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Quality of Life suggestions

ewo5
ewo5
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Here are a few things I have thought of that would make the game better

1) Add to the craft bag storage for all gear and items that are for the daily crafting writs (all 7) and be able to turn them in directly from the craft bag. That is a huge reason to get ESO+ if you don't already have it. I craft the same things over and over again on all my characters. I should not have to spend the time making them on each character every day. It would save so much time to do fun things in the game and less time crafting if I could just pick up the quest and turn it in because I have already made 100 copies and have them in my craft bag.

2) Add a material to upgrade any purple companion gear to gold. People would still need to grind or purchase the purple gear in the correct trait, but now any piece you have can be turned gold until you have done them all. This would probably have more people trying to get purple companion gear to upgrade it to gold and more people using companions.

3) Add a setting to see if the character I am on has done something, not just one of my characters has done it. (Has this character learned this script instead of has it bean learned by one of my characters).

4) It says the Add-on memory has been raised from 100MB to 200MB, but I am getting a low memory error at 70MB saying the cap is 100MB and some addons will just shut off and disappear when it happens. Can it truly be raised to 200MB?

5) Split the boss bar and the compass bar. Especially in the Night Market sometimes I have no intention to kill the boss I am just looking for the item to finish a quest and you come upon a boss and lose info on if you are in the search area or not.

Does anyone like any of these or have some of their own?
  • ewo5
    ewo5
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    6) Add an option to destroy everything you don't want to pick up after you are done looting from a chest, psijic portal or thieves trove. Let it respawn instead of sitting there because someone left one item in there.

    7) Get rid of the pulverized aurbic amber, and just have the full aurbic amber. The auribic amber is rare, because enchanting nodes don't get picked up nearly as much as other nodes. Many people I talk to have no idea psijic portals come from collected enchanting nodes 20% of the time wen respawning. Infused crafting writs are just not worth the price at with the cost of aurbic amber so high.
  • lillybit
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    1) I like this idea but I think if they do anything they'll just make undamaged gear stack like they did for siege. Honestly that would be good enough to improve things so much. I do think surveys should go in the craft bag tho, so any character can collect them if they happen to be in the right zone.

    3) It really bugs me I can't see what scrips my alts have so this would be great for things like this. Generally I don't mind AWA but for per character collectable stuff it really falls down.

    4) The cap was never really raised, they just let you install more so you could switch between them easier. The 100mb limit is because of hardware so isn't going away at least until the next gen consoles.

    5) So much this! It's horrible trying to finish quests in NM because whenever you're anywhere near a boss you have no idea where to go.

    6) I think there's addons that do this.

    7) I said when they got rid of the temper grains they should have removed them for trait items too. Especially when deconning - getting a fragment back for something like triune and swift when only whole items are available is frustrating
    PS4 EU
  • AdamBourke
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    My number one request would be a Furnishing Crafting Table. Most furnishings require multiple skill lines anyway, and some of them are so arbitrary. I can never remember where anything is. Would also love a master furnishing crafting table, that grows with how many plans you know?

    Second request would be to reduce the antiquities grind. I love antiquities when my character is max level. I just cant face getting my alts up there. I'd interact with that system way more if it was a smaller grind to max.

    Third request is back to furnishing - which is to make known plans account-wide. It's such a pain trying to remember what's on my crafting alt. dropping things in the bank, switching character, realising i already know it, switching back, to finally consume the plan on my alt.
    PS4 - EU

    Please put the Eyevea/EarthForge wayshrines back on the map?
  • ewo5
    ewo5
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    I love your idea of a crafting table. It could even have all the furnishing plans listed and the ones you don't know be in grey instead of their appropriate color.
  • ewo5
    ewo5
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    8) Separate the black arrow quest icon into two different groups. if you have the quest i your quest log but it is not the active quest you are doing right now it is a black arrow just like a quest you have not picked up yet. I think there should be another color for continuing or finishing a quest that is in your quest log, but not the active, white arrow quest. If I am passing by a black arrow, I know if it is a new quest or a quest I have already picked up but not doing at the moment.
  • AzuraFan
    AzuraFan
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    Using keyboard/mouse, the alchemy and enchanting crafting UI has a "quest items only" setting. But the gamepad UI (on PC) does not, which means that we have to scroll through long lists of ingredients and runes to craft anything.

    Please add a "quest items only" setting to the gamepad UI for alchemy and enchanting. Clothier, woodworking, jewelry, and blacksmithing have it already.
  • lillybit
    lillybit
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    AzuraFan wrote: »
    Using keyboard/mouse, the alchemy and enchanting crafting UI has a "quest items only" setting. But the gamepad UI (on PC) does not, which means that we have to scroll through long lists of ingredients and runes to craft anything.

