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Werewolf obliterated while DK remains! Everyone Rejoice!

Wuuffyy
Wuuffyy
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Slide A)

62a2eygufgta.jpeg

and

Slide B-

yhdk9alytk60.png

Thank glob it managed to make it a whopping 3 months this time, whew! B)

Ya-know, because an ultimate (Rampage) for sustain, by itself, totally competes on the same level as Core of Flame spam, combustion, and Battle Roar for tri-stat sustain.

Can you at least give me my 10 second claws back and my 4 second dot for Berserker? I mean, werewolf already had these things before you changed it and nerfed the damage that was there... it'd just be really nice considering it’s all the same for a ‘duel parse’ anyway.

So happy you all always listen to the 'right people' (the forums-goers and the PvP streamers; on how sustain should be):

jfuadqmhb3av.jpeg
Edited by Wuuffyy on August 3, 2026 6:11PM
Wuuffyy,
'end-game' PvE and PvP player
ESO player since 2014 (Xbox and PC for PTS)
-new players, feel free to DM for guidance!
  • Ocelot9x
    Ocelot9x
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    But we got resource node revamp in cyrodiil!!!! HUGE patch
  • Wuuffyy
    Wuuffyy
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    Love how my perfectly okay on-demand healing from prior to the rework is now LEAGUES worse than it was before the rework.

    This is what it was before and after on prior PTS (same build):

    obdo64c25le7.jpeg

    Now it’s even worse than that by anywhere from 10-23% depending on how I read this.

    Of course I still can’t run stam instead of health because I’ll just be 1 or 2 shot without minor protection and/or resolve especially. So I just eat a worse heal and have horrid sustain to boot. Let’s gooooooo! Meme status like they all wanted- whewwwwwww ZOS, ya did it!
    Edited by Wuuffyy on August 3, 2026 5:34PM
    Wuuffyy,
    'end-game' PvE and PvP player
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • Twohothardware
    Twohothardware
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    ✭✭
    If they're going to nerf sustain on werewolf that much they need to address Sorc having way more sustain than the other classes while in werewolf. Sorc's class mastery passive Conservation of Energy is what 90% of WW's are running in PvP.
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    If they're going to nerf sustain on werewolf that much they need to address Sorc having way more sustain than the other classes while in werewolf. Sorc's class mastery passive Conservation of Energy is what 90% of WW's are running in PvP.

    Oh yeah, just hit us again while you’re at it! Double or nothing- whewwwwwww!
    Wuuffyy,
    'end-game' PvE and PvP player
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • AllenaNightWood
    AllenaNightWood
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    this should make werewolves so much less annoying in pvp becasue they can take on more ppl then a dragon knight and still not go down
  • Twohothardware
    Twohothardware
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    ✭✭
    Wuuffyy wrote: »
    If they're going to nerf sustain on werewolf that much they need to address Sorc having way more sustain than the other classes while in werewolf. Sorc's class mastery passive Conservation of Energy is what 90% of WW's are running in PvP.

    Oh yeah, just hit us again while you’re at it! Double or nothing- whewwwwwww!

    What I mean is they need to adjust it so that Sorc isn't the only viable class to run WW on. They already hit Warden hard by making the new Mythic no longer work in PvP last patch.
  • Panderbander
    Panderbander
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    Wuuffyy wrote: »
    If they're going to nerf sustain on werewolf that much they need to address Sorc having way more sustain than the other classes while in werewolf. Sorc's class mastery passive Conservation of Energy is what 90% of WW's are running in PvP.

    Oh yeah, just hit us again while you’re at it! Double or nothing- whewwwwwww!

    Honestly these changes only makes playing Sorc werewolf even more mandatory, and doesn't address any of the ACTUAL PROBLEMS.
    Leader of Lycan Syndicate, PC NA's tri-faction werewolf guild.~~~Played since the beta, got the monkey.~~~"The blood of the pack is now yours. They are your only family, your only allegiance!"
  • Twohothardware
    Twohothardware
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    ✭✭
    They need to reduce the werewolf sustain nerfs and make the Sorcerer class mastery skill Conservation of Energy not work in werewolf form.
  • Heronisan
    Heronisan
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    If they're going to nerf sustain on werewolf that much they need to address Sorc having way more sustain than the other classes while in werewolf. Sorc's class mastery passive Conservation of Energy is what 90% of WW's are running in PvP.

