What I'm stuck on is the fact that people keep asking for the game to be made easier, rewards to given with little effort or time involved.
Why should everyone else have to put up with requests for making the game easier just because a few don't want to actually farm for the gear?
Can just skip that content?
Why do you keep putting words in people's mouths?
Which part?
"What I'm stuck on is the fact that people keep asking for the game to be made easier, rewards to given with little effort or time involved."
You've stated this multiple times in this thread, when nobody has said that. The complaints are largely about IA being tedious and boring compared to other activities, which is feedback for ZOS, but you take it as a personal attack.
ZOS could easily make IA more engaging without even messing with the drops.
Vonnegut2506 wrote: »I love people who equate a boring grind with difficulty. Watching paint dry while you wait to apply the second coat would be a boring grind, but I don't think anyone would claim it is difficult. There is nothing difficult about running the same content over and over and over and over and over until you can do it with your eyes closed. IA is a grind, plain and simple, and not even an entertaining grind. I would rather watch the paint dry.
Vonnegut2506 wrote: »I love people who equate a boring grind with difficulty. Watching paint dry while you wait to apply the second coat would be a boring grind, but I don't think anyone would claim it is difficult. There is nothing difficult about running the same content over and over and over and over and over until you can do it with your eyes closed. IA is a grind, plain and simple, and not even an entertaining grind. I would rather watch the paint dry.
Are we even playing the same game? Most trials and dungeons have oneshot mechanics. Bosses become invulnerable until you do something. If not oneshot, at least an interrupt mechanics (e.g. vVH Endboss, shipwrights 1st boss, vAS+2). BIS gear also does not automatically grant you 150k+ parses not a 2 mins GH. In my opinion meta gear and CP1200 is just the starter phase where the real challenge would start.SeaGtGruff wrote: »But after they get all of that powerful BIS META gear and can melt through almost everything in the game, they just complain about how trivial and unfun everything in the game is for them.
I played one where we could expand the world and create our own events using the scripting language that it had. That was way back in 2000. Then WoW and other games like it came out with a heavy pay-to-play model and instituted this grind-fest nonsense, cementing it because developers could then sell us back our time and pretend that wasn't and isn't what they were doing with things like experience potions / scrolls / whatever and limited storage.
konrad.reibinger wrote: »HA build + youtube in Picture in Picture mode saves my sanity, when I farm IA.
But I feel your pain. The same green locations (okay sometimes pink and red) with the same monotonous music for several hours can drive anyone mad.
- Why in Oblivion are all the gear pieces broken up into each individual weight? This game has so much bloat with sets. It would lessen the grind and bloat if each gear slot only required 1 drop. An example would be 1 head piece covers all head weights (heavy, medium, light). The same way motif style pages work.
.
I dont mind the IA grind too much, its easy and chill enough to run arc 1-4 and just reset and rince repeat for a couple rounds.
BardokRedSnow wrote: »The push to make everything purchasable and tradable is killing the game, almost nothing out feels earned. Majority of the motifs available are just rng from dungeons and purchasable from a guild store etc. Aside from trial trifecta stuff, and the ic motifs there is very little you have to get in the game where you look at someone else and say dang he's him, he earned that.
This isnt even a particularly hard thing to do, as you can gain a piece of your class gear just by doing the first full level of IA, rinse and repeat. If anything the game needs more stuff you have to earn, like with the NM monster sets. More not less, we have enough convenience as is, and none of it is necessary to have for any piece of content regardless.
Boring grind is killing the game. It's not that IA is difficult. It's that it is extremely boring to the point where I just logoff, and I'm not the only one who feels this way.
I have never met another player in the game in all my guilds and Discord servers who's excited over IA. It's the exact opposite. Whenever IA is mentioned, there's always complaints and groans.
If there are actually people who enjoy IA, then good for them. I'm willing to trade them stuff I got from the ESO content I enjoy for their time doing what they enjoy. It's a win win situation, and we both continue playing ESO. This is the suggestion I have for ZOS when I ask for tradable IA gear.
CatoUnchained wrote: »BardokRedSnow wrote: »From what I see in this thread and the forums in general is, people want instant gratification for every last piece of content there is. This is an mmo, antithetical to the type of game you are playing.
Your interpretation is flawed. If we have to spend literally hundreds of hours on a certain segment of content the content should at least be new, not recycled. This isn't like a PvE main expecting to get PvP rewards while never playing PvP.
BardokRedSnow wrote: »From what I see in this thread and the forums in general is, people want instant gratification for every last piece of content there is. This is an mmo, antithetical to the type of game you are playing.
No, I just want a fun game.
Playing towards a goal in game doesn't have to be boring. There are many ways to make it not boring. IA is a prime example of boring.
chess1ukb16_ESO wrote: »
Maybe they just want their `focussed effort` more rewarded
BardokRedSnow wrote: »Then they should ask for better rewards rather than easier ones
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Dagoth_Rac wrote: »Instead of quitting ESO, consider:
1). Running content you do enjoy rather than content you do not enjoy. There is a lot of content in game and none of it requires IA gear to complete. You can easily ignore IA and still do plenty enough DPS to clear anything you want.
or,
2). Running IA as a duo, which is how it was designed. Trying to solo Fungal Grotto I or Wayrest I to fill your sticker book, instead of running with a group, would probably be tedious, too.
U50 DPS meta is going to be the IA class sets, so I've been trying to farm them, but good grief it's so mind numbingly boring that I just logout of ESO after a few cycles and play a different game.
ZOS please improve this experience.
- The cycles are too spread apart. Having an option to lump several or all of them together, so that you can get through the monotonous slog faster would be nice.
- Why in Oblivion are all the gear pieces broken up into each individual weight? This game has so much bloat with sets. It would lessen the grind and bloat if each gear slot only required 1 drop. An example would be 1 head piece covers all head weights (heavy, medium, light). The same way motif style pages work.
- Let the class gear be tradable so I can give someone who enjoys that place some gold or other items in exchange for IA gear. If this is impossible, then let us buy the gear with gold or add IA sets to the Golden Vendor to purchase with gold or fortunes to lessen the horrible boring grind.
ItsNotLiving wrote: »The little mini bosses should drop your classes gear first then overland gear when your class is done.
SerafinaWaterstar wrote: »Where does it state that IA sets will be meta in U50? <asked in a weary tone that really hopes there are alternative as IA is possibly the worst thing ever in this game as it is just a dull dull dull tedious dull grind that recycles stuff from the game for yet another damn currency>
I’d rather play ToT for gear than IA.