SaffronCitrusflower wrote: »Almost no new content. Night Market is another bait and switch like IA was. It's not new content. It's just recycled content into a forever grind.
Where is the new content? Where is the effort to fix Grey Host if there ever even was an effort to that end?
This type of game development over time will not keep the game alive.
master_vanargand wrote: »I thinking, "This is impossible for me to play", it's a despair design.
Vonnegut2506 wrote: »Of course I am having fun. I wouldn't be playing otherwise. Are there actually people that choose to spend their time and energy playing a game they think is not fun?
Vonnegut2506 wrote: »Of course I am having fun. I wouldn't be playing otherwise. Are there actually people that choose to spend their time and energy playing a game they think is not fun?
Pick any forum thread about Challenge difficulty, PvP, BGs and you'll find your answer.
FlopsyPrince wrote: »wolfie1.0. wrote: »I just plan on stacking tomes until I have time or desire to finish em.
One advantage is that you can get multiples of the same one and finish them at the same time! I love the harvesting ones!
SeaGtGruff wrote: »One thing I'm not fond of is that the Night Market was apparently designed to be a temporary zone rather than permanent. I'd rather see permanent zones added, because spending time and money and devpower on creating temporary zones doesn't seem like a very good investment to me in the long run. So I'm hoping the Night Market will eventually become permanent, even if that means coming back for a time, then closing down, then coming back again later. I realize it's going to be coming back two more times, but I mean after that.
SaffronCitrusflower wrote: »Almost no new content. Night Market is another bait and switch like IA was. It's not new content. It's just recycled content into a forever grind.
Where is the new content? Where is the effort to fix Grey Host if there ever even was an effort to that end?
This type of game development over time will not keep the game alive.
Considering the studio is scaling down slightly.. who knows what the budget for content is.. would you rather them just stop doing stuff or...
Hey we have xyz assets.. what if we used them in this new and creative way... it would cost x amount less but still give the players something fun and semi new to do.
I appreciate them doing what they can with what they have. You're not going to get a fully funded.. brand new IP hundreds of millions of dollars of new content... etc. Thats just an unrealistic expectation for a game that has been around as long as ESO.
SaffronCitrusflower wrote: »Almost no new content. Night Market is another bait and switch like IA was. It's not new content. It's just recycled content into a forever grind.
Where is the new content? Where is the effort to fix Grey Host if there ever even was an effort to that end?
This type of game development over time will not keep the game alive.
Considering the studio is scaling down slightly.. who knows what the budget for content is.. would you rather them just stop doing stuff or...
Hey we have xyz assets.. what if we used them in this new and creative way... it would cost x amount less but still give the players something fun and semi new to do.
I appreciate them doing what they can with what they have. You're not going to get a fully funded.. brand new IP hundreds of millions of dollars of new content... etc. Thats just an unrealistic expectation for a game that has been around as long as ESO.
https://www.gamedeveloper.com/business/zenimax-staff-lambast-inhumane-xbox-layoffs-it-s-difficult-to-work-when-you-re-looking-at-a-graveyard-
https://www.bizjournals.com/washington/inno/stories/profiles/2025/07/07/zenimax-media-microsoft-layoffs.html
There is very little capacity for ZOS to keep ESO alive and well at this point.
There is very little capacity for ZOS to keep ESO alive and well at this point.
There is very little capacity for ZOS to keep ESO alive and well at this point.
Scary headlines that you're having to reach back about a year to find? Not going to say that you're absolutely wrong, but those would be something which should be weighed against the 12-ish years of "ESO is a dying game" that haven't materialized. I have no doubt that ESO will go away at some point, but I also have no doubt that the sun will go nova, gravity will play cosmic pea-shooter with a big space rock, the stock market will crash (again), and someone I don't like is going to win an election. That last one is much more likely to happen sooner than ESO closing down.
There is very little capacity for ZOS to keep ESO alive and well at this point.
Scary headlines that you're having to reach back about a year to find? Not going to say that you're absolutely wrong, but those would be something which should be weighed against the 12-ish years of "ESO is a dying game" that haven't materialized. I have no doubt that ESO will go away at some point, but I also have no doubt that the sun will go nova, gravity will play cosmic pea-shooter with a big space rock, the stock market will crash (again), and someone I don't like is going to win an election. That last one is much more likely to happen sooner than ESO closing down.
When companies lose half their employees, including the handful of those that were the heart of the games creation and the lead designers, how long do they tend to stay in business afterwords?
If you're not seeing how this is a different situation than what happened the first 11 years of the game, and how radically ZOS new content output has dropped, I don't know what to tall ya.
Vonnegut2506 wrote: »There is very little capacity for ZOS to keep ESO alive and well at this point.
Scary headlines that you're having to reach back about a year to find? Not going to say that you're absolutely wrong, but those would be something which should be weighed against the 12-ish years of "ESO is a dying game" that haven't materialized. I have no doubt that ESO will go away at some point, but I also have no doubt that the sun will go nova, gravity will play cosmic pea-shooter with a big space rock, the stock market will crash (again), and someone I don't like is going to win an election. That last one is much more likely to happen sooner than ESO closing down.
When companies lose half their employees, including the handful of those that were the heart of the games creation and the lead designers, how long do they tend to stay in business afterwords?
If you're not seeing how this is a different situation than what happened the first 11 years of the game, and how radically ZOS new content output has dropped, I don't know what to tall ya.
So let me get this straight, your big revelation to share with the world is than an MMO may eventually shut down? That is some next-level prognostication, truly. What's your next prediction, Nostradamus, we are all going to eventually die?
When companies lose half their employees, including the handful of those that were the heart of the games creation and the lead designers, how long do they tend to stay in business afterwords?
If you're not seeing how this is a different situation than what happened the first 11 years of the game, and how radically ZOS new content output has dropped, I don't know what to tall ya.
master_vanargand wrote: »I had high hopes for Season 0.
But after seeing "Tamriel Tomes" unlocks, I gave up.
I thinking, "This is impossible for me to play", it's a despair design.
Quotas, quotas, quotas...
Time limits, time limits, time limits...
Oh my Sithis...
Hey, We MMO players are no longer children.
We don't have unlimited free time.
Why can't ZoS understand that?
Game developers, wake up.
The days of UO and Lineage are over.
Not 1998 anymore. Now, 2026.
Games are not life. Understand?
AvalonRanger wrote: »master_vanargand wrote: »I had high hopes for Season 0.
But after seeing "Tamriel Tomes" unlocks, I gave up.
I thinking, "This is impossible for me to play", it's a despair design.
Quotas, quotas, quotas...
Time limits, time limits, time limits...
Oh my Sithis...
Hey, We MMO players are no longer children.
We don't have unlimited free time.
Why can't ZoS understand that?
Game developers, wake up.
The days of UO and Lineage are over.
Not 1998 anymore. Now, 2026.
Games are not life. Understand?
Quotas, quotas, quotas...
Time limits, time limits, time limits...
Oh my Sithis...
Hey, We MMO players are no longer children.
We don't have unlimited free time.
Why can't ZoS understand that?
Game developers, wake up.
This is good point.
That contents was just time spender instead of the Elder Scrolls.