Galagladi Dragonblood wrote: »Are those trackable with APIs, so we can track them with webhooks/Bots on Discord? Or do we have an Notify option? I think many of us who want to participate in this won't be able to keep up with it while the daily life goes on.
Galagladi Dragonblood wrote: »@ZOS_JessicaFolsom
Are those trackable with APIs, so we can track them with webhooks/Bots on Discord? Or do we have an Notify option? I think many of us who want to participate in this won't be able to keep up with it while the daily life goes on.

This isn't going to be the only way bugs get fixed going forward, right? Because there's still a plethora of base game quests that hard lock if done in a group, reported and never fixed, and they're not likely to get a bunch of upvotes in a popularity contest for most important bugs to fix, because long term, invested players don't usually need to do base game quest content anymore. But it's still important these bugs get fixed, because we want the players doing base game quests to eventually become long term, invested players.
spartaxoxo wrote: »Another question.
PC has more players so PC will obviously get more votes. Are there any plans on using the console tag to see what console players want for console specific issues?

spartaxoxo wrote: »Another question.
PC has more players so PC will obviously get more votes. Are there any plans on using the console tag to see what console players want for console specific issues?
There's an option to add more tags for a specific issue, including for PC and Console.
spartaxoxo wrote: »spartaxoxo wrote: »Another question.
PC has more players so PC will obviously get more votes. Are there any plans on using the console tag to see what console players want for console specific issues?
There's an option to add more tags for a specific issue, including for PC and Console.
Yes. I know. I'm trying to ask if they're planning on filtering for it since console has a much lower install base and even smaller percentage of webpage users.
If they don't go out of their way to filter for it there's little hope of those surfacing.
ZOS_JessicaFolsom wrote: »*We are going to give everyone a couple weeks to populate the boards with initial submissions and will update statuses as often as we can after that.
DeathandDebauchery wrote: »ZOS_JessicaFolsom wrote: »*We are going to give everyone a couple weeks to populate the boards with initial submissions and will update statuses as often as we can after that.
Hey Jessica, this will likely result in the current 'placeholder' bugs/suggestions being artificially inflated to the top and thus have a distinct high vote advantage, especially if its not clear what date/time you will be actually adding new ones.
I think this is a great vehicle, but I would recommend you all add submissions as quickly as you are able, as opposed to 'waiting' for a batch.
DeathandDebauchery wrote: »Hey Jessica, this will likely result in the current 'placeholder' bugs/suggestions being artificially inflated to the top and thus have a distinct high vote advantage, especially if its not clear what date/time you will be actually adding new ones.
DeathandDebauchery wrote: »Hey Jessica, this will likely result in the current 'placeholder' bugs/suggestions being artificially inflated to the top and thus have a distinct high vote advantage, especially if its not clear what date/time you will be actually adding new ones.
Further on this one - if the default view was "Newest" rather than "Top" (or maybe "Trending", as that should at least fluctuate more), that might help address the artificial inflation.
I threw a bunch in there, so clearly I'm excited.
I'm really happy to see this. It's a great way to see long-request features and their status. If changes are not deemed feasible, what will the feedback loop look like? Or what about a solution that's a compromise to the change suggested?
ZOS_JessicaFolsom wrote: »Hi everyone! We’re excited to share with you something the ESO Community team has been working on behind the scenes for several months. We have set up two new dashboards with Feature Upvote to help us capture your input and measure priorities, as decided by you.
The two boards are for Feedback & Suggestions and Bugs & Pain Points. These are intended to be evergreen boards, and not specifically for PTS or one update. You will see some submissions pre-populated as a start.
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Thank you, and please let us know if you have any questions or feedback!
ZOS_JessicaFolsom wrote: »Hi everyone! We’re excited to share with you something the ESO Community team has been working on behind the scenes for several months. We have set up two new dashboards with Feature Upvote to help us capture your input and measure priorities, as decided by you.
The two boards are for Feedback & Suggestions and Bugs & Pain Points. These are intended to be evergreen boards, and not specifically for PTS or one update. You will see some submissions pre-populated as a start.
So, what purpose do these boards serve versus the forums and Reddit? While we read your suggestions, bugs, and pain points daily, understanding what you view as the highest priorities can be a bit more challenging. With these boards, you can upvote any submissions that are important to you, and we can, in turn, see that measurement over time. This will act as an additional data point to help us understand what is most important to you and prioritize work for The Elder Scrolls Online, while giving you greater visibility into what’s important to your fellow players and the statuses of things you submit.
These are mentioned on both boards, but there are a few things everyone should keep in mind.*We are going to give everyone a couple weeks to populate the boards with initial submissions and will update statuses as often as we can after that.
- At this time, we ask that all submissions be in English, please.
- All submissions and comments will go through a moderation queue prior to being published and are subject to our Code of Conduct.
- Please try to leverage appropriate Tags to help us and other players filter submissions.
- We will do our best to keep the status of each submission up to date*.
Please bear in mind that because the ESO Community team must review and approve every submission and comment, we will do our best to have a turnaround time of 1-2 business days. If there are duplicate submissions, we do have the ability to merge them.
Thank you, and please let us know if you have any questions or feedback!