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Core Of Flames And Conservation of Energy should be toned down this Pts cycle

acanca
acanca
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While i agree with giving WW more reasonable ability costs, all this will do currently is cut down viable 'classes' from 3 to 2 for pvp.

But if Zos team similarly tones down Conservation of Energy class mastery for Sorcerer and the resources restored from Core of Flame and it's morphs, all classes would be on similar playing field.

So, now that we seem to be moving away from making sustain a non issue for reworked classes, i would like Zos team to also consider toning down these 2 notable outliers in terms of making sustain a non issue.
  • Panderbander
    Panderbander
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    I'm of the mind that there isn't a clear understanding of what is problematic with DKs or Sorcs at ZOS. The healing from Power Lash really isn't the issue I've been seeing over the past months, but the AOE spec bow worth of damage five times in a row certainly has been.
    Leader of Lycan Syndicate, PC NA's tri-faction werewolf guild.~~~Played since the beta, got the monkey.~~~"The blood of the pack is now yours. They are your only family, your only allegiance!"
  • ArctosCethlenn
    ArctosCethlenn
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    The sustain is honestly the biggest issue b/c it *also* lets those classes get away with armor pots and other niche shenanigans, so yeah it should at least get hit while battle spirit is active, idk that anyone cares about the extra sustain in pveland.
  • Wuuffyy
    Wuuffyy
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    The sustain is honestly the biggest issue b/c it *also* lets those classes get away with armor pots and other niche shenanigans, so yeah it should at least get hit while battle spirit is active, idk that anyone cares about the extra sustain in pveland.

    Why the fluff are armor pots still here. Why do we never take care of the abusables before gutting the core?!
    Wuuffyy,
    'end-game' PvE and PvP player
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • acanca
    acanca
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    I'm of the mind that there isn't a clear understanding of what is problematic with DKs or Sorcs at ZOS. The healing from Power Lash really isn't the issue I've been seeing over the past months, but the AOE spec bow worth of damage five times in a row certainly has been.

    As a power lash enjoyer, i gotta say that thats currently not really an issue because of how easy it is to perma block currently. Power lash would have been amazing though if core of flames wouldnt make defending against it so easy. Currently on dk, 2 things that seem to work well is either a well timed burst combo or a mix of burst and dots with pyre.

    I dont disagree with the lash's nerf, its just that, since most dks werent even using it to begin with ... the nerf completely misses the mark
  • VinnyGambini
    VinnyGambini
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    Both Core Of Flames And Conservation of Energy should be DISABLED in PvP. Just like signet, easy quickfix.
  • Panderbander
    Panderbander
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    acanca wrote: »
    I'm of the mind that there isn't a clear understanding of what is problematic with DKs or Sorcs at ZOS. The healing from Power Lash really isn't the issue I've been seeing over the past months, but the AOE spec bow worth of damage five times in a row certainly has been.

    As a power lash enjoyer, i gotta say that thats currently not really an issue because of how easy it is to perma block currently. Power lash would have been amazing though if core of flames wouldnt make defending against it so easy. Currently on dk, 2 things that seem to work well is either a well timed burst combo or a mix of burst and dots with pyre.

    I dont disagree with the lash's nerf, its just that, since most dks werent even using it to begin with ... the nerf completely misses the mark

    Oh the skill is great fun, an excellent power fantasy skill. I don't disagree at all. But easily 90% of the times I've died in pvp over the past few months has come from either a spam of 20k plus power lashes or the vicious death of the person next to me eating 20k plus power lashes. For reference, this isn't that unusual of a death recap for me, 33k resistances and major and minor protection be damned.

    kciz2q8aja35.png
    Leader of Lycan Syndicate, PC NA's tri-faction werewolf guild.~~~Played since the beta, got the monkey.~~~"The blood of the pack is now yours. They are your only family, your only allegiance!"
  • Wuuffyy
    Wuuffyy
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    acanca wrote: »
    I'm of the mind that there isn't a clear understanding of what is problematic with DKs or Sorcs at ZOS. The healing from Power Lash really isn't the issue I've been seeing over the past months, but the AOE spec bow worth of damage five times in a row certainly has been.

    As a power lash enjoyer, i gotta say that thats currently not really an issue because of how easy it is to perma block currently. Power lash would have been amazing though if core of flames wouldnt make defending against it so easy. Currently on dk, 2 things that seem to work well is either a well timed burst combo or a mix of burst and dots with pyre.

