JustLovely wrote: »ZOS never even tried to limit heal and shield stacking despite years of of requests for the change.
Actually they did recently and quiet significantly - the great's of Cyrodiil did not take it well and ZOS reversed course just to stop the crying.
JustLovely wrote: »JustLovely wrote: »ZOS never even tried to limit heal and shield stacking despite years of of requests for the change.
Actually they did recently and quiet significantly - the great's of Cyrodiil did not take it well and ZOS reversed course just to stop the crying.
No, they didn't. You must be making a disingenuous deflection relating to vengeance.
JustLovely wrote: »JustLovely wrote: »ZOS never even tried to limit heal and shield stacking despite years of of requests for the change.
Actually they did recently and quiet significantly - the great's of Cyrodiil did not take it well and ZOS reversed course just to stop the crying.
No, they didn't. You must be making a disingenuous deflection relating to vengeance.
https://forums.elderscrollsonline.com/en/discussion/687450/cyrodiil-healing-nerf/p1
On the PTS: Battlespirit will now reduce the amount of healing received by 50% when you have 3 or more Heal Over Time effects on your character.
What made it to game: Battlespirit will now reduce the amount of healing received by 33% when you have 8 or more Heal Over Time effects on your character.
JustLovely wrote: »JustLovely wrote: »JustLovely wrote: »ZOS never even tried to limit heal and shield stacking despite years of of requests for the change.
Actually they did recently and quiet significantly - the great's of Cyrodiil did not take it well and ZOS reversed course just to stop the crying.
No, they didn't. You must be making a disingenuous deflection relating to vengeance.
https://forums.elderscrollsonline.com/en/discussion/687450/cyrodiil-healing-nerf/p1
On the PTS: Battlespirit will now reduce the amount of healing received by 50% when you have 3 or more Heal Over Time effects on your character.
What made it to game: Battlespirit will now reduce the amount of healing received by 33% when you have 8 or more Heal Over Time effects on your character.
So no discernible change.
JustLovely wrote: »JustLovely wrote: »JustLovely wrote: »ZOS never even tried to limit heal and shield stacking despite years of of requests for the change.
Actually they did recently and quiet significantly - the great's of Cyrodiil did not take it well and ZOS reversed course just to stop the crying.
No, they didn't. You must be making a disingenuous deflection relating to vengeance.
https://forums.elderscrollsonline.com/en/discussion/687450/cyrodiil-healing-nerf/p1
On the PTS: Battlespirit will now reduce the amount of healing received by 50% when you have 3 or more Heal Over Time effects on your character.
What made it to game: Battlespirit will now reduce the amount of healing received by 33% when you have 8 or more Heal Over Time effects on your character.
So no discernible change.
You think the difference between 7 and 2 HoTs is no discernable change? Lol. You were wrong. Accept it. Move on.
And for the record, I'd much prefer the original version, alongside DoT limitation, and a few other tweaks in GH to playing Vengeance. But oh well, facts don't seem to matter to you.
Edit: To change a perfectly benign idiom that the profanity filter didn't like.
Since then, I realized that my relationship with the game was nothing but... how can I explain this so that the moderators won't censor me... A paid friend who only treats me well as long as I pay them money. When I did unsubscribe, I was given no option to explain why I was doing it in the first place.
[edited for bashing]
JustLovely wrote: »JustLovely wrote: »ZOS never even tried to limit heal and shield stacking despite years of of requests for the change.
Actually they did recently and quiet significantly - the great's of Cyrodiil did not take it well and ZOS reversed course just to stop the crying.
No, they didn't. You must be making a disingenuous deflection relating to vengeance.
https://forums.elderscrollsonline.com/en/discussion/687450/cyrodiil-healing-nerf/p1
On the PTS: Battlespirit will now reduce the amount of healing received by 50% when you have 3 or more Heal Over Time effects on your character.
What made it to game: Battlespirit will now reduce the amount of healing received by 33% when you have 8 or more Heal Over Time effects on your character.
