Night Market is too strong

  • BardokRedSnow
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    The Night Market is the worst thing I've ever experienced in ESO. The quests are boring and the rewards aren't worth the time. The zone forces you to either have a strong solo build or group up. A new location with a story would be better, not endless mob-killing. We already have the Infinite Archive but this zone feels like I just jumped straight to the 4th floor

    As a player that enjoys both questing, for lore drops mainly, and IA, as well as PvP, I am here to tell you that there's room for more of everything. You'll get your quests when the Sheogorath stuff drops. I will be there with you, and it will likely be easy as cutting cheddar cheese. You don't gotta enjoy it all, I certainly don't enjoy doing trials and dungeons day in day out, but understand that not every piece of content will be tailored to you.

    It is a videogame and videogames need to actually feel like a game. Games are supposed to have challenge somewhere in some way, not only be interactive stories.
    Edited by BardokRedSnow on April 30, 2026 2:10PM
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • BardokRedSnow
    BardokRedSnow
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    Be glad that they didnt close down dungeons and trials etc so that players would participate in the Night Market like they did to us in Greyhost for Vengeance tests. Then people would really have something to complain about.
    Edited by BardokRedSnow on April 30, 2026 2:12PM
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • Malprave
    Malprave
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    I pay, I’ve been subscribed since day one. I think the NM is fantastic. I’m having so much fun. One of the best things they’ve ever done.
  • coop500
    coop500
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    Recent wrote: »
    I agree with you OP and anyone that is saying they can solo it must be using hacks cos even large guild groups are saying it's hard. I went in with my hubby and our companions in our IA builds and we couldnt get past second group of mobs and we had a couple of random players killing mobs with us. It was very sad to watch them try and then fall down like potatoes.

    It's heart breaking cos i love to give all eso content a good go but with this i hardly got started...no chance. Who on earth is testing these events on pts.

    I promise you I'm not using hacks, but I agree wholeheartedly that this content is cracked and needs a normal mode, current mode can be called veteran JUST LIKE EVERYTHING ELSE IN THE GAME.
    The average player is getting steamrolled and that's not okay for FOMO timed content, it's really not. If it was a permanent addition that people could work towards, that's fine, that's what trials are for. But this is not that.

    As for my build, I'm running Hexos Ward, Oakensoul, and Brairheart as a redguard arcanist with tristat enchants, so I have about 30K HP and 30K armor with tons of shield and selfhealing. I can give more details if needed or if anyone's interested, it's not the best build in the world but I tried ring of the pale order style and found it too unforgiving.
    Hoping for more playable races.

    I just want werewolf to be viable in endgame PvE T.T (which not allowed according to PTS update 50)
  • JemadarofCaerSalis
    JemadarofCaerSalis
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    coop500 wrote: »
    Recent wrote: »
    I agree with you OP and anyone that is saying they can solo it must be using hacks cos even large guild groups are saying it's hard. I went in with my hubby and our companions in our IA builds and we couldnt get past second group of mobs and we had a couple of random players killing mobs with us. It was very sad to watch them try and then fall down like potatoes.

    It's heart breaking cos i love to give all eso content a good go but with this i hardly got started...no chance. Who on earth is testing these events on pts.

    I promise you I'm not using hacks, but I agree wholeheartedly that this content is cracked and needs a normal mode, current mode can be called veteran JUST LIKE EVERYTHING ELSE IN THE GAME.
    The average player is getting steamrolled and that's not okay for FOMO timed content, it's really not. If it was a permanent addition that people could work towards, that's fine, that's what trials are for. But this is not that.

    As for my build, I'm running Hexos Ward, Oakensoul, and Brairheart as a redguard arcanist with tristat enchants, so I have about 30K HP and 30K armor with tons of shield and selfhealing. I can give more details if needed or if anyone's interested, it's not the best build in the world but I tried ring of the pale order style and found it too unforgiving.

    I think this is also one of my issues.

    They put rewards like dyes, which people want, behind a time limited content. The dyes that are part of other hard areas are all permanent, which means even if I can't get Emperor Red (or whatever that color is) now, I might be able to get it in the future.

