


RaptorRodeoGod wrote: »Sorc pets aren't even that good anymore, at least with subclassing; this "pets are strong" narrative from ZOS feels a little late to the party
If the intention is to make no pet versions stronger to try and balance the loss of power, cool. Do that, whatever.
But the issue is the way it's been implemented the pet version is SO BAD that no one should ever use it.
Beacon of Oblivion - PET
2 items: Adds 34-1487 Armor
3 items: Adds 3-129 Weapon and Spell Damage
4 items: Adds 28-1206 Maximum Health
5 items: Add 1840 Health and 1980 Armor.
Beacon of Oblivion - NO PET
2 items: Adds 34-1487 Armor
3 items: Adds 3-129 Weapon and Spell Damage
4 items: Adds 28-1206 Maximum Health
5 items: While you have a permanent pet active, gain 1840 Health and 1980 Armor. While you do not have a permanent pet active, increase your Damage Done and Healing Done by 15%. This value is reduced to 7% while affected by Battle Spirit.
If you look at the set as two different sets, the pet set is GARBAGE. Like, what is anyone meant to do with that set?
Scribing - PET
Enchant your closest pet for 5 seconds to heal a nearby ally for 487 Health each time it deals damage, up to once a second.
Scribing - NO PET
Deal 1153 Shock Damage to enemies within 8 meters of your first target
Pets attack once every 2 seconds. This means either your scamp or your bird will heal "someone" once every 2 seconds for no health. What is this meant to do? It's utterly useless in all content and context.
At least Static Reverberation does something decent with pets
Static - PET
Static - NO PET
I mean, it's twice as much damage, but at least it's something hey. Sure you've made a CLASS MASTERY on par with BURNING LIGHT but cool, at least it's something hey.
The pet hate won't stop until Sorc pets are normal skills like Necro, and not targetable NPCs that take up 2 bar slots, neither of which can ever be balanced.


spartaxoxo wrote: »They already have to be double slotted. That's a massive cost in and of itself. And then you need Daedric prey to make them work. That's 5 skill slots taken up by them. Yet, they are NOT stronger than other AOE DOTS that cost significantly less than the pets.
I love this idea, and would love it even more if the Conjuration skill line was PvE only. Targetable NPC pets in PvP have never been anything but oppressively busted, or totally useless.birdmann1230 wrote: »Put pets as a world line Conjuration and change Daedric summoning to something else on the sorc. Everyone gets their pets who wants them and the sorc isn’t handicapped by it. I wish for the day my main can run a high dps in content without them instead of beam spamming.
My suspicion is that pets will be the "accessability" option for sorcs, probably with lightning staff heavy attack builds in mind.
maybe add empower to twilight and the activation on tormentor adds an additional heavy attack buff or something, but outside of HA builds pets will be dead