    I dont disagree with the lash's nerf, its just that, since most dks werent even using it to begin with ... the nerf completely misses the mark

    Most don't use it, the other whip still hits MUCH harder and can't be mitigated via Major Evasion, and most weren't even using that whip for the heal (it is basically just an add-on component)
    Wuuffyy,
    'end-game' PvE and PvP player
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • ArctosCethlenn
    ArctosCethlenn
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    Wuuffyy wrote: »
    The sustain is honestly the biggest issue b/c it *also* lets those classes get away with armor pots and other niche shenanigans, so yeah it should at least get hit while battle spirit is active, idk that anyone cares about the extra sustain in pveland.

    Why the fluff are armor pots still here. Why do we never take care of the abusables before gutting the core?!

    Armor/spell resist pots should just give major resolve while battle spirit is active, instead of a unique buff. I assume there're cases in pve where people use them too and that's fine who cares.
  • Wuuffyy
    Wuuffyy
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    acanca wrote: »
    I'm of the mind that there isn't a clear understanding of what is problematic with DKs or Sorcs at ZOS. The healing from Power Lash really isn't the issue I've been seeing over the past months, but the AOE spec bow worth of damage five times in a row certainly has been.

    As a power lash enjoyer, i gotta say that thats currently not really an issue because of how easy it is to perma block currently. Power lash would have been amazing though if core of flames wouldnt make defending against it so easy. Currently on dk, 2 things that seem to work well is either a well timed burst combo or a mix of burst and dots with pyre.

    I dont disagree with the lash's nerf, its just that, since most dks werent even using it to begin with ... the nerf completely misses the mark

    Oh the skill is great fun, an excellent power fantasy skill. I don't disagree at all. But easily 90% of the times I've died in pvp over the past few months has come from either a spam of 20k plus power lashes or the vicious death of the person next to me eating 20k plus power lashes. For reference, this isn't that unusual of a death recap for me, 33k resistances and major and minor protection be damned.

    kciz2q8aja35.png

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    Wuuffyy,
    'end-game' PvE and PvP player
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • Bushido2513
    Bushido2513
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    Wuuffyy wrote: »
    The sustain is honestly the biggest issue b/c it *also* lets those classes get away with armor pots and other niche shenanigans, so yeah it should at least get hit while battle spirit is active, idk that anyone cares about the extra sustain in pveland.

    Why the fluff are armor pots still here. Why do we never take care of the abusables before gutting the core?!

    Armor pots are good game design because they offer a way to make your build and skill stand out. Unless they interact with over sustain.

    Again, I'm not against high sustain, it just needs to have a great trade-off

    Armor pots are a great example when you take out over sustain because a good player can be rewarded for either designing in just enough sustain to now seem tanky without running out of gas when it's just their skill or build knowledge carrying them

    If they don't have to think and just can have all the things then yes the game experience potentially suffers for anyone they are fighting.

    Note, I'm speaking of the pvp implications. It's not like pve where you can build mechanics that don't care how much sustain you have.
  • acanca
    acanca
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    acanca wrote: »
    I'm of the mind that there isn't a clear understanding of what is problematic with DKs or Sorcs at ZOS. The healing from Power Lash really isn't the issue I've been seeing over the past months, but the AOE spec bow worth of damage five times in a row certainly has been.

    As a power lash enjoyer, i gotta say that thats currently not really an issue because of how easy it is to perma block currently. Power lash would have been amazing though if core of flames wouldnt make defending against it so easy. Currently on dk, 2 things that seem to work well is either a well timed burst combo or a mix of burst and dots with pyre.

    I dont disagree with the lash's nerf, its just that, since most dks werent even using it to begin with ... the nerf completely misses the mark

    Oh the skill is great fun, an excellent power fantasy skill. I don't disagree at all. But easily 90% of the times I've died in pvp over the past few months has come from either a spam of 20k plus power lashes or the vicious death of the person next to me eating 20k plus power lashes. For reference, this isn't that unusual of a death recap for me, 33k resistances and major and minor protection be damned.

    kciz2q8aja35.png

    Ah it might be more meta to pair it up with vicious death in cyro, that seems custom made for a casual environment where getting 1 easy kill on a weaker opponent can wipe a group.

    I get most of my pvp fix from 4's and duels and while lash worked really well for me for a while, after every one figured out how easy it is to perma block on a backbar with core of flames, or just block and restore stamina back with ww burst heal, it became way less effective. It was great fun for a while though.

    Again, i dont disagree with lash nerf, lash is a pretty overloaded skill. It just misses the mark because core of flame currently makes lash seem pretty tame.
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