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We Need To Have A Talk: Gray Host Queue

  • Dojohoda
    Dojohoda
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    To reduce the waiting time, the population allowed would have to be increased by about 175%. I would love that. GH struggles to always function with current population. It's mostly okay but when it's bad, it's bad. I'll never forget the times that it worked better, especially that bit of time after the hardware refresh. Too bad that didn't last, it was a great time.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • LadyGP
    LadyGP
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    LadyGP wrote: »
    Eldovar wrote: »
    At this point I think it would be an interesting technical and social experiment to just copy GH ruleset and make a GH1 and GH2.

    In theory it would fix and double the queues. But in practice people would probably keep queuing into GH1 only and keep complaining about queues.

    I'm with you but... gamers are too hard headed. We will go to the "OG GH" where all our friends, and enemies, are. If that means I have to sit through a 2 hour queue to be able to spend my night killing people who hate whisper me all night... so be it.

    I dont think its about being hard headed at all, even with two greyhosts there will always be a main campaign and an off campaign, especially since more casual players on your side and against you will likely be there too.

    There's examples of this already also, midyear mayhem. Zos already knows that for certain events they have to open more campaigns because they do it every time this event opens up. And every time, all of them are full, sometimes newbies, often times greyhost regulars, especially since less players means more ap in that campaign.

    Hard headed might not be the right word.

    Big egos? I don't know. Case and point... I'm playing on OG GH ig you're on OG GH so I can use the /sweep when I kill you.
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • BardokRedSnow
    BardokRedSnow
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    People like what they like, and its clearly not Vengeance. A better test, give back blackreach and see how empty vengeance is after that as well
    LadyGP wrote: »
    LadyGP wrote: »
    Eldovar wrote: »
    At this point I think it would be an interesting technical and social experiment to just copy GH ruleset and make a GH1 and GH2.

    In theory it would fix and double the queues. But in practice people would probably keep queuing into GH1 only and keep complaining about queues.

    I'm with you but... gamers are too hard headed. We will go to the "OG GH" where all our friends, and enemies, are. If that means I have to sit through a 2 hour queue to be able to spend my night killing people who hate whisper me all night... so be it.

    I dont think its about being hard headed at all, even with two greyhosts there will always be a main campaign and an off campaign, especially since more casual players on your side and against you will likely be there too.

    There's examples of this already also, midyear mayhem. Zos already knows that for certain events they have to open more campaigns because they do it every time this event opens up. And every time, all of them are full, sometimes newbies, often times greyhost regulars, especially since less players means more ap in that campaign.

    Hard headed might not be the right word.

    Big egos? I don't know. Case and point... I'm playing on OG GH ig you're on OG GH so I can use the /sweep when I kill you.

    I- The DC zerg you mean :P

    I dont see how its egotistical to want to play in the main campaign thats the most competitive. Competition is fun to me.
    Edited by BardokRedSnow on June 15, 2026 3:36PM
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • LadyGP
    LadyGP
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    ✭✭
    Dojohoda wrote: »
    To reduce the waiting time, the population allowed would have to be increased by about 175%. I would love that. GH struggles to always function with current population. It's mostly okay but when it's bad, it's bad. I'll never forget the times that it worked better, especially that bit of time after the hardware refresh. Too bad that didn't last, it was a great time.

    I would agree with you... until U50. The performance in Cyro (GH) since U50 has been... terrible at best. I'm not sure if it's the calculations from class masteries or some other set/skill but something is dragging the server FPS into the ground.

    I've had zero lag for a year and literally the day U50 hit it's been terrible. This isn't a ping issue, ISP issue, etc, it's a server wide massive server fps slowdown during heavy fights.. that wasn't an issue for a while.

    Sure we have had blips of lag when there are 3 or 4 ball groups and the server inside a keep fighting for an hour straight but since U50 you can "feel" the server having to stop and think about things. It almost feels like the "slideshow" feeling we used to have 4 or 5 years ago.

