CatalinaWineMixer2 wrote: »
Honestly, I'm just tired of most builds in Cyro at the moment.
Everyone is unkillable for the most part, the ball groups are shield stacking on a level we really haven't seen before (and most are unkillable too).
The balance in PvP as a whole is just some of the worst I can remember.
It's a shame really because the game as a whole is awesome, the changes they have been making are awesome, but PvP seems like it is just a 180 (lets not talk about Vengence.... sigh).
I still log in and play every single day, PvP is fun don't get me wrong.. but slamming your face into a wall of unkillables and ball groups no matter where you do is getting old and I've had people stop logging in and running with us because of this.
I wish PvP could get some fresh eyes.. the direction just seems misaligned from the rest of ZoS direction.
Not that I even agree with the sentiment of the thread, but if something is doing too much in PvP, why isn't it doing too much in PvE? Why are we demanding harder content, but having a meltdown when something that is subjectively over performing gets reigned in?
CatalinaWineMixer2 wrote: »
ToddIngram wrote: »playsforfun wrote: »ToddIngram wrote: »playsforfun wrote: »Yes, just do away with greyhost & only have vengeance, this would fix all balance issues, if they don't like it then tough, adapt or leave, everything seems to get nerf due to imbalance of PvP so it's time zos went to their original plan & stop catering to the tiny proportion of the game.
Good to know you are fully on board for vengeance being forced on trials and dungeon content. ESO dies when the PvP community leaves.
The 300-500 that play PvP compared to rest of the community, you can only just fill greyhost, i'd call that the small minority for sure
Your assuption that only 300-500 people play Grey Host is wildly inaccurate. If you played PvP you'd know this already.
At primetime there are about 750 players per server in non-Vengeance Cyrodiil. Meanwhile at the same time there are about 10,000 players not in Cyrodiil. That is in keeping with the %s seen in most MMOs that have PvE and PvP.
While over the course of a month there will be a couple of thousand players who have played in Cyrodiil that also applies to non-Cyrodiil with tens of thousands of players playing each month. i.e Only around 5 - 10% of players play PvP exclusively, and not all of them play in Cyro.
ToddIngram wrote: »playsforfun wrote: »ToddIngram wrote: »playsforfun wrote: »Yes, just do away with greyhost & only have vengeance, this would fix all balance issues, if they don't like it then tough, adapt or leave, everything seems to get nerf due to imbalance of PvP so it's time zos went to their original plan & stop catering to the tiny proportion of the game.
Good to know you are fully on board for vengeance being forced on trials and dungeon content. ESO dies when the PvP community leaves.
The 300-500 that play PvP compared to rest of the community, you can only just fill greyhost, i'd call that the small minority for sure
Your assuption that only 300-500 people play Grey Host is wildly inaccurate. If you played PvP you'd know this already.
At primetime there are about 750 players per server in non-Vengeance Cyrodiil. Meanwhile at the same time there are about 10,000 players not in Cyrodiil. That is in keeping with the %s seen in most MMOs that have PvE and PvP.
While over the course of a month there will be a couple of thousand players who have played in Cyrodiil that also applies to non-Cyrodiil with tens of thousands of players playing each month. i.e Only around 5 - 10% of players play PvP exclusively, and not all of them play in Cyro.
How could someone who's not a ZOS employee know these numbers for certain?
CatalinaWineMixer2 wrote: »
CatalinaWineMixer2 wrote: »ToddIngram wrote: »playsforfun wrote: »ToddIngram wrote: »playsforfun wrote: »Yes, just do away with greyhost & only have vengeance, this would fix all balance issues, if they don't like it then tough, adapt or leave, everything seems to get nerf due to imbalance of PvP so it's time zos went to their original plan & stop catering to the tiny proportion of the game.
Good to know you are fully on board for vengeance being forced on trials and dungeon content. ESO dies when the PvP community leaves.
The 300-500 that play PvP compared to rest of the community, you can only just fill greyhost, i'd call that the small minority for sure
Your assuption that only 300-500 people play Grey Host is wildly inaccurate. If you played PvP you'd know this already.
At primetime there are about 750 players per server in non-Vengeance Cyrodiil. Meanwhile at the same time there are about 10,000 players not in Cyrodiil. That is in keeping with the %s seen in most MMOs that have PvE and PvP.
While over the course of a month there will be a couple of thousand players who have played in Cyrodiil that also applies to non-Cyrodiil with tens of thousands of players playing each month. i.e Only around 5 - 10% of players play PvP exclusively, and not all of them play in Cyro.
How could someone who's not a ZOS employee know these numbers for certain?
How could someone who is not a Zos employee say they aren't accurate?