Since last week's' patch there has been a severe degradation in the performance of the game. Trial instances are lagged to the point where every ~7s the game freezes for 1-2s.
What has happened? It has never been like this during previous Jesters events. (Or really any event for that matter).
Are the devs monitoring this? Are they aware? Is it known and being addressed?
The last time I recall it being this bad, it was related to a CDN issue for threat mitigation IIRC.
(No, it's not me: not my PS5, my network, or my ISP).
- panth