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Werewolf skill line Ult Ul letting us select a different color fur to apply..

twigbot11k
twigbot11k
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That's awesome, thanks for putting that in!

However... Requiring Bitten Chew Bones, a chance [probably low low chance] drop from Bilsa Delivery reward box on completing it, the event itself being only up once every 30 minutes. And on top, atm game says Black fur needs one Bitten Chew Bone, Ash fur needs 5 Bitten Chew Bones, and White fur needs 10 Bitten Chew Bones, good grief, why?

Love having the choice added in. I definitely did NOT request that each choice be locked behind a potentially painful awful grind. My black WW originally wanted white fur, but 10 of those, each being a low chance drop, having to camp 29 minutes for the event [with my in-game luck] at least 10 times, probably more like 35 or 50 or 70+ times..] Just hard pass, no thanks! Even chasing 5 of those drops may take a very VERY long time.

Also, staring at the ESO stonefalls map 29 mins per time the event will spawn, waiting for the icon to show up, that gameplay loop is straight up atrocious. It's about equal in fun, to watching paint dry. Bonus, having a static image up for 30 mins, is doing no favors to anyone's display. Why on earth would you tie picking werewolf fur color to.. that? Why can't we just pick the fur we want to use without attaching a painful grind to it?
  • Arunei
    Arunei
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    We don't even know what the drop rate is going to be, why get mad over something that's not actually in the game yet? It's possible it'll be a rare drop. It's also entirely possible the drop rate will be on the more common side.

    Getting up in arms about a potential is certainly a choice.

    Also no one is telling you that you need to spend 30 minutes in one spot waiting for a respawn. Set an alarm and go do other stuff for half an hour? No one forces anyone to sit and grind for something the second it's available.
    PC-NA | Been around since closed beta | Alt account: Arunei PC-NA

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • Erickson9610
    Erickson9610
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    If I recall correctly, on the PTS it was a guaranteed drop the first time you completed the Dynamic Encounter. However, you can only get one per day.
    PC/NA — Lone Werewolf

    Werewolf Should be Allowed to Sneak Prowling added in Update 50!
    Please give us Werewolf Skill Styles (for customizing our fur color) Added in Update 50!, Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • Gabriel_H
    Gabriel_H
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    Maybe wait to see what the rate is?
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • coop500
    coop500
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    I kinda agree with OP. Yeah we don't know the droprates and stuff but it's still annoying for what it is. They could have tied this to achievements actually related to playing Werewolf, or even in the bazaar shop.
    Hoping for more playable races.

    I just want werewolf to be viable in endgame PvE T.T (which not allowed according to PTS update 50)
  • twigbot11k
    twigbot11k
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    @Arunei

    Love when people read anger into a post.

    Obviously yes, no one makes anyone else camp a dynamic event that spawns every 30 mins. But I did laugh at the idea of setting a timer. A 30 min timer would mean you'd miss it 100%, unless you had great luck and caught it, finished it, and know precisely when it will next spawn.

    When you first log on, you won't know when it was last up, if you set such a timer, and walk away, solid odds you will miss it. You sound like someone who has never successfully camped anything in any game. *shrug*
  • twigbot11k
    twigbot11k
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    Still hoping ESO devs 180 and become reasonable. The werewolf fur color options ought to be available now, being it is a personal choice, not a power gain.
  • Erickson9610
    Erickson9610
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    twigbot11k wrote: »
    Still hoping ESO devs 180 and become reasonable. The werewolf fur color options ought to be available now, being it is a personal choice, not a power gain.

    I get why ZOS tied the Skill Styles to the Dynamic Encounters system — it's to encourage players to use the new system. I'm sure Vampire players will do the Dynamic Encounter in Glenumbra for the Blood Scion Skill Style, just as Werewolf players will do the Dynamic Encounter in Stonefalls for the Werewolf Transformation Skill Styles.

    I still think that these 3 base fur colors should've been sourced from doing Werewolf-specific things. If you didn't read where those styles were sourced from, you wouldn't organically unlock them through doing anything related to Werewolf. Imagine if, to unlock a Werewolf ability like Hircine's Bounty, we had to defeat the final boss of March of Sacrifices, rather than just rank up the Werewolf skill line. Sure, it's thematically appropriate, but how many players would think to go there to unlock something so fundamental to their skill line?

