IncultaWolf wrote: »What? This is a huge buff for necromancers, and with the class reworks it seems like they are tying a specific damage type to every class.
nightbringer1993 wrote: »IncultaWolf wrote: »What? This is a huge buff for necromancers, and with the class reworks it seems like they are tying a specific damage type to every class.
Therefore I believe they should buff the disease status effect.
nightbringer1993 wrote: »IncultaWolf wrote: »What? This is a huge buff for necromancers, and with the class reworks it seems like they are tying a specific damage type to every class.
Therefore I believe they should buff the disease status effect.
They won't have to do this if the current implication is that Necro will be changed to deal disease damage only, kind of like how the DK is flame damage oriented. More status effect synergy for classes between sets is never a bad thing, IDK why you assume it is a bad thing.
nightbringer1993 wrote: »nightbringer1993 wrote: »IncultaWolf wrote: »What? This is a huge buff for necromancers, and with the class reworks it seems like they are tying a specific damage type to every class.
Therefore I believe they should buff the disease status effect.
They won't have to do this if the current implication is that Necro will be changed to deal disease damage only, kind of like how the DK is flame damage oriented. More status effect synergy for classes between sets is never a bad thing, IDK why you assume it is a bad thing.
This is why Necro needs to be reworked this year.
nightbringer1993 wrote: »nightbringer1993 wrote: »IncultaWolf wrote: »What? This is a huge buff for necromancers, and with the class reworks it seems like they are tying a specific damage type to every class.
Therefore I believe they should buff the disease status effect.
They won't have to do this if the current implication is that Necro will be changed to deal disease damage only, kind of like how the DK is flame damage oriented. More status effect synergy for classes between sets is never a bad thing, IDK why you assume it is a bad thing.
This is why Necro needs to be reworked this year.
Dawg we have 5 months until the next refresh, good luck with that.
YandereGirlfriend wrote: »Magic never should have being associated with a Necromancer ability.
Necromancers are all about rot and decay, which is thematically captured by Disease Damage. Further, you are exploding a corpse. The only damage types that would make sense for that are Bleed and Disease and they chose the latter.
The class reworks are very likely going to more strongly associate classes with specific elements and it looks as though Necro is being associated with Disease, which makes great sense (and is really the only class where this elements makes any sense).
IncultaWolf wrote: »What? This is a huge buff for necromancers, and with the class reworks it seems like they are tying a specific damage type to every class.