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Remove the initial set of status effects from Ele Sus

ArctosCethlenn
ArctosCethlenn
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It's free damage. With the new mythic it is a lot of free, undodgeable damage with a longer range than normal skills. If zos isn't willing to put a mag cost on ele sus like they did to mark target, they need to take the initial damage away so you can't spam a free skill and still hit hard.
  • xylena
    xylena
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    It's only "hitting hard" because of Shattered Path Signet.

    But it's fine to put a delay on the initial status application.
    Edited by xylena on May 5, 2026 11:19PM
    PC/NA || Cyro/BGs || solo/smallscale || retired until Dagon brings a new dawn of PvP
  • Soarora
    Soarora
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    I disagree. Its interaction with baron zaudrous (spelling?) makes for interesting high cpm tank gameplay. Just give it a cost instead of it being free.
    [PC/NA] Dungeoneer (Tank/DPS), Retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
  • YandereGirlfriend
    YandereGirlfriend
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    I like overpowered toys as much as the next player, but, yes, this skill has got to catch a planet-cracking nerf.

    Its current status (heh) is completely stupid.
    Edited by YandereGirlfriend on May 5, 2026 11:40PM
  • ArctosCethlenn
    ArctosCethlenn
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    xylena wrote: »
    It's only "hitting hard" because of Shattered Path Signet.

    But it's fine to put a delay on the initial status application.

    even without the mythic it hits harder than a free skill with a 43 yard range (before reach) should.
  • Orbital78
    Orbital78
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    They could just give it the empower treatment and only apply status effects if battle spirit isn't active. :*
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