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Please sell me on Sheogorath

  • ApoAlaia
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    Personally I really enjoy JB Blanc's delivery.

    Furthermore I think writers might feel constrained by the reality that there is a line when it comes to portraying mental illness even if it is in a fantasy setting - more so if it is to become 'the butt of the joke' in certain scenarios - that one would not like to cross.

    You can see an example of one of these lines with the story of Sharp and its portrayal of SA, which in its original form a number of players - including yours truly - felt like it had crossed it and the writers/editors - to their credit - had to amend on the 11th hour.

  • tomofhyrule
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    ApoAlaia wrote: »
    Furthermore I think writers might feel constrained by the reality that there is a line when it comes to portraying mental illness even if it is in a fantasy setting - more so if it is to become 'the butt of the joke' in certain scenarios - that one would not like to cross.

    You can see an example of one of these lines with the story of Sharp and its portrayal of SA, which in its original form a number of players - including yours truly - felt like it had crossed it and the writers/editors - to their credit - had to amend on the 11th hour.

    The obvious answer then is to not write stories where such things are a factor.

    I'll admit, I'm one of those people who likes things dark. I feel that ESO has lost a lot of emotional weight, and them constantly dancing around issues just trivializes things. But I can see how some things can hit too close to home. I'd prefer that they talk about these things and give them the emotional weight they deserve, but I realize that's a fine line to walk and excising them is safer.

    I never saw Sharp's original story on PTS because I dislike getting spoilers, but I remember the backlash to it. The Live version though ended up making Sondivel into more of an obsessed fan than anything else - I knew the SA was there so I could fill in the gaps myself, but I can see why some people dislike seeing that. I also remember they excised a bunch of references in Galen so random NPCs only talked about how the Maormer would invade and then just stand there menacingly.

    I understand that some of these things can hit too close to home, so the best solution is to avoid the topic. However, I don't think either of these cases used SA as a punchline - they both used them in a way to highlight "look how horrible and evil this character is."

    Uncle Sheo is similar, save for that last point. Since Shivering Isles, a lot of "madness" has turned into the TikTok-esque self diagnosed problems that favor quirkiness, since actively showing someone suffering from OCD or any related disorder would not be funny - and I agree here, since I have dealt with mental problems and I can not handle joking about mental problems. I'm one of the few people who utterly despises Rhett and Link's "It's my OCD" song because it feels like it turns it into a joke. I hate how all of these "neurospicy!" people on social media like to play up their problems like they're cute and quirky, because I'm one of those people who knows how debilitating they are. It's not something I would wish on anyone.

    And yet, it seems acceptable to make mental disorders into a punchline as long as you make them cute and quirky enough. And that's how Sheo has been the whole time since Shivering Isles. I mean, look at half of the NPCs - "ooh, this one needs to just count out random numbers as you're talking to them to show that they are cRaZy!1!1!"

    If you're going to write a story around something which hits close to home for people, then handle it respectfully or don't do it. They excised the SA references for Sharp's and Galen's storylines. And then they write a story which is 100% centered on making mental illness cute and funny. That would be like making OG Sharp's story in a way that Sondivel keeps popping up and joking about how much fun they both had every time he SA'd Sharp, and they make a whole joke about it. Understandably, that would not be well received.

    Here's a fun way to avoid writing Sheogorath in a way that makes mental illness into a joke: DON'T WRITE A STORY ABOUT A CHARACTER CENTERED AROUND JOKING ABOUT MENTAL ILLNESS. After all, aren't there like 16 other Princes, some of whom have never had a day in the limelight, that they could have done instead?
    Edited by tomofhyrule on July 30, 2026 10:00AM
  • ApoAlaia
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    ApoAlaia wrote: »
    Furthermore I think writers might feel constrained by the reality that there is a line when it comes to portraying mental illness even if it is in a fantasy setting - more so if it is to become 'the butt of the joke' in certain scenarios - that one would not like to cross.

    You can see an example of one of these lines with the story of Sharp and its portrayal of SA, which in its original form a number of players - including yours truly - felt like it had crossed it and the writers/editors - to their credit - had to amend on the 11th hour.

    The obvious answer then is to not write stories where such things are a factor.

    I'll admit, I'm one of those people who likes things dark. I feel that ESO has lost a lot of emotional weight, and them constantly dancing around issues just trivializes things. But I can see how some things can hit too close to home. I'd prefer that they talk about these things and give them the emotional weight they deserve, but I realize that's a fine line to walk and excising them is safer.

    I never saw Sharp's original story on PTS because I dislike getting spoilers, but I remember the backlash to it. The Live version though ended up making Sondivel into more of an obsessed fan than anything else - I knew the SA was there so I could fill in the gaps myself, but I can see why some people dislike seeing that. I also remember they excised a bunch of references in Galen so random NPCs only talked about how the Maormer would invade and then just stand there menacingly.

    I understand that some of these things can hit too close to home, so the best solution is to avoid the topic. However, I don't think either of these cases used SA as a punchline - they both used them in a way to highlight "look how horrible and evil this character is."

    Uncle Sheo is similar, save for that last point. Since Shivering Isles, a lot of "madness" has turned into the TikTok-esque self diagnosed problems that favor quirkiness, since actively showing someone suffering from OCD or any related disorder would not be funny - and I agree here, since I have dealt with mental problems and I can not handle joking about mental problems. I'm one of the few people who utterly despises Rhett and Link's "It's my OCD" song because it feels like it turns it into a joke. I hate how all of these "neurospicy!" people on social media like to play up their problems like they're cute and quirky, because I'm one of those people who knows how debilitating they are. It's not something I would wish on anyone.

    And yet, it seems acceptable to make mental disorders into a punchline as long as you make them cute and quirky enough. And that's how Sheo has been the whole time since Shivering Isles. I mean, look at half of the NPCs - "ooh, this one needs to just count out random numbers as you're talking to them to show that they are cRaZy!1!1!"

    If you're going to write a story around something which hits close to home for people, then handle it respectfully or don't do it. They excised the SA references for Sharp's and Galen's storylines. And then they write a story which is 100% centered on making mental illness cute and funny. That would be like making OG Sharp's story in a way that Sondivel keeps popping up and joking about how much fun they both had every time he SA'd Sharp, and they make a whole joke about it. Understandably, that would not be well received.

    Here's a fun way to avoid writing Sheogorath in a way that makes mental illness into a joke: DON'T WRITE A STORY ABOUT A CHARACTER CENTERED AROUND JOKING ABOUT MENTAL ILLNESS. After all, aren't there like 16 other Princes, some of whom have never had a day in the limelight, that they could have done instead?

    I think I might not have been very eloquent in my post. The conundrum with Sharp's OG story was not making SA into a joke Sharp was not in on, was something else.

    I was using it as an example of how writing can be constrained by the expectations of the readers on how certain subjects are approached.

    This doesn't mean - IMO - that these subjects should never be brought up in storytelling because not talking about them definitely does not make them 'go away', is just that 'the line' is subjective, and so is 'how far from the line a writer can stray for narrative/artistic purposes'.

    That may lead to the writing feeling 'shallow' or 'trite' as the narrative 'stays on the lane' that has (so far) remained reasonably acceptable/uncontroversial.

    EDIT: I agree that there are other princes that are underutilised and could certainly please those who appreciate darker themes (Sanguine, Namira and Vaermina come to mind).

    I'm pretty sure given their domain that Sanguine would very much approve of the Drukhari ways for instance.
    Edited by ApoAlaia on July 30, 2026 10:43AM
  • tomofhyrule
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    ApoAlaia wrote: »
    ApoAlaia wrote: »
    Furthermore I think writers might feel constrained by the reality that there is a line when it comes to portraying mental illness even if it is in a fantasy setting - more so if it is to become 'the butt of the joke' in certain scenarios - that one would not like to cross.