    These? We can theorize that the night market will come back at least 2 more times, but that means that if we miss out on one dye, by not being able to do this content at this moment, we aren't guaranteed for it to come back a fourth time to acquire that dye in the future. (and this is just the dye, I am sure others want other rewards that might not be guaranteed to be around permamently) Especially since by then most of the player base that COULD do the content already has the rewards and will want new rewards for night market.

    So, now there are new rewards, will the old ones stay for people who want to get those? Will they have to choose between those old rewards and the new ones, meaning they are still behind if they happen to want one of the newer ones as well?

    Basically I am all for hard content. I don't mind that this content isn't for me.

    What I do mind is the FOMO of the desireable (in my eyes at least) rewards and the potential to miss out on them (I don't even know how we get the dye!) if we can't do the content and it is going to leave after a certain amount of time.
  • coop500
    coop500
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    coop500 wrote: »
    Recent wrote: »
    I agree with you OP and anyone that is saying they can solo it must be using hacks cos even large guild groups are saying it's hard. I went in with my hubby and our companions in our IA builds and we couldnt get past second group of mobs and we had a couple of random players killing mobs with us. It was very sad to watch them try and then fall down like potatoes.

    It's heart breaking cos i love to give all eso content a good go but with this i hardly got started...no chance. Who on earth is testing these events on pts.

    I promise you I'm not using hacks, but I agree wholeheartedly that this content is cracked and needs a normal mode, current mode can be called veteran JUST LIKE EVERYTHING ELSE IN THE GAME.
    The average player is getting steamrolled and that's not okay for FOMO timed content, it's really not. If it was a permanent addition that people could work towards, that's fine, that's what trials are for. But this is not that.

    As for my build, I'm running Hexos Ward, Oakensoul, and Brairheart as a redguard arcanist with tristat enchants, so I have about 30K HP and 30K armor with tons of shield and selfhealing. I can give more details if needed or if anyone's interested, it's not the best build in the world but I tried ring of the pale order style and found it too unforgiving.

    I think this is also one of my issues.

    They put rewards like dyes, which people want, behind a time limited content. The dyes that are part of other hard areas are all permanent, which means even if I can't get Emperor Red (or whatever that color is) now, I might be able to get it in the future.

    These? We can theorize that the night market will come back at least 2 more times, but that means that if we miss out on one dye, by not being able to do this content at this moment, we aren't guaranteed for it to come back a fourth time to acquire that dye in the future. (and this is just the dye, I am sure others want other rewards that might not be guaranteed to be around permamently) Especially since by then most of the player base that COULD do the content already has the rewards and will want new rewards for night market.

    So, now there are new rewards, will the old ones stay for people who want to get those? Will they have to choose between those old rewards and the new ones, meaning they are still behind if they happen to want one of the newer ones as well?

    Basically I am all for hard content. I don't mind that this content isn't for me.

    What I do mind is the FOMO of the desireable (in my eyes at least) rewards and the potential to miss out on them (I don't even know how we get the dye!) if we can't do the content and it is going to leave after a certain amount of time.

    Exactly this, content should never have 3 gates either, and this has all three in spades.
    It's difficult
    It's timed
    It's grindy

    It's not well designed, it's not player friendly to ANYONE, especially once the newness wears off and the elites are done being spiteful towards the average player.

    Plus people take breaks. Yeah it will come back, but I dunno about you guys, I take breaks, and can easily miss the second or third returning of the Night Market if I'm just not feeling the game ATM.
    Hoping for more playable races.

    I just want werewolf to be viable in endgame PvE T.T (which not allowed according to PTS update 50)
  • JemadarofCaerSalis
    JemadarofCaerSalis
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    coop500 wrote: »
    coop500 wrote: »
    Recent wrote: »
    I agree with you OP and anyone that is saying they can solo it must be using hacks cos even large guild groups are saying it's hard. I went in with my hubby and our companions in our IA builds and we couldnt get past second group of mobs and we had a couple of random players killing mobs with us. It was very sad to watch them try and then fall down like potatoes.

    It's heart breaking cos i love to give all eso content a good go but with this i hardly got started...no chance. Who on earth is testing these events on pts.

