frogthroat wrote: »Please provide the technical analysis why you think combining server hardware will result in lower performance.heimdall14_9 wrote: »I don't believe the current infrastructure can handle this transition without severely damaging the player experience.
This is an relevant point. As I understand the issue is that you can create new accounts for free while on PC if you get banned you have to buy the game again. Why its no link the the console account I can not understand, it has to have one connection for buying stuff anyway.If I had any influence on this, I would say absolutely no to crossplay
But it looks like this is happening regardless, so I just voice my opinion...
The only positive change coming with crossplay might be increasing pool of competent people to pug trials and dungeons with. All other gameplay aspects are absolutely fine (on PC).
Negative is: I see posts about bot infestation on consoles in social media. On PC, last time I saw a bot was many years ago... I absolutely hate the thought of seeing bots again and having to report them instead of playing the game and relaxing
Plus, if what people say is true, players on consoles can create accounts endlessly, so with one bot gone, another appears easily?
I really hope developers will have some system to prevent this, so when crossplay actually arrives, gameplay doesn't become worse.
moderatelyfatman wrote: »Crossplay sounds like a cost saving measure to cut down the number of servers.
Admittedly it would help right now by combining the two populations, but what happens if ESO gets popular again?
spartaxoxo wrote: »I'm concerned about the console economy vs pc economy.
[snip]
LoL this is the state of ESO made by players that want this game to be dead, careful you might get reported if you think differently and point out your thoughts.
Looks like most want it. Shocker. Not really.
LesserCircle wrote: »[snip]
LoL this is the state of ESO made by players that want this game to be dead, careful you might get reported if you think differently and point out your thoughts.
I'm extremely social in-game with text chat however, I don't want a VC feature, that goes against every MMO I have ever played on PC, IF I want VC I go to Discord or any other similar app, PC players are not used to in game VC in this type of game.
heimdall14_9 wrote: »alternatelder wrote: »I'm worried it may increase the lag.
This is my concern. It doesn't matter that I have 600+mbs speed connections, it doesn't even matter for those that had 1gb fiber, there is lag everywhere that greatly affects my gameplay especially during combat. If this makes it even slightly laggier, the game is worse off than not having crossplay.
be on the other end of that stick and be the console play that gets that lag whos going to fell it most ???? and psn lags just as bad if not more than PC at times
No, but it’s inevitable so I said yes with concerns. I don’t want voice chat on pc, I hear consoles are more toxic, and the economy.
I’m not anti-social, I just don’t want to hear people unless I’m in a vc. I tend to listen to music… but if I just turn off vc, then I can’t hear people ask for help in a dungeon pug… I also don’t talk to strangers.
Economy-wise, not only would gold be inflated further due to the increased amount of it, there would be a shock to the console economies because gold is already worth a lot less on pc.
freespirit wrote: »I voted no because I have huge, absolutely massive concerns about ZoS's ability to get this done and get it done right on release!!
There have been some really rocky, well let's face it apalling releases recently!
*cough, cough, that totally AMAZING, first time ever World Event.....we all remember how well that went. 😮
tomofhyrule wrote: »The other big concern would be unifying the patches since that'll make updates and incrementals take longer to release due to certification, but... well, we got that one at the beginning of the year. We've already gone from 5 weeks of PTS and 1 week of prep to 4 weeks of PTS and 4 weeks of prep before major patches release now.
Pros
A more populated overworld would be a clear improvement. The game feels better when zones are active and alive.
Cons / Concerns
As a PC player, I rely heavily on addons. I’ve built up a large addon setup over many years, covering both utility and cosmetic improvements. Without addons, I would not continue playing the game.
There is likely to be friction in high-end content. Players may start blaming wipes or failures on “PC players having addons,” which creates unnecessary division.
The main risk: if crossplay leads to restrictions or removal of addons on PC for parity reasons, that would be a breaking point for me.
Pros
A more populated overworld would be a clear improvement. The game feels better when zones are active and alive.
Cons / Concerns
As a PC player, I rely heavily on addons. I’ve built up a large addon setup over many years, covering both utility and cosmetic improvements. Without addons, I would not continue playing the game.
There is likely to be friction in high-end content. Players may start blaming wipes or failures on “PC players having addons,” which creates unnecessary division.
The main risk: if crossplay leads to restrictions or removal of addons on PC for parity reasons, that would be a breaking point for me.
DenverRalphy wrote: »