    Conversation for a different thread... main point was to say.. I was with you on just screw it raise the pop... but my view on that has chance post U50... the server would melt.
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • LadyGP
    LadyGP
    ✭✭✭✭✭
    ✭✭
    People like what they like, and its clearly not Vengeance. A better test, give back blackreach and see how empty vengeance is after that as well
    LadyGP wrote: »
    LadyGP wrote: »
    Eldovar wrote: »
    At this point I think it would be an interesting technical and social experiment to just copy GH ruleset and make a GH1 and GH2.

    In theory it would fix and double the queues. But in practice people would probably keep queuing into GH1 only and keep complaining about queues.

    I'm with you but... gamers are too hard headed. We will go to the "OG GH" where all our friends, and enemies, are. If that means I have to sit through a 2 hour queue to be able to spend my night killing people who hate whisper me all night... so be it.

    I dont think its about being hard headed at all, even with two greyhosts there will always be a main campaign and an off campaign, especially since more casual players on your side and against you will likely be there too.

    There's examples of this already also, midyear mayhem. Zos already knows that for certain events they have to open more campaigns because they do it every time this event opens up. And every time, all of them are full, sometimes newbies, often times greyhost regulars, especially since less players means more ap in that campaign.

    Hard headed might not be the right word.

    Big egos? I don't know. Case and point... I'm playing on OG GH ig you're on OG GH so I can use the /sweep when I kill you.

    I- The DC zerg you mean :P

    I dont see how its egotistical to want to play in the main campaign thats the most competitive. Competition is fun to me.

    Hey - our small little group of 5 killed your group and the 15 other eps around you last night!!

    But see this is my point... nothing wrong with people wanting to play with their friends and frienemies on the same server. Now matter what you do you're still going to have "that server" that is known as the top most competitive/skilled server. Even if we cloned GH x 3 you'd still have the vast majority going to that GH OG server.

    It just is what it is.
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • BardokRedSnow
    BardokRedSnow
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    LadyGP wrote: »
    People like what they like, and its clearly not Vengeance. A better test, give back blackreach and see how empty vengeance is after that as well
    LadyGP wrote: »
    LadyGP wrote: »
    Eldovar wrote: »
    At this point I think it would be an interesting technical and social experiment to just copy GH ruleset and make a GH1 and GH2.

    In theory it would fix and double the queues. But in practice people would probably keep queuing into GH1 only and keep complaining about queues.

    I'm with you but... gamers are too hard headed. We will go to the "OG GH" where all our friends, and enemies, are. If that means I have to sit through a 2 hour queue to be able to spend my night killing people who hate whisper me all night... so be it.

    I dont think its about being hard headed at all, even with two greyhosts there will always be a main campaign and an off campaign, especially since more casual players on your side and against you will likely be there too.

    There's examples of this already also, midyear mayhem. Zos already knows that for certain events they have to open more campaigns because they do it every time this event opens up. And every time, all of them are full, sometimes newbies, often times greyhost regulars, especially since less players means more ap in that campaign.

    Hard headed might not be the right word.

    Big egos? I don't know. Case and point... I'm playing on OG GH ig you're on OG GH so I can use the /sweep when I kill you.

    I- The DC zerg you mean :P

    I dont see how its egotistical to want to play in the main campaign thats the most competitive. Competition is fun to me.

    Hey - our small little group of 5 killed your group and the 15 other eps around you last night!!

    It just is what it is.

    I dont remember this happening at all lol and my group was just me, lestat and jedisan
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • BardokRedSnow
    BardokRedSnow
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    9rwllgujb7ku.png

    I had a very good night though, that I do remember.
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • LadyGP
    LadyGP
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    9rwllgujb7ku.png

    I had a very good night though, that I do remember.

    A good night indeed.

    How about that queue though?
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • BardokRedSnow
    BardokRedSnow
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    LadyGP wrote: »
    9rwllgujb7ku.png

    I had a very good night though, that I do remember.

    A good night indeed.

    How about that queue though?

    I got in early to avoid it luckily, got kicked out of gh randomly the night before so wasnt dealing with a queue sunday
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • LadyGP
    LadyGP
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    ✭✭
    LadyGP wrote: »
    9rwllgujb7ku.png

    I had a very good night though, that I do remember.

    A good night indeed.

