DenverRalphy wrote: »
The obscene disparity between PC and Console economies will all but guarantee consoles would be the big loser here. Those guilds will most definitely not be fine. The game's guild structure is built in such a manner that no strength of bond can survive the fallout.
If there was such a strength of bind it will survive cross play. And if not, the bond was always an illusion.
I doubt they are merging any accounts. If you buy ESO on PS, you'd still have to play on PS, you wouldn't be able to play on just any platform.tomofhyrule wrote: »The only solution that would be acceptable for both parties would be for ZOS to remove the requirement that every character name on the server be unique.
DenverRalphy wrote: »
Or that it's simply okay and natural for all those players who've invested years building up their guilds and camaraderie to just dissolve for assimilation into the master race guilds.
DenverRalphy wrote: »DenverRalphy wrote: »
The obscene disparity between PC and Console economies will all but guarantee consoles would be the big loser here. Those guilds will most definitely not be fine. The game's guild structure is built in such a manner that no strength of bond can survive the fallout.
If there was such a strength of bind it will survive cross play. And if not, the bond was always an illusion.
You are the one arguing the efficacy and presence of strength of bond. By dismissing it as an illusion, you just conceded the point. So yes, strength of bond is a non existent consideration. Which is what I was saying.
frogthroat wrote: »Yes, this will most likely be in the beginning. Markets will find equilibrium eventually and people will mix.SilverBride wrote: »
- The economies are too different.
Bigger difference than with people playing on EU servers, with dozens of nationalities and cultures? And these people shouldn't mix?SilverBride wrote: »
- The societal norms are too different.
Of course there will be an adjustment period, but don't underestimate people. We get along on the EU server just fine, although we have a myriad of cultures mixing. Mixing PC and consoles is not going to be that big of a deal.Yup. That is a task for the dev team, not us.SilverBride wrote: »
- Duplicate User IDs and names will have to be dealt with.
Yup. That is a task for the dev team, not us.SilverBride wrote: »
- Duplicate guild names will have to be dealt with.
A really good point. My guess is they will increase the amount of merchants throughout Tamriel.SilverBride wrote: »[*] There will not be enough merchants for all the trade guilds.
That last one is a puzzler to me.
Bids for traders are already crazy on PC (vs the 'weekly returns') to the point that many of us haven't traded 'for profit' for a long, long time; we trade to be able to finance the trader with the proceedings.
I have no reason to believe that console trading guilds are not at the very least as competitive as PC ones, if not more due to the fact that they had to conduct their business for most of their 'lives' without any addons (which requires serious dedication).
Unless some sorcery takes place with crossplay when it comes to trading guilds 'shark infested waters' is not going to come even close to the carnage that is going to be unleashed.
frogthroat wrote: »I doubt they are merging any accounts. If you buy ESO on PS, you'd still have to play on PS, you wouldn't be able to play on just any platform.tomofhyrule wrote: »The only solution that would be acceptable for both parties would be for ZOS to remove the requirement that every character name on the server be unique.
So another solution for this would be to have a platform flag in your profile. Unique names per server per platform. This flag is probably going to be implemented anyway, maybe visible to the players, maybe not. But at least under the hood, there will be something like this. They could take advantage of this flag.
For guilds that would be a more difficult thing since guilds are not user account dependent and will become multiplatform on the very second crossplay goes live.

DragonRacer wrote: »frogthroat wrote: »Yes, this will most likely be in the beginning. Markets will find equilibrium eventually and people will mix.SilverBride wrote: »
- The economies are too different.
Bigger difference than with people playing on EU servers, with dozens of nationalities and cultures? And these people shouldn't mix?SilverBride wrote: »
- The societal norms are too different.
Of course there will be an adjustment period, but don't underestimate people. We get along on the EU server just fine, although we have a myriad of cultures mixing. Mixing PC and consoles is not going to be that big of a deal.Yup. That is a task for the dev team, not us.SilverBride wrote: »
- Duplicate User IDs and names will have to be dealt with.
Yup. That is a task for the dev team, not us.SilverBride wrote: »
- Duplicate guild names will have to be dealt with.
A really good point. My guess is they will increase the amount of merchants throughout Tamriel.SilverBride wrote: »[*] There will not be enough merchants for all the trade guilds.
That last one is a puzzler to me.
Bids for traders are already crazy on PC (vs the 'weekly returns') to the point that many of us haven't traded 'for profit' for a long, long time; we trade to be able to finance the trader with the proceedings.
I have no reason to believe that console trading guilds are not at the very least as competitive as PC ones, if not more due to the fact that they had to conduct their business for most of their 'lives' without any addons (which requires serious dedication).
Unless some sorcery takes place with crossplay when it comes to trading guilds 'shark infested waters' is not going to come even close to the carnage that is going to be unleashed.
Console trading guilds are not equipped to compete with PC trading guilds. You have too much of a head start on average war chest money for bids.
I clearly remember the kerfuffle here on the forums a few years ago when someone took over Rawl’kha with joke guilds. The regular traders there posted screenshots of their losing bids, averaging around 50 million+ per trader.
