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Veterancy uff...

Nemesis7884
Nemesis7884
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Just realized there is a biiig jump in point requirements to level past 50... would have been nice to get at least the whole outfit till 50.
  • OsUfi
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    We got 6 months to do it, and the level jump from 50 seems to be the same to 100. If you PvP regularly you'll get all the rewards without needing to grind or anything.
  • Nemesis7884
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    OsUfi wrote: »
    We got 6 months to do it, and the level jump from 50 seems to be the same to 100. If you PvP regularly you'll get all the rewards without needing to grind or anything.

    for me the point requirements to the next level basically double past 50... before its like 80k, 51 and higher is like 170k

    for somebody that doesnt regularly pvp and just wants to level to a hundred it feels a bit demotivating because of the big jump tbh
    Edited by Nemesis7884 on June 21, 2026 12:12PM
  • OsUfi
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    Yes, but it doesn't keep going up. 170k'ish is the cap by the look of it.
    for somebody that doesnt regularly pvp and just wants to level to a hundred it feels a bit demotivating because of the big jump tbh

    I get that it's intimidating numbers, but you got to 50 in 2 weeks? About 65-67 is the halfway point. This is meant to last us 6 months.

    We can also say we'll get at least one Whitestrakes, where we get double AP. By the look of the other veterancy thread we had Tortes, and hopefully other AP buffs, effect the rank we get on veterancy. Throw in those BG weekend things where we get buffs to AP too. I'm not even sure it'll take 3 months as a casual PvPer.
    Edited by OsUfi on June 21, 2026 12:23PM
  • CatalinaWineMixer2
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    Longer event times means less grind. Much like the Tomes system. These are good things! Anything to eliminate or reduce farming.
  • Gabriel_H
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    Just realized there is a biiig jump in point requirements to level past 50... would have been nice to get at least the whole outfit till 50.

    It's not as bas as it looks. AP has a fluctuating conversion depending on activity. Somewhere between 1 and 2, plus XP from PvP zones adds to it at 0.16 per 1 XP. So use AP & XP buff food/scrolls. A scout quest for example gives 500 AP, but 10,000 XP plus whatever buffs.
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  • OsUfi
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    Gabriel_H wrote: »
    Just realized there is a biiig jump in point requirements to level past 50... would have been nice to get at least the whole outfit till 50.

    It's not as bas as it looks. AP has a fluctuating conversion depending on activity. Somewhere between 1 and 2, plus XP from PvP zones adds to it at 0.16 per 1 XP. So use AP & XP buff food/scrolls. A scout quest for example gives 500 AP, but 10,000 XP plus whatever buffs.

    That's interesting. My first BG win of the day usually nets me about 50k veterancy with a Colovian Torte active.

    Napkin math from level 50 it's 168,000 per level Veterancy to finish.
    - 50 levels x 168,000 vet = 8,400,000 vet total
    - 8,400,000 vet / 50,000 first BG win of the day
    - 168 days of winning a BG

    Typing that I realise there was an easier math there haha. Anyway, that's ignoring Cyrodiil adventures, Whitestrakes, BG weekends, Zenithars XP buff, experience scrolls and of course the many many many matches I will lose that net about 12k each with my 50% tortes active.

  • AllenaNightWood
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    war tortes with midyear will shoot ap gain through the roof for this
  • Taarente
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    Be thankful you’re not having to level alliance ranks too. Also xp in pvp areas count towards these ranks.
  • Thoriorz
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    I agree with OP—not everyone enjoys PvP, and people (like me) just want, for example, the outfits from that activity, and the requirement to be rank 95 for the last outfit is just a pain for non-PvPers. Yes, you have 6 months to do it, but the required veteranci XP is enormous after level 50, and when you have a real life too, having to fully dedicate yourself to an activity you don’t like is just bad design in my opinion.
    If these were at least tradable style pages, then okay, I’d buy them from a PvP players, but as it is, I have to farm them myself. If the final style were unlocked at rank 50–60 or something like that, it would be a reasonable grind for an activity the player doesn’t enjoy. I’m seeing more and more that ZOS is trying to force players into things they don’t want, and more and more of the content added to the game is time-limited. :/

    PCEU
  • Necrotech_Master
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    Gabriel_H wrote: »
    Just realized there is a biiig jump in point requirements to level past 50... would have been nice to get at least the whole outfit till 50.

