Maintenance for the week of June 15:
• PC/Mac: No maintenance – June 15

Suggestion idea for Class Identity Refresh

Sugram22
Sugram22
✭✭✭
this would be good changes, but lets separate the ideas to see how much of this ppl like

sins i its not possible to make over 10 use the 10th for all and just add comments, either the ones u want or don't want, depending witch list is shorter

Suggestion idea for Class Identity Refresh 15 votes

Warden: 1. Frozen Gate should be replaced with ice attack skills called ice shard, it does 50% of shards damage as aoe, like is shard damage is 1k then aoe is 500
0% 0 votes
2. Impaling Shards aoe radius increases
6% 1 vote
Necromancer: 1. Sacrificial Bones magic morphe becomes attack spell again, but is new faster, and stamina morph bcomes a weapon skill (no a summon, magic summons not stamina, it makes no sense as it is) but damage remains
20% 3 votes
2. Grave Grasp will become damage skill again, but better then before
0% 0 votes
3. summons last longer or become permanent like sorcerer pets
26% 4 votes
4. summon, instead of archer its skeleton warrior, morphes skeleton knight (2h) and skeleton guardian (guardian obviously tank), second summon skeleton mage
0% 0 votes
5. Boneyard will automatically create undead if enemy dies, from enemy corpse, so it has to remain on ground longer, its no longer damage spell, but major breach remains
0% 0 votes
Sorcerer: 1: gets skill lighting strike what is similar to skyrims lightning skills and also similar to sacred 2 serephins lightning skill, morphes,1 is chain lightning and other1 increases its direct damage, 2 main effect
0% 0 votes
and over all skills should have different animations with different weapons example Teleport Strike, with 2H weapon he rises the sword up when he jumps and smashes it down similar to Critical Charge, similar but not identical
6% 1 vote
all Class Identity Refresh ideas
40% 6 votes
  • Sugram22
    Sugram22
    ✭✭✭
    and over all skills should have different animations with different weapons example Teleport Strike, with 2H weapon he rises the sword up when he jumps and smashes it down similar to Critical Charge, similar but not identical

    forgot to say, i mean class skill, classes that are melee, it wouldn't make sense if sorc spells change cause ur using daggers
  • LunaFlora
    LunaFlora
    ✭✭✭✭✭
    ✭✭✭✭✭
    to me they all seem like good ideas, except "Sacrificial Bones magic morphe becomes attack spell again".

    i am personally happy when skills have two distinctly different morphs. Blighted Blastbones' disease damage fits Necromancer better than Magic damage, but the morph does deserve buffs.
    Stamina is used for certain damage types, including Disease, so i think it makes sense that it costs stamina.

    i especially like your Skeleton idea because it makes one of them into a tank so the morphs are not simply two damage dealer skeletons.
    miaow this is my forum signature! my name is Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰

    PlayStation EU is my primary server.
    LunaFloraBlossom on PlayStation 5 and PC.
    my main character is a Bosmer Warden named Greehnhart in-game, Greenie Florahart in full.


    all characters on PS EU:
    - Luna Blossom, Bosmer Dragonknight.
    - Dotty Greehnhart, Bosmer Sorcerer.
    - Lía Greehnhart, Khajiit Nightblade.
    - Lady Greehnhart, Altmer Templar. Lady is her name and title.
    - Holly Blossom, Altmer Sorcerer.
    - Sally Jadehart, Argonian Nightblade. Like a green salamander.
    - Dorothy Pizzalover, Orc Warden. add pizzas to the game please.
    - Greehnhart, Bosmer Warden.
    - Lúcia Azurehart, imperial Necromancer. Azureblight, she has a Maarselok outfit.
    - Bunny Rubyhart, Dunmer Nightblade.
    - Wisteria Antheia, Khajiit Templar. blue hair like the wisteria.
    - Cynthia Turquesa, Breton Warden.
    - Rubyhart, Bosmer Nightblade.
    - Hestia Rubyhart, Dunmer Dragonknight.
    - Aurelia Cherryhart, Altmer Warden. Spriggan.
    - Aurora Honey, Redguard Templar. Meridian cultist.
    - Speaks-With-Blossom, Argonian Warden.
    - Lulu Nightshade, Nord Necromancer.
    - Lunetta Gleamblossom, Bosmer Arcanist. Ohmes Khajiit.
    - Dianna Hyacinth, Altmer Arcanist. Maormer, water hyacinth.