Mournhold is considered our biggest, most expensive capital on PS NA. Those PC bids are roughly 25-30 million more than our average winning bids there. I imagine XBox is in a similar situation as our price checkers more closely match than comparing PC vs console TTC listing prices.
Console trading guilds will be annihilated in time if something to counter-balance isn’t done. And my guild, personally, is donation-based and doesn’t try to compete for the big capitals, and we will likely die in the domino effect of capital guilds losing their primary bids and “over-bidding” on lower backup positions.
My guild has camaraderie, yes. But our primary focus is trading. Take that away and, well, only so many people want or need a plethora of “social” guilds, which is the wasteland console guilds will become with crossplay if it’s just a merging of all platforms together.
Personally, I’m planning to retire from the trading guild game altogether if that’s how it’s all gonna go down. What hope would I have of competing and winning a trader vs 50 million+ gold OC guild bids? I can barely keep up the current fundraising I have to be competitive on console.
It’s pitting an NFL team against a high school varsity team.
DenverRalphy wrote: »DenverRalphy wrote: »Votes Yes with concerns. Bottom line, the game needs players to remain alive.frogthroat wrote: »Yes, this will most likely be in the beginning. Markets will find equilibrium eventually and people will mix.SilverBride wrote: »
- The economies are too different.
A really good point. My guess is they will increase the amount of merchants throughout Tamriel.SilverBride wrote: »
- There will not be enough merchants for all the trade guilds.
The two items are tied together. Some trading guilds will most likely shut down for various reasons. One being there is more competition with more trading guilds. Players will migrate to the more active trade guilds, leading to upheaval. A new normal will emerge, which some players will not like as change scares a lot of people.
You make it sound like all those "more active trade guilds" have a surplus of empty member slots open to accommodate the hordes of players who's guilds fold up.
Or that it's simply okay and natural for all those players who've invested years building up their guilds and camaraderie to just dissolve for assimilation into the master race guilds.
If there is that much invested and camaraderie in a guild, that guild should be fine. Also, notice I didn't say whether it's PC or console guilds. When crossplay happens, there will be guilds on all platforms that will have some strain on players migrating between guilds folding for lack of funds, etc. This is a natural occurrence. Those guilds with strong bonds normally remain in place.
The obscene disparity between PC and Console economies will all but guarantee consoles would be the big loser here. Those guilds will most definitely not be fine. The game's guild structure is built in such a manner that no strength of bond can survive the fallout.
frogthroat wrote: »I doubt they are merging any accounts. If you buy ESO on PS, you'd still have to play on PS, you wouldn't be able to play on just any platform.tomofhyrule wrote: »The only solution that would be acceptable for both parties would be for ZOS to remove the requirement that every character name on the server be unique.
So another solution for this would be to have a platform flag in your profile. Unique names per server per platform. This flag is probably going to be implemented anyway, maybe visible to the players, maybe not. But at least under the hood, there will be something like this. They could take advantage of this flag.
For guilds that would be a more difficult thing since guilds are not user account dependent and will become multiplatform on the very second crossplay goes live.
we should actually be able to play on any platform with Crossplay as ZOS has confirmed Cross Progression.
DragonRacer wrote: »Console trading guilds will be annihilated in time if something to counter-balance isn’t done.
frogthroat wrote: »frogthroat wrote: »I doubt they are merging any accounts. If you buy ESO on PS, you'd still have to play on PS, you wouldn't be able to play on just any platform.tomofhyrule wrote: »The only solution that would be acceptable for both parties would be for ZOS to remove the requirement that every character name on the server be unique.
So another solution for this would be to have a platform flag in your profile. Unique names per server per platform. This flag is probably going to be implemented anyway, maybe visible to the players, maybe not. But at least under the hood, there will be something like this. They could take advantage of this flag.
For guilds that would be a more difficult thing since guilds are not user account dependent and will become multiplatform on the very second crossplay goes live.
we should actually be able to play on any platform with Crossplay as ZOS has confirmed Cross Progression.
Oh, that is going to pose some issues for the dev team. But there are ways to do this. There are a million ways to implement unique identifiers, visible or invisible to the user.
This is SO bitter sweet for me... I have wanted CrossPlay for so long so I could play with my adult daughter who was mostly bed-ridden with her health issues. I play on PC, while she always played on an XBox. However, she died a year and a half ago, so this comes too late for us... I am so happy, though, for all of those out there that are finally getting this! May it bring great joy to the ESO community buy bringing all the platforms together!
Yes i want Crossplay and Cross save for PC, Playstation, and Xbox.
i want to play with people on other platforms and visit their homes.
And i want to be able to play with my PS EU main character via my PC or an Xbox.
i am very happy that it is in development
Probably yes, because how would crossplay work unless everyone is on the same server? Anway, everything I will say is pure speculation. Just one option devs might take and are by no means the only way to solve these issues.tomofhyrule wrote: »Yeah, if it's crossplay/crossprog, there's a 90% chance that the answer is "just merge all of the servers into two - an NA one and an EU one."
