IC and Cyro are PvE environments. The former is a PvP enabled zone, and the latter has an underlying PvP focus, but the vast majority of the maps are PvE in nature.
There couldnt be a better poll to prove that this forum isnt representative at all. Almost 50/50 on this? No cp cyro is dead like forever, hardly anyone likes it. Just like vengeance it drastically lowers the relevance of skill and increases the power of bigger numbers in a fight. I would be totally fine with giving anyone max cp in pvp environments to encourage lower level players to play. Might get problems with cheaters then tho.
There couldnt be a better poll to prove that this forum isnt representative at all. Almost 50/50 on this? No cp cyro is dead like forever, hardly anyone likes it. Just like vengeance it drastically lowers the relevance of skill and increases the power of bigger numbers in a fight. I would be totally fine with giving anyone max cp in pvp environments to encourage lower level players to play. Might get problems with cheaters then tho.
IC and Cyro are PvE environments. The former is a PvP enabled zone, and the latter has an underlying PvP focus, but the vast majority of the maps are PvE in nature.
AlienatedGoat wrote: »And remove PvP too lol
CP was removed from PVP back when it was very unoptimized, accounted for nearly 20% of your damage, and gave you free stats.
The current CP system is pretty well balanced, with tangible risk-reward choices, and valuable customization based on playstyle.
Personally, I'm surprised they haven't enabled CP on all PVP environments. Why bother trying to support two rulesets when they're so similar to each other?
SwordOfSagas wrote: »Why? Should it be removed from PvE to?
There couldnt be a better poll to prove that this forum isnt representative at all. Almost 50/50 on this? No cp cyro is dead like forever, hardly anyone likes it. Just like vengeance it drastically lowers the relevance of skill and increases the power of bigger numbers in a fight. I would be totally fine with giving anyone max cp in pvp environments to encourage lower level players to play. Might get problems with cheaters then tho.
Removing CP doesn’t lower the relevance of skill at all. If anything it increases the relevance of skill in PvP.
In CP, resource management is much easier. No CP is significantly more unforgiving, especially when it comes to core combat skill costs. You really have to be careful with roll spamming and blocking in No CP environments.
When getting stam checked actually becomes a risk, players have to think a bit more about how defensive they play. There’s nothing lower skill about it.
Exactly this! This forum is full of this kind of players.People are too lazy to learn these games and take the time to learn theory crafting. Everything should be easy and free and single button smashing. That is just lame.
Most of the time when people want things being removed from the game and asking for nerfs are the people who are not even committed to the content at all.