    Links to my Housing threads:
    Links to my Fashion threads:
  • Sugram22
    Sugram22
    ✭✭✭
    LunaFlora wrote: »
    to me they all seem like good ideas, except "Sacrificial Bones magic morphe becomes attack spell again".

    i am personally happy when skills have two distinctly different morphs. Blighted Blastbones' disease damage fits Necromancer better than Magic damage, but the morph does deserve buffs.
    Stamina is used for certain damage types, including Disease, so i think it makes sense that it costs stamina.

    i especially like your Skeleton idea because it makes one of them into a tank so the morphs are not simply two damage dealer skeletons.

    well if graveyard becomes something that summons from corpses then this should become damage skill, just my opinion



    and frozen gate is the worst, as i hear no1 uses it, useless and pointless skill, easy to replace with attack skill

    i am sure that if ppl would vote then most if not all would agree with that part (frozen gate part)
    Edited by Sugram22 on May 6, 2026 7:24AM
  • Sugram22
    Sugram22
    ✭✭✭
    i guess its cause zos rarely listens to players ppl don't want to bother with pols, years ago there was a lot more interaction, like massively more, like 2016 - 2018, i have had one or few polls around that time
  • Sugram22
    Sugram22
    ✭✭✭
    i wonder Will they make ESO 2 in future
  • Cominfordatoothbrush
    To be honest the only suggestion here I would prefer over the current versions of the skills is for weapons not to disappear when casting a lot of class skills
  • Sugram22
    Sugram22
    ✭✭✭
    To be honest the only suggestion here I would prefer over the current versions of the skills is for weapons not to disappear when casting a lot of class skills

    that's king of what i mean when i say:
    and over all skills should have different animations with different weapons example Teleport Strike, with 2H weapon he rises the sword up when he jumps and smashes it down similar to Critical Charge, similar but not identical


    its included like the previously venomous claw, its not claw skill, its flaming sword, instead of claw when u swing the sword u see flaming sword
    Edited by Sugram22 on May 22, 2026 7:12PM
  • CatalinaWineMixer2
    CatalinaWineMixer2
    ✭✭✭✭
    The best thing that can happen at this point is simply to remove Subclass. It can not and will not ever be balanced. While all of these suggestions seem OK, all of the reworks will still continue being exploited by Subclass. Something needs to be done about Subclass. It is a broken cherry picking system. I admire Zos for attempting to right our characters but these underwhelming Class Mastery Passives are not going to be enough to restore our characters. People can see this now. Its one thing if your gear gets nerfed or a skill. Having your entire character and everything about it being inferior is something else completely. And its been a YEAR. Wake up Zos.
  • Sugram22
    Sugram22
    ✭✭✭
    The best thing that can happen at this point is simply to remove Subclass. It can not and will not ever be balanced. While all of these suggestions seem OK, all of the reworks will still continue being exploited by Subclass. Something needs to be done about Subclass. It is a broken cherry picking system. I admire Zos for attempting to right our characters but these underwhelming Class Mastery Passives are not going to be enough to restore our characters. People can see this now. Its one thing if your gear gets nerfed or a skill. Having your entire character and everything about it being inferior is something else completely. And its been a YEAR. Wake up Zos.

    u have a point there
  • moo_2021
    moo_2021
    ✭✭✭✭✭
    all but first. frozen gate is unique and useful in pvp.
  • wolfie1.0.
    wolfie1.0.
    ✭✭✭✭✭
    ✭✭✭✭
    Sugram22 wrote: »
    i wonder Will they make ESO 2 in future

    Its not likely. The live service games industry is oversaturated and there is a limit. ZOS couldnt do it without ending eso and Microsoft saw directly the back lash they got over the OW and OW2 change.

    The closer we will get to ESO 2 is a refresh.
  • Sugram22
    Sugram22
    ✭✭✭
    wolfie1.0. wrote: »
    Sugram22 wrote: »
    i wonder Will they make ESO 2 in future

    Its not likely. The live service games industry is oversaturated and there is a limit. ZOS couldnt do it without ending eso and Microsoft saw directly the back lash they got over the OW and OW2 change.

    The closer we will get to ESO 2 is a refresh.

    or they make this in to ESO 2, new story and maybe new classes but 100y or more later (maybe copy ESO and make it a new one instead)?

    or time skip and ur taken as new hero despite having same char

    it would be the cheapest way
    Edited by Sugram22 on May 24, 2026 3:09PM
  • Sugram22
    Sugram22
    ✭✭✭
    moo_2021 wrote: »
    all but first. frozen gate is unique and useful in pvp.

    really? most say its trash, cause it teleports animal companion only, its more useful to have other skills

    surprised to hear some1 saying something positive about it
    Edited by Sugram22 on May 25, 2026 2:38PM
  • Sugram22
    Sugram22
    ✭✭✭
    something is up with the page, notifications mail and edit buttons are invisible, tested disabling extensions to, so that's not the issue

    how many other have that issue?
    Edited by Sugram22 on May 26, 2026 7:28AM
  • moo_2021
    moo_2021
    ✭✭✭✭✭
    Sugram22 wrote: »
    moo_2021 wrote: »
    all but first. frozen gate is unique and useful in pvp.

    really? most say its trash, cause it teleports animal companion only, its more useful to have other skills

    surprised to hear some1 saying something positive about it

    It's situational. You can use it to guard a gate for example.
Sign In or Register to comment.