    It's not as bas as it looks. AP has a fluctuating conversion depending on activity. Somewhere between 1 and 2, plus XP from PvP zones adds to it at 0.16 per 1 XP. So use AP & XP buff food/scrolls. A scout quest for example gives 500 AP, but 10,000 XP plus whatever buffs.

    if the war tortes work, then that means the 10% additional perk for being in vengeance would also stack with the torte

    every bonus helps lol
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  • miteba
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    Thoriorz wrote: »
    ZOS is trying to force players into things they don’t want, and more and more of the content added to the game is time-limited. :/

    See it from the perspective of an PvP guy:
    I dont have time to invest into veteran trials although i would love to get those exclusive trials skins and mounts.
    Is ZoS forcing me to do content that i dont want or can't do?
    There is no time limit for trials, i know, but...
  • Nemesis7884
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    miteba wrote: »
    Thoriorz wrote: »
    ZOS is trying to force players into things they don’t want, and more and more of the content added to the game is time-limited. :/

    See it from the perspective of an PvP guy:
    I dont have time to invest into veteran trials although i would love to get those exclusive trials skins and mounts.
    Is ZoS forcing me to do content that i dont want or can't do?
    There is no time limit for trials, i know, but...

    thats totally fair... and not everyone needs to do everything...I just always like if things remain somewhat balanced and think its better if you can do 80% of everything in the game with moderate effort and only 20% is sweatty focus content...I think that makes the game better because then most players will try / engage with most of the game and the population for every activity is diverse...

    if you make it seem that a certain activity / goal is an unreasonable hurdle many outside of that sub group wont even try... To me it just feels like as a non pvper (which also means im not familiar with the strategies to maximize ap gain) that i will have to dedicate all of my game time to that one thing to achieve the desired result - thats when it starts feeling unreasonable (like having to farm for days for a single lead etc...)

    Its all about keeping a reasonable balance imo...
  • tsaescishoeshiner
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    It would be nice if Cyrodiil had a better system to more prominently reward you for contributing for your first 20-30 minutes each day, like daily random BG or dungeons do. I think that would appeal to a broader audience to jump into Cyrodiil while still making it way more rewarding to be a competitive and successful player.

    It could be like a quest to "earn 10-25k AP from defending or capturing objectives" with a nice experience, transmute, AP reward.
    PC-NA
    in-game: @tsaescishoeshiner
  • ApoAlaia
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    Personally waiting to see what happens during Mayhem, if they open additional campaigns as they have in the past and whether the mighty PvDoor choo-choo train rides once more.

    If that is the case filling the veterancy thing should not be too hard?

    No-lifing Mayhem going from Volunteer to GO2 was achievable (although I personally took a couple of Mayhems to get that done) just by using good judgement, focusing on those pesky doors and ignoring the resource/tower players.

    If however they fundamentally change it and farming AP this way is no longer feasible I will give it a miss.

    Edited by ApoAlaia on June 22, 2026 8:55AM
  • Nemesis7884
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    ApoAlaia wrote: »
    Personally waiting to see what happens during Mayhem, if they open additional campaigns as they have in the past and whether the mighty PvDoor choo-choo train rides once more.

    If that is the case filling the veterancy thing should not be too hard?

    No-lifing Mayhem going from Volunteer to GO2 was achievable (although I personally took a couple of Mayhems to get that done) just by using good judgement, focusing on those pesky doors and ignoring the resource/tower players.