    Please add a "quest items only" setting to the gamepad UI for alchemy and enchanting. Clothier, woodworking, jewelry, and blacksmithing have it already.

    Gamepad does already have quest only settings, works the same on PC as on console. It's just not in a menu like the others. I'm not 100% sure without the game running but it's something like R3

    EDIT: Yes, it's R3. It says All Materials and when you press it it changes to Quests Only. It's not very intuitive unless you're the sort of person who presses everything to see what it does!
    Edited by lillybit on May 12, 2026 2:21PM
    PS4 EU
  • AzuraFan
    AzuraFan
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    lillybit wrote: »
    AzuraFan wrote: »
    Using keyboard/mouse, the alchemy and enchanting crafting UI has a "quest items only" setting. But the gamepad UI (on PC) does not, which means that we have to scroll through long lists of ingredients and runes to craft anything.

    Please add a "quest items only" setting to the gamepad UI for alchemy and enchanting. Clothier, woodworking, jewelry, and blacksmithing have it already.

    Gamepad does already have quest only settings, works the same on PC as on console. It's just not in a menu like the others. I'm not 100% sure without the game running but it's something like R3

    EDIT: Yes, it's R3. It says All Materials and when you press it it changes to Quests Only. It's not very intuitive unless you're the sort of person who presses everything to see what it does!

    Ah, okay, then instead, the request is to flip the tooltips. Right now, it says, "All materials." I had no idea that clicking it would then flip to "Quest items". I think the tooltips are backwards. They should state what happens if you press R3. It's confusing the way it is.

    Thanks for letting me know!
  • Fenrir_Legacy
    Fenrir_Legacy
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    Built in mini map.
  • SilverBride
    SilverBride
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    Reduce the amount of points needed for each level of scrying and excavating and double the points earned. After all these years it would be great to reduce the tedium.
    PCNA
  • ewo5
    ewo5
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    Reduce the amount of points needed for each level of scrying and excavating and double the points earned. After all these years it would be great to reduce the tedium.

    Yes if it was less of a grind I would do it on all my characters, at least until I got the passive for the chests glowing.
  • lillybit
    lillybit
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    Reduce the amount of points needed for each level of scrying and excavating and double the points earned. After all these years it would be great to reduce the tedium.

    The same for ToT. It wasn't so bad when it first released but trying again now on PC, pvp for faster levelling isn't really an option as the only people still playing are the real pros and I only ever struggled through it for the trophy. I spent weeks doing the 3 match daily every day and I'm only on something like level 3. Decided to go level Companions instead because it's quicker!
    PS4 EU
  • Thoriorz
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    2). Yea, any buffs for companions are welcome. I use companions more as a visual addition to my setup than as help in tough fights, which is a shame—any buff for my companion is welcome.
    PCEU
  • ewo5
    ewo5
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    9) Give me the ability to walk over a rock, mound of dirt, poorly placed incline like a wayshrine without having to jump on or over it.
  • Avran_Sylt
    Avran_Sylt
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    10) When applying dyes, or outfit styles, please prevent the character model from auto-rotating back/unsheathing weapons from the current position/sheath state. Would make it so much better when trying to see how dyes appear on the sides/behind and when testing out how weapons look when on the back of the character.
  • ewo5
    ewo5
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    Avran_Sylt wrote: »
    10) When applying dyes, or outfit styles, please prevent the character model from auto-rotating back/unsheathing weapons from the current position/sheath state. Would make it so much better when trying to see how dyes appear on the sides/behind and when testing out how weapons look when on the back of the character.

    I have nor done enough dying to notice that, but it is a good suggestion. Just like when you a at a transmute station reconstructing a set of gear and after each piece it returns to the top of the list instead of in the set you you were reconstructing. So much fun to make a piece in normal instead of perfected because you scrolled back down but not to the correct set.
  • AzuraFan
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    Poor Scritches still isn't pettable. Make Scritches pettable! That will brighten the day for those of us who hang out in Leyawiin and regularly visit Sally Forth Goods.

    (This message was brought to you by the official "We want Scritches to be pettable" association.)
  • Galatherys
    The ability to deconstruct crafted furnishings for mats would be FANTASTIC.
  • Galatherys
    Pleeeease make the market value of items showing up a part of the game itself so the TTC addon isn’t necessary any more... I couldn’t figure out how to make it work after downloading the damn thing (yes I used minion etc etc) so have to use a link saved on my phone to research the value of each item that I’m putting up for sale on the guild stores individually >.<

    Obviously I’m not as tech savvy as probably most players are but surely this would still be a HUGE quality of life improvement for everyone? Especially those who don’t like wrangling with or generally just having addons
  • Thormar
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    11) Give Companions access to personalities. They have access to our mounts and costumes (plus armor and weapon styles), I think we should be able to assign them any of our personalities; and if not all then at least some of them.

