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Vengeance is awesome!

  • shadyjane62
    shadyjane62
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    Love Vengence so much that I actually resubbed for a month to see what's up. I had given up on ESO. It seems it lives another month in my house. Will sub for more if it's viable.
  • robertlabrie
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    Love Vengence so much that I actually resubbed for a month to see what's up. I had given up on ESO. It seems it lives another month in my house. Will sub for more if it's viable.

    What do you mean resubbed for a month to see whats up? ESO has no monthly fee for gameplay you don't need a sub to try vengeance.
  • spartaxoxo
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    Love Vengence so much that I actually resubbed for a month to see what's up. I had given up on ESO. It seems it lives another month in my house. Will sub for more if it's viable.

    What do you mean resubbed for a month to see whats up? ESO has no monthly fee for gameplay you don't need a sub to try vengeance.

    Some people don't play without a sub
  • BXR_Lonestar
    BXR_Lonestar
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    Lekjih wrote: »
    Lucasl402 wrote: »
    Ya, so awesome it can't even get past one bar population on opening day during prime time. Meanwhile, GH has a queue of over 80 players.

    People vote with their feet and tell you what they really want. I've been saying this for years. EVERYONE wants to play in an alliance-locked campaign with CP and no other shenanigans restricting sets, skills, abilities, etc. So why not make all campaigns alliance locked to begin with and call it a day?

    I don't want alliance locking on every campaign. I play characters in all three alliances. But otherwise yes, who wants to strip away the ESO flavour from ESO pvp.

    When toxicity is the flavor, stripping it away is a good thing. Maybe you don't do it, but there at the end of BR, it was really getting old having to deal with the other faction coming in to trashtalk in an attempt to try to get people to say something so they can mass-report and get them banned. There were paid-for mass reporting campaigns against specific players. The shenanigans was at an all-time high and quite frankly, it killed the fun for us. Having ONLY one choice to play an alliance-locked campaign has been refreshing, at least in part, due to the fact that we don't have to deal with that crap anymore. We can log in, play, and log off without having to deal with any toxic behavior.
  • tom6143346
    tom6143346
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    I never played in all my 5000 hours more then 10 minutes PvP. Now I really enjoy, it’s awesome
    Edited by tom6143346 on June 10, 2026 3:39PM
  • Soarora
    Soarora
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    I appreciate Vengeance because it gives me another way to level alliance war aside from being bad at bgs because I’m not making a pvp build for every PvE character just to get barrier unlocked. I’m second hand sad about the removal of all the other Cyrodiils though. Grey Host and Vengeance doesn’t seem like enough options.
    [PC/NA] Dungeoneer (Tank/DPS), Semi-retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
    Current GM of Hard Dungeoneers
    Tanks: Sorcerer - Necromancer - Templar
    DPS: Frost Warden - Stamarc - StamDK - Hybrid NB Healer
    Ex-Healer: Warden - Arcanist
    Dungeons: 34/34 HMs - 28/28 Tris
  • JustLovely
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    Vengeance is hurting ESO big time already. The PvE'rs who claim to love vengeance wont stick with it, and without Blackreach queues for GH are so long people are just logging out now.

    ZOS just keeps figuring out ways to convince people to log off. It sure doesn't seem like a very good business model to me.
  • robertlabrie
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    JustLovely wrote: »
    Vengeance is hurting ESO big time already. The PvE'rs who claim to love vengeance wont stick with it, and without Blackreach queues for GH are so long people are just logging out now.

    ZOS just keeps figuring out ways to convince people to log off. It sure doesn't seem like a very good business model to me.

    BR was dead occupied by a dozen AD tryhards who swooped in to stomp any DC or EP unfortunate enough to wander past their gate. Still what I don't get is how BR could be so dead with the GH queue an hour deep.
  • HarfnUA
    HarfnUA
    Bo0137 wrote: »
    Hi everyone! Updating the discussion: I just sank a load of hours into Vengeance. Yesterday I barely managed to sleep. Wow! This is so much fun! ESO is now a new game to me (I was doing only PvE for 12 years)

    I recommend you play Vengeance as much as possible right now while there's still balance. Soon, due to queues in GH, strong players will start playing Vengeance more often. And I know for sure that a meta will emerge. There won't be any balance. The evil that's currently in GH will just move to Vengeance. But there is good news. Try to gain experience in PvP while you have the time. And as soon as you start feeling confident in PvP, you'll realise that Vengeance only limits you. Soon enough you'll be waiting in the GH queue yourself. PvP is like a drug. You always want more and stronger. And the most interesting thing is that over time you'll realise that what you once thought were 'broken builds' were just a lack of skill. Sure, there will still be issues with bug abuse and macroses usage by your opponents. But you'll also learn to use the 'mechanics of the game'. You'll build your own build, which others may well consider 'broken' too. I hope you have enough patience to gain enough experience in PvP.
  • ceruulean
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    HarfnUA wrote: »
    Bo0137 wrote: »
    Hi everyone! Updating the discussion: I just sank a load of hours into Vengeance. Yesterday I barely managed to sleep. Wow! This is so much fun! ESO is now a new game to me (I was doing only PvE for 12 years)

