DeathandDebauchery wrote: »SilverBride wrote: »I have never been so hopeful for ESO's future as during the last 6 months. Everything you've put out, not just in terms of content and updates, but communication as well, has been absolutely stellar.
I have had the exact opposite experience. The game feels gutted by replacing chapters with tasks and I don't see that communication has improved. Maybe that's why I am not completely suprised by this. Unhappy, but not surprised.
Respectfully, I do think your in the minority opinion on that one, and the player count reflects this. ESO's player count was at an all-time low in November/December with the post-solstice debacle and that was at the peak end of the "Chapter" content approach. Its been on a steady climb back now to regular numbers since they started focusing on player experience and micro-content. If anything, this has just removed wind from the sails of a MAJOR ESO Resurgence. While it's still an overall decline from the COVID days, the fact that the population is still approximately at the level it was 3 years ago despite being at its lowest point ever 6 months ago is kind of crazy.
wenchmore420b14_ESO wrote: »How much money would it cost for the community to buy ZoS from Microsoft?
why can't we?
Not to burst your bubble, but running a game with millions registered users, ten thousand permanently online, is not something you can do as a hobby. This needs serious amounts of management, people, knowledge, infrastructure, money.
With 10000 permanently online - I wonder if this is enough of a cashflow. So maybe 15 minutes of daily gaming for ESO+-members (factoring in non-gaming times). So 10000*24*(60/15) -> about 1 million paying subscribers. Let's say 10 million USD/EUR per month, plus some extra cash from the crown store. Is that really a working business model? Actually, I don't think so.
Just to burst more bubbles, for reference, Microsoft paid 7.5 Billion $ for Bethesda. No kick starter for this. Sad that this is even happening. Best wishes to all affected at ZoS.
My thoughts were along the lines that ZoS can't be worth as much as half what it was when Microsoft purchased it, because of all the talent that's been let go. Both in the Project Blackbird and Community Manager layoffs last year, then with all of today's announcements.
Haenk is right though - keeping megaservers online 24/7 is much more of a continuous ongoing cost than keeping a sports ground in good order. Well, it was an idea.
I literally have no idea what the right thing to do is regarding cancelling my (multiple) ESO Plus memberships. There's the argument that if we do, Microsoft will see that we're angry about these layoffs of valuable human staff - but then there's also the argument that losing more money will make the game die faster.
For me, it would be a symbolic cancellation because I buy a year's subscription at a time, and they only just renewed in April and June.
spartaxoxo wrote: »So many staff members is a really bad sign. Can't believe Gina and Finn got hit. I'll miss seeing them. I'm so sad for all affected.
They posted within minutes.I just hope the ESO team does not remain quiet on this and let the players know something so we do not keep speculating on how the changes effect the state of the game as it will effect how/if we play.
ESO needs to address the community on how this effects the game. I understand they are dealing with this but so are we. An announcement sooner will be better than later or not responding.
Sad to hear.
I am not surprised. I have seen this behavior in gaming companies before now.
I will say a couple things that others will likely not want to hear:
- It is not corporate's fault. No, it is not. Downsizing happens when a company of any size is struggling to survive. Blaming 'big corps' is unfair to the many people that make up that corporation. A corporation is not one person, it is a collection of people, some of who lost their jobs.
- When a business down-sizes, the talent and skills is often not a consideration but rather who is paid more. By laying off the high-earners, and those with senor benefits more employees can be retained and spread across the jobs that are being vacated. This is not a good way of doing things, but it is a common solution made by investor-sensitive employment practices. Money. It is always about money.
ZOS_Hadeostry wrote: »Hi Everyone,
Just wanted to come in and reiterate what Kevin said. We want to keep this thread open. Make sure to be on topic and keep the rules in mind, especially Bashing. Those posters will be actioned accordingly.
Keep it positive, as always, even during this time.
- It is not corporate's fault. No, it is not. Downsizing happens when a company of any size is struggling to survive. Blaming 'big corps' is unfair to the many people that make up that corporation. A corporation is not one person, it is a collection of people, some of who lost their jobs.



Struggling to survive?
This Multi-Trillion Dollar megacorp has posted record net profits 3 years in a row, nearly 300 billion in just the past 3 years.