    I think it would've been better if we had a 4th Werewolf Transformation Skill Style sourced from doing the Stonefalls Dynamic Encounter 10 times (like how the Blood Scion Skill Style is earned from the Glenumbra Dynamic Encounter) and let the base 3 Werewolf Transformation Skill Styles be sourced from Werewolf achievements. Anything more than the base 3 styles is considered "extra" and is the sort of reward you should go out of your way for.
    PC/NA — Lone Werewolf

    Werewolf Should be Allowed to Sneak Prowling added in Update 50!
    Please give us Werewolf Skill Styles (for customizing our fur color) Added in Update 50!, Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • Arunei
    Arunei
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    twigbot11k wrote: »
    @Arunei

    Love when people read anger into a post.

    Obviously yes, no one makes anyone else camp a dynamic event that spawns every 30 mins. But I did laugh at the idea of setting a timer. A 30 min timer would mean you'd miss it 100%, unless you had great luck and caught it, finished it, and know precisely when it will next spawn.

    When you first log on, you won't know when it was last up, if you set such a timer, and walk away, solid odds you will miss it. You sound like someone who has never successfully camped anything in any game. *shrug*
    Mad also = upset in general, it doesn't necessarily only mean anger. That aside, you act like every single time you want to get the drop you need to sit there for each spawn. My point was that you don't need to, nor was it "set an alarm at random and hope the thing had spawned right before I got here" either. My point was addressing the fact that you made it sound like you would be camping that ENTIRE achieve all in one sitting. And thus, obviously, my point was you don't need to wait there the whole 30 minutes for each subsequent spawn after the one you initially take part in. Plenty of people use alarms or addons that track when things like WBs are going to respawn.

    Also good way to make an assumption about a person who's been here since closed beta "never successfully camping anything in any game". It's called 'manage your time', I've waited for Bosses to spawn plenty of times over the years. But I've also had plenty of times where I've decided to fill the time waiting with X or Y productive thing. Two things can be true after all.
    twigbot11k wrote: »
    Still hoping ESO devs 180 and become reasonable. The werewolf fur color options ought to be available now, being it is a personal choice, not a power gain.

    I get why ZOS tied the Skill Styles to the Dynamic Encounters system — it's to encourage players to use the new system. I'm sure Vampire players will do the Dynamic Encounter in Glenumbra for the Blood Scion Skill Style, just as Werewolf players will do the Dynamic Encounter in Stonefalls for the Werewolf Transformation Skill Styles.

    I still think that these 3 base fur colors should've been sourced from doing Werewolf-specific things. If you didn't read where those styles were sourced from, you wouldn't organically unlock them through doing anything related to Werewolf. Imagine if, to unlock a Werewolf ability like Hircine's Bounty, we had to defeat the final boss of March of Sacrifices, rather than just rank up the Werewolf skill line. Sure, it's thematically appropriate, but how many players would think to go there to unlock something so fundamental to their skill line?

    I think it would've been better if we had a 4th Werewolf Transformation Skill Style sourced from doing the Stonefalls Dynamic Encounter 10 times (like how the Blood Scion Skill Style is earned from the Glenumbra Dynamic Encounter) and let the base 3 Werewolf Transformation Skill Styles be sourced from Werewolf achievements. Anything more than the base 3 styles is considered "extra" and is the sort of reward you should go out of your way for.
    The thing is, each Skill Style tells you what you need to get/do in order to unlock it. For ones that list an achieve, you'd check the Achievements list to see what the conditions are. You wouldn't know how to get a LOT of Skill Styles if you didn't read where they come from.

    There is something that could be said from doing stuff directly tied to WW though. Even if it's just getting X number of kills or even simply being Rank 10. If we want to argue that point we could say that each color could even be unlocked as soon as you picked a Morph. It would make more sense than just "do this new unrelated thing X number of times".
    PC-NA | Been around since closed beta | Alt account: Arunei PC-NA

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
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