    I recommend you play Vengeance as much as possible right now while there's still balance. Soon, due to queues in GH, strong players will start playing Vengeance more often. And I know for sure that a meta will emerge. There won't be any balance. The evil that's currently in GH will just move to Vengeance. But there is good news. Try to gain experience in PvP while you have the time. And as soon as you start feeling confident in PvP, you'll realise that Vengeance only limits you. Soon enough you'll be waiting in the GH queue yourself. PvP is like a drug. You always want more and stronger. And the most interesting thing is that over time you'll realise that what you once thought were 'broken builds' were just a lack of skill. Sure, there will still be issues with bug abuse and macroses usage by your opponents. But you'll also learn to use the 'mechanics of the game'. You'll build your own build, which others may well consider 'broken' too. I hope you have enough patience to gain enough experience in PvP.

    Lmao why would strong players come to Venegance when they say they would rather boycott and queue for GH? What evil would come to Venegance if these strong players really do enter? Do you mean that GH players use lag switches and exploits?
    Edited by ceruulean on June 11, 2026 11:52AM
  • HarfnUA
    HarfnUA
    ceruulean wrote: »

    Lmao why would strong players come to Venegance when they say they would rather boycott and queue for GH? What evil would come to Venegance if these strong players really do enter? Do you mean that GH players use lag switches and exploits?

    Some use it (though I think mostly it's just strong players), some just play really well. Some will come with their Ballraid (which I also don't consider unbalanced, TESO is still an MMO after all). And they will come not because they want to play Venegance, but just because they don't want to queue in GH. But I think that'll be enough to ruin the experience for new PvP players. And all those restrictions in Revenge that are supposed to "balance" things won't help. The player who's been doing PvP for years will always be stronger than someone who's barely played PvP. And it's not about TESO. I haven't come across a single game with perfect PvP balance yet. So my advice to newcomers is to enjoy PvP while you still can.
  • Bobargus
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    I too agree on how awesome vengeance is.

    It makes the idea of entering the cyrodiil pvp scene easier for players who don't want to bother with getting the right gears and abilities.

    And in my opinion, vengeance makes the pvp part of eso esports viable.
  • ceruulean
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    HarfnUA wrote: »
    ceruulean wrote: »

    Lmao why would strong players come to Venegance when they say they would rather boycott and queue for GH? What evil would come to Venegance if these strong players really do enter? Do you mean that GH players use lag switches and exploits?

    Some use it (though I think mostly it's just strong players), some just play really well. Some will come with their Ballraid (which I also don't consider unbalanced, TESO is still an MMO after all). And they will come not because they want to play Venegance, but just because they don't want to queue in GH. But I think that'll be enough to ruin the experience for new PvP players. And all those restrictions in Revenge that are supposed to "balance" things won't help. The player who's been doing PvP for years will always be stronger than someone who's barely played PvP. And it's not about TESO. I haven't come across a single game with perfect PvP balance yet. So my advice to newcomers is to enjoy PvP while you still can.

    Lol well at least Venegance is better balanced than live. I don't think people are mad that they die in 4-20 seconds against a good player. They get mad that they are pulled into bombs, 1-shot like in CoD, and that their roleplay builds fail in Greyhost.

    Skill gap is not evil and most well-adjusted people understand that
    Edited by ceruulean on June 11, 2026 12:27PM
  • HarfnUA
    HarfnUA
    ceruulean wrote: »

    Lol well at least Venegance is better balanced than live.

    It's hard to say about balance for now. We need to wait a bit. I think soon it will be clear where you can really abuse the 'meta'.
    ceruulean wrote: »
    I don't think people are mad that they die in 4-20 seconds against a good player. They get mad that they are pulled into bombs, 1-shot like in CoD, and that their roleplay builds fail in Greyhost.

    Skill gap is not evil and most well-adjusted people understand that

    And I completely agree with that. I’ve always found it strange to see players in BG with 20k HP who can’t even jump off a balcony because they get killed mid-air =). Sometimes even right on the balcony. Then they go on the forum talking about some broken builds. I’m not the strongest player, of course, but I think I can hold my own a bit in PvP. And if there’s a chance to fight someone stronger than me, I’ll definitely take it. Everything I said earlier is just a suggestion for newbies to take their time and enjoy PvP with other beginners like them.

