classless system, instead u have role system, u have basic necessary skills for ur role u chose in char creation, to do ur role if u gear up rest skills spells are available for all like typical elder scrolls games, but u wont be able to be OP, like both DPS and and tank or healer, u just have slight advantages for solo PVE
classes skills and spells will be handled by new guilds (or how to call them), like warden guild for example (u can make it a tribe to, then necromancer will be some sect that even includes vampires, anti molag bal sect), they have warden skills, even morphes will be handled by guild, and more motph choices for each skill then just 2
and also attributes: STR, AGI, Speed, INT, Willpower, Endurance, Personality, luck
some are must but speed and agility could be combined, or speed wont be added at all, and personality could be called charisma
necro needs to be able to summon small army 6-8, but this means DPS has to be appropriate, to avoid making it OP
1 skill summons small army one summons one large death knight what is meant to be more tank, upgrades, one makes it mote tanky other1 makes it 2h DPS, DPS skill death flame what looks like blueish flame, scythe remines (its defensive skill) and it will heal on hit and heal amount is paste on how many enemies hit, and graveyard skill summons army to but from corpses, won't work without corpses (there is also new bar that fills up when u fight, u wont gather souls to soul gem, instead this bar fills up, that's how u can summon, u cant summon without captured souls, this also could work wit soul gems, it shows the bar but in reality they go in to gems and gems are used when casting, only summoning requires souls), and does ice damage and adds chilled status effect and can freeze, this way u can increase ur army if ur in pickle, summon duration's will be longer
DK breath skill should have distance to, but from distance he shoots fireball
also DK needs WW kind pf transform ulti skill, in that form he looks like half dragon, dragon head and wings and claws but walks on 2 legs
claw attack and tail strike melee attacks of this form, tail knocks target back and down, then it has breath skill to, that also works both ways, short range its breath but it shoots fireball if used from range
i always hated that i cant long range with DK own skills, so there has to be more then 2 morphe choices for each skill
https://steamcommunity.com/app/306130/discussions/0/804595528394511362/
i also mostly agree with this take on necromancer
https://forums.elderscrollsonline.com/en/discussion/688050/necromancer-class-refresh#latest