    How about that queue though?

    I got in early to avoid it luckily, got kicked out of gh randomly the night before so wasnt dealing with a queue sunday

    Oh yeah, my group is now having to queue up around 3 est just to play. It's a joke. I feel sorry for people who don't have the option to be able to queue up that early.

    Someone I know on DC queued yesterday around 5pm and didn't get in until around 8:45pm.
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • BetweenMidgets
    BetweenMidgets
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    First I want to state, I checked this past weekend, and the Golden Vendor IS in Vengeance. You do not need to wait in the GH queue to check the golden!

    I haven't read through all the comments, but @LadyGP 's post was well written, well thought out, and I agree with most everything.

    For me personally, I am not willing to wait in the queue for hours. My group would play in BR until our GH queues popped. Without that option, we are no longer PVPing. We checked out IC, but there were no real groups to fight. Just small numbers, not really group sizes or skill level we were looking to fight.

    In the end, one person got queue bugged, and IC was just boring (we don't do the PVE stuff), and so the group called it for the night, without ever making it into GH. We were on for maybe an hour. We have canceled our upcoming raids.
    PC-NA
  • LadyGP
    LadyGP
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    First I want to state, I checked this past weekend, and the Golden Vendor IS in Vengeance. You do not need to wait in the GH queue to check the golden!

    I haven't read through all the comments, but @LadyGP 's post was well written, well thought out, and I agree with most everything.

    For me personally, I am not willing to wait in the queue for hours. My group would play in BR until our GH queues popped. Without that option, we are no longer PVPing. We checked out IC, but there were no real groups to fight. Just small numbers, not really group sizes or skill level we were looking to fight.

    In the end, one person got queue bugged, and IC was just boring (we don't do the PVE stuff), and so the group called it for the night, without ever making it into GH. We were on for maybe an hour. We have canceled our upcoming raids.

    ^ This is a very common theme among the groups who are unwilling to sit through 2-3 hour queues (or even hour queues for that matter).

    I will say... as someone who WILL sit through a brutal queue.. I do miss being able to go into BR and wait for our GH queue to pop.

    "Just go in vengence and do the same" - respectfully, hell no.
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • Four_Fingers
    Four_Fingers
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    All I wish for is a campaign with some way to balance factions, so tired of logging into EP colored maps.
    I could put up with zergging as long as there is more than one faction zerg.
  • SaffronCitrusflower
    SaffronCitrusflower
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    LadyGP wrote: »
    Dojohoda wrote: »
    To reduce the waiting time, the population allowed would have to be increased by about 175%. I would love that. GH struggles to always function with current population. It's mostly okay but when it's bad, it's bad. I'll never forget the times that it worked better, especially that bit of time after the hardware refresh. Too bad that didn't last, it was a great time.

    I would agree with you... until U50. The performance in Cyro (GH) since U50 has been... terrible at best. I'm not sure if it's the calculations from class masteries or some other set/skill but something is dragging the server FPS into the ground.

    I've had zero lag for a year and literally the day U50 hit it's been terrible. This isn't a ping issue, ISP issue, etc, it's a server wide massive server fps slowdown during heavy fights.. that wasn't an issue for a while.

    Sure we have had blips of lag when there are 3 or 4 ball groups and the server inside a keep fighting for an hour straight but since U50 you can "feel" the server having to stop and think about things. It almost feels like the "slideshow" feeling we used to have 4 or 5 years ago.

    Conversation for a different thread... main point was to say.. I was with you on just screw it raise the pop... but my view on that has chance post U50... the server would melt.

    Maybe they could install servers that aren't 10 years old again. Just a thought. Isn't a servers physical lifespan closer to 5 years anyway?
  • SaffronCitrusflower
    SaffronCitrusflower
    ✭✭✭✭✭
    ✭✭✭
    First I want to state, I checked this past weekend, and the Golden Vendor IS in Vengeance. You do not need to wait in the GH queue to check the golden!

    I haven't read through all the comments, but @LadyGP 's post was well written, well thought out, and I agree with most everything.

