on vestige (or in general) they do way too much damage and dont loose nearly as much as I do. Seems like my companion is way stronger than me
I understand they are supposed to help us but I dont think they should make more damage or have more health than the player and I know they cant really play smart or roll dodge well if at all but at least reduce the values somewhat.
ESO_player123 wrote: »on vestige (or in general) they do way too much damage and dont loose nearly as much as I do. Seems like my companion is way stronger than me
I understand they are supposed to help us but I dont think they should make more damage or have more health than the player and I know they cant really play smart or roll dodge well if at all but at least reduce the values somewhat.
I do not particularly like that "in general" part. I do not care what gets buffed/nerfed on Vestige since I'm not going to use that mode (so I won't comment on that), but let's not nerf companions on regular (current) mode.
RaptorRodeoGod wrote: »Companions are terrible on live, you're telling me they're good in challenge mode and you want them nerfed?
Here's what's ironic with this whole thing... "I want a challenge"... "My companions are doing more damage than me". Um, if you want a challenge, WHY are you even using companions? Companions are really designed for people who want extra help with content, thus, I don't think they are designed to help players who 'want a challenge'.
Um, if you want a challenge, WHY are you even using companions?
Here's what's ironic with this whole thing... "I want a challenge"... "My companions are doing more damage than me". Um, if you want a challenge, WHY are you even using companions? Companions are really designed for people who want extra help with content, thus, I don't think they are designed to help players who 'want a challenge'.
They have more benefits than doing combat did you know? Passives, immersion, roleplay. Isn't that crazy?Contraptions wrote: »The whole point of challenge mode is to go in yourself solo lol. Isn't this like how some people hate summons in dark souls cos it makes the game too easy? Just DON'T USE IT THEN.
First they want their own instance and now this. ridiculous.
Here's what's ironic with this whole thing... "I want a challenge"... "My companions are doing more damage than me". Um, if you want a challenge, WHY are you even using companions? Companions are really designed for people who want extra help with content, thus, I don't think they are designed to help players who 'want a challenge'.
Ever heard of roleplay?
It's just a thing they missed.Here's what's ironic with this whole thing... "I want a challenge"... "My companions are doing more damage than me". Um, if you want a challenge, WHY are you even using companions? Companions are really designed for people who want extra help with content, thus, I don't think they are designed to help players who 'want a challenge'.
Ever heard of roleplay?
There is a solution, one that doesn't involve the devs spending hours to make changes when they could instead be working on other content. The solution is a simple one. If you want roleplay or access to their passives, then simply remove all their gear and all their skills, now you are assured that they won't do more damage. Or, slot them with basic weapons, basic gear, and skills that aren't very useful, there... another solution for you.
AlterBlika wrote: »
Done it for decades.
Ever heard of roleplay?
RaptorRodeoGod wrote: »Companions are terrible on live, you're telling me they're good in challenge mode and you want them nerfed?
on vestige (or in general) they do way too much damage and dont loose nearly as much as I do. Seems like my companion is way stronger than me
I understand they are supposed to help us but I dont think they should make more damage or have more health than the player and I know they cant really play smart or roll dodge well if at all but at least reduce the values somewhat.
AlterBlika wrote: »