 4 other classes.

    Cloak is such a powerful tool that it was inevetable that it would get targeted one way or another. It's the ultimate defense and offense tool in the game other than corrosive, and corrosive is an ult.

    Speaking about ults, does this mean that I'll be properly kicked out of cloak on siege and when I do leap on my subclassed DK built for 35K leap?

    No. Unacceptable. I need to be able to RP in PvP. I even call it "Shadow Leaping".

    I remember when I also gave crit healing, cost was 2200 for 3 secs, and cleansed 5 effects. I figured it was already hit hard enough.
  • XVestigeXx
    XVestigeXx
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    Genfe wrote: »
    Luneca wrote: »
    Keep saying it, but NB should lose the dependency on stealth and cloak. It's bad for NBs. Bad for the game, tbh. But they aren't going to rework the class any time soon, even thought it needed a rework for years esp. regarding PvE.

    Instead they slap buffs on it, then after a while nerf it, and it's in a worse position over time. Sounds familiar? Right, just like necro and templar.

    I am not sure what the play is, but taking me out of stealth for using those skills won't change a thing. I'll just use the roll and block buttons more.

    I can understand why they've made the changes though, but the problem is that there isn't any compensation for it. Some of that list does seem like bug fixes.

    The class masteries on the class are awful and provide 0 real value in PvP. Seriously , take them off and see how much of a difference it makes in reality. For me, it made less impact than slotting CP, where that wasn't the case on 4 other classes.

    Cloak is such a powerful tool that it was inevetable that it would get targeted one way or another. It's the ultimate defense and offense tool in the game other than corrosive, and corrosive is an ult.

    Speaking about ults, does this mean that I'll be properly kicked out of cloak on siege and when I do leap on my subclassed DK built for 35K leap?

    No. Unacceptable. I need to be able to RP in PvP. I even call it "Shadow Leaping".

    I remember when I also gave crit healing, cost was 2200 for 3 secs, and cleansed 5 effects. I figured it was already hit hard enough.

    EXACTLY! I keep saying it, people are just unfoundedly prejudiced against NB and cloak. They act like its the most OP thing in the game when its actually nowhere near the top and its just not fair and im sick of it
  • Vondreas
    Vondreas
    Luneca wrote: »
    Keep saying it, but NB should lose the dependency on stealth and cloak. It's bad for NBs. Bad for the game, tbh. But they aren't going to rework the class any time soon, .

    This should all be done at once 😭, ZOS my main crafter got nerfed and it's terrible in PVP

    EL DON
  • beer781993
    beer781993
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    They don't play their own game. Detection pots already make gankers useless.

    Really bad change if you ask me.

    In my opinion not even the pots should make you visible when using cloak.
    For years it wasn't a major problem, so why do you destroy any fun this game has left?

    Just spam an aoe ability like dk breath and nb can't get away. This pot stuff is bs as camo hunter and mage light...
    Edited by beer781993 on August 5, 2026 10:26AM
  • CatalinaWineMixer2
    CatalinaWineMixer2
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    How is it okay to call to have Werewolves and Dragonknights nerfed but then be upset when it happens to your Nightblade? This broken cycle of nerfs needs to stop. Why would anyone invest 10 more years into this game after 10 years of a constant broken cycle of nerfs? PvP population is at an all time low. If you run 60 or 70 back to back BG anyone can see that it's the same people. Its the same Guilds in Cyrodiil. It's the same ball groupers and other people responsible for the destruction of every character any of us have ever had.

    Every nerf is a for sale sign on GH and instead of trying to punish new players or people who thought they had a chance at something they always hated who joined PvP due to something like the WW, they'd rather just gatekeep and dissuade them. And it's working. They aren't just quitting GH and BG, they're quitting the game. What's the end game? Nerf everyone until 300 people are left with an end of service date?
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