    Certain WW defenders have been advocating for class mastery to stay on WW, despite how obviously this creates a problem, if sorc ww is busted, then all WW gets to eat ***, because theyre not gonna nerf the sorc mastery, as that is intended for the actual pure class it was made for, which is sorc.

    So here you go WW's 😁 you now get to have all ur core skills nerfed instead.

    The aoe fear needed a fat nerf thou

    I have 3 ww's btw, sorc, nb, warden

    Playing sorc ww in pvp is like playing godmode
    Edited by Heronisan on August 3, 2026 5:49PM
  • Panderbander
    Panderbander
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    They need to reduce the werewolf sustain nerfs and make the Sorcerer class mastery skill Conservation of Energy not work in werewolf form.

    FOR REAL. We (the long-time werewolf players) have been echoing this since the last PTS cycle. This is the cause of the "infinite werewolf sustain".

    I've been playing werewolf on classes other than sorc since then and guess what: SIGNIFICANTLY harder to sustain in comparison, not even close. The closest any of them came to sorc werewolf was freaking necro thanks to Pound of Flesh, and that's literally just a knock off Conservation of Energy.

    Conservation of Energy NEEDS adjusted, not this up-to-tripling of werewolf ability costs.
    Leader of Lycan Syndicate, PC NA's tri-faction werewolf guild.~~~Played since the beta, got the monkey.~~~"The blood of the pack is now yours. They are your only family, your only allegiance!"
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    Heronisan wrote: »
    If they're going to nerf sustain on werewolf that much they need to address Sorc having way more sustain than the other classes while in werewolf. Sorc's class mastery passive Conservation of Energy is what 90% of WW's are running in PvP.

    Certain WW defenders have been advocating for class mastery to stay on WW, despite how obviously this creates a problem, if sorc ww is busted, then all WW gets to eat ***, because theyre not gonna nerf the sorc mastery, as that is intended for the actual pure class it was made for, which is sorc.

    So here you go WW's 😁 you now get to have all ur core skills nerfed instead.

    The aoe fear needed a fat nerf thou

    I have 3 ww's btw, sorc, nb, warden

    Playing sorc ww in pvp is like playing godmode

    Also, fluff a werewolf PvE tank. They already didn’t have a pull so good luck being near useless with no pull and pure mediocrity for sustain compared to a DK (and later likely a warden) tank. Whew, whew!
    Edited by Wuuffyy on August 3, 2026 5:53PM
    Wuuffyy,
    'end-game' PvE and PvP player
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    They need to reduce the werewolf sustain nerfs and make the Sorcerer class mastery skill Conservation of Energy not work in werewolf form.

    FOR REAL. We (the long-time werewolf players) have been echoing this since the last PTS cycle. This is the cause of the "infinite werewolf sustain".

    I've been playing werewolf on classes other than sorc since then and guess what: SIGNIFICANTLY harder to sustain in comparison, not even close. The closest any of them came to sorc werewolf was freaking necro thanks to Pound of Flesh, and that's literally just a knock off Conservation of Energy.

    Conservation of Energy NEEDS adjusted, not this up-to-tripling of werewolf ability costs.

    They’ll just ‘take that out back like ol’ Yeller’ and then we’ll have neither ;)
    Edited by Wuuffyy on August 3, 2026 5:54PM
    Wuuffyy,
    'end-game' PvE and PvP player
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • gammelscroll
    gammelscroll
    ✭✭✭
    And no nerf to DK dmg and Sustain? Good luck killing a DK now
    Edited by gammelscroll on August 3, 2026 6:00PM
  • Wuuffyy
    Wuuffyy
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    They need to reduce the werewolf sustain nerfs and make the Sorcerer class mastery skill Conservation of Energy not work in werewolf form.

    I mean, PLEASE- something.

    I want werewolf to be viable but I already can’t kill many, many properly built, ‘good’ DKs and sorcs without a long duel and a major slip up.

    I’m okay with whatever at this point, just ungut my boi or give me something I can use again, for fluff’s sake.
    Edited by Wuuffyy on August 3, 2026 6:03PM
    Wuuffyy,
    'end-game' PvE and PvP player
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • ceruulean
    ceruulean
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    Yeah there better be DK nerfs in the coming weeks or the entire PVP playerbase is gonna quit.
  • AdonisJorge
    AdonisJorge
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    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that
  • Wuuffyy
    Wuuffyy
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    Someone just reminded me... they removed our 30% stam stat buff when we were considered to be atrocious in favor of giving us 30% extra scaling density with the reduced costs... return it NOW... REMOVE the density!
    Edited by Wuuffyy on August 3, 2026 6:20PM
    Wuuffyy,
    'end-game' PvE and PvP player
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • Kazajhan
    Kazajhan
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    It sounds like it solves the problem for PvP but leaves endgame PvE hanging out in the wind.