    For me personally, I am not willing to wait in the queue for hours. My group would play in BR until our GH queues popped. Without that option, we are no longer PVPing. We checked out IC, but there were no real groups to fight. Just small numbers, not really group sizes or skill level we were looking to fight.

    In the end, one person got queue bugged, and IC was just boring (we don't do the PVE stuff), and so the group called it for the night, without ever making it into GH. We were on for maybe an hour. We have canceled our upcoming raids.

    What happens if entering and leaving vengeance causes some kind of bug with our toons or account? This is a very legitimate concern given this exact thing has happened several times in the past. Remember the people who got locked out of the game for almost a month because they were helpful enough to play on the PTS server? Ya, not going to be jumping in and out of vengeance for any reason myself because of this history.
    Edited by SaffronCitrusflower on June 15, 2026 6:56PM
  • ZOS_JessicaFolsom
    ZOS_JessicaFolsom
    Community Manager
    Hey all, we wanted to let you know that we have been reading this thread (and others like it) and would like to reiterate what we mentioned on the U50 patch notes. We are reading, monitoring the Cyrodiil campaign graphs, and watching queue times. We recognize that the current queue times for Gray Host are frustrating.

    Historically, we need to monitor population data for at least two weeks after a change like this, to get a clear view of long-term trends. We want to avoid a situation where prematurely opening another "traditional" campaign dilutes the Cyrodiil population even more. If populations and the queue continue to hold where they are now by the end of this week, we will consider opening a Blackreach Cyrodiil campaign for Gray Host overflow.

    Thank you all for bearing with us for just one more week of monitoring.
    Jessica Folsom
    Associate Director of Community - ZeniMax Online Studios
    Facebook | Twitter | Twitch | Tumblr | Instagram | YouTube | Support
    Staff Post
  • LadyGP
    LadyGP
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    ✭✭
    LadyGP wrote: »
    Dojohoda wrote: »
    To reduce the waiting time, the population allowed would have to be increased by about 175%. I would love that. GH struggles to always function with current population. It's mostly okay but when it's bad, it's bad. I'll never forget the times that it worked better, especially that bit of time after the hardware refresh. Too bad that didn't last, it was a great time.

    I would agree with you... until U50. The performance in Cyro (GH) since U50 has been... terrible at best. I'm not sure if it's the calculations from class masteries or some other set/skill but something is dragging the server FPS into the ground.

    I've had zero lag for a year and literally the day U50 hit it's been terrible. This isn't a ping issue, ISP issue, etc, it's a server wide massive server fps slowdown during heavy fights.. that wasn't an issue for a while.

    Sure we have had blips of lag when there are 3 or 4 ball groups and the server inside a keep fighting for an hour straight but since U50 you can "feel" the server having to stop and think about things. It almost feels like the "slideshow" feeling we used to have 4 or 5 years ago.

    Conversation for a different thread... main point was to say.. I was with you on just screw it raise the pop... but my view on that has chance post U50... the server would melt.

    Maybe they could install servers that aren't 10 years old again. Just a thought. Isn't a servers physical lifespan closer to 5 years anyway?

    To be fair... just throwing more servers at it doesn't fix the problem.
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • LadyGP
    LadyGP
    ✭✭✭✭✭
    ✭✭
    First I want to state, I checked this past weekend, and the Golden Vendor IS in Vengeance. You do not need to wait in the GH queue to check the golden!

    I haven't read through all the comments, but @LadyGP 's post was well written, well thought out, and I agree with most everything.

    For me personally, I am not willing to wait in the queue for hours. My group would play in BR until our GH queues popped. Without that option, we are no longer PVPing. We checked out IC, but there were no real groups to fight. Just small numbers, not really group sizes or skill level we were looking to fight.

    In the end, one person got queue bugged, and IC was just boring (we don't do the PVE stuff), and so the group called it for the night, without ever making it into GH. We were on for maybe an hour. We have canceled our upcoming raids.

    What happens if entering and leaving vengeance causes some kind of bug with our toons or account? This is a very legitimate concern given this exact thing has happened several times in the past. Remember the people who got locked out of the game for almost a month because they were helpful enough to play on the PTS server? Ya, not going to be jumping in and out of vengeance for any reason myself because of this history.