    You can see an example of one of these lines with the story of Sharp and its portrayal of SA, which in its original form a number of players - including yours truly - felt like it had crossed it and the writers/editors - to their credit - had to amend on the 11th hour.

    The obvious answer then is to not write stories where such things are a factor.

    I'll admit, I'm one of those people who likes things dark. I feel that ESO has lost a lot of emotional weight, and them constantly dancing around issues just trivializes things. But I can see how some things can hit too close to home. I'd prefer that they talk about these things and give them the emotional weight they deserve, but I realize that's a fine line to walk and excising them is safer.

    I never saw Sharp's original story on PTS because I dislike getting spoilers, but I remember the backlash to it. The Live version though ended up making Sondivel into more of an obsessed fan than anything else - I knew the SA was there so I could fill in the gaps myself, but I can see why some people dislike seeing that. I also remember they excised a bunch of references in Galen so random NPCs only talked about how the Maormer would invade and then just stand there menacingly.

    I understand that some of these things can hit too close to home, so the best solution is to avoid the topic. However, I don't think either of these cases used SA as a punchline - they both used them in a way to highlight "look how horrible and evil this character is."

    Uncle Sheo is similar, save for that last point. Since Shivering Isles, a lot of "madness" has turned into the TikTok-esque self diagnosed problems that favor quirkiness, since actively showing someone suffering from OCD or any related disorder would not be funny - and I agree here, since I have dealt with mental problems and I can not handle joking about mental problems. I'm one of the few people who utterly despises Rhett and Link's "It's my OCD" song because it feels like it turns it into a joke. I hate how all of these "neurospicy!" people on social media like to play up their problems like they're cute and quirky, because I'm one of those people who knows how debilitating they are. It's not something I would wish on anyone.

    And yet, it seems acceptable to make mental disorders into a punchline as long as you make them cute and quirky enough. And that's how Sheo has been the whole time since Shivering Isles. I mean, look at half of the NPCs - "ooh, this one needs to just count out random numbers as you're talking to them to show that they are cRaZy!1!1!"

    If you're going to write a story around something which hits close to home for people, then handle it respectfully or don't do it. They excised the SA references for Sharp's and Galen's storylines. And then they write a story which is 100% centered on making mental illness cute and funny. That would be like making OG Sharp's story in a way that Sondivel keeps popping up and joking about how much fun they both had every time he SA'd Sharp, and they make a whole joke about it. Understandably, that would not be well received.

    Here's a fun way to avoid writing Sheogorath in a way that makes mental illness into a joke: DON'T WRITE A STORY ABOUT A CHARACTER CENTERED AROUND JOKING ABOUT MENTAL ILLNESS. After all, aren't there like 16 other Princes, some of whom have never had a day in the limelight, that they could have done instead?

    I think I might not have been very eloquent in my post. The conundrum with Sharp's OG story was not making SA into a joke Sharp was not in on, was something else.

    I was using it as an example of how writing can be constrained by the expectations of the readers on how certain subjects are approached.

    This doesn't mean - IMO - that these subjects should never be brought up in storytelling because not talking about them definitely does not make them 'go away', is just that 'the line' is subjective, and so is 'how far from the line a writer can stray for narrative/artistic purposes'.

    That may lead to the writing feeling 'shallow' or 'trite' as the narrative 'stays on the lane' that has (so far) remained reasonably acceptable/uncontroversial.

    That I do agree with, and I think that is something that ESO has had failings with in the past. There are some topics that are uncomfortable, but it seems that ESO’s thought process increasingly moves to turning them into jokes so they don’t “feel” as impactful.

    My two examples here are how the game deals with racial stereotypes and domestic abuse.

    Imagine a character who is put into ESO specifically as an exaggerated stereotype of their own race, e.g. a goose-stepping 4E Thalmor who wants to cleanse the world of all non-Altmer. Everyone this person interacts with talks about how they are a typical Altmer. You see this person over and over and every time they are playing into this narrow racist stereotype. People would riot.
    Now imagine instead that that character was a super stereotypical Nord who is always drunk and has a negative intelligence stat. “OMG Rigurt is so funny!!!1!1!1”

    Imagine a nobleman who is self-centered and sees himself an explorer of some renown. He drags his maid along with him to do everything for him, while continually putting her in harm’s way and then scoffing constantly at her inadequacy when the mistakes are his all along. She is utterly devoted to him, however, and almost takes pleasure in his abuse. It’s a disgusting example of a toxic relationship.
    Now imagine instead it was a noblewoman abusing her manservant. “OMG Stibbons is so funny!!!1!1!”

    Again, I’m not surprised by Sheogorath getting yet another quest, because there are loads of people - who I vehemently disagree with - who think the “quirky crazy cheese” is the height of comedy.

    But I see the darker side to it, and I see how, in order to keep it inoffensive, the writing needs to turn it into a joke. And because of that, we have a lot of people who don’t consider those topics as anything more than a joke, and also the writing suffers from being very surface-level because it needs to avoid making people think about how [snip]ed up the situation actually is.
  • DenverRalphy
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    This scene in the questline made me laugh pretty hard (but to be fair, I am easily amused LOL!).

    https://youtu.be/_TlIHvEvpXY
  • Remathilis
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    I assume people like him for the same reason people liked the pre-TDK* Joker: a evil clown figure who is crazy, his jokes aren't actually funny, but you gotta play along or he'll murder innocent people. He has that classic manic energy and homicidal intent, mixed with outlandish overcomplicated plots. If you place him in the Joker role and yourself as Batman, the energy makes more sense.


    * (Once The Dark Knight came out, Joker went from zany criminal to psycho terrorist, and almost all Jokers from then on are a very different tone compared to the Clown Prince of Crime who makes Joker-fish or created heists based on B*ners).
  • tomofhyrule
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    Remathilis wrote: »
    I assume people like him for the same reason people liked the pre-TDK* Joker: a evil clown figure who is crazy, his jokes aren't actually funny, but you gotta play along or he'll murder innocent people. He has that classic manic energy and homicidal intent, mixed with outlandish overcomplicated plots. If you place him in the Joker role and yourself as Batman, the energy makes more sense.


    * (Once The Dark Knight came out, Joker went from zany criminal to psycho terrorist, and almost all Jokers from then on are a very different tone compared to the Clown Prince of Crime who makes Joker-fish or created heists based on B*ners).

    Again though, this comes to the “show don’t tell” problem.

    It’s clear he’s intended to be the Joker from before. But he doesn’t feel like that because the only violence/murder/etc you get is him telling anecdotes about them in the exact same tone as him giving jokes about cheese. So… are you supposed to take those threats seriously?

    And I’d argue that The Dark Knight’s version of the Joker felt better than the campy previous versions specifically because the violence and psychotic tendencies were no longer just implied and joked about. They felt much more real and much more dangerous. I’d argue that a Sheogorath who evolved along those lines would be a much better character.
  • AScarlato
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    I was annoyed they changed Sharp's story, personally. The OP of that campaign wanted 2 quests about healing and bonding with his sister which doesn't have the same emotional resonance of a stronger, truly horrible villain that isn't easily dispatched in 5 minutes. I'm glad they at least didn't do that.

    Anyway, I don't really envy writers trying to address darker subject matter in an MMO so perhaps I guess it's better to avoid it and leave ESO as lighter faire given it's broader audience despite an M rating. It does seem like most like silly humor and repetitive jokes outside a few more into lore.