    I'm playing Werewolf with a trial learning group, and not being able to use Insatiable Hunger during combat unless I'm injured (there's a healer) or below 200 ultimate (not a good place to start the next big fight from, or to get to in the middle of protracted combat). Am I reading that correctly? Not to mention that the sustain is going to become a challenge.

    And then after boss combat, the adds often despawn, so no Insatiable Hunger there either.

    This has gone from me saying "Hey, you know what else I did? I held werewolf form through all of vet Dreadsail Reef!" because I had managed Insatiable Hunger and got my light attack weaving up.

    I appreciate the attempt to not nerf Werewolf PvE, but as I said before in other places: don't globally nerf the class, make the changes specific to PvP.
  • XVestigeXx
    XVestigeXx
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    This is a Major ZOS W! I am a nightblade and WW's are unkillable because they can just go full gas all the time, and take any burst thats not a dk burst. I am so glad WW is NERFED! It really needed this. Now we need to nerf Core of flames 15% resource sustain too and how tanky sorcs are now and I will be happy.

    Goated change for WW ZOS! Love this! please do more of this. Sustain has been too free on a lot of classes. Bring back sustain as a build factor
  • gammelscroll
    gammelscroll
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    @ZOS_Kevin Are you real? Gutting werewolf sustain and leaving DKs untouched? Do you want everyone in this game to just play DK? Cant believe this.
    All we gonna see now is sorcs/DKs stalemate in cyro, cant kill eachother
  • Wuuffyy
    Wuuffyy
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    XVestigeXx wrote: »
    This is a Major ZOS W! I am a nightblade and WW's are unkillable because they can just go full gas all the time, and take any burst thats not a dk burst. I am so glad WW is NERFED! It really needed this. Now we need to nerf Core of flames 15% resource sustain too and how tanky sorcs are now and I will be happy.

    Goated change for WW ZOS! Love this! please do more of this. Sustain has been too free on a lot of classes. Bring back sustain as a build factor

    Woot woot! But just for werewolf of course!

    Leave it in for everyone else yet force werewolf to health stack further and funnel them into Sorc for better sustain just so we can remain mediocre and have a 20k stam pool to break insantly!
    Wuuffyy,
    'end-game' PvE and PvP player
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • XVestigeXx
    XVestigeXx
    ✭✭✭
    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that
    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that

    DKs are more easy to kill. WW was way too oppressive vs any other class other than a dk or maybe a sorc. This needed to happen because ww was WAAAAAY too strong in pvp. DK is OP too and needs nerfs since the class rework is not going to be finished for years now. I don't play DK, I am a stamblade main and this change is fantastic to hear! WWs will no longer be so disruptive which is a great change imo.
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    XVestigeXx wrote: »
    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that
    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that

    DKs are more easy to kill. WW was way too oppressive vs any other class other than a dk or maybe a sorc. This needed to happen because ww was WAAAAAY too strong in pvp. DK is OP too and needs nerfs since the class rework is not going to be finished for years now. I don't play DK, I am a stamblade main and this change is fantastic to hear! WWs will no longer be so disruptive which is a great change imo.

    Werewolf will disappear just like y'all wanted! YAY!!! That's why we receive a whole page of nerfs compared to DKs 3 sentences and you're over here like 'they got what was coming to them'.

    Yippee! Rejoice!!
    Wuuffyy,
    'end-game' PvE and PvP player
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • AdonisJorge
    AdonisJorge
    ✭✭✭
    XVestigeXx wrote: »
    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that
    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that

    DKs are more easy to kill. WW was way too oppressive vs any other class other than a dk or maybe a sorc. This needed to happen because ww was WAAAAAY too strong in pvp. DK is OP too and needs nerfs since the class rework is not going to be finished for years now. I don't play DK, I am a stamblade main and this change is fantastic to hear! WWs will no longer be so disruptive which is a great change imo.

