Remathilis wrote: »Major_Mangle wrote: »Remathilis wrote: »I swear I see this exact post for every new mythic released. Maybe just ban mythics in pvp?
What part of this mythic also being insanely overtuned in PvE did you miss?
Are the monsters and bosses whining for nerfs now?
When I tested some PvP pressure setups on the basic 3m skeleton dummy:Currently on the skeleton target dummy I'm consistently doing 40k DPS by just spamming Elemental Susceptibility
TX12001rwb17_ESO wrote: »Not sure where people are getting these numbers from but I just tried it on my DK in PvP with elemental Susceptibility, blood for blood, disintegrating Dragonfire, not being able to use my ultimate or another set is kind of a hinderance that undoes any damage advantage this set does.
Aces-High-82 wrote: »TX12001rwb17_ESO wrote: »Not sure where people are getting these numbers from but I just tried it on my DK in PvP with elemental Susceptibility, blood for blood, disintegrating Dragonfire, not being able to use my ultimate or another set is kind of a hinderance that undoes any damage advantage this set does.
Did you watched the BG?
BfB why you have a 35m ranged spamable with no cost.
Dragonfire why you have a 35m ranged spamable that already applies major breach.
You just have to enhance the Status effects it applies. Winters Embrace, Ardent and Stormcalling are the lines you want to run. Slap on Nuntak Plagebreak/Winterborn/Disdain
This isn't good. A Mythic or Set being too strong even in PvE often leads to builds being nerfed instead of the Set/Mythic being tuned. Certain builds like Overload Sorc and WW are at risk of getting nerfed overall in the PTS (and in fact WW is getting another nerf next week iirc, not necessarily because of Signet) because of how their Ultimates interact with Signet. Instead of Signet being toned down itself to not have toxic interactions with specific builds.Zodiarkslayer wrote: »Every time a good thing happens for PvE, the PvP crowd goes into meltdown mode.
They rage.
They complain.
They threaten to quit, call it the end of ESO.
And then, they adapt.
All I wish for is a little less noise.
TX12001rwb17_ESO wrote: »Aces-High-82 wrote: »TX12001rwb17_ESO wrote: »Not sure where people are getting these numbers from but I just tried it on my DK in PvP with elemental Susceptibility, blood for blood, disintegrating Dragonfire, not being able to use my ultimate or another set is kind of a hinderance that undoes any damage advantage this set does.
Did you watched the BG?
BfB why you have a 35m ranged spamable with no cost.
Dragonfire why you have a 35m ranged spamable that already applies major breach.
You just have to enhance the Status effects it applies. Winters Embrace, Ardent and Stormcalling are the lines you want to run. Slap on Nuntak Plagebreak/Winterborn/Disdain
That seems like subclassing is the problem, not the mythic.
TX12001rwb17_ESO wrote: »Not sure where people are getting these numbers from but I just tried it on my DK in PvP with elemental Susceptibility, blood for blood, disintegrating Dragonfire, not being able to use my ultimate or another set is kind of a hinderance that undoes any damage advantage this set does.
TX12001rwb17_ESO wrote: »Aces-High-82 wrote: »TX12001rwb17_ESO wrote: »Not sure where people are getting these numbers from but I just tried it on my DK in PvP with elemental Susceptibility, blood for blood, disintegrating Dragonfire, not being able to use my ultimate or another set is kind of a hinderance that undoes any damage advantage this set does.
Did you watched the BG?
BfB why you have a 35m ranged spamable with no cost.
Dragonfire why you have a 35m ranged spamable that already applies major breach.
You just have to enhance the Status effects it applies. Winters Embrace, Ardent and Stormcalling are the lines you want to run. Slap on Nuntak Plagebreak/Winterborn/Disdain
That seems like subclassing is the problem, not the mythic.
Oblivion_Protocol wrote: »You know what?
Good.
I’ll say here that same thing I’ve said about the new DK. After a solid year of constant subclassed Assassination/Animal Companion builds, I’ll take anything different. And now, decent dot builds are finally viable enough to stand up to the meta that’s been screwing up PVP for so long.
I say good job on this one, ZOS. I can finally enjoy the builds I like. Keep putting out bangers like this and I’ll stick around for the long term.