    Now that Sharp and Zerith's writer lost their job, I don't really have much hope for the future of ESO writing at all anyway.
    Edited by AScarlato on July 30, 2026 2:03PM
  • BretonMage
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    That I do agree with, and I think that is something that ESO has had failings with in the past. There are some topics that are uncomfortable, but it seems that ESO’s thought process increasingly moves to turning them into jokes so they don’t “feel” as impactful.

    I don't know, I've never seen TES as shying away from unsavoury topics. This is the franchise that become beloved even with depictions of slavery by the Telvanni (or is it because it was depictions of slavery of the Argonians? Hmmmmm...). I think they just leaned into this kind of juvenile edgelord humour to entertain the younger players, who are often happy to skip dialogue anyway. TES is full of this sort of humour, I remember feeling a bit too old for this sort of nonsense when I walked in on the Falkreath Dark Brotherhood members gossiping and laughing about their kills.
  • Glorious_Platypus
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    BretonMage wrote: »
    That I do agree with, and I think that is something that ESO has had failings with in the past. There are some topics that are uncomfortable, but it seems that ESO’s thought process increasingly moves to turning them into jokes so they don’t “feel” as impactful.

    I don't know, I've never seen TES as shying away from unsavoury topics. This is the franchise that become beloved even with depictions of slavery by the Telvanni (or is it because it was depictions of slavery of the Argonians? Hmmmmm...). I think they just leaned into this kind of juvenile edgelord humour to entertain the younger players, who are often happy to skip dialogue anyway. TES is full of this sort of humour, I remember feeling a bit too old for this sort of nonsense when I walked in on the Falkreath Dark Brotherhood members gossiping and laughing about their kills.

    Let's be real lol, Skyrim is now "old TES". It's a classic RPG. Its humor and jokes are of a different era. Same as how Morrowind had tough topics like slavery and drug addiction, because it's older than Skyrim of course, so it could get away with more adult topics. By comparison, Skyrim is extremely sanitized.

    ESO, an mmo and a game intended for even more mass appeal than Skyrim, even though it may not ever compare to Skyrim's 50 million copies sold... is even more along that asymptotic curve of corporate sanitization.

    People sue mcdonalds because the coffee was too hot and now every cup sold has to have a warning label saying it's hot. It's a circus. Videogames are no exception. That's why indie and small studio games are selling better than mainstream ones.
  • konrad.reibinger
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    Just please, no more cheese jokes. It became so overused
  • SilverBride
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    ApoAlaia wrote: »
    I wonder if we will be able to romance him.

    Cue in I can fix him trope ;)

    I don't want him fixed. I want him as is.
    PCNA
  • BretonMage
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    BretonMage wrote: »
    That I do agree with, and I think that is something that ESO has had failings with in the past. There are some topics that are uncomfortable, but it seems that ESO’s thought process increasingly moves to turning them into jokes so they don’t “feel” as impactful.

    I don't know, I've never seen TES as shying away from unsavoury topics. This is the franchise that become beloved even with depictions of slavery by the Telvanni (or is it because it was depictions of slavery of the Argonians? Hmmmmm...). I think they just leaned into this kind of juvenile edgelord humour to entertain the younger players, who are often happy to skip dialogue anyway. TES is full of this sort of humour, I remember feeling a bit too old for this sort of nonsense when I walked in on the Falkreath Dark Brotherhood members gossiping and laughing about their kills.

    Let's be real lol, Skyrim is now "old TES". It's a classic RPG. Its humor and jokes are of a different era. Same as how Morrowind had tough topics like slavery and drug addiction, because it's older than Skyrim of course, so it could get away with more adult topics. By comparison, Skyrim is extremely sanitized.

    ESO, an mmo and a game intended for even more mass appeal than Skyrim, even though it may not ever compare to Skyrim's 50 million copies sold... is even more along that asymptotic curve of corporate sanitization.

    People sue mcdonalds because the coffee was too hot and now every cup sold has to have a warning label saying it's hot. It's a circus. Videogames are no exception. That's why indie and small studio games are selling better than mainstream ones.

    And Sheo was annoying even back in TES Oblivion (I don't remember him in Morrowind).

    I'd say that games by smaller studios have the potential to be more successful (let's not forget that there are thousands of failed games) because they're less risk-adverse, not against lawsuits, but because the financial stakes are lower. They can afford to follow their vision. The big corp approach is to target the biggest demographic, call that corporate sanitisation if you like, but it's less about sensitive topics and more about needing to appeal to as many people as possible.
    Edited by BretonMage on July 30, 2026 3:00PM
  • LootAllTheStuff
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    ApoAlaia wrote: »
    ApoAlaia wrote: »
    Furthermore I think writers might feel constrained by the reality that there is a line when it comes to portraying mental illness even if it is in a fantasy setting - more so if it is to become 'the butt of the joke' in certain scenarios - that one would not like to cross.

    You can see an example of one of these lines with the story of Sharp and its portrayal of SA, which in its original form a number of players - including yours truly - felt like it had crossed it and the writers/editors - to their credit - had to amend on the 11th hour.

    The obvious answer then is to not write stories where such things are a factor.

    I'll admit, I'm one of those people who likes things dark. I feel that ESO has lost a lot of emotional weight, and them constantly dancing around issues just trivializes things. But I can see how some things can hit too close to home. I'd prefer that they talk about these things and give them the emotional weight they deserve, but I realize that's a fine line to walk and excising them is safer.

    I never saw Sharp's original story on PTS because I dislike getting spoilers, but I remember the backlash to it. The Live version though ended up making Sondivel into more of an obsessed fan than anything else - I knew the SA was there so I could fill in the gaps myself, but I can see why some people dislike seeing that. I also remember they excised a bunch of references in Galen so random NPCs only talked about how the Maormer would invade and then just stand there menacingly.

    I understand that some of these things can hit too close to home, so the best solution is to avoid the topic. However, I don't think either of these cases used SA as a punchline - they both used them in a way to highlight "look how horrible and evil this character is."

    Uncle Sheo is similar, save for that last point. Since Shivering Isles, a lot of "madness" has turned into the TikTok-esque self diagnosed problems that favor quirkiness, since actively showing someone suffering from OCD or any related disorder would not be funny - and I agree here, since I have dealt with mental problems and I can not handle joking about mental problems. I'm one of the few people who utterly despises Rhett and Link's "It's my OCD" song because it feels like it turns it into a joke. I hate how all of these "neurospicy!" people on social media like to play up their problems like they're cute and quirky, because I'm one of those people who knows how debilitating they are. It's not something I would wish on anyone.

    And yet, it seems acceptable to make mental disorders into a punchline as long as you make them cute and quirky enough. And that's how Sheo has been the whole time since Shivering Isles. I mean, look at half of the NPCs - "ooh, this one needs to just count out random numbers as you're talking to them to show that they are cRaZy!1!1!"

    If you're going to write a story around something which hits close to home for people, then handle it respectfully or don't do it. They excised the SA references for Sharp's and Galen's storylines. And then they write a story which is 100% centered on making mental illness cute and funny. That would be like making OG Sharp's story in a way that Sondivel keeps popping up and joking about how much fun they both had every time he SA'd Sharp, and they make a whole joke about it. Understandably, that would not be well received.

    Here's a fun way to avoid writing Sheogorath in a way that makes mental illness into a joke: DON'T WRITE A STORY ABOUT A CHARACTER CENTERED AROUND JOKING ABOUT MENTAL ILLNESS. After all, aren't there like 16 other Princes, some of whom have never had a day in the limelight, that they could have done instead?