    Literally have no idea what you're tlaking about here. I haven't heard a single person mention getting locked in/out of anything by going into Vengence.
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • Techwolf_Lupindo
    Techwolf_Lupindo
    ✭✭✭
    Hey all, we wanted to let you know that we have been reading this thread (and others like it) and would like to reiterate what we mentioned on the U50 patch notes. We are reading, monitoring the Cyrodiil campaign graphs, and watching queue times. We recognize that the current queue times for Gray Host are frustrating.

    Historically, we need to monitor population data for at least two weeks after a change like this, to get a clear view of long-term trends. We want to avoid a situation where prematurely opening another "traditional" campaign dilutes the Cyrodiil population even more. If populations and the queue continue to hold where they are now by the end of this week, we will consider opening a Blackreach Cyrodiil campaign for Gray Host overflow.

    Thank you all for bearing with us for just one more week of monitoring.

    ZOS really needs to fix the pop graphics. The way they are now, everyone is queing into greyhost due to seeing only one bar, one bar, one bar on Vengance and poplock on Greyhost. So players are going to the server that has activity. Fix it so two bars and two bars on both campaigns are the same pop count, not percentage of the cap pop count.


    Note that one bar mean ZERO or very low pop count. There is no ZERO bar for no players. So seeing one bar mean no one to play with or against.
    Edited by Techwolf_Lupindo on June 15, 2026 8:14PM
  • decairn
    decairn
    ✭✭
    They're going to the first server in the list. Move Vengeance to the top, that way when someone clicks GH it's because you KNOW they want into Grey Host.
  • BardokRedSnow
    BardokRedSnow
    ✭✭✭✭✭
    Hey all, we wanted to let you know that we have been reading this thread (and others like it) and would like to reiterate what we mentioned on the U50 patch notes. We are reading, monitoring the Cyrodiil campaign graphs, and watching queue times. We recognize that the current queue times for Gray Host are frustrating.

    Historically, we need to monitor population data for at least two weeks after a change like this, to get a clear view of long-term trends. We want to avoid a situation where prematurely opening another "traditional" campaign dilutes the Cyrodiil population even more. If populations and the queue continue to hold where they are now by the end of this week, we will consider opening a Blackreach Cyrodiil campaign for Gray Host overflow.

    Thank you all for bearing with us for just one more week of monitoring.

    ZOS really needs to fix the pop graphics. The way they are now, everyone is queing into greyhost due to seeing only one bar, one bar, one bar on Vengance and poplock on Greyhost. So players are going to the server that has activity. Fix it so two bars and two bars on both campaigns are the same pop count, not percentage of the cap pop count.


    Note that one bar mean ZERO or very low pop count. There is no ZERO bar for no players. So seeing one bar mean no one to play with or against.
    decairn wrote: »
    They're going to the first server in the list. Move Vengeance to the top, that way when someone clicks GH it's because you KNOW they want into Grey Host.

    Trust me, we are not clicking it because it’s at the top, it’s because we don’t want to play vengeance

    If Zos actually wants to help vengeance they should make it faction locked. No amount of adjusting the bars or anything will fix the player ratios per faction. The ratio is what matters most
    Edited by BardokRedSnow on June 15, 2026 9:10PM
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • React
    React
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    ✭✭✭✭✭
    Hey all, we wanted to let you know that we have been reading this thread (and others like it) and would like to reiterate what we mentioned on the U50 patch notes. We are reading, monitoring the Cyrodiil campaign graphs, and watching queue times. We recognize that the current queue times for Gray Host are frustrating.

    Historically, we need to monitor population data for at least two weeks after a change like this, to get a clear view of long-term trends. We want to avoid a situation where prematurely opening another "traditional" campaign dilutes the Cyrodiil population even more. If populations and the queue continue to hold where they are now by the end of this week, we will consider opening a Blackreach Cyrodiil campaign for Gray Host overflow.

    Thank you all for bearing with us for just one more week of monitoring.

    Thank you for the insight.

    Another blackreach campaign could not possibly dilute the cyrodiil population. Grey Host will remain faction locked through prime time every day regardless. If the concern is more players being pulled away from vengeance... I'd be asking why those players would rather play in blackreach in the first place.