  • aetherix8
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    IRL finally forced me out of Vengeance, so I have a moment to post on the forum.

    It is still awesome; we get some good fights, especially during prime time when AD also joins the campaign. We also get countless newbies trapped in mountains between gates and doing other funny stuff. The first few newbie scroll runners were accused of being scroll trolls ("he's not a troll, he's just a noob!" -> "that's what I would say if I were a troll"), but more veteran players understand now that many newbies simply have no idea what they are doing most of the time.

    FgAtV2q.png

    This first campaign is still quite contested; we shall see who will win it in the end. Nothing is guaranteed yet. This is how the current score looks like on PC EU. AD joined a bit later, but they are trying to catch up too.

    UWZS9Tz.png

    PC EU - V4hn1
  • Roztlin45
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    In my opinion Vengeance is an attempt to facilitate the future ease of introducing new armor sets with limited Dev's in an aging game. That way the issues of balancing between PVE and PVP can be mitigated. PVP by having the same load out that everyone has eliminates the balance issue of PVE /PVP proc sets. While I agree the proc conditions on some of the sets in gray host make for often terrible conditions, that is also part of the allure of PVP in ESO. The combinations that you can explore and the often funny outcome. Sure people abuse sets and some have little to no counter. These could have simply been made to be PVE only sets as it was always indicated in the PTS as being broken. Then released to the live server anyway(often unchanged), then nerfed into obscurity. PVE players that used these sets would suffer. Please Zos be Proactive and NOT reactive! Which brings us to the present. The jury is still out on Vengeance but looking at it objectively with no great love of either, I think vengeance will become dull and boring over time. Being shoehorned into the same loadouts with limited rewards do not make for dynamic and engaging game play. I understand this fits ZOS long term agenda as stated in my first sentence but could effectively isolate a PVP fan base that ESO has had as a selling point for many years. I urge everyone to try both and not solidify an opinion just yet. This could be either a blessing or a corse.
    Edited by Roztlin45 on June 15, 2026 12:26PM
  • LadyGP
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    I DCed while riding north in vengeance campaign and it kicked me out. Why does it kick you out when you logoff or DC? I seriously wasted 10 minutes riding only to have to do it all over again.

    Now try this in GH.

    Youd be stuck behind a 3 hour queue and you'r night of gaming is over before it en started.
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • aetherix8
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    CptTekashi wrote: »
    [snip]


    Certainly. And when Vengeance reaches 2 bars during primetime, it is the full dev team + MS' worst-performing employees of the month obliged to pretend that the campaign is alive. That's where so many newbies trapped in mountains come from - everyone knows devs don't play their own game.

    /s
    [edited to remove quote]
    Edited by ZOS_Icy on June 15, 2026 5:54PM
    PC EU - V4hn1
  • o_Primate_o
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    I check in in XBOX NA Vengeance from time to time. the map is always entirely red and as soon as a rss or keep gets flagged, red converges. terrible. on a positive note the city seems more busy so i guess ppl would rather do city while in their GH queue.
    Xbox NA as o Primate o
  • LadyGP
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    tom6143346 wrote: »
    I never played in all my 5000 hours more then 10 minutes PvP. Now I really enjoy, it’s awesome

    Awesome, I'm glad you're loving it!

    Honestly, you are the ideal person for vengence! Under 50, someone who wants to dip their toes into pvp, or someone who only has an hour to game a night, doesn't want to have to theory craft,, etc, Vengence is perfect for these people!

    I do think Vengence has a home for a good group of people. However, the downstream impacts of a bunch of recent changes are having a HUGE hit on GH and the queues and at what point do people just leave eso and not come back because they sat through a 1-3 hour queue (not exaggerating here) or got kicked (after waiting in said queue) only to have to requeue into an even longer queue now.

    Alot of the queue conversation consist of just getting into GH... no one is really talking about the mount of crashes/dc's you have during a play through each night and the amount of times you have to try to get back into the game. If you get kicked out of cyro when you crash or dc... you're done playing for the night... and thats truly unfortunate.
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • SaffronCitrusflower
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    Vengeance is a fail by every measure. And I will never touch it again. ZOS will fix Grey Host performance or I will find something else to do with my time and money.
  • Bo0137
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    Update: I just hit Veterancy 50 yesterday. I’m still having a blast! Never thought I would find so much fun in PvP. Everyday I am playing a few hours after work. Can’t praise it enough
    Advocating for crown crates to return to the store of adult Brazilians.

    I am an adult, I want to spend the money I earn on crown crates.