    I think I might not have been very eloquent in my post. The conundrum with Sharp's OG story was not making SA into a joke Sharp was not in on, was something else.

    I was using it as an example of how writing can be constrained by the expectations of the readers on how certain subjects are approached.

    This doesn't mean - IMO - that these subjects should never be brought up in storytelling because not talking about them definitely does not make them 'go away', is just that 'the line' is subjective, and so is 'how far from the line a writer can stray for narrative/artistic purposes'.

    That may lead to the writing feeling 'shallow' or 'trite' as the narrative 'stays on the lane' that has (so far) remained reasonably acceptable/uncontroversial.

    That I do agree with, and I think that is something that ESO has had failings with in the past. There are some topics that are uncomfortable, but it seems that ESO’s thought process increasingly moves to turning them into jokes so they don’t “feel” as impactful.

    My two examples here are how the game deals with racial stereotypes and domestic abuse.

    Imagine a character who is put into ESO specifically as an exaggerated stereotype of their own race, e.g. a goose-stepping 4E Thalmor who wants to cleanse the world of all non-Altmer. Everyone this person interacts with talks about how they are a typical Altmer. You see this person over and over and every time they are playing into this narrow racist stereotype. People would riot.
    Now imagine instead that that character was a super stereotypical Nord who is always drunk and has a negative intelligence stat. “OMG Rigurt is so funny!!!1!1!1”

    Imagine a nobleman who is self-centered and sees himself an explorer of some renown. He drags his maid along with him to do everything for him, while continually putting her in harm’s way and then scoffing constantly at her inadequacy when the mistakes are his all along. She is utterly devoted to him, however, and almost takes pleasure in his abuse. It’s a disgusting example of a toxic relationship.
    Now imagine instead it was a noblewoman abusing her manservant. “OMG Stibbons is so funny!!!1!1!”

    The problem with both of those examples - and also Uncle Sheo - is that they've been overused to the point of not being funny any more. That's why I was so glad that Solstice introduced RIgurt's younger relative instead, and gave her a rather different character. What I found interesting about the Sheo quest line is that, if you stopped and paid attention to all the dialogue, there were some interesting lore tiidbits scattered throughout. Also, a direct mention of 3rd era alluding to the Sheo story line in Skyrim.

    Overall, I would have preferred either one of the underused Daedric Princes, or a new character. Still played it through once to see what was what, but I don't think I'll be running this on my alts any time soon.
  • Maitsukas
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    Nostalgia bait isn't really a good thing to use on a repeatedly memed character.
    PC-EU @maitsukas

    Posting the Infinite Archive and Imperial City Weekly Vendor updates.

    Also trying out new Main Quests, Companions, ToT decks, Events and Styles on PTS.
  • Syldras
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    BretonMage wrote: »
    I don't know, I've never seen TES as shying away from unsavoury topics. This is the franchise that become beloved even with depictions of slavery by the Telvanni (or is it because it was depictions of slavery of the Argonians? Hmmmmm...).

    I don't think anyone played TES3 because there were slaves (not only Argonians, by the way, but all of Tamriel's people, including Altmer and Dunmer; also it was the Dunmer people as a whole that had slaves - there were also slave markets in Suran, which is a Hlaalu town, and Molag Mar, which is mostly a Temple city, for example, let alone the Ashlanders were also known for kidnapping travellers and holding them captive, which isn't exactly the pinnacle of respecting individual freedom either) - that would not do the game justice. It was the worldbuilding as a whole that fascinated many people, depicting a foreign society with all its cultural habits, no matter how strange they might look to the average player, and no matter how brutal, immoral or flawed they might look from today's perspective of modern ethical values.

    And when it comes to unethical habits of the fictional culture depicted, there were much more alien examples than slavery - thinking of Writs of Lawful Execution, for example. Compared to that, slavery is quite realistic - the sad truth is that almost every real world culture knew some sort of human unfreedom in the past, be it slavery, serfdom, forced labor, or any other similar system; human freedom and dignity being a birth right of every person is a fairly new idea that wasn't common for the majority of humankind's existence. And even non-enslaved people were treated badly in the past (better in comparison to unfree people, of course, but still bad); people of higher social standing mistreating those of lower standing was "normal" for a long time. A medieval fantasy game showing a fairly equal society is actually already a kind of utopia, but anyway.

    The charme of Morrowind was to be able to take a look into an alien world, with alien laws/morals and alien creatures, despite borrowing from (an interesting mix of) real world cultures and muddling them together in a unique way. What's true is that if they had shied away from depicting negative aspects of Dunmer culture, the world building would have felt shallower.

    Sadly, that's the impression I have with ESO's writing, especially in the past few years. Not in particular about Dunmer culture, but also when it comes to the depiction of the Daedric Princes, for example. The last 3 or 4 occasions where Sanguine showed up were extremely harmless, making him look like he was just some nice guy who throws parties where people can get drunk, dance and eat cheese or something, without any of the truly horrenduous aspects his whole theme is actually about: He's not supposed to be the "party guy" according to background lore, but the "seduce people into addiction and perversion until they lose themselves and know nothing but suffering guy".

    And I see the same with Sheogorath in ESO: It's all just butterflies and cheese now, and some edgy "creepy weird" line every now and then.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • mdjessup4906
    mdjessup4906
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    I like him but he's overused. Hopefully this new story has some substance to offset that.
  • BretonMage
    BretonMage
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    ✭✭✭
    Syldras wrote: »
    BretonMage wrote: »
    I don't know, I've never seen TES as shying away from unsavoury topics. This is the franchise that become beloved even with depictions of slavery by the Telvanni (or is it because it was depictions of slavery of the Argonians? Hmmmmm...).

    I don't think anyone played TES3 because there were slaves (not only Argonians, by the way, but all of Tamriel's people, including Altmer and Dunmer; also it was the Dunmer people as a whole that had slaves - there were also slave markets in Suran, which is a Hlaalu town, and Molag Mar, which is mostly a Temple city, for example, let alone the Ashlanders were also known for kidnapping travellers and holding them captive, which isn't exactly the pinnacle of respecting individual freedom either) - that would not do the game justice. It was the worldbuilding as a whole that fascinated many people, depicting a foreign society with all its cultural habits, no matter how strange they might look to the average player, and no matter how brutal, immoral or flawed they might look from today's perspective of modern ethical values.

    And when it comes to unethical habits of the fictional culture depicted, there were much more alien examples than slavery - thinking of Writs of Lawful Execution, for example. Compared to that, slavery is quite realistic - the sad truth is that almost every real world culture knew some sort of human unfreedom in the past, be it slavery, serfdom, forced labor, or any other similar system; human freedom and dignity being a birth right of every person is a fairly new idea that wasn't common for the majority of humankind's existence. And even non-enslaved people were treated badly in the past (better in comparison to unfree people, of course, but still bad); people of higher social standing mistreating those of lower standing was "normal" for a long time. A medieval fantasy game showing a fairly equal society is actually already a kind of utopia, but anyway.

    The charme of Morrowind was to be able to take a look into an alien world, with alien laws/morals and alien creatures, despite borrowing from (an interesting mix of) real world cultures and muddling them together in a unique way. What's true is that if they had shied away from depicting negative aspects of Dunmer culture, the world building would have felt shallower.

    Sadly, that's the impression I have with ESO's writing, especially in the past few years. Not in particular about Dunmer culture, but also when it comes to the depiction of the Daedric Princes, for example. The last 3 or 4 occasions where Sanguine showed up were extremely harmless, making him look like he was just some nice guy who throws parties where people can get drunk, dance and eat cheese or something, without any of the truly horrenduous aspects his whole theme is actually about: He's not supposed to be the "party guy" according to background lore, but the "seduce people into addiction and perversion until they lose themselves and know nothing but suffering guy".