    12) Reduce Skyshards needed per SP, maybe 2 per Skill Point? If not on first playthrough, then on alts. Imo, this change is up for consideration especially after changes to crafting research times and mount training.

    13) Finally, for maxed thieves (Legerdemain), give us a toggle in settings to bypass the 'Do I lockpick or force-lock' step and just force-lock safeboxes.
    PC - NA. Aldmeri Dominion
  • DoofusMax
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    Thormar wrote: »
    13) Finally, for maxed thieves (Legerdemain), give us a toggle in settings to bypass the 'Do I lockpick or force-lock' step and just force-lock safeboxes.

    Nice idea in the abstract, but forcing the lock when you get lockpicking challenges doesn't count and bypassing the choice means you couldn't do those challenges. There would probably be a toggle in settings somewhere if it were to be implemented, but I can hear the complaints about having to go into settings to complete a challenge already.
    I'm fresh out of outrage, but I could muster up some amused annoyance if required.
  • AScarlato
    AScarlato
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    DoofusMax wrote: »
    Thormar wrote: »
    13) Finally, for maxed thieves (Legerdemain), give us a toggle in settings to bypass the 'Do I lockpick or force-lock' step and just force-lock safeboxes.

    Nice idea in the abstract, but forcing the lock when you get lockpicking challenges doesn't count and bypassing the choice means you couldn't do those challenges. There would probably be a toggle in settings somewhere if it were to be implemented, but I can hear the complaints about having to go into settings to complete a challenge already.

    Maybe they could change that for the masters too then. For anyone who managed to max out legerde...I can't even spell it lol.
  • Gads_81
    Gads_81
    Soul Shriven
    I'd love an app like Destiny has where you can transfer things between characters. Having to log in and out of 14 characters to look for one thing can be a huge pain.
  • Hotdog_23
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    Add 2 alchemy satchel to alchemy surveys to help cover items such as mushrooms and water plants that are currently not covered in alchemy survey.

    Stay safe :)
  • ewo5
    ewo5
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    Hotdog_23 wrote: »
    Add 2 alchemy satchel to alchemy surveys to help cover items such as mushrooms and water plants that are currently not covered in alchemy survey.

    Stay safe :)

    I like this. I have thought the same thing about alchemy surveys. Each zone's surveys should have a specific set of alchemy ingredients and they should be different depending on the zone. There are at least 34 different alchemy ingredients but only a few of them are picked up in surveys. Give me a satchel of Mudcrab Chitin, Violet Coprinus, or other alchemy ingredients.
  • BretonMage
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    I'd like the ability to hide collectibles and styles we never use. Trying to find anything amongst all my collectibles and outfits takes way too long at the moment.
  • darkriketz
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    I have a simple one : when you're completing armor/weapons master writs, have the possibility to TYPE the name of the desired style instead of fast-clicking the right-pointing arrow until you're on the accurate style stone.

    I know some style stones by heart, but not all of them, and when you know a hundred or so different styles, the last ones (that would be the Soltice or the Weast Weald ones for me) are very far on the right. It would be much faster and easier to type the name of the desired style as it is possible to type the name of the desired set.
  • TruthSeeker
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    A vault for companion's gear would be most welcome.
  • Doc45
    Doc45
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    Galatherys wrote: »
    Pleeeease make the market value of items showing up a part of the game itself so the TTC addon isn’t necessary any more... I couldn’t figure out how to make it work after downloading the damn thing (yes I used minion etc etc) so have to use a link saved on my phone to research the value of each item that I’m putting up for sale on the guild stores individually >.</quote]

    You can bind it to a key in-game (ex: F9, F10, etc.) for easy access, but you need to run client.exe to keep it updated (frequently). It should be under documents/live/addons/tamrieltradecentre/client. You can create a shortcut for your desktop so you don't have to dig into all the sub-folders each time. Hope that helps for now.
  • Gabriel_H
    Gabriel_H
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    Galatherys wrote: »
    Pleeeease make the market value of items showing up a part of the game itself so the TTC addon isn’t necessary any more... I couldn’t figure out how to make it work after downloading the damn thing (yes I used minion etc etc) so have to use a link saved on my phone to research the value of each item that I’m putting up for sale on the guild stores individually >.<

    Obviously I’m not as tech savvy as probably most players are but surely this would still be a HUGE quality of life improvement for everyone? Especially those who don’t like wrangling with or generally just having addons

    In the meantime:

    "C:\Users\UserName\Documents\Elder Scrolls Online\live\AddOns\TamrielTradeCentre\Client\Client.exe"

    Run it. The go to "Settings" at the top:

    wsdiwv7pozwb.png

    Select the one on the right. Create a shortcut for Client.exe. Launch Client and it will launch ESO.

    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
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