Having said that, I absolutely think this is something they should look into, particularly for the Monster Slayer where the prop is permanent and not only used in emotes.ZOS_JessicaFolsom wrote: »[*] Monster Hunter Personality [Feedback]: We have seen your feedback related to the Monster Hunter Personality that is being offered as a reward in the PTS Tamriel Tome, and the desire to have it use your character’s equipped weapon. While we agree that would be great with this Personality and others, it is unfortunately not within scope for us at this time.

The developers have yet to develop the code and systems required for personalities to use your equipped weapon.
I think they should really consider it. And also add it to personalities like Assassin (with daggers) and Maniacal Jester (also 2h)
It might not be reasonable to expect personalities to be customizable. That sounds like it could be complicated to implement.
What about every existing and future owner of those personalities being given a duplicate called "Monster Slayer (Custom)", "Assassin (Custom)", and "Maniacal Jester (Custom)"? And it functions the same, except the weapon used for the idles and emotes is the one equipped in your current gear or outfit.
The only downside I can see with this approach is that it might clutter the personalities menu. But it's not like that many personalities include a weapon.
PDarkBHood wrote: »My guess would be they would have to adjust the animation after every weapon out there to make sure the alignments are perfect, hence not feasible to use your own weapon.
If they can't program Personalities to at least use a generic weapon that matches whatever type you have equipped (a generic sword if you have a Sword, generic dagger for Daggers, etc), then they really should stop making Personalities tied to weapons. Nothing about 'monster hunter' strikes me as a person that only uses a 2H weapon that they also edgily carry on their shoulder at all times.
twisttop138 wrote: »I request one but I stead of the sword he has the big fish from the jesters weapon pack.If they can't program Personalities to at least use a generic weapon that matches whatever type you have equipped (a generic sword if you have a Sword, generic dagger for Daggers, etc), then they really should stop making Personalities tied to weapons. Nothing about 'monster hunter' strikes me as a person that only uses a 2H weapon that they also edgily carry on their shoulder at all times.

This personality is behind pay wall "Premium". It uses a greatsword on the shoulder ALL THE TIME. If someone (for some reason) decide to use the personality with a NON-GREATSWORD character it's ok the effect use a "fake" one unsheathed from nowhere.
But if we use this personality on an already "greatsword-owner" character, why the effect don't use the weapon already in place?
Is it too much difficult to create the effect? It demands to much devs work? Lack if dev capacity to make such specific visual work?
To see our character using TWO greatswords awkwardly at same time is heck WEIRD. And lame. Considering that this personality if behind a "pay money" wall, which supposedly should indicate best quality and special reward I really wish to know WHY it is so poorly made.