    And I see the same with Sheogorath in ESO: It's all just butterflies and cheese now, and some edgy "creepy weird" line every now and then.

    Yeah I didn't mean that they loved Morrowind because of the slavery, rather that they accepted it as a part of the world. I agree that people seemed fascinated by the alienness of Morrowind, where Bethesda had seemingly refused to treat anything as taboo.

    I think a lot of that started to change even back in Oblivion days, where Sanguine's and Sheo's quests were nothing more than practical jokes (Sheo's was a bit sadistic, true, but they were pranks nonetheless), so we can't really blame ESO for that. I'd even argue that the depiction of Sanguine we see in Sanguine's Demesne is a lot closer to the Sanguine in lore than what we had in Skyrim, which was just Sam the drinking buddy. Tbh I don't mind a bit of levity now and then, as it's good to highlight the contrast between the dark and light themes, but Sheo, ugh, I just find Sheo grating.

    I'd say that with the amount of complaints the gaming world has had recently regarding the Marvelisation/Disneyfication of games, perhaps we will see a trend back to darker material, who knows.
  • mdjessup4906
    mdjessup4906
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    ApoAlaia wrote: »
    ApoAlaia wrote: »
    Furthermore I think writers might feel constrained by the reality that there is a line when it comes to portraying mental illness even if it is in a fantasy setting - more so if it is to become 'the butt of the joke' in certain scenarios - that one would not like to cross.

    You can see an example of one of these lines with the story of Sharp and its portrayal of SA, which in its original form a number of players - including yours truly - felt like it had crossed it and the writers/editors - to their credit - had to amend on the 11th hour.

    The obvious answer then is to not write stories where such things are a factor.

    I'll admit, I'm one of those people who likes things dark. I feel that ESO has lost a lot of emotional weight, and them constantly dancing around issues just trivializes things. But I can see how some things can hit too close to home. I'd prefer that they talk about these things and give them the emotional weight they deserve, but I realize that's a fine line to walk and excising them is safer.

    I never saw Sharp's original story on PTS because I dislike getting spoilers, but I remember the backlash to it. The Live version though ended up making Sondivel into more of an obsessed fan than anything else - I knew the SA was there so I could fill in the gaps myself, but I can see why some people dislike seeing that. I also remember they excised a bunch of references in Galen so random NPCs only talked about how the Maormer would invade and then just stand there menacingly.

    I understand that some of these things can hit too close to home, so the best solution is to avoid the topic. However, I don't think either of these cases used SA as a punchline - they both used them in a way to highlight "look how horrible and evil this character is."

    Uncle Sheo is similar, save for that last point. Since Shivering Isles, a lot of "madness" has turned into the TikTok-esque self diagnosed problems that favor quirkiness, since actively showing someone suffering from OCD or any related disorder would not be funny - and I agree here, since I have dealt with mental problems and I can not handle joking about mental problems. I'm one of the few people who utterly despises Rhett and Link's "It's my OCD" song because it feels like it turns it into a joke. I hate how all of these "neurospicy!" people on social media like to play up their problems like they're cute and quirky, because I'm one of those people who knows how debilitating they are. It's not something I would wish on anyone.

    And yet, it seems acceptable to make mental disorders into a punchline as long as you make them cute and quirky enough. And that's how Sheo has been the whole time since Shivering Isles. I mean, look at half of the NPCs - "ooh, this one needs to just count out random numbers as you're talking to them to show that they are cRaZy!1!1!"

    If you're going to write a story around something which hits close to home for people, then handle it respectfully or don't do it. They excised the SA references for Sharp's and Galen's storylines. And then they write a story which is 100% centered on making mental illness cute and funny. That would be like making OG Sharp's story in a way that Sondivel keeps popping up and joking about how much fun they both had every time he SA'd Sharp, and they make a whole joke about it. Understandably, that would not be well received.

    Here's a fun way to avoid writing Sheogorath in a way that makes mental illness into a joke: DON'T WRITE A STORY ABOUT A CHARACTER CENTERED AROUND JOKING ABOUT MENTAL ILLNESS. After all, aren't there like 16 other Princes, some of whom have never had a day in the limelight, that they could have done instead?

    I think I might not have been very eloquent in my post. The conundrum with Sharp's OG story was not making SA into a joke Sharp was not in on, was something else.

    I was using it as an example of how writing can be constrained by the expectations of the readers on how certain subjects are approached.

    This doesn't mean - IMO - that these subjects should never be brought up in storytelling because not talking about them definitely does not make them 'go away', is just that 'the line' is subjective, and so is 'how far from the line a writer can stray for narrative/artistic purposes'.

    That may lead to the writing feeling 'shallow' or 'trite' as the narrative 'stays on the lane' that has (so far) remained reasonably acceptable/uncontroversial.

    That I do agree with, and I think that is something that ESO has had failings with in the past. There are some topics that are uncomfortable, but it seems that ESO’s thought process increasingly moves to turning them into jokes so they don’t “feel” as impactful.

    My two examples here are how the game deals with racial stereotypes and domestic abuse.

    Imagine a character who is put into ESO specifically as an exaggerated stereotype of their own race, e.g. a goose-stepping 4E Thalmor who wants to cleanse the world of all non-Altmer. Everyone this person interacts with talks about how they are a typical Altmer. You see this person over and over and every time they are playing into this narrow racist stereotype. People would riot.
    Now imagine instead that that character was a super stereotypical Nord who is always drunk and has a negative intelligence stat. “OMG Rigurt is so funny!!!1!1!1”

    Imagine a nobleman who is self-centered and sees himself an explorer of some renown. He drags his maid along with him to do everything for him, while continually putting her in harm’s way and then scoffing constantly at her inadequacy when the mistakes are his all along. She is utterly devoted to him, however, and almost takes pleasure in his abuse. It’s a disgusting example of a toxic relationship.
    Now imagine instead it was a noblewoman abusing her manservant. “OMG Stibbons is so funny!!!1!1!”

    Again, I’m not surprised by Sheogorath getting yet another quest, because there are loads of people - who I vehemently disagree with - who think the “quirky crazy cheese” is the height of comedy.

    But I see the darker side to it, and I see how, in order to keep it inoffensive, the writing needs to turn it into a joke. And because of that, we have a lot of people who don’t consider those topics as anything more than a joke, and also the writing suffers from being very surface-level because it needs to avoid making people think about how [snip]ed up the situation actually is.

    Im pretty sure stibbons is into it, like bdsm stuff. Am i allowto say that lol? Dont hurt me censors..
    . It would be interesting to see actual domestic abuse portrayed, but not sure eso can do it justice.

    Edit. Sharps writer and maybe alchemys writer could do it.
    Edited by mdjessup4906 on July 30, 2026 5:22PM
  • mdjessup4906
    mdjessup4906
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    Every time I read about sharps quest backlash I get livid all over again. Some improvements could have been made, but imo that whole thing was so overblown. Sa survivors were both for and against the portrayal, so clearly Cant please everyone. Imo if thats the case then just do it. Game is rated M.
    Edited by mdjessup4906 on July 30, 2026 5:20PM
  • tomofhyrule
    tomofhyrule
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    ✭✭✭✭✭
    ApoAlaia wrote: »
    ApoAlaia wrote: »
    Furthermore I think writers might feel constrained by the reality that there is a line when it comes to portraying mental illness even if it is in a fantasy setting - more so if it is to become 'the butt of the joke' in certain scenarios - that one would not like to cross.