    Dk is not even close to be easier to kill, thei have a perma block mastery, they can be invincible if they wanted... and of course have the best burst of the game, received damage limitation on ultimate, ignore armor on ultimate, infinite sustain that DO DAMAGE at the same time, strong shields, access to major mending and dot pressure... too much for all the WW hate
  • XVestigeXx
    XVestigeXx
    ✭✭✭
    Wuuffyy wrote: »
    XVestigeXx wrote: »
    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that
    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that

    DKs are more easy to kill. WW was way too oppressive vs any other class other than a dk or maybe a sorc. This needed to happen because ww was WAAAAAY too strong in pvp. DK is OP too and needs nerfs since the class rework is not going to be finished for years now. I don't play DK, I am a stamblade main and this change is fantastic to hear! WWs will no longer be so disruptive which is a great change imo.

    Werewolf will disappear just like y'all wanted! YAY!!! That's why we receive a whole page of nerfs compared to DKs 3 sentences and you're over here like 'they got what was coming to them'.

    Yippee! Rejoice!!

    They did get what was coming to them. WW made PvP infinitely less fun compared to DK. DK in my experience is a lot more deliberate in surviving than wws. WW you would just go gas gas gas until you were hit by a full 30k-35k burst at which point you would block and roll dodge to the moon and back, howl and heal back to full in about 1GCD and then resume going full dmg without letting up whatsover with easy proc dmg. WW needed this nerf and I will shout that from the rooftops for ZOS to hear because this is good for the game
  • gammelscroll
    gammelscroll
    ✭✭✭
    XVestigeXx wrote: »
    Wuuffyy wrote: »
    XVestigeXx wrote: »
    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that
    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that

    DKs are more easy to kill. WW was way too oppressive vs any other class other than a dk or maybe a sorc. This needed to happen because ww was WAAAAAY too strong in pvp. DK is OP too and needs nerfs since the class rework is not going to be finished for years now. I don't play DK, I am a stamblade main and this change is fantastic to hear! WWs will no longer be so disruptive which is a great change imo.

    Werewolf will disappear just like y'all wanted! YAY!!! That's why we receive a whole page of nerfs compared to DKs 3 sentences and you're over here like 'they got what was coming to them'.

    Yippee! Rejoice!!

    They did get what was coming to them. WW made PvP infinitely less fun compared to DK. DK in my experience is a lot more deliberate in surviving than wws. WW you would just go gas gas gas until you were hit by a full 30k-35k burst at which point you would block and roll dodge to the moon and back, howl and heal back to full in about 1GCD and then resume going full dmg without letting up whatsover with easy proc dmg. WW needed this nerf and I will shout that from the rooftops for ZOS to hear because this is good for the game

    Sounds like you got skills issues. I you think ww was more.opressive than DK I dont know what game you play.
    Maybe you should just stick to vengance
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    XVestigeXx wrote: »
    Wuuffyy wrote: »
    XVestigeXx wrote: »
    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that
    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that

    DKs are more easy to kill. WW was way too oppressive vs any other class other than a dk or maybe a sorc. This needed to happen because ww was WAAAAAY too strong in pvp. DK is OP too and needs nerfs since the class rework is not going to be finished for years now. I don't play DK, I am a stamblade main and this change is fantastic to hear! WWs will no longer be so disruptive which is a great change imo.

    Werewolf will disappear just like y'all wanted! YAY!!! That's why we receive a whole page of nerfs compared to DKs 3 sentences and you're over here like 'they got what was coming to them'.

    Yippee! Rejoice!!

    They did get what was coming to them. WW made PvP infinitely less fun compared to DK. DK in my experience is a lot more deliberate in surviving than wws. WW you would just go gas gas gas until you were hit by a full 30k-35k burst at which point you would block and roll dodge to the moon and back, howl and heal back to full in about 1GCD and then resume going full dmg without letting up whatsover with easy proc dmg. WW needed this nerf and I will shout that from the rooftops for ZOS to hear because this is good for the game

    Yep, thank glob. Instead of werewolf being an option for every class, I guess we all get to be DKs and sorcs.

    Good balance.

    Your logic is absolutely flawless.

    By the way, nothing you mentioned changed yet good DKs and sorc were near-undefeatable prior but thank glob ‘good game balance’ means I can’t even come remotely close now. Whew, whew!
    Wuuffyy,
    'end-game' PvE and PvP player
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • XVestigeXx
    XVestigeXx
    ✭✭✭
    XVestigeXx wrote: »
    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that
    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that

    DKs are more easy to kill. WW was way too oppressive vs any other class other than a dk or maybe a sorc. This needed to happen because ww was WAAAAAY too strong in pvp. DK is OP too and needs nerfs since the class rework is not going to be finished for years now. I don't play DK, I am a stamblade main and this change is fantastic to hear! WWs will no longer be so disruptive which is a great change imo.

