This is the official feedback thread for the new Class Mastery System. Specific feedback that the team is looking for includes the following:
- Did Class Mastery help in providing a meaningful boost to power for playing as a solo class?
- Do you feel this system helps in allowing for more player agency in a post subclassing play environment?
- What are the things you like about Class Mastery?
- What places do you think could use improvement with Class Mastery?
- Any other general thoughts around Class Mastery?






This is the official feedback thread for the new Class Mastery System. Specific feedback that the team is looking for includes the following:
- Did Class Mastery help in providing a meaningful boost to power for playing as a solo class?
- Do you feel this system helps in allowing for more player agency in a post subclassing play environment?
- What are the things you like about Class Mastery?
- What places do you think could use improvement with Class Mastery?
- Any other general thoughts around Class Mastery?
Since DK is effectively a 2.5 class, they should get TWO masteries, whereas every other gimped, lagging class should chose THREE until their respective updates—whenever those occur as ostensibly warden has already missed its deadline. Continuing to pile power onto a class with such a clear delta ahead of the others is typical ZOS fumbling. Do better.