Favor for lady ababelle, find rendezvous spot near soulshriven tower

  • MidnightDuel
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    TheAgentNZ wrote: »
    I want to know why wasn't this resolved before being released?

    Kevin mentioned this bug didnt show up in internal testing, on page 1

    And there was no way that players could test and report the bug during the regular PTS cycle and character copies. Even if it had been testable and reported, it's likely it wouldn't have been addressed. Other items were reported during the first few days of U50 PTS testing and still went live bugged.

    Syncing up the releases for console and PC was never about making the quality of the releases better either.

    Considering this was the state of QA before the recent staff cuts by Microsoft/X-Box, the prospects for future bugged content is indeed troublesome.
  • Tannus15
    Tannus15
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    I want to know why wasn't this resolved before being released?

    You're right!
    Fire all the QA people!

    oh wait...
  • Grega
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    jjjozo wrote: »
    ZOS_Kevin wrote: »
    ZOS_Kevin wrote: »
    HI All. Thanks for flagging this. We are aware of this issue and believe this will be resolved in Update 51.

    giphy.gif

    We were able to squeeze this fix into U50 Inc. 3, happening on Aug. 10. However, this does need to go live and tested for us to verify the fix worked as intended. This issue only showed up on the Live Server and not our internal environments. So that is why we need to verify on the live server.

    I completed Stonefals and Glenumbra today,
    but Freerunners Skywatch quest is still broken.

    I took the quest and went straight from Skywatch to Stormheaven.
    It still autodeletes itself after arrival to designated Soulshriven wayshrine in Stormheaven.

    ospmcmrneg6z.jpg
    780fn5erj4ir.jpg

    :/:/:/

    It will do that yea until Aug 10, when it will be hopefully fixed
  • GibbsieUK
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    Every time you think this can't get any worse. I thought it was the usual quest marker dropping off, or the game suddenly changing to a different quest from the free-runner one currently in progress. But no. Yet another bug. As I finally got the last quest for both the others, I assume this was the last for lady Arabella, so I could finally stop playing these lackluster quests. I guess I'll have to wait for this to be fixed so I can finally be done.
    Also - it was good to see how much originality was put into these, seeing existing side quests being used, rather than entirely new content.
    Too many bugs. Might be an idea if the Dev's actually play the game themselves. Not just on test servers, but the actual live ones. Would be nice to know the percentage of Dev's that actually play.

    (This may get snipped for being "hurty words", but while losing your job is never nice, I hope the forced layoffs are being used to get rid of those not able to produce content up to the standard of the original content. If not, there will be no improvement and the game WILL die.
    So much of this Season has just been bad. Don't even get me started on the Sheogorath quest! When did mad/Insane come to mean moronic? "Here you go, unknown mortal. Please take this vitally important thing off of me!" Terrible writing. Played on one character. Never playing on another!)

  • lillybit
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    GibbsieUK wrote: »
    Also - it was good to see how much originality was put into these, seeing existing side quests being used, rather than entirely new content.

    I actually thought it was a brilliant use for favours, having them lead to obscure, often missed quests. Just played through them on PC where I haven't done any base game quests and loved that they took me to the two quests in Rivenspire without markers. I would've loved this back in the day when I was trying to clear Rivenspire Adventurer. I spent days running around poking into every corner for those last two before I thought to Google (I wasn't in any guilds and even if I had been there was no text chat to ask in then).

    I also appreciated the quick finish on my PS main.

    Overall I found them much better than the endless "kill this world boss" dailies on both accounts
    PS4 EU
  • Mr_Arce88
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    Aylish wrote: »
    I was kinda surprised today when I went to the favor boards and there were no quests.
    I thought they would just restart, maybe random and without the letters. Most of the Favors were so generic (bring some cheese, kill Zombies,…) that I expected some of them would return.
    I‘m kinda disappointed. The rewards were partly cool (I dropped some missing leads) and now it‘s just over.
    20 days and the feature disappears?!

    Yeah, welcome to the age of 'non repeatable' and 'useless after completion' quests. Both Dynamic Encounters and Freerunners are pointless waste of dev time because once you get rewards there is no point whatsoever to do them again (for encounters) and not even option to redo them (for favors).

    This trend is insane to me. Night Market - god knows how many dev hours wasted for content that was active 2 months and will NOT return this year. Like... why was this even done?
  • AcadianPaladin
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    My impression of both Favors and Dynamic Encounters is that they are actually just a framework. I see rotating in other NPCs as 'patrons' for the Favors and replacing Dynamic Encounters with different ones on an ongoing basis.
    PC NA(no Steam), PvE, mostly solo
  • SugaComa
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    ZOS,

    I want to address the recent quest deletion issue, because the explanation given raises a far more serious concern than the bug itself. Your response stated that the issue never appeared in your internal environments and therefore needs to be “verified on Live.” If that is accurate, then your internal QA and test environments are not mirroring the actual Live environment players are using.

    In professional QA, this is a fundamental requirement. Standard SOP dictates that before any testing cycle begins, the internal test and QA environments must be refreshed from the current Live build. Test 1 is always the same: “Is the foundation identical to Live?” If the answer is no, the test cycle fails immediately. Any further testing is invalid because results cannot be trusted to reflect Live behaviour.