    You can see an example of one of these lines with the story of Sharp and its portrayal of SA, which in its original form a number of players - including yours truly - felt like it had crossed it and the writers/editors - to their credit - had to amend on the 11th hour.

    The obvious answer then is to not write stories where such things are a factor.

    I'll admit, I'm one of those people who likes things dark. I feel that ESO has lost a lot of emotional weight, and them constantly dancing around issues just trivializes things. But I can see how some things can hit too close to home. I'd prefer that they talk about these things and give them the emotional weight they deserve, but I realize that's a fine line to walk and excising them is safer.

    I never saw Sharp's original story on PTS because I dislike getting spoilers, but I remember the backlash to it. The Live version though ended up making Sondivel into more of an obsessed fan than anything else - I knew the SA was there so I could fill in the gaps myself, but I can see why some people dislike seeing that. I also remember they excised a bunch of references in Galen so random NPCs only talked about how the Maormer would invade and then just stand there menacingly.

    I understand that some of these things can hit too close to home, so the best solution is to avoid the topic. However, I don't think either of these cases used SA as a punchline - they both used them in a way to highlight "look how horrible and evil this character is."

    Uncle Sheo is similar, save for that last point. Since Shivering Isles, a lot of "madness" has turned into the TikTok-esque self diagnosed problems that favor quirkiness, since actively showing someone suffering from OCD or any related disorder would not be funny - and I agree here, since I have dealt with mental problems and I can not handle joking about mental problems. I'm one of the few people who utterly despises Rhett and Link's "It's my OCD" song because it feels like it turns it into a joke. I hate how all of these "neurospicy!" people on social media like to play up their problems like they're cute and quirky, because I'm one of those people who knows how debilitating they are. It's not something I would wish on anyone.

    And yet, it seems acceptable to make mental disorders into a punchline as long as you make them cute and quirky enough. And that's how Sheo has been the whole time since Shivering Isles. I mean, look at half of the NPCs - "ooh, this one needs to just count out random numbers as you're talking to them to show that they are cRaZy!1!1!"

    If you're going to write a story around something which hits close to home for people, then handle it respectfully or don't do it. They excised the SA references for Sharp's and Galen's storylines. And then they write a story which is 100% centered on making mental illness cute and funny. That would be like making OG Sharp's story in a way that Sondivel keeps popping up and joking about how much fun they both had every time he SA'd Sharp, and they make a whole joke about it. Understandably, that would not be well received.

    Here's a fun way to avoid writing Sheogorath in a way that makes mental illness into a joke: DON'T WRITE A STORY ABOUT A CHARACTER CENTERED AROUND JOKING ABOUT MENTAL ILLNESS. After all, aren't there like 16 other Princes, some of whom have never had a day in the limelight, that they could have done instead?

    I think I might not have been very eloquent in my post. The conundrum with Sharp's OG story was not making SA into a joke Sharp was not in on, was something else.

    I was using it as an example of how writing can be constrained by the expectations of the readers on how certain subjects are approached.

    This doesn't mean - IMO - that these subjects should never be brought up in storytelling because not talking about them definitely does not make them 'go away', is just that 'the line' is subjective, and so is 'how far from the line a writer can stray for narrative/artistic purposes'.

    That may lead to the writing feeling 'shallow' or 'trite' as the narrative 'stays on the lane' that has (so far) remained reasonably acceptable/uncontroversial.

    That I do agree with, and I think that is something that ESO has had failings with in the past. There are some topics that are uncomfortable, but it seems that ESO’s thought process increasingly moves to turning them into jokes so they don’t “feel” as impactful.

    My two examples here are how the game deals with racial stereotypes and domestic abuse.

    Imagine a character who is put into ESO specifically as an exaggerated stereotype of their own race, e.g. a goose-stepping 4E Thalmor who wants to cleanse the world of all non-Altmer. Everyone this person interacts with talks about how they are a typical Altmer. You see this person over and over and every time they are playing into this narrow racist stereotype. People would riot.
    Now imagine instead that that character was a super stereotypical Nord who is always drunk and has a negative intelligence stat. “OMG Rigurt is so funny!!!1!1!1”

    Imagine a nobleman who is self-centered and sees himself an explorer of some renown. He drags his maid along with him to do everything for him, while continually putting her in harm’s way and then scoffing constantly at her inadequacy when the mistakes are his all along. She is utterly devoted to him, however, and almost takes pleasure in his abuse. It’s a disgusting example of a toxic relationship.
    Now imagine instead it was a noblewoman abusing her manservant. “OMG Stibbons is so funny!!!1!1!”

    Again, I’m not surprised by Sheogorath getting yet another quest, because there are loads of people - who I vehemently disagree with - who think the “quirky crazy cheese” is the height of comedy.

    But I see the darker side to it, and I see how, in order to keep it inoffensive, the writing needs to turn it into a joke. And because of that, we have a lot of people who don’t consider those topics as anything more than a joke, and also the writing suffers from being very surface-level because it needs to avoid making people think about how [snip]ed up the situation actually is.

    Im pretty sure stibbons is into it, like bdsm stuff. Am i allowto say that lol? Dont hurt me censors..
    . It would be interesting to see actual domestic abuse portrayed, but not sure eso can do it justice.

    I can't imagine "but Your Honor, she was totally into it!" being an acceptable defense for domestic abuse.

    And if you think that is acceptable, that is a major problem.

    Abuse is not acceptable, no matter how "into it" the victim is. Abuse is not acceptable, no matter what gender both the abuser and victim are.
  • mdjessup4906
    mdjessup4906
    ✭✭✭✭✭
    ApoAlaia wrote: »
    ApoAlaia wrote: »
    Furthermore I think writers might feel constrained by the reality that there is a line when it comes to portraying mental illness even if it is in a fantasy setting - more so if it is to become 'the butt of the joke' in certain scenarios - that one would not like to cross.

    You can see an example of one of these lines with the story of Sharp and its portrayal of SA, which in its original form a number of players - including yours truly - felt like it had crossed it and the writers/editors - to their credit - had to amend on the 11th hour.

    The obvious answer then is to not write stories where such things are a factor.

    I'll admit, I'm one of those people who likes things dark. I feel that ESO has lost a lot of emotional weight, and them constantly dancing around issues just trivializes things. But I can see how some things can hit too close to home. I'd prefer that they talk about these things and give them the emotional weight they deserve, but I realize that's a fine line to walk and excising them is safer.

    I never saw Sharp's original story on PTS because I dislike getting spoilers, but I remember the backlash to it. The Live version though ended up making Sondivel into more of an obsessed fan than anything else - I knew the SA was there so I could fill in the gaps myself, but I can see why some people dislike seeing that. I also remember they excised a bunch of references in Galen so random NPCs only talked about how the Maormer would invade and then just stand there menacingly.

    I understand that some of these things can hit too close to home, so the best solution is to avoid the topic. However, I don't think either of these cases used SA as a punchline - they both used them in a way to highlight "look how horrible and evil this character is."

    Uncle Sheo is similar, save for that last point. Since Shivering Isles, a lot of "madness" has turned into the TikTok-esque self diagnosed problems that favor quirkiness, since actively showing someone suffering from OCD or any related disorder would not be funny - and I agree here, since I have dealt with mental problems and I can not handle joking about mental problems. I'm one of the few people who utterly despises Rhett and Link's "It's my OCD" song because it feels like it turns it into a joke. I hate how all of these "neurospicy!" people on social media like to play up their problems like they're cute and quirky, because I'm one of those people who knows how debilitating they are. It's not something I would wish on anyone.