    I promise you I'm not using hacks, but I agree wholeheartedly that this content is cracked and needs a normal mode, current mode can be called veteran JUST LIKE EVERYTHING ELSE IN THE GAME.
    The average player is getting steamrolled and that's not okay for FOMO timed content, it's really not. If it was a permanent addition that people could work towards, that's fine, that's what trials are for. But this is not that.

    As for my build, I'm running Hexos Ward, Oakensoul, and Brairheart as a redguard arcanist with tristat enchants, so I have about 30K HP and 30K armor with tons of shield and selfhealing. I can give more details if needed or if anyone's interested, it's not the best build in the world but I tried ring of the pale order style and found it too unforgiving.

    I think this is also one of my issues.

    They put rewards like dyes, which people want, behind a time limited content. The dyes that are part of other hard areas are all permanent, which means even if I can't get Emperor Red (or whatever that color is) now, I might be able to get it in the future.

    These? We can theorize that the night market will come back at least 2 more times, but that means that if we miss out on one dye, by not being able to do this content at this moment, we aren't guaranteed for it to come back a fourth time to acquire that dye in the future. (and this is just the dye, I am sure others want other rewards that might not be guaranteed to be around permamently) Especially since by then most of the player base that COULD do the content already has the rewards and will want new rewards for night market.

    So, now there are new rewards, will the old ones stay for people who want to get those? Will they have to choose between those old rewards and the new ones, meaning they are still behind if they happen to want one of the newer ones as well?

    Basically I am all for hard content. I don't mind that this content isn't for me.

    What I do mind is the FOMO of the desireable (in my eyes at least) rewards and the potential to miss out on them (I don't even know how we get the dye!) if we can't do the content and it is going to leave after a certain amount of time.

    Exactly this, content should never have 3 gates either, and this has all three in spades.
    It's difficult
    It's timed
    It's grindy

    It's not well designed, it's not player friendly to ANYONE, especially once the newness wears off and the elites are done being spiteful towards the average player.

    Plus people take breaks. Yeah it will come back, but I dunno about you guys, I take breaks, and can easily miss the second or third returning of the Night Market if I'm just not feeling the game ATM.

    Yeah, I said on another thread that I do find it fun when I can find a group to follow around, but once the newness wears off and the people who can easily do the content have done it and gotten what they want, and they go back off to whatever their preferred content is, well, that is going to leave players who can't easily do the content trying to still get their favor up to open up the rest of the house, to be able to buy stuff from the merchants and so on. Only without anyone else around to try to help them.

    Especially since it seems so empty now.
  • Lixiviant
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    As others have posted, it is a Group zone. This isn't a mystery.

    People have been posting just how easy ESO is. Well, now they have a challenge.

    I did a bit with invisibility potions, hiding, and just running like hell. But without a Group, this just isn't really going to work. Was doing okay until I hit the Baleful, and without a lantern I'm screwed on that.

    So, reality. I'll have to dust off the NB, get a Group and stop getting frustrated.
  • Ratzkifal
    Ratzkifal
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    I tested the Nightmarket on PTS and was a bit skeptical but now that it's live I really enjoy it now that there is lots of people there. A large chunk of the quests are extremely easy to do with a stealth build and even if you end up dying, you can just revive at the respawn location that's very close to your quest objectives anyway.
    Dying in the Nightmarket is nowhere near as punishing as in other content, so I don't get why people complain.
    What other content in this game lets you revive mid-fight, run 20meters and rejoin combat?
    Just use the Group Finder if you are struggling to find people out in the open, that's what it's there for.

    I do think that the Nightmarket might become a bit stale over time, but that's also why I think that it being timed is a good thing. The 50 day duration seems appropriately long so that even if you are gone for a whole month, you still have plenty of time to get everything. And if you are gone for even longer than that, you can just join the next Nightmarket and get your stuff then.