    If however they fundamentally change it and farming AP this way is no longer feasible I will give it a miss.

    my main issue with mayhem - that was unfortunately ignored by zos - is that they shortened the event to 1 week - i think its a great idea to have it more often and maybe also a bit shorter, but the main issue is - most players of eso afaik are middle aged - which means working - which means most wont have time to play during the day outside of weekends, and by the time they get home, mayhem campaign will be completely full with insane queue times... so how much play time can you even get if you have maybe 1 hour a day to play in the evening? probably very little to none...

    thats why my suggestion was to shorten it to 1 week + an additional weekend (so 2 weekends and start on friday afternoon and run it till sunday the next week); i think that would work a lot better for many people...
  • OsUfi
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    Thoriorz wrote: »
    I agree with OP—not everyone enjoys PvP, and people (like me) just want, for example, the outfits from that activity, and the requirement to be rank 95 for the last outfit is just a pain for non-PvPers. Yes, you have 6 months to do it, but the required veteranci XP is enormous after level 50, and when you have a real life too, having to fully dedicate yourself to an activity you don’t like is just bad design in my opinion.
    If these were at least tradable style pages, then okay, I’d buy them from a PvP players, but as it is, I have to farm them myself. If the final style were unlocked at rank 50–60 or something like that, it would be a reasonable grind for an activity the player doesn’t enjoy. I’m seeing more and more that ZOS is trying to force players into things they don’t want, and more and more of the content added to the game is time-limited. :/

    I don't have the quote to hand, but I'm certain ZoS said in a Dev livestream the only two things that would be unique to this Veterancy season are two of the titles. Everything else would be available again at some point.

    That is something ZoS have been getting better at. Signet for example is available outside if the Night Market. The stuff that's available for trade bars like the houses. They've gotten better at giving us the ability to get limited time items later on. I hope that's a trend that continues.

    Also look at the lack of rewards and attention the PvP community has had. PvErs have trials, dungeons, trifectas, story rewards like mounts, skins, titles. PvPers have had those god awful vendors at ridiculous prices and... That's it? Veterancy is for the PvPers. It's fine for them to have a reward like an outfit or skin for doing a lot of PvP.
  • SeaGtGruff
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    Do the Colovian War Tortes work in Vengeance? I haven't even tried using them, because I assumed that anything like that is disabled in Vengeance-- food and drink, as well as any potions other than Vengeance Tri-Stat Restoration Potions (whatever the exact name is).
    I've fought mudcrabs more fearsome than me!
  • Thoriorz
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    miteba wrote: »
    Thoriorz wrote: »
    ZOS is trying to force players into things they don’t want, and more and more of the content added to the game is time-limited. :/

    See it from the perspective of an PvP guy:
    I dont have time to invest into veteran trials although i would love to get those exclusive trials skins and mounts.
    Is ZoS forcing me to do content that i dont want or can't do?
    There is no time limit for trials, i know, but...

    But, first of all, the trials and their rewards (skins, whatever...) are permanent in the game, not seasoned. The Outfit Styles from Veterancy ranks will probably disappear in 6 months when there’s a reset and the rewards change (and even if they stayed, you'd start over at rank 1, right?).
    And second, you still have the option to buy any trial run with gold (even trifectas and the like)—it all depends on your budget. I don’t have the option to buy Outfit Stylesfrom Veterancy with gold, and if I want them, I have to play content that I practically hate with a passion. If the grind were reasonable (as I wrote, somewhere around rank 60+- for the last Outfit Style, thats work for me), but when I see how much XP I get for a loss or a win (and I mostly lose) in BG, I really don’t like what’s in store for me. But I guess I just have to suffer through it because I don’t want to risk the Outfit Styles disappearing when Veterancy resets and the rewards changing...
    Edited by Thoriorz on June 22, 2026 11:39AM
    PCEU
  • Daoin
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    Just realized there is a biiig jump in point requirements to level past 50... would have been nice to get at least the whole outfit till 50.

    daily on each char = 1 or 2 levels per two days if you just there for the items like me!
  • LadyGP
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    Just realized there is a biiig jump in point requirements to level past 50... would have been nice to get at least the whole outfit till 50.