    And yet, it seems acceptable to make mental disorders into a punchline as long as you make them cute and quirky enough. And that's how Sheo has been the whole time since Shivering Isles. I mean, look at half of the NPCs - "ooh, this one needs to just count out random numbers as you're talking to them to show that they are cRaZy!1!1!"

    If you're going to write a story around something which hits close to home for people, then handle it respectfully or don't do it. They excised the SA references for Sharp's and Galen's storylines. And then they write a story which is 100% centered on making mental illness cute and funny. That would be like making OG Sharp's story in a way that Sondivel keeps popping up and joking about how much fun they both had every time he SA'd Sharp, and they make a whole joke about it. Understandably, that would not be well received.

    Here's a fun way to avoid writing Sheogorath in a way that makes mental illness into a joke: DON'T WRITE A STORY ABOUT A CHARACTER CENTERED AROUND JOKING ABOUT MENTAL ILLNESS. After all, aren't there like 16 other Princes, some of whom have never had a day in the limelight, that they could have done instead?

    I think I might not have been very eloquent in my post. The conundrum with Sharp's OG story was not making SA into a joke Sharp was not in on, was something else.

    I was using it as an example of how writing can be constrained by the expectations of the readers on how certain subjects are approached.

    This doesn't mean - IMO - that these subjects should never be brought up in storytelling because not talking about them definitely does not make them 'go away', is just that 'the line' is subjective, and so is 'how far from the line a writer can stray for narrative/artistic purposes'.

    That may lead to the writing feeling 'shallow' or 'trite' as the narrative 'stays on the lane' that has (so far) remained reasonably acceptable/uncontroversial.

    That I do agree with, and I think that is something that ESO has had failings with in the past. There are some topics that are uncomfortable, but it seems that ESO’s thought process increasingly moves to turning them into jokes so they don’t “feel” as impactful.

    My two examples here are how the game deals with racial stereotypes and domestic abuse.

    Imagine a character who is put into ESO specifically as an exaggerated stereotype of their own race, e.g. a goose-stepping 4E Thalmor who wants to cleanse the world of all non-Altmer. Everyone this person interacts with talks about how they are a typical Altmer. You see this person over and over and every time they are playing into this narrow racist stereotype. People would riot.
    Now imagine instead that that character was a super stereotypical Nord who is always drunk and has a negative intelligence stat. “OMG Rigurt is so funny!!!1!1!1”

    Imagine a nobleman who is self-centered and sees himself an explorer of some renown. He drags his maid along with him to do everything for him, while continually putting her in harm’s way and then scoffing constantly at her inadequacy when the mistakes are his all along. She is utterly devoted to him, however, and almost takes pleasure in his abuse. It’s a disgusting example of a toxic relationship.
    Now imagine instead it was a noblewoman abusing her manservant. “OMG Stibbons is so funny!!!1!1!”

    Again, I’m not surprised by Sheogorath getting yet another quest, because there are loads of people - who I vehemently disagree with - who think the “quirky crazy cheese” is the height of comedy.

    But I see the darker side to it, and I see how, in order to keep it inoffensive, the writing needs to turn it into a joke. And because of that, we have a lot of people who don’t consider those topics as anything more than a joke, and also the writing suffers from being very surface-level because it needs to avoid making people think about how [snip]ed up the situation actually is.

    Im pretty sure stibbons is into it, like bdsm stuff. Am i allowto say that lol? Dont hurt me censors..
    . It would be interesting to see actual domestic abuse portrayed, but not sure eso can do it justice.

    I can't imagine "but Your Honor, she was totally into it!" being an acceptable defense for domestic abuse.

    And if you think that is acceptable, that is a major problem.

    Abuse is not acceptable, no matter how "into it" the victim is. Abuse is not acceptable, no matter what gender both the abuser and victim are.

    Thats the point. It looks like abuse to us from the outside but they both agree to it in private. No way to prove that of course unless the writers sneak a line in somewhere.

    Headcanon I guess *shrug*
  • Syldras
    Syldras
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    ✭✭✭✭✭
    Thats the point. It looks like abuse to us from the outside but they both agree to it in private. No way to prove that of course unless the writers sneak a line in somewhere.
    Headcanon I guess *shrug*

    I'm quite sure it was hinted on being a consensual arrangement in one of their earlier stories (I think even in base game, maybe in Coldharbor?). I remember it sounded to me like he's not even actually just some hired servant, but basically chooses to play that role and they're actually lovers.

    Edited by Syldras on July 30, 2026 5:38PM
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • AScarlato
    AScarlato
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    ✭✭✭
    I don't really feel many come to MMO forums for general morality lessons for real life.

    In regards to fictional worlds and stories, I just find it odd to need to sanitize characters - specifically villains. We don't have to like or agree with their behavior - they aren't real people and hence being villains.

    I guess for an M rated experience I'm fine engaging with different themes, but it seems broad audiences in general prefer mostly safe narratives.
  • Castagere
    Castagere
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    The questline is more group content; I couldn't solo the first boss fight. So I abandoned the questline. Why is it not listed as group content? So tired of everything they have been doing lately. It's time to quit this game.
  • SilverBride
    SilverBride
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    ✭✭✭✭✭
    Castagere wrote: »
    The questline is more group content; I couldn't solo the first boss fight. So I abandoned the questline. Why is it not listed as group content? So tired of everything they have been doing lately. It's time to quit this game.

    I didn't run into any group content in the Sheogorath quest chain.
    PCNA
  • BardokRedSnow
    BardokRedSnow
    ✭✭✭✭✭
    ✭✭
    ApoAlaia wrote: »
    ApoAlaia wrote: »
    Furthermore I think writers might feel constrained by the reality that there is a line when it comes to portraying mental illness even if it is in a fantasy setting - more so if it is to become 'the butt of the joke' in certain scenarios - that one would not like to cross.

    You can see an example of one of these lines with the story of Sharp and its portrayal of SA, which in its original form a number of players - including yours truly - felt like it had crossed it and the writers/editors - to their credit - had to amend on the 11th hour.

    The obvious answer then is to not write stories where such things are a factor.

    I'll admit, I'm one of those people who likes things dark. I feel that ESO has lost a lot of emotional weight, and them constantly dancing around issues just trivializes things. But I can see how some things can hit too close to home. I'd prefer that they talk about these things and give them the emotional weight they deserve, but I realize that's a fine line to walk and excising them is safer.

    I never saw Sharp's original story on PTS because I dislike getting spoilers, but I remember the backlash to it. The Live version though ended up making Sondivel into more of an obsessed fan than anything else - I knew the SA was there so I could fill in the gaps myself, but I can see why some people dislike seeing that. I also remember they excised a bunch of references in Galen so random NPCs only talked about how the Maormer would invade and then just stand there menacingly.

    I understand that some of these things can hit too close to home, so the best solution is to avoid the topic. However, I don't think either of these cases used SA as a punchline - they both used them in a way to highlight "look how horrible and evil this character is."

    Uncle Sheo is similar, save for that last point. Since Shivering Isles, a lot of "madness" has turned into the TikTok-esque self diagnosed problems that favor quirkiness, since actively showing someone suffering from OCD or any related disorder would not be funny - and I agree here, since I have dealt with mental problems and I can not handle joking about mental problems. I'm one of the few people who utterly despises Rhett and Link's "It's my OCD" song because it feels like it turns it into a joke. I hate how all of these "neurospicy!" people on social media like to play up their problems like they're cute and quirky, because I'm one of those people who knows how debilitating they are. It's not something I would wish on anyone.

    And yet, it seems acceptable to make mental disorders into a punchline as long as you make them cute and quirky enough. And that's how Sheo has been the whole time since Shivering Isles. I mean, look at half of the NPCs - "ooh, this one needs to just count out random numbers as you're talking to them to show that they are cRaZy!1!1!"

