We got 6 months to do it, and the level jump from 50 seems to be the same to 100. If you PvP regularly you'll get all the rewards without needing to grind or anything.
Nemesis7884 wrote: »for somebody that doesnt regularly pvp and just wants to level to a hundred it feels a bit demotivating because of the big jump tbh
Nemesis7884 wrote: »Just realized there is a biiig jump in point requirements to level past 50... would have been nice to get at least the whole outfit till 50.
Nemesis7884 wrote: »Just realized there is a biiig jump in point requirements to level past 50... would have been nice to get at least the whole outfit till 50.
It's not as bas as it looks. AP has a fluctuating conversion depending on activity. Somewhere between 1 and 2, plus XP from PvP zones adds to it at 0.16 per 1 XP. So use AP & XP buff food/scrolls. A scout quest for example gives 500 AP, but 10,000 XP plus whatever buffs.
Nemesis7884 wrote: »Just realized there is a biiig jump in point requirements to level past 50... would have been nice to get at least the whole outfit till 50.
It's not as bas as it looks. AP has a fluctuating conversion depending on activity. Somewhere between 1 and 2, plus XP from PvP zones adds to it at 0.16 per 1 XP. So use AP & XP buff food/scrolls. A scout quest for example gives 500 AP, but 10,000 XP plus whatever buffs.
ZOS is trying to force players into things they don’t want, and more and more of the content added to the game is time-limited.
ZOS is trying to force players into things they don’t want, and more and more of the content added to the game is time-limited.
See it from the perspective of an PvP guy:
I dont have time to invest into veteran trials although i would love to get those exclusive trials skins and mounts.
Is ZoS forcing me to do content that i dont want or can't do?
There is no time limit for trials, i know, but...
Personally waiting to see what happens during Mayhem, if they open additional campaigns as they have in the past and whether the mighty PvDoor choo-choo train rides once more.
If that is the case filling the veterancy thing should not be too hard?
No-lifing Mayhem going from Volunteer to GO2 was achievable (although I personally took a couple of Mayhems to get that done) just by using good judgement, focusing on those pesky doors and ignoring the resource/tower players.
If however they fundamentally change it and farming AP this way is no longer feasible I will give it a miss.
I agree with OP—not everyone enjoys PvP, and people (like me) just want, for example, the outfits from that activity, and the requirement to be rank 95 for the last outfit is just a pain for non-PvPers. Yes, you have 6 months to do it, but the required veteranci XP is enormous after level 50, and when you have a real life too, having to fully dedicate yourself to an activity you don’t like is just bad design in my opinion.
If these were at least tradable style pages, then okay, I’d buy them from a PvP players, but as it is, I have to farm them myself. If the final style were unlocked at rank 50–60 or something like that, it would be a reasonable grind for an activity the player doesn’t enjoy. I’m seeing more and more that ZOS is trying to force players into things they don’t want, and more and more of the content added to the game is time-limited.
ZOS is trying to force players into things they don’t want, and more and more of the content added to the game is time-limited.
See it from the perspective of an PvP guy:
I dont have time to invest into veteran trials although i would love to get those exclusive trials skins and mounts.
Is ZoS forcing me to do content that i dont want or can't do?
There is no time limit for trials, i know, but...
Nemesis7884 wrote: »Just realized there is a biiig jump in point requirements to level past 50... would have been nice to get at least the whole outfit till 50.
Nemesis7884 wrote: »Just realized there is a biiig jump in point requirements to level past 50... would have been nice to get at least the whole outfit till 50.
Nemesis7884 wrote: »We got 6 months to do it, and the level jump from 50 seems to be the same to 100. If you PvP regularly you'll get all the rewards without needing to grind or anything.
for me the point requirements to the next level basically double past 50... before its like 80k, 51 and higher is like 170k
for somebody that doesnt regularly pvp and just wants to level to a hundred it feels a bit demotivating because of the big jump tbh
Nemesis7884 wrote: »We got 6 months to do it, and the level jump from 50 seems to be the same to 100. If you PvP regularly you'll get all the rewards without needing to grind or anything.
for me the point requirements to the next level basically double past 50... before its like 80k, 51 and higher is like 170k
for somebody that doesnt regularly pvp and just wants to level to a hundred it feels a bit demotivating because of the big jump tbh
It felt like 5 times harder for me. I'm level 100 but i have to say it was too grindy. Sure you can do it a little bit at a time but let's face it it's not the nature of the game.