    My only real complaint right now is that Thousand Eyes is absolutely dominating PC EU and it was very obvious this would happen. Glittering Goad's monster set is too weak and the Ruckus' is too niche compared to the Thousand Eyes' more broadly relevant monster set. It also doesn't help that you gave the best monster set to the coolest faction xD
    Edited by Ratzkifal on April 30, 2026 3:56PM
    This Bosmer was tortured to death. There is nothing left to be done.
  • SundarahFr3akinrican
    madman65 wrote: »
    I`m on my first quest and I can`t even get past the first wave of enemies. THIS IS STUPID!

    its group content. I played duo with a friend all yesterday and we did tons of quests together. I had on pillars and the companion set that lowers companion cooldowns. Nothing sweaty at all. Do yall put any effort at all into things? and talk to no one? make friends. holy moly
  • SerafinaWaterstar
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    madman65 wrote: »
    Looks like invisibility potions are going to be a hot commodity!

    They don't work. Tried, tested and instakilled every time.

    Also, the adds attack you while you're rezzing. No way to lose aggro if you float down before fully rezzing. Seems wrong that adds can attack you while you're dead waiting to be alive again. Bug?

    Really?! Used invis pots & got round all 3 areas to finish main quest. Not seen at all, even when running through the middle of mobs. And not on nb, but arcanist.
  • lostineternity
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    madman65 wrote: »
    I want to enjoy the game, I DON`T want to be frustrated. Looks like my account will go into cold storage ESO.

    spoiled kid reaction when they don't get all the treats in the world
  • Jammy420
    Jammy420
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    duagloth wrote: »
    Jammy420 wrote: »
    duagloth wrote: »
    Jammy420 wrote: »
    madman65 wrote: »
    I want to enjoy the game, I DON`T want to be frustrated. Looks like my account will go into cold storage ESO.

    We get one group zone addition to the game per what, ten years? And your response is " it isn't catered to me, I quit!"?????

    Whose this "we" you speak of?

    The player base that actually want something remotely challenging.

    Your getting that, its an option for everyone. Mich like this event should have been

    rf0rfqzpj8k9.png
  • Adzer2
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    I feel the worst part of the night market is the sheer amount of stuff to do, it's overwhelming at first, getting a group together is very difficult, made even worse by the fact that you need to kill specific Brazen, etc to get the 3 items needed,

    The group might not be going anywhere near those bosses you need and are more interesting in farming an easier boss

    The puzzles are way to close to enemy groups, so you end up aggroing them and spoiling the run, seperate the groups of enemies more...

    Instanced to smaller groups is massively ruining the experience

    I love group content usually and run trials regularly but Night Market is poorly thought out and needs to be updated
    Edited by Adzer2 on April 30, 2026 10:24PM
    PS4 - EU - DC
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    Father Dori - Breton Templar
    Argo - Argonian Dragonknight
  • cozmic72
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    madman65 wrote: »
    Well then I will skip this entirely, I died like 12 times already within 45 minutes. I was hoping for some enjoyment but it`s a NO for me. I wonder if ESO hired some developers from D2?
    madman65 wrote: »
    Well then I will skip this entirely, I died like 12 times already within 45 minutes. I was hoping for some enjoyment but it`s a NO for me. I wonder if ESO hired some developers from D2?
    madman65 wrote: »
    Well then I will skip this entirely, I died like 12 times already within 45 minutes. I was hoping for some enjoyment but it`s a NO for me. I wonder if ESO hired some developers from D2?

    I died a lot as well until I adopted my build to the content.
  • SeaGtGruff
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    SANGUARI wrote: »
    SeaGtGruff wrote: »
    People are making it sound like we can just go into the Night Market solo and run around with a zerg-- "soft-grouped," I guess you would call it. But when I went in on PCEU a short while ago, I couldn't see any other players around, and I got insta-killed (twice) by the first "mob" I encountered just inside the entry to the zone, so I'm not sure how I'm supposed to find any other players to zerg around with.

    And I won't even get into how long it took me just to find the plaza so I could do the introductory quest, because I was running around Fargrave looking for a way in-- but apparently the only way to get in is to take a wayshrine in? So that was fun.

    I want to give this new group content a chance-- and yes, I know it's group content, not solo content-- but it seems to be on the level of difficulty of a hard-mode veteran trial or something. I don't expect everything in the game to be accessible for me and completable by me, but I'm hoping to at least give this new content a chance before deciding whether to pkay it or forget it. Unfortunately, I'm not sure I'll even be able to give it a try, the way it's looking right now.