    If you're going to write a story around something which hits close to home for people, then handle it respectfully or don't do it. They excised the SA references for Sharp's and Galen's storylines. And then they write a story which is 100% centered on making mental illness cute and funny. That would be like making OG Sharp's story in a way that Sondivel keeps popping up and joking about how much fun they both had every time he SA'd Sharp, and they make a whole joke about it. Understandably, that would not be well received.

    Here's a fun way to avoid writing Sheogorath in a way that makes mental illness into a joke: DON'T WRITE A STORY ABOUT A CHARACTER CENTERED AROUND JOKING ABOUT MENTAL ILLNESS. After all, aren't there like 16 other Princes, some of whom have never had a day in the limelight, that they could have done instead?

    I think I might not have been very eloquent in my post. The conundrum with Sharp's OG story was not making SA into a joke Sharp was not in on, was something else.

    I was using it as an example of how writing can be constrained by the expectations of the readers on how certain subjects are approached.

    This doesn't mean - IMO - that these subjects should never be brought up in storytelling because not talking about them definitely does not make them 'go away', is just that 'the line' is subjective, and so is 'how far from the line a writer can stray for narrative/artistic purposes'.

    That may lead to the writing feeling 'shallow' or 'trite' as the narrative 'stays on the lane' that has (so far) remained reasonably acceptable/uncontroversial.

    That I do agree with, and I think that is something that ESO has had failings with in the past. There are some topics that are uncomfortable, but it seems that ESO’s thought process increasingly moves to turning them into jokes so they don’t “feel” as impactful.

    My two examples here are how the game deals with racial stereotypes and domestic abuse.

    Imagine a character who is put into ESO specifically as an exaggerated stereotype of their own race, e.g. a goose-stepping 4E Thalmor who wants to cleanse the world of all non-Altmer. Everyone this person interacts with talks about how they are a typical Altmer. You see this person over and over and every time they are playing into this narrow racist stereotype. People would riot.
    Now imagine instead that that character was a super stereotypical Nord who is always drunk and has a negative intelligence stat. “OMG Rigurt is so funny!!!1!1!1”

    Imagine a nobleman who is self-centered and sees himself an explorer of some renown. He drags his maid along with him to do everything for him, while continually putting her in harm’s way and then scoffing constantly at her inadequacy when the mistakes are his all along. She is utterly devoted to him, however, and almost takes pleasure in his abuse. It’s a disgusting example of a toxic relationship.
    Now imagine instead it was a noblewoman abusing her manservant. “OMG Stibbons is so funny!!!1!1!”

    Again, I’m not surprised by Sheogorath getting yet another quest, because there are loads of people - who I vehemently disagree with - who think the “quirky crazy cheese” is the height of comedy.

    But I see the darker side to it, and I see how, in order to keep it inoffensive, the writing needs to turn it into a joke. And because of that, we have a lot of people who don’t consider those topics as anything more than a joke, and also the writing suffers from being very surface-level because it needs to avoid making people think about how [snip]ed up the situation actually is.

    Im pretty sure stibbons is into it, like bdsm stuff. Am i allowto say that lol? Dont hurt me censors..
    . It would be interesting to see actual domestic abuse portrayed, but not sure eso can do it justice.

    I can't imagine "but Your Honor, she was totally into it!" being an acceptable defense for domestic abuse.

    And if you think that is acceptable, that is a major problem.

    Abuse is not acceptable, no matter how "into it" the victim is. Abuse is not acceptable, no matter what gender both the abuser and victim are.

    Do we really need to do all this over Stibbons and whats her face, in this context lol. I always thought the same thing tbh about them and its fictional.
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • GibbsieUK
    GibbsieUK
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    I liked him in Oblivion. Shivering Isles expansion was ok in regards to the land. How he was written not so much. Skyrim.... not really a big fan here. In ESO I think he'd been toned down even more to be less scary/dangerous. And this new bit they just released is just badly written. He's the Daedric Prince of Madness, which now appears to mean stupid. He makes so many moronic choices throughout, it beggars belief.

    I agree with tomofhyrule here:
    I hate Sheogorath.

    I hated Shivering Isles. It was really where we went from “Prince of Madness” to “Prince of omg so random and funny!” and it really took away from the character. That was where Sheogorath essentially became the Alice in Wonderland expy he is today, and that really meant dropping (or at least severely minimizing) the dark sides of Madness in general. It’s the same way a lot of media with DC’s Joker is more about the clown part and his murderous side is sanitized under fifty layers of joking: It’s more corporate-friendly to not talk about him as a psycho and then people love to think of him instead as a joke. One which I think ran its course about 20 years ago.

    Media/entertainment across the board has reduced various "mad and bad" characters to shells of their former selves. You have Dr Who's The Master (my favourite was Roger Delgado) who was a cold, calculating sociopath who would wipe an entire race out with no hesitation if they were in his way, to the most recent incarnations - starting with John Simm, as scenery chewing loons.

    Professor Moriarty in the Sherlock Holmes books and on screen played opposite Basil Rathbone by George Zucco, was also cold, calculating, and willing to put an end to anyone who got in his way. In Sherlock, he was played by Andrew Scott (opposite Benedict Cumberbatch), as a scenery chewing loon.

    I think it all ties in with Hollywood's obsession with trying to paint villains in a good light. For example
    That 101 Dalmations prequel with Emma Stone, where Cruella has it in for dalmation's as her mother was chased/pushed to her death by some. (I mean! Really!?)
    Wicked, etc. ret-conning the wicked witch from the Wonderful Wizard of Oz, to being lovely at the start.
    Same for Maleificent from Sleeping Beauty.

    Oh yes - The Acolyte, where the Empire and Sith are lovely, and Jedi are evil. As one actor in it said "there is no good or evil, it depends what side you are standing on"
    [snip]

    Stop trying to make me feel sorry for criminal, murdering scum!

    They don't understand (or like, I think) heroes, and they think criminals are not to blame due to their past*.

    *I think they refer to something like this in this most recent Sheogorath abomination. When you are getting the items to open the barrier, he mentions a "time before" in a sorrowful tone. Not entirely sure what this is, and if it has been revealed already but I missed it (I skipped loads of speech during his holiday quest as the writing is so bad), or if they are planning something further down the road, but I have this feeling.....

    Sorry if I went a bit, well, "Ranty", there but it bugs me.
    [edited for inappropriate content]
    Edited by ZOS_Icy on August 1, 2026 10:48AM
  • Oceanchanter
    Oceanchanter
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    Gabriel_H wrote: »
    The only thing I like about Sheogorath in ESO is the potential of having butterfly-themed cosmetics.
    ZOS has the technology to make skill styles themed around it, and I have a lot of patience...


    ...unless it ends up a challenger reward for veteran dungeon like Grand Healing, Seawater is.

    There are already some similar themes in game. Honorfeather springs to mind, though it is bird themed. They are locked behind crates though, with some available for gems/seals when the crates are active.

    I'm not sure how's that relevant.
    Seeing Honorfeather Puncturing Strikes only shows ZOS has technology to make such nice VFX; just replace birds with butterflies.

    I've got the Shivering Isles Anointment skin, and the most recent Golden Pursuits butterfly-shaped pauldron.
    I skipped Dark Delirium mount since it doesn't leave a trail for Trample.

    I'm not really aware of other similar butterfly themes in game.
    Pets hardly count.
  • El_Borracho
    El_Borracho
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    He bugs. But he was in Morrowind, with some sort of quest about a talking dog that leads you to his shrine
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