I've been thinking about this for a long time because of how the community interacts, but I think eventually the devs should work on some sort of guildhall system.
I can't speak for the PC or PlayStation servers but on the Xbox servers a proper guildhall is basically a one stop crafting and build testing area with banking, selling, and outfitting on the side.
It's cool and handy for sure but oftentimes it's one persons house and I feel that takes away some of the better aspects of being in a guild because that kind of setup prioritizes quick and easy access. I think we can do better than that.
To that end I think the devs should look into adding a kind of designated guild hall system. Somewhere not only members or other players can do their crafting and build play testing but somewhere they can also show off their achievements and prowess as a group of friends with different trophies and other benefits depending on the guilds purpose. For example maybe a special vendor for the top selling guild of that month, or a fully stocked bar for the trial and dungeon oriented guilds that offer minor buffs to members only. And perhaps something that gives guilds a reason to use those gigantic houses like the Grand Gallery or the new Star Gazer house in Bangkorai so people have an incentive to really show off their guilds identity beyond the usual handful most use for guildhalls.
But what do you guys think?