JustLovely wrote: »At least until we know more. I understand the dooming and negative feelings, of course. What I dont understand is the people who claim to love eso, and zos, who are saying they are going to unsubscribe or uninstall. As far as we know currently zos is going to keep going forward with eso, so by all means if you want to fast track the downfall of eso, and more cuts from Microsoft, then keep this mindset. But if you actually care about zos/eso then the answer is to keep supporting the game the same way you have been.
If you want to boycott something then boycott Microsoft in other ways, with other products. But the reality is Microsoft owns many games/studios that many of us love and dont want to see disappear. For me thats mostly zenimax/betheseda/blizzard related. So its a strange position to be in, especially when you really dislike what they are doing.
I also think its just too soon to tell what the impact will be at zos. There are no guarantees right now. No guarantee of maintenance mode, or shutdown, or that there is only a skeleton crew left. And personally i think those things are very unlikely. If you want to know what maintenance mode looks like, or what a skeleton crew looks like, then look to new world. The lights are currently kept on by like 1-3 people. And the game is still going even now. It does not look like dozens, or hundreds, of people still actively working at a studio developing a game.
Also, if the original post that blew up is to be believed then half of the people, that were actively working on content, were let go. Not half of the total team. Yes, seeing names like rich, gina, and fin, on that list is shocking and sad. Yes, seeing 200 people get laid off is shocking and sad. But we dont know where most these positions came from, aside from the list of like 60 names here on the forums, or what kind of impact they will have on things. We just dont know right now. So personally i am going to withhold judgement until i see what the future looks like, such as any changes to the roadmap, and see what zos will eventually say about this. And hopefully people that actually love eso will do the same.
I found this post from someone at zos, dont know much about it but ill leave it here as well. GG
Um, no.
We've been paying into ESO for over a decade now. It hasn't made any difference yet. As a PvP main I paid for vengeance, which I abhor. ZOS never even tried to limit heal and shield stacking despite years of of requests for the change.
If ZOS delivers content I like, I'll pay. If they don't, I won't. That's how this works. It's not up to us to donate to some form of a go fund me effort. IMO the writing's been on the wall since U35 and ToT came out. I was cautiously hopeful things would turn around this year, but now MS has pulled the rug out from the skeleton crew ESO already had to work with.
So it's the same as it's always been. Deliver content I like and I'll happily buy it. I despise vengeance and the guise it was rolled out under, so I'm not spending $ on the game for now.
Warhawke_80 wrote: »I'll log in and play but until I know the game is sticking around in some form or another...I'm not paying for anything, it's just business.


BardokRedSnow wrote: »._.
I bought these, no regrets.
Give me cool ***, I'll buy it.
SilverBride wrote: »This game has been turned into tasks for cosmetics. The only content this season is the thieve's guild quests that I haven't started yet because of the gate bug.
I guess there is that new whatever they are calling it, the dolmen thing every 30 minutes, but good luck finding one or getting to it before it's over.
The last thing we need is more staff taken away from creating new content, because we are already in a content drought.
I honestly don't see anything this year worth paying for, but I would have paid for a new chapter.
Freelancer_ESO wrote: »If the cuts are occurring because while ESO is profitable Microsoft thinks ESO can provide them with a larger profits with less staff the cuts will continue as long as that belief remains the case.
SilverBride wrote: »This game has been turned into tasks for cosmetics. The only content this season is the thieve's guild quests that I haven't started yet because of the gate bug.
I guess there is that new whatever they are calling it, the dolmen thing every 30 minutes, but good luck finding one or getting to it before it's over.
The last thing we need is more staff taken away from creating new content, because we are already in a content drought.
I honestly don't see anything this year worth paying for, but I would have paid for a new chapter.
BardokRedSnow wrote: »._.
I bought these, no regrets.
Give me cool ***, I'll buy it.
But you never duel wield in reality. I've seen you. With your one hand. And your shield.