    If your internal environment diverges from Live to the point where Live‑only bugs appear, then every test performed in that environment is compromised before it even starts. That doesn’t just affect bug fixes — it affects new features, balance changes, systems updates, and anything else pushed through your pipeline.

    This isn’t a matter of players being impatient or “complaining.” It’s a matter of basic QA hygiene. If the fundamentals aren’t being followed, how are players supposed to trust anything released? Not just this fix — anything.

    I’m not asking for reassurances or “we believe this will resolve it.” I’m asking why standard industry practice is being bypassed, and how you intend to restore confidence in your testing process going forward.
  • SugaComa
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    I cant seem to edit my post so my last little Rant will have to go here

    I’ve also seen players suggesting that “not every quest would be tested” and that this issue could easily be missed. That is simply not how structured QA works. Every quest is tested independently before UAT/PTS. And for event‑cycle quests, the cadence can be accelerated internally — collect, complete, reset, repeat. A ten‑day event’s quests can be fully validated in a couple of hours.

    This is standard SOP. There is no scenario where a core quest deletion bug should slip through because “we didn’t test that one.” If the foundational environment isn’t aligned with Live and the basic quest‑validation pass isn’t being performed, then every subsequent test is void before it begins.
  • MidnightDuel
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    The subject quest can now be completed on the PTS, giving hope to the "fix" slated for live on August 10th.
  • playsforfun
    playsforfun
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    The subject quest can now be completed on the PTS, giving hope to the "fix" slated for live on August 10th.

    Awesome, thanks for sharing that information with us
  • Sianeka
    Sianeka
    Soul Shriven
    @ZOS_Kevin It's Aug. 10th and disappointingly, the favor quest is still not working for me. Now, it won't let me interact with the letter on the board to start the quest. So sad, I was so hoping today would fix the quest so I could finish all the Favor quests.
  • playsforfun
    playsforfun
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    Sianeka wrote: »
    @ZOS_Kevin It's Aug. 10th and disappointingly, the favor quest is still not working for me. Now, it won't let me interact with the letter on the board to start the quest. So sad, I was so hoping today would fix the quest so I could finish all the Favor quests.

    It was fixed for me, sorry to hear you are still having trouble with the quest :(
  • SilverBride
    SilverBride
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    What happens when you try to interact with it?
    PCNA
  • Salogwyn
    Salogwyn
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    I just tried this quest and it still does not work for me. Or I did something wrong?
    https://youtu.be/RdP0zAIAIAg
    WE ARE THE ESO COMMUNITY - Join us on Discord: https://discord.gg/7pz5WGRbZ
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  • playsforfun
    playsforfun
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    Salogwyn wrote: »
    I just tried this quest and it still does not work for me. Or I did something wrong?
    https://youtu.be/RdP0zAIAIAg

    This looks like a different quest to the one in the post, report it in-game or on here in a new forum post, the one in this post was about going to stormhaven to soul shriven tower
  • SilverBride
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    Salogwyn wrote: »
    I just tried this quest and it still does not work for me. Or I did something wrong?

    The quest being discussed in this thread is the 20th and final quest for Lady Arabelle. It was bugged so if the player left the zone the quest would just disappear. This has been fixed.

    The one in this video is the 18th quest for Lady Arabelle to find her brother Nedras. The video shows the player finding and defeating him so I'm not sure what is not working.
    Edited by SilverBride on August 12, 2026 8:34PM
    PCNA
  • Salogwyn
    Salogwyn
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    Salogwyn wrote: »
    I just tried this quest and it still does not work for me. Or I did something wrong?

    The quest being discussed in this thread is the 20th and final quest for Lady Arabelle. It was bugged so if the player left the zone the quest would just disappear. This has been fixed.

    The one in this video is the 18th quest for Lady Arabelle to find her brother Nedras. The video shows the player finding and defeating him so I'm not sure what is not working.

    Sorry, if that was the wrong thread, I somehow came here over the German Forum.
    As the video shows, the quest cannot be completed and - just in case there should be a book in the inventory that should be read - I don't have such a book. I cannot simply finish the quest after killing Nedras. Therefore, I showed in the video also the second run from the beginning when I give up the quest at the board and take it again - with the same result.
    I already wrote to support, hope that they can help me or any player can confirm that this favor quest is working or not.
    Thank you.
    Edited by Salogwyn on August 12, 2026 10:53PM
    WE ARE THE ESO COMMUNITY - Join us on Discord: https://discord.gg/7pz5WGRbZ
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    More about me: https://linktr.ee/Casselfornia
  • SilverBride
    SilverBride
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    Salogwyn wrote: »
    Sorry, if that was the wrong thread, I somehow came here over the German Forum.
    As the video shows, the quest cannot be completed and - just in case there should be a book in the inventory that should be read - I don't have such a book. I cannot simply finish the quest after killing Nedras. Therefore, I showed in the video also the second run from the beginning when I give up the quest at the board and take it again - with the same result.
    I already wrote to support, hope that they can help me or any player can confirm that this favor quest is working or not.
    Thank you.

    To complete Lady Arabelle's quest, find and defeat Nedras the Sly near the Westmark Moor Dolmen, and then read his journal from his corpse.

    I hope this helps.
    Edited by SilverBride on August 12, 2026 11:41PM
    PCNA
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