    This queue time is actively making people quit the game. People are getting off work, doing their evening routines, and sitting down only to be faced with a 1-2 hour queue every single night just to get into cyrodiil. For many, that simply means they're going to log out and do something else. The queue likely will shorten a bit as time goes on, because people are no longer going to bother trying.

    Now, if the mid-sized PVP zone was already in the game, perhaps people would be overflowing there and an additional blackreach campaign would not be necessary. But until that happens, I'd urge the team to just side with their community on this one and re-open the blackreach campaign.

    Unless there is some other metric we're not privy to? Such as total server resource allocation across all cyrodiil campaigns, etc...
    @ReactSlower - PC/NA - 2700+ CP ||| @ReactSlower - PC/EU - 1300+ CP ||| React Faster - XB/NA - 1500+ CP
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  • Lucasl402
    Lucasl402
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    LadyGP wrote: »
    LadyGP wrote: »
    Dojohoda wrote: »
    To reduce the waiting time, the population allowed would have to be increased by about 175%. I would love that. GH struggles to always function with current population. It's mostly okay but when it's bad, it's bad. I'll never forget the times that it worked better, especially that bit of time after the hardware refresh. Too bad that didn't last, it was a great time.

    I would agree with you... until U50. The performance in Cyro (GH) since U50 has been... terrible at best. I'm not sure if it's the calculations from class masteries or some other set/skill but something is dragging the server FPS into the ground.

    I've had zero lag for a year and literally the day U50 hit it's been terrible. This isn't a ping issue, ISP issue, etc, it's a server wide massive server fps slowdown during heavy fights.. that wasn't an issue for a while.

    Sure we have had blips of lag when there are 3 or 4 ball groups and the server inside a keep fighting for an hour straight but since U50 you can "feel" the server having to stop and think about things. It almost feels like the "slideshow" feeling we used to have 4 or 5 years ago.

    Conversation for a different thread... main point was to say.. I was with you on just screw it raise the pop... but my view on that has chance post U50... the server would melt.

    Maybe they could install servers that aren't 10 years old again. Just a thought. Isn't a servers physical lifespan closer to 5 years anyway?

    To be fair... just throwing more servers at it doesn't fix the problem.

    If you were being fair you'd recall that when ZOS replaced the servers it did, in fact, massively increase performance.
  • Lucasl402
    Lucasl402
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    decairn wrote: »
    They're going to the first server in the list. Move Vengeance to the top, that way when someone clicks GH it's because you KNOW they want into Grey Host.

    The order camps are listed in is totally irrelevant.
  • Flangdoodle
    Flangdoodle
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    Hey all, we wanted to let you know that we have been reading this thread (and others like it) and would like to reiterate what we mentioned on the U50 patch notes. We are reading, monitoring the Cyrodiil campaign graphs, and watching queue times. We recognize that the current queue times for Gray Host are frustrating.

    Historically, we need to monitor population data for at least two weeks after a change like this, to get a clear view of long-term trends. We want to avoid a situation where prematurely opening another "traditional" campaign dilutes the Cyrodiil population even more. If populations and the queue continue to hold where they are now by the end of this week, we will consider opening a Blackreach Cyrodiil campaign for Gray Host overflow.

    Thank you all for bearing with us for just one more week of monitoring.

    I have been talking about this topic since February:
    https://forums.elderscrollsonline.com/en/discussion/688938/queue-is-broken

    Glad to see that someone is finally taking notice. Thanks Jessica.

    Anything I have to say I said in the other thread, but I'm glad that finally other people are starting to complain about this. Cheers.

  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    Hey all, we wanted to let you know that we have been reading this thread (and others like it) and would like to reiterate what we mentioned on the U50 patch notes. We are reading, monitoring the Cyrodiil campaign graphs, and watching queue times. We recognize that the current queue times for Gray Host are frustrating.

    Historically, we need to monitor population data for at least two weeks after a change like this, to get a clear view of long-term trends. We want to avoid a situation where prematurely opening another "traditional" campaign dilutes the Cyrodiil population even more. If populations and the queue continue to hold where they are now by the end of this week, we will consider opening a Blackreach Cyrodiil campaign for Gray Host overflow.

