Rohamad_Ali wrote: »The most popular campaign is faction locked. Why would you remove the most popular style of pvp? I more logical idea would be to make more faction locked campaigns.
Major_Mangle wrote: »Rohamad_Ali wrote: »The most popular campaign is faction locked. Why would you remove the most popular style of pvp? I more logical idea would be to make more faction locked campaigns.
Because it´s not popular because of the lock, it´s popular despite being locked. The 30 day main campaign has always been the most popular one even during times it´s not been locked.
Major_Mangle wrote: »Rohamad_Ali wrote: »The most popular campaign is faction locked. Why would you remove the most popular style of pvp? I more logical idea would be to make more faction locked campaigns.
Because it´s not popular because of the lock, it´s popular despite being locked. The 30 day main campaign has always been the most popular one even during times it´s not been locked.
It should just be a 24 hour lock, which would prevent the vast majority of abuse people are worried about.
With vengeance coming and BR/RW being removed, this seems like a necessity more than a QOL improvement at this point.
TheAwesomeChimpanzee wrote: »It should just be a 24 hour lock, which would prevent the vast majority of abuse people are worried about.
With vengeance coming and BR/RW being removed, this seems like a necessity more than a QOL improvement at this point.
This would honestly be a healthy middle ground.
Let players pick a faction for campaign rewards at the start of the campaign, and then once you enter Cyrodiil on any faction, you are locked to that faction for 24 hours before you can queue on another one.
That would still prevent most of the abuse people are worried about, while also giving players some flexibility to play with different friends. It would also help with the absurd queues certain factions have had to deal with over the past 3 months or so. EP for example has been locking ridiculously early lately, with queues anywhere from 80 to 140 people depending on the day and time, while other factions are 3 bar or barely pop locked. Sitting through 1-2 hour queues almost every day just to play the game is not healthy.
A lot of players are not logging into Cyrodiil because they care about the map or because they are chasing campaign rewards worth pocket lint. They just want to PvP and enjoy the combat system. A change like this would be very welcome.
Rohamad_Ali wrote: »Major_Mangle wrote: »Rohamad_Ali wrote: »The most popular campaign is faction locked. Why would you remove the most popular style of pvp? I more logical idea would be to make more faction locked campaigns.
Because it´s not popular because of the lock, it´s popular despite being locked. The 30 day main campaign has always been the most popular one even during times it´s not been locked.
Tell them to make a 30 day unlocked for you then. But don't remove what we like.
Rohamad_Ali wrote: »Major_Mangle wrote: »Rohamad_Ali wrote: »The most popular campaign is faction locked. Why would you remove the most popular style of pvp? I more logical idea would be to make more faction locked campaigns.
Because it´s not popular because of the lock, it´s popular despite being locked. The 30 day main campaign has always been the most popular one even during times it´s not been locked.
Tell them to make a 30 day unlocked for you then. But don't remove what we like.
They should remove the lock. Mainly because “we” do not like it.
Rohamad_Ali wrote: »Rohamad_Ali wrote: »Major_Mangle wrote: »Rohamad_Ali wrote: »The most popular campaign is faction locked. Why would you remove the most popular style of pvp? I more logical idea would be to make more faction locked campaigns.
Because it´s not popular because of the lock, it´s popular despite being locked. The 30 day main campaign has always been the most popular one even during times it´s not been locked.
Tell them to make a 30 day unlocked for you then. But don't remove what we like.
They should remove the lock. Mainly because “we” do not like it.
The correct way to prove one's case is to make a 30 day no faction lock campaign along with the normal 30 day locked one. The most popular will fill up.
Rohamad_Ali wrote: »Rohamad_Ali wrote: »Major_Mangle wrote: »Rohamad_Ali wrote: »The most popular campaign is faction locked. Why would you remove the most popular style of pvp? I more logical idea would be to make more faction locked campaigns.
Because it´s not popular because of the lock, it´s popular despite being locked. The 30 day main campaign has always been the most popular one even during times it´s not been locked.
Tell them to make a 30 day unlocked for you then. But don't remove what we like.
They should remove the lock. Mainly because “we” do not like it.
The correct way to prove one's case is to make a 30 day no faction lock campaign along with the normal 30 day locked one. The most popular will fill up.
It should just be a 24 hour lock, which would prevent the vast majority of abuse people are worried about.
