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Where are class mastery changes?

Prionyx
Prionyx
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You promised to update and "slowly buff" class mastery when needed. It was needed last patch and it is needed now. Now you pushed warden rework to 2027. Right now PVP is in it's worst state ever. Only 1 class is playable. It seems we will not get classes reworked until 2031. All classes that are not DK are dead and unplayable. Where are class mastery changes?
  • AdonisJorge
    AdonisJorge
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    I am curoius about it too
  • Firstmep
    Firstmep
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    I would like to hear any of the combat devs to please chime in here, we were told these would be closely monitored and updated.
    Please don't abandon this system.
  • rlindsey912nub18_ESO
    So would I
  • Prionyx
    Prionyx
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    Firstmep wrote: »
    I would like to hear any of the combat devs to please chime in here, we were told these would be closely monitored and updated.
    Please don't abandon this system.
    @ZOS_Kevin can we get some explanation please?
  • Estin
    Estin
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    Yeah, I'm disappointed that nothing has been done with this system. Instead of disabling class masteries for DK and Werewolf in PvP, something that plays a pretty big role in their outlier strength, we instead got the standard percentage cut for WW, a minor change to one DK skill, and then some more NB and Templar nerfs, as a treat. I really wonder who is in charge of these decisions. Class masteries are meant to be a stop gap between classes that have been reworked and those that have not. It makes no sense why something that was reworked into being far above everything else gets access to additional passives that further increase their power. Removing them would do so much without needing to make drastic changes to something that has been reworked and ultimately invalidating that rework.

    U51 is going to be the most critically important update in ESO history only because of how bleak the future looks like. So far NB, Templar, Necro, and Arcanist are still going to be far behind when it comes to PvP. Nothing was done about their mediocre class masteries that get wrecked from battle spirit.
  • Prionyx
    Prionyx
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    Estin wrote: »
    Yeah, I'm disappointed that nothing has been done with this system. Instead of disabling class masteries for DK and Werewolf in PvP, something that plays a pretty big role in their outlier strength, we instead got the standard percentage cut for WW, a minor change to one DK skill, and then some more NB and Templar nerfs, as a treat. I really wonder who is in charge of these decisions. Class masteries are meant to be a stop gap between classes that have been reworked and those that have not. It makes no sense why something that was reworked into being far above everything else gets access to additional passives that further increase their power. Removing them would do so much without needing to make drastic changes to something that has been reworked and ultimately invalidating that rework.

    U51 is going to be the most critically important update in ESO history only because of how bleak the future looks like. So far NB, Templar, Necro, and Arcanist are still going to be far behind when it comes to PvP. Nothing was done about their mediocre class masteries that get wrecked from battle spirit.

    It's crazy that they didn't do anything. Still waiting on at least some sort of answer why they decided to intentionally keep 6/7 classed dead
  • Nemesis7884
    Nemesis7884
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    Instead of a buff templar that is already lower damage and not used in groups gets further nerfed... :s
  • ItsNotLiving
    ItsNotLiving
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    Warden needs a double barred 5 piece set, 5 different damage types (one of the has to be bleed), and charged enchantments on both bars to get 1665 weapon damage and 15% mitigation.

    Dragonknight needs to be in combat for a while to get 20% damage done and mitigation.
  • Luneca
    Luneca
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    Instead of a buff templar that is already lower damage and not used in groups gets further nerfed... :s

    As predicted and expected. I mean, when DK was reworked and WW came out they put ninja nerfs in there that I am not sure was even put in the patch notes like the damage of Blazing Shards being cut in half. There's a reason why you don't see any templars in PvP. I haven't seen them in PvE either tbh.
  • Nemesis7884
    Nemesis7884
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    Luneca wrote: »
    Instead of a buff templar that is already lower damage and not used in groups gets further nerfed... :s

    As predicted and expected. I mean, when DK was reworked and WW came out they put ninja nerfs in there that I am not sure was even put in the patch notes like the damage of Blazing Shards being cut in half. There's a reason why you don't see any templars in PvP. I haven't seen them in PvE either tbh.

    No you dont, why i always skipp templar bounties until i get dk or sorc which fill immediatly...and no templarsbin trials either.

    It makes 0 sense that the already most defensive class that lacks damage and group utility gets a damage nerf and even less group utility when every other base class gets a unique damage buff...

  • XVestigeXx
    XVestigeXx
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    Yeah where are they? NB got shafted with the battle spirit nerfs like you guys just have a prejudice against the class and now we got these awful stealth changes and Expert Hunter is now a spamable detect potion with 43.5m range in a patch where everyone has infinite sustain? Really??

    Where is the ability that turns off streak in a 43.5m range that I can spam? or how about the the ability that turns off DK sustain through block? or the ability that disables all cleanses in a 43.5 m range? Why do you eternally create more and more counters to NB and cloak while constantly nerfing it as well? Nobody even plays NB anymore and you nerf them more!

    Scap Expert hunter change, remove the rally stealth nerf, and Remove the battle spirit nerfs to the class masteries and make Cutthroats focus 0.5 seconds up from 0.3!!!
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