Most will simply grind until they reach 100 like me.
I did appreciate night market but the grind for veterancy felt way too repetitive and took days.
Nemesis7884 wrote: »Personally waiting to see what happens during Mayhem, if they open additional campaigns as they have in the past and whether the mighty PvDoor choo-choo train rides once more.
If that is the case filling the veterancy thing should not be too hard?
No-lifing Mayhem going from Volunteer to GO2 was achievable (although I personally took a couple of Mayhems to get that done) just by using good judgement, focusing on those pesky doors and ignoring the resource/tower players.
If however they fundamentally change it and farming AP this way is no longer feasible I will give it a miss.
my main issue with mayhem - that was unfortunately ignored by zos - is that they shortened the event to 1 week - i think its a great idea to have it more often and maybe also a bit shorter, but the main issue is - most players of eso afaik are middle aged - which means working - which means most wont have time to play during the day outside of weekends, and by the time they get home, mayhem campaign will be completely full with insane queue times... so how much play time can you even get if you have maybe 1 hour a day to play in the evening? probably very little to none...
thats why my suggestion was to shorten it to 1 week + an additional weekend (so 2 weekends and start on friday afternoon and run it till sunday the next week); i think that would work a lot better for many people...
I'm at level 58, from spamming the 3 team chaosball event.
It does slow down a lot at 50 but even that is decent rewards. I do want the rest of them but don't like 2 team BGs so I'll just work on this during any 3-team events.
Glad they gave the PvPers something to enjoy though even though I'm no longer one of them.
Nemesis7884 wrote: »ZOS is trying to force players into things they don’t want, and more and more of the content added to the game is time-limited.
See it from the perspective of an PvP guy:
I dont have time to invest into veteran trials although i would love to get those exclusive trials skins and mounts.
Is ZoS forcing me to do content that i dont want or can't do?
There is no time limit for trials, i know, but...
thats totally fair... and not everyone needs to do everything...I just always like if things remain somewhat balanced and think its better if you can do 80% of everything in the game with moderate effort and only 20% is sweatty focus content...I think that makes the game better because then most players will try / engage with most of the game and the population for every activity is diverse...
if you make it seem that a certain activity / goal is an unreasonable hurdle many outside of that sub group wont even try... To me it just feels like as a non pvper (which also means im not familiar with the strategies to maximize ap gain) that i will have to dedicate all of my game time to that one thing to achieve the desired result - thats when it starts feeling unreasonable (like having to farm for days for a single lead etc...)
Its all about keeping a reasonable balance imo...
Nemesis7884 wrote: »ZOS is trying to force players into things they don’t want, and more and more of the content added to the game is time-limited.
See it from the perspective of an PvP guy:
I dont have time to invest into veteran trials although i would love to get those exclusive trials skins and mounts.
Is ZoS forcing me to do content that i dont want or can't do?
There is no time limit for trials, i know, but...
thats totally fair... and not everyone needs to do everything...I just always like if things remain somewhat balanced and think its better if you can do 80% of everything in the game with moderate effort and only 20% is sweatty focus content...I think that makes the game better because then most players will try / engage with most of the game and the population for every activity is diverse...
if you make it seem that a certain activity / goal is an unreasonable hurdle many outside of that sub group wont even try... To me it just feels like as a non pvper (which also means im not familiar with the strategies to maximize ap gain) that i will have to dedicate all of my game time to that one thing to achieve the desired result - thats when it starts feeling unreasonable (like having to farm for days for a single lead etc...)
Its all about keeping a reasonable balance imo...
bg's are a great place to farm transmute stones when yo can go across a few chars