Using keyboard/mouse, the alchemy and enchanting crafting UI has a "quest items only" setting. But the gamepad UI (on PC) does not, which means that we have to scroll through long lists of ingredients and runes to craft anything.
Please add a "quest items only" setting to the gamepad UI for alchemy and enchanting. Clothier, woodworking, jewelry, and blacksmithing have it already.
Using keyboard/mouse, the alchemy and enchanting crafting UI has a "quest items only" setting. But the gamepad UI (on PC) does not, which means that we have to scroll through long lists of ingredients and runes to craft anything.
Please add a "quest items only" setting to the gamepad UI for alchemy and enchanting. Clothier, woodworking, jewelry, and blacksmithing have it already.
Gamepad does already have quest only settings, works the same on PC as on console. It's just not in a menu like the others. I'm not 100% sure without the game running but it's something like R3
EDIT: Yes, it's R3. It says All Materials and when you press it it changes to Quests Only. It's not very intuitive unless you're the sort of person who presses everything to see what it does!
SilverBride wrote: »Reduce the amount of points needed for each level of scrying and excavating and double the points earned. After all these years it would be great to reduce the tedium.
SilverBride wrote: »Reduce the amount of points needed for each level of scrying and excavating and double the points earned. After all these years it would be great to reduce the tedium.
Avran_Sylt wrote: »10) When applying dyes, or outfit styles, please prevent the character model from auto-rotating back/unsheathing weapons from the current position/sheath state. Would make it so much better when trying to see how dyes appear on the sides/behind and when testing out how weapons look when on the back of the character.
13) Finally, for maxed thieves (Legerdemain), give us a toggle in settings to bypass the 'Do I lockpick or force-lock' step and just force-lock safeboxes.
13) Finally, for maxed thieves (Legerdemain), give us a toggle in settings to bypass the 'Do I lockpick or force-lock' step and just force-lock safeboxes.
Nice idea in the abstract, but forcing the lock when you get lockpicking challenges doesn't count and bypassing the choice means you couldn't do those challenges. There would probably be a toggle in settings somewhere if it were to be implemented, but I can hear the complaints about having to go into settings to complete a challenge already.
Add 2 alchemy satchel to alchemy surveys to help cover items such as mushrooms and water plants that are currently not covered in alchemy survey.
Stay safe
Galatherys wrote: »Pleeeease make the market value of items showing up a part of the game itself so the TTC addon isn’t necessary any more... I couldn’t figure out how to make it work after downloading the damn thing (yes I used minion etc etc) so have to use a link saved on my phone to research the value of each item that I’m putting up for sale on the guild stores individually >.</quote]
You can bind it to a key in-game (ex: F9, F10, etc.) for easy access, but you need to run client.exe to keep it updated (frequently). It should be under documents/live/addons/tamrieltradecentre/client. You can create a shortcut for your desktop so you don't have to dig into all the sub-folders each time. Hope that helps for now.
Galatherys wrote: »Pleeeease make the market value of items showing up a part of the game itself so the TTC addon isn’t necessary any more... I couldn’t figure out how to make it work after downloading the damn thing (yes I used minion etc etc) so have to use a link saved on my phone to research the value of each item that I’m putting up for sale on the guild stores individually >.<
Obviously I’m not as tech savvy as probably most players are but surely this would still be a HUGE quality of life improvement for everyone? Especially those who don’t like wrangling with or generally just having addons
