Why do you play an MMO (massively multiplayer online) if you want to be alone? These posts are starting to get ridiculous.
SilverBride wrote: »Why do you play an MMO (massively multiplayer online) if you want to be alone? These posts are starting to get ridiculous.
Being in a group for combat isn't the only way to interact with others in an MMO. I much prefer to do most things solo so I can do them my own way in my own time. But most of the time I am playing "alone" I am chatting with friends, or participating in zone chat, or stopping what I'm doing to help someone asking for World Boss help, or answering questions or requests for help in guild chat, etc.. So playing solo does not mean playing alone. And playing an MMO does not mean constant grouping.
@ZOS_Kevin @ZOS_GinaBruno @ZOS_JessicaFolsom
- Does ZoS have plans to turn ESO into something like a Dark Souls-style game?
- Do they have any plan to push solo players out of the game?
Devs add something for group play (one could argue you can make a super tanky status effect build and solo slow burn NM on your own but...) and then we get comments like this...
"Do they have any plan to push solo players out of the game?"
... Do you honestly expect devs to respond/take people seriously when they have such extreme takes like this? There are literally hundred of hours of solo content in this game... how is adding a special..limited time group event thing pushing solos away?
Heres a wild idea...
All the solo people on the forums saying the game is dead.. it's too hard..etc should just go into NM together...
Easy fix, no? The group finder is full of NM stuff... you're only solo because you decide you want to be solo.
Respectfully, takes like this are a "you problem" and bashing ZoS for thinking outside the box and giving us some new fresh fun content like this is just going to make them not want to think outside of the box anymore.
SilverBride wrote: »I don't see much of a future for this game any more.
LennaTheRussian wrote: »SilverBride wrote: »I don't see much of a future for this game any more.
You don't see much of a future of the game anymore for you*
Majority of people enjoy what's to come. People love the harder content and being forced to group up. This is not a single player game, not everything needs or should cater to solo players.
I swear next some of you will be demanding zos to add solo trials.
SilverBride wrote: »Why do you play an MMO (massively multiplayer online) if you want to be alone? These posts are starting to get ridiculous.
Being in a group for combat isn't the only way to interact with others in an MMO. I much prefer to do most things solo so I can do them my own way in my own time. But most of the time I am playing "alone" I am chatting with friends, or participating in zone chat, or stopping what I'm doing to help someone asking for World Boss help, or answering questions or requests for help in guild chat, etc.. So playing solo does not mean playing alone. And playing an MMO does not mean constant grouping.
So you can cooperate with people for world bosses, so do it here too?
The only issue I see is the mentality of locking oneself out of content they want to play by refusing to group with others. Being a mainly solo player myself, I understand the reason why one does play solo. Simply refusing to group is childish. There's been multiple posts with suggestions on how solo players can do the content, yet you continue to hold your hands up to yours ears. Is it harder solo than not? Yes. Can it be done? Yes.
Prove it. Make a video and show it. Go play solo, engage in fights, kill a boss, just participate in the event, and prove it with a video. You can do it solo!
And read the topic again, because for me the problem isn’t joining a group. The issue is; I simply refuse to be used by ZOS. I refuse to be turned into “event fodder” just so others can participate.
If the game is really heading toward this kind of “hardcore content” that pushes players out, then ZOS should force everyone to stick to one character, one build, with no possibility of changing anything.
Calling solo‑friendly content "brain dead easy"
LittleLionLeone wrote: »not every piece of content needs to be solo friendly or brain dead easy.
Just two trolls waking up… oh boy. Both still have so much to learn…
One piece of remotely challenging content and your takeaway is that zos wants to turn the game into Dark Souls? Really? After a decade of 2 out of 4 updates being solo quest content.
One update that requires grouping. One. Single. Update.
@Seadle Your comment doesn’t address anything I said. If you think it’s a “skill issue,” you’ll need more than a one‑liner to back that up.
@LittleLionLeone Calling solo‑friendly content "brain dead easy" says more about your attitude toward other players than about the topic itself.
Just two trolls waking up… oh boy. Both still have so much to learn…
@Seadle Your comment doesn’t address anything I said. If you think it’s a “skill issue,” you’ll need more than a one‑liner to back that up.
@LittleLionLeone Calling solo‑friendly content "brain dead easy" says more about your attitude toward other players than about the topic itself.
Just two trolls waking up… oh boy. Both still have so much to learn…
Like I said, if you post your build someone will probably help you. So you stop being event fodder.
Cominfordatoothbrush wrote: »This is a bit of an absurd question to even pose imo. Obviously not, I mean, look at the rest o f the planned content they've announced. Overland questing, RP rumors/favors, a new overland zone, none of that will be like the night market.
Cominfordatoothbrush wrote: »Yes, it is. really
Cominfordatoothbrush wrote: »You're not thinking about how some people like harder or easier content. Because you're talking about how you think ESO from here on out will only be NM-level difficulty content (this is the assumption I'm calling absurd) and bemoaning how not everything in the game is tailor made for you, while I listed off several upcoming cool pieces of content that will not be like that. I think it's great that they're providing new things to do that appeal to different audiences and that they're doing the things I listed demonstrates that they are obviously not excluding overland solo players from the future of the game.