    Thank you all for bearing with us for just one more week of monitoring.

    Just so you know the problem isn't the number of campaigns, its the fact that the GH population limit is too low. People won't want to play on a dead Blackreach campaign any more than they want to play on a dead Vengeance campaign. There will always be a very small population looking for empty campaigns to flip in relative safety but the core PVP playerbase want 1 high pop active campaign with actual ESO combat.
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Banana Squad (AOE Rats/ Zerg Squad / Roleplay Circle)
  • JohnG
    JohnG
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    Hey all, we wanted to let you know that we have been reading this thread (and others like it) and would like to reiterate what we mentioned on the U50 patch notes. We are reading, monitoring the Cyrodiil campaign graphs, and watching queue times. We recognize that the current queue times for Gray Host are frustrating.

    Historically, we need to monitor population data for at least two weeks after a change like this, to get a clear view of long-term trends. We want to avoid a situation where prematurely opening another "traditional" campaign dilutes the Cyrodiil population even more. If populations and the queue continue to hold where they are now by the end of this week, we will consider opening a Blackreach Cyrodiil campaign for Gray Host overflow.

    Thank you all for bearing with us for just one more week of monitoring.

    When looking at the statistics please also take into account the number of people who are logging in, seeing a 1-2 hour long queue, and deciding they would rather just play another game for the night.

    Secondly, how can you honestly say having a Blackreach campaign as it was before dilutes the cyrodiil population? Every night GH pop locked and the overflow was simply allowed to play in Blackreach while they waited for queue. During non peak hours Blackreach would generally have 10-20 people total on the map at any given time, it doesn't dilute the population for the main campaign. Maybe its different on other servers, but this was always the case for PC NA.
  • xR3ACTORx
    xR3ACTORx
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    decairn wrote: »
    They're going to the first server in the list. Move Vengeance to the top, that way when someone clicks GH it's because you KNOW they want into Grey Host.

    Mental gymnastics
  • xR3ACTORx
    xR3ACTORx
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    Hey all, we wanted to let you know that we have been reading this thread (and others like it) and would like to reiterate what we mentioned on the U50 patch notes. We are reading, monitoring the Cyrodiil campaign graphs, and watching queue times. We recognize that the current queue times for Gray Host are frustrating.

    Historically, we need to monitor population data for at least two weeks after a change like this, to get a clear view of long-term trends. We want to avoid a situation where prematurely opening another "traditional" campaign dilutes the Cyrodiil population even more. If populations and the queue continue to hold where they are now by the end of this week, we will consider opening a Blackreach Cyrodiil campaign for Gray Host overflow.

    Thank you all for bearing with us for just one more week of monitoring.

    There is one thing that bothers me a bit about this statement.

    Greyhost obviously doesn't have a problem with diluted population since there are endless queues.
    BR doesn't exist anymore.

    So my guess is that the only campaign that would have an issue with diluted populations right now is ZOS "prestigious and ambitious" Vengeance campaign.

    I got to add that this statement also reads itself like ZOS is trying to buy some time.
    Edited by xR3ACTORx on June 15, 2026 11:39PM
  • MoonlightShadow
    MoonlightShadow
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    @ZOS_JessicaFolsom
    Something that is frustrating is that the "bars" in GH and Vengeance represent vastly different numbers. Pop Locked in GH is equal to about roughly 120 players. Pop Locked in Vengeance is roughly 300 players. One bar in Vengeance could be 0 - 100 players. So you can have the same population in Vengeance as is pop-locking GH and Vengeance will still only show one bar . . . maybe two bars.

    It would be helpful if Vengeance is give "extra" bars where each bar matches the GH population bars. That way people can compare similar amounts rather than having a "bar" which actually gives no meaningful comparison population wise. For example, since the poplock in Vengeance is 300, dividing it into 6 bars will more closely reflect the GH population bars. Right now people are seeing only 1 bar in Vengeance and thinking it is dead when there are really a couple hundred people running around.
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