    Nothing to see here.

    Tons of games make it fairly simple to get to the last 10 levels of their ranking only to make the last 10 leveles about as much as it takes to go through all of them before it.

    Example: 1 - 100

    1 - 90 = say 1.5m xp
    90 - 100 = say 1.7m xp

    Thats very common in a lot of video games. Shoot some times it's even worse.. the 99 - 100 is the 1.7m.
    LadyGP/xCatGuy
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  • Silaf
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    OsUfi wrote: »
    We got 6 months to do it, and the level jump from 50 seems to be the same to 100. If you PvP regularly you'll get all the rewards without needing to grind or anything.

    for me the point requirements to the next level basically double past 50... before its like 80k, 51 and higher is like 170k

    for somebody that doesnt regularly pvp and just wants to level to a hundred it feels a bit demotivating because of the big jump tbh

    Past 50 it felt like 5 times harder for me. I'm level 100 but i have to say it was too grindy. Sure you can do it a little bit at a time but let's face it it's not the nature of the game.
    Most will simply grind until they reach 100 like me.
    I did appreciate night market but the grind for veterancy felt way too repetitive and took days.
    The fastest day to complete it if you don't have a PvP guild is battleground... again.... and .....agayn...................... and again for days.

    And are you sure tortes help with veterancy? I used the 150% torte but i only felt the difference for the ranks not for veterancy.
    Edited by Silaf on June 22, 2026 2:04PM
  • OsUfi
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    Silaf wrote: »
    OsUfi wrote: »
    We got 6 months to do it, and the level jump from 50 seems to be the same to 100. If you PvP regularly you'll get all the rewards without needing to grind or anything.

    for me the point requirements to the next level basically double past 50... before its like 80k, 51 and higher is like 170k

    for somebody that doesnt regularly pvp and just wants to level to a hundred it feels a bit demotivating because of the big jump tbh

    It felt like 5 times harder for me. I'm level 100 but i have to say it was too grindy. Sure you can do it a little bit at a time but let's face it it's not the nature of the game.
    Most will simply grind until they reach 100 like me.
    I did appreciate night market but the grind for veterancy felt way too repetitive and took days.

    You just did something in days that was meant to take 6 months. I'm not surprised it felt grindy.
  • ApoAlaia
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    ApoAlaia wrote: »
    Personally waiting to see what happens during Mayhem, if they open additional campaigns as they have in the past and whether the mighty PvDoor choo-choo train rides once more.

    If that is the case filling the veterancy thing should not be too hard?

    No-lifing Mayhem going from Volunteer to GO2 was achievable (although I personally took a couple of Mayhems to get that done) just by using good judgement, focusing on those pesky doors and ignoring the resource/tower players.

    If however they fundamentally change it and farming AP this way is no longer feasible I will give it a miss.

    my main issue with mayhem - that was unfortunately ignored by zos - is that they shortened the event to 1 week - i think its a great idea to have it more often and maybe also a bit shorter, but the main issue is - most players of eso afaik are middle aged - which means working - which means most wont have time to play during the day outside of weekends, and by the time they get home, mayhem campaign will be completely full with insane queue times... so how much play time can you even get if you have maybe 1 hour a day to play in the evening? probably very little to none...

    thats why my suggestion was to shorten it to 1 week + an additional weekend (so 2 weekends and start on friday afternoon and run it till sunday the next week); i think that would work a lot better for many people...

    That would be nice ngl because I am on that boat.

    I am a bit long in the tooth and during the week after I am done with work and the rest there is not a lot of time and energy to chase the choo-choo train, regardless of the size of the queue.

    Having two weekends would definitely be useful to me.
  • Qagh
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    I need one week for one level and i‘m PvP player. But how can you play with a job.

    ZOS … it‘s too slow.
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  • AScarlato
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    I'm at level 58, from spamming the 3 team chaosball event.

