So, U50 added 5 furnishings from Antiquity Leads. 4 single pieces and a multi-piece being 9 leads in total. I'm currently camping the a WB in Glenumbra for one of these leads. I've killed it 3 times and so far no lead.
Since Gold Road, ZOS have had a ~100% chance on a 1st iteration lead dropping from source on first attempt. Yet, I'm now on kill 3 and no lead. In addition, I did a Heist, that also resulted in no lead. So that leaves 3 possibilities:
- My information on source is wrong (highly unlikely)
- Antiquity Leads are not Live yet (Other's have got some)
- ZOS changed the drop rate
So, let me get this right. After years of us complaining about lead drop rates, ZOS decides to revert to an older (worse) drop rate ... Why?
There is a vast difference between a grind and outright wasting player's time. An excessive grind can turn into the latter, but having to stand around for 5 minutes waiting for a boss to respawn over and over is outright wasting player's time.
I'm going to keep this civil, but I'd very much like to hear ZOS' thinking on this. After which, I cannot promise my tone will remain quite so measured.
OK. So I think I know what ZOS have done. They have indeed removed the ~100% chance on 1st iteration, but they have massively increased the drop rate overall.
@ZOS, you really need to communicate these changes to players. It helps us plan how we spend our time.
If I am right and it's a boost to drop rates overall, great but you need to tell us, and you need to fix the older antiquity drop rates to bring them inline. Especially 2nd iteration and above, and especially on treasure maps.
Why not simply publish the drop rates? It's not commercially sensitive and would go a long way to appeasing the concerns of the dedicated codex community.
Edited by Gabriel_H on June 20, 2026 7:21AM PC EU
Never get involved in a land war in Asia - it's one of the classic blunders!