This mythic needs to be adjusted for PVP. Good suggestions in the OP. U50 is going to be extremely rough for PVP unless we see an adjustment this PTS or during the first incremental. On NA, this ring has already completely taken over and the ranged status spam/pulse ganking has gone completely over the top. There is very little you can do to counterplay this other than line of sight, or build absurdly tanky (which will only lead to more issues if this is the route we're forced to take). On EU it's becoming more common each day.
In U50 this is going to get so much worse with the 50k HP status WWs doing 10k dps to you, the status wardens with their new mastery passive, the status sorcs that will be near unkillable with the new conservation of energy.
Sorry to tag, but it would be really good to see the team comment on this one sooner rather than later. Don't want to see this fester for an entire patch.
@ZOS_Kevin @ZOS_JessicaFolsom
Vengeance fixes all of these complaints, but we're not ready for that discussion yet.
This mythic needs to be adjusted for PVP. Good suggestions in the OP. U50 is going to be extremely rough for PVP unless we see an adjustment this PTS or during the first incremental. On NA, this ring has already completely taken over and the ranged status spam/pulse ganking has gone completely over the top. There is very little you can do to counterplay this other than line of sight, or build absurdly tanky (which will only lead to more issues if this is the route we're forced to take). On EU it's becoming more common each day.
In U50 this is going to get so much worse with the 50k HP status WWs doing 10k dps to you, the status wardens with their new mastery passive, the status sorcs that will be near unkillable with the new conservation of energy.
Sorry to tag, but it would be really good to see the team comment on this one sooner rather than later. Don't want to see this fester for an entire patch.
@ZOS_Kevin @ZOS_JessicaFolsom
Vengeance fixes all of these complaints, but we're not ready for that discussion yet.
YandereGirlfriend wrote: »I'm old enough to remember when Crystal Weapon was nerfed due to its interaction with Elemental Weapon from Psijic, stacking both as a delayed Light Attack proc on StamSorc builds.
Then subclassing came out and... you can do the exact same thing with Crystal Weapon and Scholarship and the devs seemingly forgot about its problematic past and completely let it slide.
That interaction also needs to be broken-up just as Crystal Weapon + Elemental Weapon was broken-up in the past.
They did, you just don't like how they went about doing so.BardokRedSnow wrote: »Honestly I don’t care about anything being nerfed besides xv1 ballgroups
Top of every warden parse. Great for single target fights, not so for aoe.
The majority of the complaints here are pertaining to Pvp and people getting rocked by it. Doesn't bother me if someone wants to run it in pve and gimp themselves in most fights. Situational in Pve. Doesn't seem to be the case in Pvp.
Everyone wants fixes to the current pvp environment, but won't even participate in testing to do so.
Play defensively (purge, roll, negate, heal). Request they just remove it altogether from pvp.


They did, you just don't like how they went about doing so.BardokRedSnow wrote: »Honestly I don’t care about anything being nerfed besides xv1 ballgroups
Oh no it's definitely enough. Because I'm talking about Vengeance. No balls no problem.BardokRedSnow wrote: »Well of course, its not enough
Just for the record, Ele Sus was ALREADY a spammable if you stacked into status effects. This mythic looks like it makes it insane.
You've turned a 35m ability that is undodgeable, unreflectable, partially unblockable (the burning tick), has no obvious incoming projectile animation into a spammable, Infinite Archives Focused Efforts style.
.
Exactly this. The devs usually seem like they'll want to nerf everything BUT the thing actually causing the problem. I'm HOPING this dev team will listen about Signet at least and fix it instead of blanket-nerfing things that aren't actually the problem.They did, you just don't like how they went about doing so.BardokRedSnow wrote: »Honestly I don’t care about anything being nerfed besides xv1 ballgroups
Shattered Path Signet is gonna make players hate pressure builds the way the animal assassin one shot meta (powered by Monomyth Reforged) made players hate burst builds. Too many times this game sees entire classes and playstyles gutted for one stupid busted gear piece.
Oh no it's definitely enough. Because I'm talking about Vengeance. No balls no problem.BardokRedSnow wrote: »Well of course, its not enough