I've decided it's time to branch out a bit, and I'm currently wanting to try out PvE healing. I've got a few different classes I can work with, but what I'm looking for right now is more high-level stuff rather than class specifics. So, the questions:
Gear
I have the following partially complete dungeon and trial sets available; which of these would you recommend prioritising for the remaining items?
- Roaring Opportunist
- Combat Physician
- Healing Mage
- Jorvuld's Guidance
As complementary sets, I can craft most things, and also have Infallible Mage and Master Architect stashed away. What sorts of things do you take into account when selecting between these sets and deciding what to pair with them for the usual 5+5+2 load-out? Any particularly recommended/useful mythics and monster sets to look out for?
Skills
Besides class-specific skill lines, which general lines have useful skills that should be considered? (Mage's, Soul Magic, Fighter's, and Restoration seem like the obvious ones to look at). As a general rule, is it better to build with front bar specifically for healing and back bar for personal survival, or spread things between bars?
Which CP slottable perks would be priorities?
Setup/Approach
Are there any specific UI settings and add-ons that people find extremely useful when running healers? Obviously for trials and more complex dungeon bosses it pays to know the specific mechanics, but what other things should a newbie healer be working on in terms of developing appropriate awareness and skill use?
As a foot note: I'm split between Sorc and Arc for a class, but I do also have Warden and Templar available. I'll probably start with Arc and go from there.