Ordinator199 wrote: »especially because of that crowned "Night Mother" cat character, who spoke like she had substance abuse issues
Why can't we side with whoever want to destory the world, scam antique collectors, go house to house with scary looking companions to collect protection fees, or take a heavy bag of gold from some shady merchant to murder a good honest judge?
PrinceShroob wrote: »Your own writing would be significantly improved by using paragraphs.
I'm afraid I just don't think your criticisms of the writing are particularly salient--you're mainly just leveling an accusation of being "cringy" and "for 8-year-olds" without any elaboration or specifics. There's excellent media "for 8-year-olds," like Paper Mario, a personal favorite of mine, and atrocious media for adults that's full of violence and sex and has all the depth of a saucer.
Southern Elsweyr has one of my absolute favorite quests, "Chiaroscuro Crossroads," which I found to be an emotionally compelling story about terminal illness and the capriciousness of Daedric Princes.Why can't we side with whoever want to destory the world, scam antique collectors, go house to house with scary looking companions to collect protection fees, or take a heavy bag of gold from some shady merchant to murder a good honest judge?
Firstly, a cursory examination of discussions around story-driven single-player games like Baldur's Gate 3 shows that people typically choose the "good" path first. It makes sense to invest the most development time in that path, since the majority of people will see it.
Secondly, due to the reality of this game being a MMO, you can't have huge departures from the status quo. You destroy the world, you're stuck with it that way. What, you want Mehrunes Dagon to atomize Tamriel and then do writs in the rubble? Sometimes it's interesting to have an evil option available if only to make your choice to be good more poignant--but the game doesn't usually offer those because you can't just reload to "see what happens."
Thirdly, there's no shortage of petty nastiness you can get up to, such as robbing roadside merchants or doing the Thieves Guild and Dark Brotherhood questlines. Hell, if you've never met Darien Gautier before Solstice, you can tell him to kill himself.
emilyhyoyeon wrote: »Yeah I never understood the hype of the Southern Elsweyr MQ. Alfiq characters in particular feel like their existence is just le meme too often. Kinda feels that way for all of the khajiit forms tbh other than the basegame standard cathay, or cathay-raht in the case of Zamarak, who does not suffer this issue.
I think the side quests were good, especially the one in Black Heights.