With vengeance coming and BR/RW being removed, this seems like a necessity more than a QOL improvement at this point.
CameraBeardThePirate wrote: »Rohamad_Ali wrote: »Rohamad_Ali wrote: »Major_Mangle wrote: »Rohamad_Ali wrote: »The most popular campaign is faction locked. Why would you remove the most popular style of pvp? I more logical idea would be to make more faction locked campaigns.
Because it´s not popular because of the lock, it´s popular despite being locked. The 30 day main campaign has always been the most popular one even during times it´s not been locked.
Tell them to make a 30 day unlocked for you then. But don't remove what we like.
They should remove the lock. Mainly because “we” do not like it.
The correct way to prove one's case is to make a 30 day no faction lock campaign along with the normal 30 day locked one. The most popular will fill up.
No, the one listed first will fill up, as has always been the case.
I'm not sure how many more ways we can frame it. There have been patches where the non-lock campaign was listed first and it was more popular, and patches where the No-CP campaign was listed first and it was more popular (albeit only barely).
We've had Grey Host as the first campaign listed so long that people forget that fact.
It should just be a 24 hour lock, which would prevent the vast majority of abuse people are worried about.
With vengeance coming and BR/RW being removed, this seems like a necessity more than a QOL improvement at this point.
A shorter lock would work fine IMO. But I do think we need a lock of some kind to keep the faction hoppers in check.CameraBeardThePirate wrote: »Rohamad_Ali wrote: »Rohamad_Ali wrote: »Major_Mangle wrote: »Rohamad_Ali wrote: »The most popular campaign is faction locked. Why would you remove the most popular style of pvp? I more logical idea would be to make more faction locked campaigns.
Because it´s not popular because of the lock, it´s popular despite being locked. The 30 day main campaign has always been the most popular one even during times it´s not been locked.
Tell them to make a 30 day unlocked for you then. But don't remove what we like.
They should remove the lock. Mainly because “we” do not like it.
The correct way to prove one's case is to make a 30 day no faction lock campaign along with the normal 30 day locked one. The most popular will fill up.
No, the one listed first will fill up, as has always been the case.
I'm not sure how many more ways we can frame it. There have been patches where the non-lock campaign was listed first and it was more popular, and patches where the No-CP campaign was listed first and it was more popular (albeit only barely).
We've had Grey Host as the first campaign listed so long that people forget that fact.
What makes people think the campaign at the top of the list will be the first to fill up? People don't chose their campaign based on it's order on the list of available campaigns. They chose based on the features that campaign is offering.
CameraBeardThePirate wrote: »It should just be a 24 hour lock, which would prevent the vast majority of abuse people are worried about.
With vengeance coming and BR/RW being removed, this seems like a necessity more than a QOL improvement at this point.
A shorter lock would work fine IMO. But I do think we need a lock of some kind to keep the faction hoppers in check.CameraBeardThePirate wrote: »Rohamad_Ali wrote: »Rohamad_Ali wrote: »Major_Mangle wrote: »Rohamad_Ali wrote: »The most popular campaign is faction locked. Why would you remove the most popular style of pvp? I more logical idea would be to make more faction locked campaigns.
Because it´s not popular because of the lock, it´s popular despite being locked. The 30 day main campaign has always been the most popular one even during times it´s not been locked.
Tell them to make a 30 day unlocked for you then. But don't remove what we like.
They should remove the lock. Mainly because “we” do not like it.
The correct way to prove one's case is to make a 30 day no faction lock campaign along with the normal 30 day locked one. The most popular will fill up.
No, the one listed first will fill up, as has always been the case.
I'm not sure how many more ways we can frame it. There have been patches where the non-lock campaign was listed first and it was more popular, and patches where the No-CP campaign was listed first and it was more popular (albeit only barely).
We've had Grey Host as the first campaign listed so long that people forget that fact.
What makes people think the campaign at the top of the list will be the first to fill up? People don't chose their campaign based on it's order on the list of available campaigns. They chose based on the features that campaign is offering.
Did you not read my comment that you quoted?
The campaign listed first has always been the most popular, regardless of rule set. The first campaign listed has had different rule sets across the history of Cyrodiil, yet has always remained the most popular.
ShutUpitsRed wrote: »Did the last vengeance campaign not show what not having a faction lock does to faction balance? Everybody crowds onto one faction at a time and PvDoors for AP. Some of us actually like playing PvP.