    ZOS can comply with Brazil's legislation and still sell crown crates to adults.
  • marius_buys
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    Bo0137 wrote: »
    Context: I play since 2014; over 3k hours on my main alone. I never did PvP.

    I was ever afraid of PvP. All I kept hearing was how broken builds would demolish the fun of us, noobs. So I never did PvP (only exception is PvE quests from the Mayhem and collecting sky shards in Cyrodiil and IC).

    Vengeance is my chance of trying PvP. Everybody is on the same level. I will have the same odds as everybody else.

    And I'm loving it!

    I specially love the build management and how easy everything is to start doing and to understand. (For instance, the potion is endless; You equip a type of weapon and you are good to go).

    Plus: Veterancy is awesome. I really like the rewards. And the progression matches Vengeance so nicely!

    I would also like to appreciate the team behind these systems (Vengeance and Veterancy). Wow. You put such a great effort into this. And the result is amazing. Things are very polished (
    UI, UX, the overall feel...). Awesome work!

    The attendance dont support your claims
    Golden Clover AD PvP on PC EU (since 2017) Guildex https://eso.guildex.org/view-guild/17669 Facebook https://www.facebook.com/groups/131211320795196
  • Orbital78
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    I'd like to see it faction locked and more unlocked like crafting skills. Without faction locked it will just be like Blackreach.

    I'm about half way through veterancy from the weekend.
    Edited by Orbital78 on June 16, 2026 5:40PM
  • Gabriel_H
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    Vengeance is a fail by every measure. And I will never touch it again. ZOS will fix Grey Host performance or I will find something else to do with my time and money.

    They cannot fix GH performance without altering the ruleset. Be it Venegance or some other version of cut down HoTs, DoTs and procs. So what ruleset would you be happy with?

    They cannot get the current version of GH to work. Nobody can. Every game that has tried battles on this scale have run into the same problem. They are forced to limit abilities in order to maintain performance.

    ZOS are bringing in a medium sized map in the near future to allow for the kind of free-wheeling builds in GH but on a smaller scale, which will mean less of a performance loss.
  • Lucasl402
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    Gabriel_H wrote: »
    Vengeance is a fail by every measure. And I will never touch it again. ZOS will fix Grey Host performance or I will find something else to do with my time and money.

    They cannot fix GH performance without altering the ruleset. Be it Venegance or some other version of cut down HoTs, DoTs and procs. So what ruleset would you be happy with?

    They cannot get the current version of GH to work. Nobody can. Every game that has tried battles on this scale have run into the same problem. They are forced to limit abilities in order to maintain performance.

    ZOS are bringing in a medium sized map in the near future to allow for the kind of free-wheeling builds in GH but on a smaller scale, which will mean less of a performance loss.

    Not true.

    They fixed Grey Host performance with a single maintenance before Mayhem events, then degraded it back down with one maintenance for years to accommodate the Mayhem events. When they replaced the servers performance was better than it had ever been. So ZOS knows exactly what needs to be done to improve performance. They've done it too many times in the past to not know.

    Repeating state media propaganda will never solve problems or motivate those not upholding their contractual agreements.

    The "medium sized map" is another bait and switch distraction from doing their job of fixing Grey Host, something they swore up and down they've been doing for a decade but only managed to actually achieve during the above mentioned instances.

    ZOS built it, they can fix it. They know exactly how but are choosing not to for some reason.
  • Gabriel_H
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    Lucasl402 wrote: »
    They fixed Grey Host performance with a single maintenance before Mayhem events, then degraded it back down with one maintenance for years to accommodate the Mayhem events.

    Confirmation bias and borderline conspiratorial.
    Lucasl402 wrote: »
    When they replaced the servers performance was better than it had ever been. So ZOS knows exactly what needs to be done to improve performance. They've done it too many times in the past to not know.

    For how long was it better? Why did it suddenly get better, then return to being poor? Did they drop the player cap at the time the new servers came in? How many more calculations have been added to the load since?

    Cyrodiil launched with a player cap of 900, it's now 360. So yeah, ZOS does know how to improve performance by reducing the player caps and thus the calculations - or changing the ruleset.
  • Orbital78
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    07oxwl0zrowd.png

    EP vs DC going pretty hard right now. B)
  • fizzybeef
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    Orbital78 wrote: »
    07oxwl0zrowd.png

    EP vs DC going pretty hard right now. B)




    this also goes really hard. BR is being reopened so there is no reason to play vengeance, not even to get away of these insanse queues.
    g8di9lqjiilb.png
  • Orbital78
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    Some of yas really don't like that people are having fun in vengeance eh?

    I'm not opposed to Blackreach coming back as a farm campaign. It was mostly PVD before and will likely still be so still. We could get hundreds of thousands of AP very easily there.
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