
The Season One announcement article gives start and end dates for the High Seas event but only lists start dates for everything else.
I think that means the rest will be available at least until the end of the season, but I'm not sure about after that.
Some things included in the list (like the player experience updates) are obviously intended to be permanent. Others, like rumours and dynamic events are permanent systems but the specific ones currently available might only be for this season, but I'm not sure either way.
But wow - I hate the limited time content, it turns me away from the game! I was pretty excited for the thieves guild quests, the original thieves guild questline in Hew's Bane is my favorite, but I just can't really persuade myself to invest time in a game that does more and more limited time content.
But wow - I hate the limited time content, it turns me away from the game! I was pretty excited for the thieves guild quests, the original thieves guild questline in Hew's Bane is my favorite, but I just can't really persuade myself to invest time in a game that does more and more limited time content.
Tbh me too, I just have less and less time for this game and my patience with glitches and bugs is not endless.
Maybe it is detail and misscoding but these details ...
And second this: the-gate-cluster in the start quest for second part of thieves guild ...
The Season One announcement article gives start and end dates for the High Seas event but only lists start dates for everything else.
I think that means the rest will be available at least until the end of the season, but I'm not sure about after that.
Some things included in the list (like the player experience updates) are obviously intended to be permanent. Others, like rumours and dynamic events are permanent systems but the specific ones currently available might only be for this season, but I'm not sure either way.
That seems very plausible.
But wow - I hate the limited time content, it turns me away from the game! I was pretty excited for the thieves guild quests, the original thieves guild questline in Hew's Bane is my favorite, but I just can't really persuade myself to invest time in a game that does more and more limited time content.
tsaescishoeshiner wrote: »The Season One announcement article gives start and end dates for the High Seas event but only lists start dates for everything else.
I think that means the rest will be available at least until the end of the season, but I'm not sure about after that.
Some things included in the list (like the player experience updates) are obviously intended to be permanent. Others, like rumours and dynamic events are permanent systems but the specific ones currently available might only be for this season, but I'm not sure either way.
That seems very plausible.
But wow - I hate the limited time content, it turns me away from the game! I was pretty excited for the thieves guild quests, the original thieves guild questline in Hew's Bane is my favorite, but I just can't really persuade myself to invest time in a game that does more and more limited time content.
I get that, but the perk of limited time (repeating) content is that everyone groups together to do it when it's available without it dying down completely, and the rewards can be better than permanent content. Ideally it's more like a repeating event/festival than a one-time event like the Writhing Wall.
A comparison would be how busy and universal the Night Market was versus how new zones drastically quiet down after 2+ months.
ZOS_JasonBarnes wrote: »Just wanted to clarify that outside of High Seas, all of the content for Seqson One will stay permanently unlocked and accessible. We can dig into why it has an end date but I did want to provide clarification on that part.
ZOS_JasonBarnes wrote: »Just wanted to clarify that outside of High Seas, all of the content for Seqson One will stay permanently unlocked and accessible. We can dig into why it has an end date but I did want to provide clarification on that part.
ZOS_JasonBarnes wrote: »Just wanted to clarify that outside of High Seas, all of the content for Seqson One will stay permanently unlocked and accessible. We can dig into why it has an end date but I did want to provide clarification on that part.
Wait, what? High Seas isn't permanent? I'm guessing similar to NM?
ZOS_JasonBarnes wrote: »Just wanted to clarify that outside of High Seas, all of the content for Seqson One will stay permanently unlocked and accessible. We can dig into why it has an end date but I did want to provide clarification on that part.
Wait, what? High Seas isn't permanent? I'm guessing similar to NM?
ZOS_JasonBarnes wrote: »Just wanted to clarify that outside of High Seas, all of the content for Seqson One will stay permanently unlocked and accessible. We can dig into why it has an end date but I did want to provide clarification on that part.
agelonestar wrote: »Am I being a bit thick? What even is "High Seas" ??
ZOS_JasonBarnes wrote: »Just wanted to clarify that outside of High Seas, all of the content for Seqson One will stay permanently unlocked and accessible. We can dig into why it has an end date but I did want to provide clarification on that part.
Hello All. To clear up any confusion on this, the quest starter you see here incorrectly has the timer on it. After the timer runs out, it'll remain a permanent fixture in the Crown Store and the quests will remain permanently available in the game. It is not a limited time event.