And also how to differentiate between your PC and PS accounts. I use the same username everywhere, so if I had a PS account, it would be frogthroat.tomofhyrule wrote: »That does imply that someone with a PC and a PS account will still have two different accounts after the merge, so it's not a case of "I have this costume here and that one there." Those should also be visible so players can report or mail to the correct person and not end up sending their gold to the wrong "xXx_proGamer420_xXx"
There are ways to go around this. Add an invisible identifier. For example, a flag in your account for the origin, PC/PS/Xbox. Or some unique identifier in the name. As in, in the database you have "Bob_Smith.6231356243535" and "Bob_Smith.148762387653287", both of which will display as "Bob Smith".tomofhyrule wrote: »But character names? Those are actively used in dialogue, so a flag would be problem when you go up to Darien and say "My name is Bob Smith🖥️." That's more than a bit awkward to see that in actual dialogue.
I hope not. I wouldn't mind if there are duplicate character names due to crossplay, but I want to keep my Arcanist name otherwise unique.tomofhyrule wrote: »But with all of the effort ZOS has been putting into making things account-based instead of character-based lately, it would really make sense if the requirement for unique character names was dropped.
frogthroat wrote: »Bigger difference than with people playing on EU servers, with dozens of nationalities and cultures? And these people shouldn't mix?SilverBride wrote: »The societal norms are too different.
SilverBride wrote: »frogthroat wrote: »Bigger difference than with people playing on EU servers, with dozens of nationalities and cultures? And these people shouldn't mix?SilverBride wrote: »The societal norms are too different.
I wasn't referring to real life societies. I was referring to how we play the game.
For example, I read a thread about how we run Alik'r dolmens on PCNA. Players were confused about us using "x" and "y" and "z" in zone chat for auto invites to the groups. We've done it this way for a very long time but these other players do things differently.
That is the kind of thing I am referring to.
https://forums.elderscrollsonline.com/en/discussion/667793/are-you-not-confused-by-people-spamming-x-in-chat
SilverBride wrote: »frogthroat wrote: »Bigger difference than with people playing on EU servers, with dozens of nationalities and cultures? And these people shouldn't mix?SilverBride wrote: »The societal norms are too different.
I wasn't referring to real life societies. I was referring to how we play the game.
For example, I read a thread about how we run Alik'r dolmens on PCNA. Players were confused about us using "x" and "y" and "z" in zone chat for auto invites to the groups. We've done it this way for a very long time but these other players do things differently.
That is the kind of thing I am referring to.
https://forums.elderscrollsonline.com/en/discussion/667793/are-you-not-confused-by-people-spamming-x-in-chat
frogthroat wrote: »SilverBride wrote: »frogthroat wrote: »Bigger difference than with people playing on EU servers, with dozens of nationalities and cultures? And these people shouldn't mix?SilverBride wrote: »The societal norms are too different.
I wasn't referring to real life societies. I was referring to how we play the game.
For example, I read a thread about how we run Alik'r dolmens on PCNA. Players were confused about us using "x" and "y" and "z" in zone chat for auto invites to the groups. We've done it this way for a very long time but these other players do things differently.
That is the kind of thing I am referring to.
https://forums.elderscrollsonline.com/en/discussion/667793/are-you-not-confused-by-people-spamming-x-in-chat
For a while we will have people typing "x", "y", "z", "+" and "+dolmen" in Alik'r Desert but it will be unified over time. People adapt.
Those of us who play on both EU and NA will have to adapt anyway. By the beard of Julianos, even on PCEU I need to adapt depending on the guild chat. If I ask for people for a daily random dungeon, in most guilds I need to type "RND" but in my Finnish guild I need to type "nrand".
This is a non-issue. Don't underestimate players this much. "Sorry, no crossplay because Ben could not learn to type x instead of +dolmen."
I dont see the benefits of these polls.
Best reasons people vote for no are :
«I dont need it»
«Im scared it will add an ugly tag to my name»
«a virtual pixel economy wich will fix itself will be messed up»
Dont participate elections please
YffresTrill wrote: »I did not vote because my response would be "Overall don't care, but have some concerns." That is, they have not given us any detail about how character names and such will be handled. While I understand this is unlikely, I am concerned that I might be forced to rename some of my characters or have an ugly "-PC" tag appended to them. It would be nice if ZOS could come out and explain how this will be handled.
My 2 second thought on this is they would just offer one/both of the people a way to change their toon name to avoid all this.
Whats odd to me is not to long ago the forums were littered with topics about how the zones were ghost towns, the "games dying", groups take forever to find, etc etc...
They implement a way to fix that...
Now the forums are littered with people complaining about crossplay.
It's almost as if us gamers are impossible to please.
FurryCandyHearts wrote: »i wonder if they'll give out free name change tokens to people, esp those on more that one platform with characters of same names...???????
spartaxoxo wrote: »I'm concerned about the console economy vs pc economy.