    Dk is not even close to be easier to kill, thei have a perma block mastery, they can be invincible if they wanted... and of course have the best burst of the game, received damage limitation on ultimate, ignore armor on ultimate, infinite sustain that DO DAMAGE at the same time, strong shields, access to major mending and dot pressure... too much for all the WW hate

    Oh I agree with everything you said except for the WW hate part. DK is waaaaay overtuned more than WW with the caveat that it is this much better in the hands of a good player. WW is a lot easier to play, therefore more oppressive. Most dks are meta hoppers who are bad at the class and not DK mains. So in my experience I find WW to be more annoying and disruptive. I can 1v1 a dk in open world. I can't 1v1 a ww because its so easy and passive. I want dk nerfs too now that class reworks are not coming anytime soon. You are completely right about what you said
  • AdonisJorge
    AdonisJorge
    ✭✭✭
    XVestigeXx wrote: »
    XVestigeXx wrote: »
    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that
    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that

    DKs are more easy to kill. WW was way too oppressive vs any other class other than a dk or maybe a sorc. This needed to happen because ww was WAAAAAY too strong in pvp. DK is OP too and needs nerfs since the class rework is not going to be finished for years now. I don't play DK, I am a stamblade main and this change is fantastic to hear! WWs will no longer be so disruptive which is a great change imo.

    Dk is not even close to be easier to kill, thei have a perma block mastery, they can be invincible if they wanted... and of course have the best burst of the game, received damage limitation on ultimate, ignore armor on ultimate, infinite sustain that DO DAMAGE at the same time, strong shields, access to major mending and dot pressure... too much for all the WW hate

    Oh I agree with everything you said except for the WW hate part. DK is waaaaay overtuned more than WW with the caveat that it is this much better in the hands of a good player. WW is a lot easier to play, therefore more oppressive. Most dks are meta hoppers who are bad at the class and not DK mains. So in my experience I find WW to be more annoying and disruptive. I can 1v1 a dk in open world. I can't 1v1 a ww because its so easy and passive. I want dk nerfs too now that class reworks are not coming anytime soon. You are completely right about what you said

    Indeed, it is just WW hate
  • XVestigeXx
    XVestigeXx
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    Wuuffyy wrote: »
    XVestigeXx wrote: »
    Wuuffyy wrote: »
    XVestigeXx wrote: »
    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that
    Who said is a good idea to nerf WW and not nerf DK? What a terrible decision even for a PTS, i liked a lot the buff to Nightblade but buff all other classes too. You are killing WW, Mag WW even worse (Bretons and High Elf exists), you are making eveyone use Sorcerers for having any chance to sustain on the game. We will see only DKs if things continue like that

    DKs are more easy to kill. WW was way too oppressive vs any other class other than a dk or maybe a sorc. This needed to happen because ww was WAAAAAY too strong in pvp. DK is OP too and needs nerfs since the class rework is not going to be finished for years now. I don't play DK, I am a stamblade main and this change is fantastic to hear! WWs will no longer be so disruptive which is a great change imo.

    Werewolf will disappear just like y'all wanted! YAY!!! That's why we receive a whole page of nerfs compared to DKs 3 sentences and you're over here like 'they got what was coming to them'.

    Yippee! Rejoice!!

    They did get what was coming to them. WW made PvP infinitely less fun compared to DK. DK in my experience is a lot more deliberate in surviving than wws. WW you would just go gas gas gas until you were hit by a full 30k-35k burst at which point you would block and roll dodge to the moon and back, howl and heal back to full in about 1GCD and then resume going full dmg without letting up whatsover with easy proc dmg. WW needed this nerf and I will shout that from the rooftops for ZOS to hear because this is good for the game

    Yep, thank glob. Instead of werewolf being an option for every class, I guess we all get to be DKs and sorcs.

    Good balance.

    Your logic is absolutely flawless.

    By the way, nothing you mentioned changed yet good DKs and sorc were near-undefeatable prior but thank glob ‘good game balance’ means I can’t even come remotely close now. Whew, whew!

    Not every class was running ww like it just enhanced their class the way Vampire does. WW was like the Oakensoul/Torc of the Last Ayleid King skill line you could just slot if you wanted to be good. it was a mini class that suppressed your class. I would absolutely be happier if there were no more WWs in PvP like they have been the last few weeks even if it meant more sorcs and Dks because they are more fun to fight even if they are better than everyone else. This is coming from a stamblade main and I am saying WW is the worst out of the 3. DK is atrocious too but if I had to pick one to remove itd be ww
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