    Maybe it will be different on PCNA, but PCEU is looking like a complete no-go at the hours when I play, because apparently there aren't enough players online at those hours who are interested in this new content. :(

    You’re wrong, just type +zerg tomorrow I’ll carry you :P we already smashed 2750 points, EUPC.

    Don’t get why you want harder overworld content. First time there’s anything slightly challenging and forum is full of “I can’t solo group content” posts xD hello, this is MMO.

    Event isn’t even hard. Also you can completely skip it, just get your motif and don’t continue, there’s not even that much reward in it.

    Game is already extremely easy, only vet trials and DLC dungeons are actually fun.

    Stop pushing this, I’m afraid they’ll take it in the wrong direction.

    I'm not sure why you say "Don't get why you want harder overworld content" when replying to my post, as I've never asked for harder overworld content. Sure, I did post a thread asking people what they were planning to "Vestigitize" first, but I had never asked for harder content or any kind of difficulty slider the way so many other players had been doing for years in the forums. I'm happy for them that we're finally getting a way to optionally increase overworld content, and I'm planning to try the new settings on different content to see how it is, but I'd never pushed for harder content.

    I've also never pushed for easier content, so I'm not sure why you say "Stop pushing this."

    It's feels like you're confusing me with someone else, or have made assumptions and lumped me into some segment of the playerbase made up of people whose opinions you don't agree with.

    Anyway, the post you responded to was just my initial impression of the Night Market. I went back in later that night on PCNA and had a blast, as I said in subsequent posts. And I went back in this afternoon on PCEU and had fun completing dailies solo despite dying a lot.
    I've fought mudcrabs more fearsome than me!
  • IV_Deity
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    madman65 wrote: »
    I`m on my first quest and I can`t even get past the first wave of enemies. THIS IS STUPID!

    It's extremely easy to use the group finder....use it.
    DeityTheNoble
  • Misty
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    This content is not for the SP casual, simple as that. I will spend my play-time playing content that is SP casual friendly. Why would I waste my time on something not meant for me?
  • Psyphiman
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    Any way, back on topic, I love the challenge of the Night Market. I could never solo it, but I am sitting at 2,000 favor just playing with pugs. There are some great players out there who you can ride their coat tails.

    The group experience has been mostly very positive. I was in only one group where someone was a jerk and I simply left the group.


  • magnusthorek
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    I've spent 8h straight yesterday doing Night Market, constantly listing group in Group Finder to help as many players as possible, including me, obviously, to get the relics, so more players could participate the new Dungeons and, eventually, the Trial.

    Several groups, during morning and afternoon (here) all people wanted to do was skirm. Skirm, skirm, skirm every single time, but they barely could finish it! Rewards ain't even THAT good for such demand!

    This only tells me people are either VERY unprepared for this level of difficulty — which could raise a red flag for ZOS to increase difficulty gradually, perhaps basing themselves on how many times a player participate the Night Market before (assuming it will return again) — or they've been too comfortable with relatively easy stuff for way too long, and that doesn't prepare them for this kind of difficulty anyway.

    I admit, ZOS really delivered a hard content as part of the community requested. But enemies are way too hard as of now, quests are very complicated to finish early on without the relics, and some bosses are awfully hard, like Ozezan or spiders' skirm
    I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
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  • Onomos
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    After wiping on Ozezan when we got him down to 1%, I knew it was time to step away for a bit. I need something more relaxing to play with fair combat mechanics, so back to Dark Souls.
    Primary: DK Orc DC
    Secondary: Warden Bosmer AD
  • XxCaLxX
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    I think it’s the perfect difficulty for duo. Just build right and don’t expect to wipe everything out really fast. Group of 4 or more decent players (tank, healer and dds) it’s pretty easy. Only complaint I have is mobs should at least drop something here and there besides the 25 gold every 1k kills. This is how I would like overland to be eventually. If you choose it of course. Just need better rewards.
  • Seadle
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    Onomos wrote: »
    After wiping on Ozezan when we got him down to 1%, I knew it was time to step away for a bit. I need something more relaxing to play with fair combat mechanics, so back to Dark Souls.

    The only mechanic Ozezan has is to literally walk away from the gigantic pool of lava.
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