    It does slow down a lot at 50 but even that is decent rewards. I do want the rest of them but don't like 2 team BGs so I'll just work on this during any 3-team events.

    Glad they gave the PvPers something to enjoy though even though I'm no longer one of them.
  • Daoin
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    i am at 44 after after doing the daily across 7 chars for 2 days with extra exp for coming secong in 4v4 about 15 times, then a few extra matches , so about 40 matches or less i guess
  • Daoin
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    AScarlato wrote: »
    I'm at level 58, from spamming the 3 team chaosball event.

    It does slow down a lot at 50 but even that is decent rewards. I do want the rest of them but don't like 2 team BGs so I'll just work on this during any 3-team events.

    Glad they gave the PvPers something to enjoy though even though I'm no longer one of them.

    hehe i wont go uless theres a daily exp bonus or i am in the ruunner up team, then i'll go back on the same char until i get the bonuus !
  • Daoin
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    miteba wrote: »
    Thoriorz wrote: »
    ZOS is trying to force players into things they don’t want, and more and more of the content added to the game is time-limited. :/

    See it from the perspective of an PvP guy:
    I dont have time to invest into veteran trials although i would love to get those exclusive trials skins and mounts.
    Is ZoS forcing me to do content that i dont want or can't do?
    There is no time limit for trials, i know, but...

    thats totally fair... and not everyone needs to do everything...I just always like if things remain somewhat balanced and think its better if you can do 80% of everything in the game with moderate effort and only 20% is sweatty focus content...I think that makes the game better because then most players will try / engage with most of the game and the population for every activity is diverse...

    if you make it seem that a certain activity / goal is an unreasonable hurdle many outside of that sub group wont even try... To me it just feels like as a non pvper (which also means im not familiar with the strategies to maximize ap gain) that i will have to dedicate all of my game time to that one thing to achieve the desired result - thats when it starts feeling unreasonable (like having to farm for days for a single lead etc...)

    Its all about keeping a reasonable balance imo...

    bg's are a great place to farm transmute stones when yo can go across a few chars
  • AScarlato
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    Daoin wrote: »
    miteba wrote: »
    Thoriorz wrote: »
    ZOS is trying to force players into things they don’t want, and more and more of the content added to the game is time-limited. :/

    See it from the perspective of an PvP guy:
    I dont have time to invest into veteran trials although i would love to get those exclusive trials skins and mounts.
    Is ZoS forcing me to do content that i dont want or can't do?
    There is no time limit for trials, i know, but...

    thats totally fair... and not everyone needs to do everything...I just always like if things remain somewhat balanced and think its better if you can do 80% of everything in the game with moderate effort and only 20% is sweatty focus content...I think that makes the game better because then most players will try / engage with most of the game and the population for every activity is diverse...

    if you make it seem that a certain activity / goal is an unreasonable hurdle many outside of that sub group wont even try... To me it just feels like as a non pvper (which also means im not familiar with the strategies to maximize ap gain) that i will have to dedicate all of my game time to that one thing to achieve the desired result - thats when it starts feeling unreasonable (like having to farm for days for a single lead etc...)

    Its all about keeping a reasonable balance imo...

    bg's are a great place to farm transmute stones when yo can go across a few chars

    True I got a ton of them doing the 3 team BG event. But there I could sneak my non-PVP characters into it since it didn't matter if we won or not.

    I feel too much shame bringing my 22K HP PVE characters into even 8 v8's since I feel like a drag on my team and it's not fun enough for me to gear them for BGs. I know I could sneak into them and just hope to be carried but sometimes I have to do 9 of them for 1 win and it's not worth it.

    I think my PVE characters only helped win a couple times, and it was my ones that run fast. Being a fast runner with low HP that is a kill-score PvPer magnet means I could lead them away from objectives for quite a while as they could not help but be drawn to my low HP and ignore objectives themselves lol. I've been in so many matches where enemies drop what they are doing to chase me for a kill so at least I can waste time.
    Edited by AScarlato on June 22, 2026 6:21PM
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